Which of these levels gave you the biggest challenge? Are there any notable ones we missed? Let us know down in the comments. Subscribe for more videos like this one! wmojo.com/mojoplays-subscribe
Chemical Plant Zone in Sonic 2 is extremely frustrating to play because of that one section where you can easily miss the jump and fall into the purple water and drown just as you are near the top of the water.
Yeah, despite I've decided to go to the good ending in 1 run, having to play egg reverie and not screw it up else you go through all of titanic monarch was insane.
So Eggmanland is the actual number 1 on a top 9 list. That makes sense. It's the only stage in any Sonic game I've ever played that I haven't finished, which I plan to one day remedy. Also, I'm 97.5 percent certain that these lists are confusing Lost Impact with The Doom. Pretty cool seeing Sandopolis on here. Before Sonic Origins, I don't think that zone has appeared on any top ten Sonic list...like ever...
Completely agree about eggmanland, but i had fun with it despite the difficulty. Actually, the difficulty makes games more fun for me. That said, i do not know how y'all beat it in ½ an hour, i took 2+ hours on my first time. Also, i think Cannon's Core deserves a mention more than Final Rush, both very hard, but Cannon's Core is way more difficult.
Gonna defend titanic monarch zone for a minute. The ruby mist isn’t so much a hazard so much as it is the game being forgiving, the ruby mist that sends you back a bit is always in places where there would otherwise be a bottomless pit, so instead of killing you, the game takes you back to try again without taking a life, and all other instances of the stuff just finish or start one of the four mini-levels in act 2.
Eggmanland was definitely something I couldn't get passed when I had Sonic Unleashed. What made it more of a hassle was that I had it for the Wii console. So obviously it was a tough playing the game at times, especially since the battery on Wii remote kept dying.
So as a kid I played a beat every sonic game that came out. Eggmanland is easily the hardest level I’ve played. At first I thought I had just lost my way lol but after further research I see it’s not just me
Shadow The Hedgehog Is A Game That Gets Better The More You Play It. Because As You Memorize The Levels And Learn Where Everything Is. All The Annoyances And Colvolutions Disappear For The Simple Fact That You Know How To Avoid Them.
You just brought out a memory that I forgot existed... Pretty sure I once spent like 2 hours trying to beat that segment because I had to keep backtracking for air and ran out of time.
Same. When I was a kid I didn't understand what the hell I was doing, then as I got older my brother was like, "why didn't you get the air necklace in Aquatice mine?" I felt extremely stupid, because by then I realized I could have watched how to do it on the internet.
Final Chase is more difficult than Final Rush; especially no thanks to the wonkyness of the gravity cylinders. Heck, Final Rush is a good final level for hero story in general.
@@jamesdayton2598 i meant personally to me, the treasure hunting portions depends on my luck. Meteor herd is good too. Mad Space is just pure luck plus the music is creepy af
I love Eggmanland even tho i didn't master it 🙏. This level is just awesome pushing you to your limits and making you use almost everything you've learned in the game but with more challenge. My favorite final level in any game really
The Death Egg Zone is so cool, though! One of my favorites in the OG trilogy for everything, especially the music. Believe it or not, it’s also easy to beat once you know your way around 😁. I mean it! There’s a straightforward path through, and once you figure it out, the zone’s a walk in the park.
Lost Impact is just a long level. As for Final Rush, it's a fine final level. The Doom is easily worse than Lost Impact (not to mention it has worse music). Not to mention Final Chase is easily more difficult than Final Rush.
Some of these levels are hard, others seem like you just plain suck. I’ve played Final Fortress numerous times and I’m so confused as to what you’re talking about in regards to losing your teammates constantly. To my knowledge, the robots that are known for taking teammates away aren’t even present in that level, so that’s just blatant lying. In regards to lost impact, just because something is long doesn’t mean it’s hard. A task can be long and tedious, but that doesn’t make it objectively hard. And in regards to Sonic 06, just grow up. You’re comparing a game that was clearly not finished to games that were. The levels should be ranked and put on the list based on level design and the elements that were intentionally put there to add to the difficulty. Levels that are hard due to bugs or lack of polish should be a list of its own, that way they fall into a fair criteria to be judge on
I am so sick of hearing people on the internet whine about Sonic 06. We get it; it wasn't finished and its the butt of every Sonic joke, lets just move on already please
Agreed, Final Fortress is actually easy and this person has apparently never played Sonic Heroes. Lost Impact was one of favourite levels in Shadow. Titanic Monarch is actually easy. Rail Canyon could be on this list or Mad Space
While I haven't Played All of the Sonic Games Yet and Sonic 06 doesn't Count since it's Too Easy,The One Level I Agree with is Eggmanland is the Hardest One of Them All,it's Like Exploring the Vision and Madness of the Doctor.
Titanic Monarch Zone: I had no issues with this stage. By the time I had gotten there, I had all the Chaos Emeralds. Navigating past that mist was pretty easy, all things considered. Wing Fortress Zone: While the stage is a bit harrowing, what with the falling off screen deaths, this is another case of "the stage is a breeze for Super Sonic" for me. Plus, if you know the short cuts and timing, you won't have too big a problem with it. Death Egg Zone (Sonic 3 & Knux): Honestly, I'll take this stage over the Sonic 2 version, even with its stage flipping that gets me disoriented sometimes. Once again, pretty easy once all the Emeralds are gathered, but best to hold on to the rings for the final showdown as the boss fight prior can get tricky, even with the proper timing. Lost Impact: Oh, yeah. Good freaking luck trying to get a high ranking from this stage. I remember having to go around the damn stage 3 times to find these enemies. Whose idea was it to have Shadow's game have the same mechanics as Team Chaotix's style in Sonic Heroes?! Final Rush: Okay, that stage did not help my vertigo anxiety, but damn was it fun. I had little issues with that stage, well, other than the fear of missing a rail, but it passes. Sandopolis Zone: My only issue was avoiding getting squished. Never took the quicksand short cuts. Hell, I didn't even know that was a thing. Labyrinth Zone: Ooh, boy... Between this and Scrap Brain Zone Act 3... It's not as harrowing as it was before, but... damn... the times before the bubble shield was our savior in Sonic 3... Final Fortress: Oh, yeah. Once again, my vertigo anxieties kick up here. (Wait, "lose teammates"? I think you're confusing that for those damn casino stages in Sonic Heroes...) The giant hammer swinging robots, the flying laser shooting robot with a shield, the cannons, the hope that you land on a rail, and of course those lasers that fire on those rails. It was nuts, but multiple playthroughs have made it no sweat for me. Eggmanland: Oh... the PTSD is kicking up again... This is why I favor the PS2/Wii version over the 360/PS3 version. Sonic '06: Again... Enough... You've beaten this dead horse so many times, it pretty much disintegrated into dust! Yes, the auto-run levels were a hassle. Yes, Silver's levels were long and annoying. I had fun with some of the stages and boss fights. Once again, try and play through Sonic Boom for the Wii U. I guarantee you, as buggy as those stages were in '06, it's nothing compared to the mind numbing boredom you will get from playing that game. We should not have to button mash to beat Eggman's robots. It should just be a homing attack that does the trick.
Honestly even without the Emeralds some of these stages can be a breeze if your good enough, I'm not typically the type to get all the chaos emeralds but often if you've replayed these levels enough and know what ur doing then your fine. I am the type of player to replay Sonic games over and over
Green Hill Zone (Generations), Neo Green Hill Zone, City Escape, Metal Harbor, Twinkle Park Big the Cat version, Casinopolis, Windy Valley Tails the Fox version, Egg Utopia, Hidden Palace Zone (Knuckles), Aquarium Park, and Des(s)ert Ruins act 3 come to mind.
What are you talking about? Titanic monarch zone act 2 doesn't have some kind of thing that teleports you to random places. Those mists they teleport you to a programmed area it's going to know which one's teleports you to wear. And when you're already in one of those areas don't fall into any of those mists or else it just sets you backwards and it only sets you backwards a little bit anyway. I have multiple entire live streams of Sonic mania and anyone who's watched those should understand how Titanic monarch works and it isn't how you explained it at all
If I were to pick one from 06, it’s Sonic’s crisis city. It had the record game over Count for me, at a heart-stopping seven, largely because of that nightmare of a Mach section (people can say that Kingdom Valley’s is worse, but I only got one game over on that one, and nearly beat the Mach section in one go. If I remember correctly, attempt number 2 was successful. Plus kingdom Valley’s Mach section didn’t throw debris the size of dust spec with a dedicated hit box or have shipping crates that ate up half the path that you’d guaranteed hit twice if you face planted into one). Silver’s desert level (the name escapes me at the time of this comment) being a close second (I’m sure everyone knows the reason).
The way I see it the Sonic 06 stages are okay but they are hindered by the worst Auto Running sections I've ever seen and this is coming from someone who likes the Auto Running in Sonic Boom Rise of Lyric.
How are Scrap Brain Zone and Metropolis Zone not even mentioned? Wing Fortress and Final Rush aren't even that hard, and could be beaten within 3 or 4 attepts.
I played The Lost Way from shadow the hedgehog and it really wasn't that hard for me as I completed it in my first try. Eggmanland from sonic unleashed was of course very difficult, especially after trying to get an S rank on ps3. but I managed to get an S rank anyway after multiple attempts on ps3.
Final Rush is easy and fun. It’s just a little time consuming. Crazy Gadget, Final Chase, and Cannon’s Core are actually harder, but they’re not hard enough to make a list like this.
Right?! Even the shadow level wasn't that hard, if anything Final Rush is pretty easy considering you can skip whole level segments by jumping off and landing on rails or jumping over certain areas where there's another rail waiting below.
Regarding levels that didn't show up on this list; Metropolis Zone, Scrambled Egg Zone, Wacky Workbench, Black Comet, Altitude Limit, Sky Canon, and Chaos Angel would be easy contenders for difficult or infuriating levels.
Death egg robot was hard until i found out that crouching at the far right as sonic is just below the hot box letting score free hits from the start...and tails doesn't even have to crouch...
Your so right about Eggmanland in Unleased I still have never completed the story mode of it because of that damn level, I keep dying on a pole swing with the werewolf form I mean come on I time it right!!
I really hope you are joking with that number one entry. Even with all the glitches, not all of Sonic 06's levels are equal in difficulty. Kingdom Valley's mach speed stage is ironically easier than the mach speed stages before it. Wave Ocean itself is not even all that difficult. White Acropolis; aside from really bad snowboarding sections, it not all that noteworthy outside of that. I would have specifically gone with End of the World or Crisis City (thankfully, the Generations version is more fun). Especially with the later having the most brutal mach speed stage for Sonic.
Okay. I'm a little confused. In Sonic Heroes, if you lose one teammate, you usually lose all of them, unless you're in a casino or rival battle level. What does the narrator mean when he says all of the members of the team should be alive?
Metropolis zone 1. no questions asked They purposely put annoying enemy placement even the enemy's in that zone are annoying crush deaths lots of times where you get sent really far back for a annoying placed enemy platforms that require perfect timing or get dumbed in lava and more
Death Egg Zone from Sonic The Hedgehog 3 & Knuckles is the easiest final zone in the Sonic The Hedgehog series,the only thing that is difficult in this zone is act 1 boss
Alternatively the video's name should have been top 9 hardest sonic the hedgehog levels because 06 is gonna cause some interference, but if you had to choose one from 06, it would be end of the world, all time warps are everywhere in the main path, and as Clement said "you touch it once you die, even if you have rings, you will die."
Meh.. not really, maybe the Sonic and Rouge part were hard but.. Final rush is total hell, i swear, you mess up once, you're dead buddy. And DONT EVEN GET ME STARTED ON CRAZY GADGET DIFFICULTY, this is why i love SA2, its harder than SA1, but fun
Labrinth Zone is number 1 for Sonic 1 as ALL characters in origins and in original game, its the most brutal with all the bs obstacle and trap placements😢
still find it funnily bizarre originally labyrinth zone was originally the 2nd zone after green hill/it's problems could've been somewhat fixed if yuji naka knew hedgehogs could swim(still odd tails hasn't helped teach sonic to swim.). while i panic playing wing fortess zone as sonic i actually like it more than death egg zone,for lost impact actually wish the game was about shadow's time on the ark instead of the mess it was,eggmanland deserves it's spot but think it fits being eggman's magnum opus dream for his/in a way his grandfather's legacy(makes sense he'd make it a death trap for sonic & think his theme park in colors was him trying to recreate it only ya know as someplace fun a human could go through outside the p.a warnings.) and really love final rush(shadow's version is harder as it has my favorite design of sa2.) & final fortress(love it being in a dark as night storm like the egg carrier in sa1 and how huge it is with lightning flashing everywhere.). also think lost world's final levels should've been in 06's place(outside blaze's gameplay the games controls are horrible even a regular good games desing would be impossible with them and actually thought the levels structure was good/outside shadow's characterization the closest to an adventure title the game felt.) as lava mountain gets brutal after saving tails.
Shadow was '05? Damn....I feel old now! That game was a pig! And yup! That labyrinth zone....took me four hours to beat the bloody thing....and even then my Mum had to show me how to do it (gamer parents are awesome)
Lost Impact, really? Did you guys not play Central City or The Doom? Those levels are absolute HELL to go through because of the repetition and how poorly they do the mission gameplay!
Sonic 06 Seriously needs a system update for the For the PlayStation 3 4 and five Versions of the game to fix all of its problems And all the bugs that the game has I personally have the game in my house
Well it was insanely obvious these guys hate 06 even if it's not even in the top 10 worst sonic games (hell even the top 20) because it's popular to dog on this game even though the one that came after it was WAY WAY WAY WAY worse
Lost Impact is only hard if you do the hero mission its filled with shadow giving you directions and literal ring trails pointing to the correct doors despite being a little maze like,The Doom in the other hans
2:28 I think you made a typo. It's meant to say 1994, not 2004. (There are fake 'text me on Telegram' bots on some channels which reply on a lot of comments. They're not the actual creator they claim to be, so channels like ZackScottGames and MojoPlays do not have a gift for you.)
I can't get away from the impression that you didn't like this zones as much as they were hard. This zones you put here are not bad at all. They are supposed to be hard since it is a final level of the game. Other than that, I agreed on other thngs you said... I must also speak up about 06' because point of this video wasn't "top 10 most broken levels in the Sonic franchise".
Have you guys even actually played Sonic 06? I’ve played the game so many times and I’ve gotten used to everything that the game has to offer. The levels are pretty well designed, you’re just not paying attention, small little moments to enjoy, yet you’re not looking for them, just whining about a game that the developers went through hell to get released, etc.
As a Retro 2D platformer Sonic Fan, i agree that the 2D levels you added are all hard. Titanic Monarch is too Confusing, Wing Fortress is scary with Bottomless Pit everywhere, Sandopolis is messy and Confusing, Laybirith is actually not that bad though and fun if you know what to do, but the boss is bullshit, OH MY GOD, DEATH EGG IN SONIC 3 IS STUPID, EVERYTHING ABOUT IT IS BULLSHIT HARD, I'VE NEVER BEATEN AND KNUCKLES BECAUSE I RAGEQUIT ON IT
@@jowardgamer2708 it is a nightmare and I only beat it once and it makes me thinking if I want to beat it after I collected all of the emeralds but it was so frustrating for me to beat it again.
Sounds a lot like these guys are confusing "hard" with "bad" on these descriptions. They keep talking about how a lot of these are "annoying", "far from our favorites", etc. Just because something is hard doesn't mean it's bad.
I would pick The End Of The World in 06. Instead of all of em. Your collected lives do not carry over and you have to play all of the levels with every badly designed character you've gone through (minus blaze or sonic) with the twist of instant kill time portals vacuums that has a habit of spawning in front of you. (Some of which spit out boxes that hurt you)
I agree with both Labyrinth Zone and Eggman Land. But for the latter if you thought the ps3 and xbox 360 verison was bad try the WII VERISON!!!!! That was were the nightmare was.
Not in the level they mention, but Gold Klagen will forcibly warp away with a team mate until checkpoint is reached or team blast is used. It's also possible to temporarily lose them in Bingo Highway while on the pinball tables.
Nobody thinks Wing Fortress is hard bro. And losing team mates in sonic heroes is such a rare occurrence that I find it weird how you used that as your main argument on why Final Fortress is hard
Final Fortress and Final Rush aren't *THAT* hard. The hardest stage in Sonic Heroes has to be Mystic Mansion, especially if you're playing as Team Chaotix. And for Adventure 2, Pyramid Cave might be the worst because it is intentionally designed to halt your progress and make you do tedious puzzle solving, in a Sonic stage.
Disagree with Titanic Monarch, Death Egg (S&K), Sandopolis, Final Fortress. Wacky Workbench should've been in there. Along with the Special Stages for Sonic 2 and CD.
Which of these levels gave you the biggest challenge? Are there any notable ones we missed? Let us know down in the comments.
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Wing Fortress ain't a "HARD" level 😄😆😂🤣
I hate Hydrocity Zone in Sonic 3.
Chemical Plant Zone in Sonic 2 is extremely frustrating to play because of that one section where you can easily miss the jump and fall into the purple water and drown just as you are near the top of the water.
@@kenthuang436 😅🤣😂 no
Huh i end this games 100% when I was 10 years old and now I 18 years old they was hard but I ended shadow the hedgehog and sonic unleashed 100%
Metropolis Zone: Am I a joke to you?
Metropolis Zone is not the last level in STH (1991)?
It’s one of the last zones of StH 2. It has three acts and has some of the most obnoxious enemy placement ever in a Sonic game.
It’s just annoying
It’s enemy placement sucks, and it a very annoying level but it’s not a hard level all things considered. It’s just an unenjoyable level lol
Scrap brain zone: YOUR APROCHING ME?!
I personally love Titanic Monarch zone, once you’ve realized what to do and where to go, it’s very fun.
Same And Metallic Madness Too
Yeah, despite I've decided to go to the good ending in 1 run, having to play egg reverie and not screw it up else you go through all of titanic monarch was insane.
So Eggmanland is the actual number 1 on a top 9 list. That makes sense. It's the only stage in any Sonic game I've ever played that I haven't finished, which I plan to one day remedy. Also, I'm 97.5 percent certain that these lists are confusing Lost Impact with The Doom. Pretty cool seeing Sandopolis on here. Before Sonic Origins, I don't think that zone has appeared on any top ten Sonic list...like ever...
Well nice to see this comment about the first place at the damn top
Completely agree about eggmanland, but i had fun with it despite the difficulty. Actually, the difficulty makes games more fun for me.
That said, i do not know how y'all beat it in ½ an hour, i took 2+ hours on my first time.
Also, i think Cannon's Core deserves a mention more than Final Rush, both very hard, but Cannon's Core is way more difficult.
Cannon's Core can be a REAL pain if you didn't grab the Air Necklace from a previous level
@@bookishgamer890 Hm, good point
Gonna defend titanic monarch zone for a minute.
The ruby mist isn’t so much a hazard so much as it is the game being forgiving, the ruby mist that sends you back a bit is always in places where there would otherwise be a bottomless pit, so instead of killing you, the game takes you back to try again without taking a life, and all other instances of the stuff just finish or start one of the four mini-levels in act 2.
Eggmanland was definitely something I couldn't get passed when I had Sonic Unleashed. What made it more of a hassle was that I had it for the Wii console. So obviously it was a tough playing the game at times, especially since the battery on Wii remote kept dying.
So as a kid I played a beat every sonic game that came out. Eggmanland is easily the hardest level I’ve played. At first I thought I had just lost my way lol but after further research I see it’s not just me
Labyrinth Zone. A hair-pulling hard level I actually got passed.
Shadow The Hedgehog Is A Game That Gets Better The More You Play It.
Because As You Memorize The Levels And Learn Where Everything Is.
All The Annoyances And Colvolutions Disappear For The Simple Fact
That You Know How To Avoid Them.
Yep. Making the game easier.
Why do you type like that with capital letters in every word and these weird paragraph/spaces?
That goes for all sonic games
I found that if you didn't find the Air Necklace in SA2 for Knuckles, his level in the last story ark was very difficult.
yes. yes it was.
You just brought out a memory that I forgot existed... Pretty sure I once spent like 2 hours trying to beat that segment because I had to keep backtracking for air and ran out of time.
@@Sonikoo119 I feel you my friend. Sounds frustrating.
All Knuckles levels were hard and bad
Same. When I was a kid I didn't understand what the hell I was doing, then as I got older my brother was like, "why didn't you get the air necklace in Aquatice mine?" I felt extremely stupid, because by then I realized I could have watched how to do it on the internet.
Final Chase is more difficult than Final Rush; especially no thanks to the wonkyness of the gravity cylinders.
Heck, Final Rush is a good final level for hero story in general.
I thought so too.
Fuck final chase 😩 that dizzy ass level
Mad space is more annoying
@@Mariocat99 I actually like that level s lot along with knuckles meteor herd, which is my favorite level.
@@jamesdayton2598 i meant personally to me, the treasure hunting portions depends on my luck. Meteor herd is good too. Mad Space is just pure luck plus the music is creepy af
I personally really like Eggmanland. Probably because I mastered the level, which, if you do that, feels AMAZING
I love Eggmanland even tho i didn't master it 🙏. This level is just awesome pushing you to your limits and making you use almost everything you've learned in the game but with more challenge. My favorite final level in any game really
The Death Egg Zone is so cool, though! One of my favorites in the OG trilogy for everything, especially the music. Believe it or not, it’s also easy to beat once you know your way around 😁. I mean it! There’s a straightforward path through, and once you figure it out, the zone’s a walk in the park.
Eggmanland is easily number one when it comes to difficult Sonic levels. Not just the HD version.
Eggmanland is hard because it's so long. It's not uncommon to get a final time of over 15 in game minutes before you reach the goal.
@@JCBro-yg8vd Eggmanland isn't hard because it's long, it's hard because it's genuinely just hard, you need really good reaction time
Lost Impact, Final Rush, Final Fortress and EggmanLand are a nightmare!
Lost Impact is just a long level. As for Final Rush, it's a fine final level.
The Doom is easily worse than Lost Impact (not to mention it has worse music). Not to mention Final Chase is easily more difficult than Final Rush.
"We'd rather do the Death Egg Zone instead".
**gives Death Egg Zone a higher ranking spot on the Top 10**
Me: Huh...? lol
Top 20 Greatest Allies of Sonic the Hedgehog!
I mean we ALL know that Tails is Nr. 1!😅😁
It's Chip!
@@spittin_BXRS Yeah that works too. He's a Nr.2 for me.
They call me Knuckles, Unlike Sonic I don’t Chuckle.
@@icefire2104 😘🥰😁
Seriously, the tune of Final Fortress in Sonic Heroes remains me of Sonique's Feels So Good.
Some of these levels are hard, others seem like you just plain suck. I’ve played Final Fortress numerous times and I’m so confused as to what you’re talking about in regards to losing your teammates constantly. To my knowledge, the robots that are known for taking teammates away aren’t even present in that level, so that’s just blatant lying. In regards to lost impact, just because something is long doesn’t mean it’s hard. A task can be long and tedious, but that doesn’t make it objectively hard. And in regards to Sonic 06, just grow up. You’re comparing a game that was clearly not finished to games that were. The levels should be ranked and put on the list based on level design and the elements that were intentionally put there to add to the difficulty. Levels that are hard due to bugs or lack of polish should be a list of its own, that way they fall into a fair criteria to be judge on
I am so sick of hearing people on the internet whine about Sonic 06. We get it; it wasn't finished and its the butt of every Sonic joke, lets just move on already please
Agreed, Final Fortress is actually easy and this person has apparently never played Sonic Heroes. Lost Impact was one of favourite levels in Shadow. Titanic Monarch is actually easy. Rail Canyon could be on this list or Mad Space
While I haven't Played All of the Sonic Games Yet and Sonic 06 doesn't Count since it's Too Easy,The One Level I Agree with is Eggmanland is the Hardest One of Them All,it's Like Exploring the Vision and Madness of the Doctor.
Most of Sonic 06 isn't too bad. Wave Ocean is diabolical. Radical train is a bit annoying too. Rest of the game is actually quite fun
Is this level annoying to? "End of the World?" Because it has seven different stages in one.
@@hartmutj.andrade5985 The End of the World is fun though and each segment is quite short except Silver's. Plus, the music is cool
@@MrLProductionsOfficial I agree. That music definitely hit me. Especially Knuckles's Part in Tropical Jungle.
Crisis City and Kingdom Valley are kinda good. Especially since Crisis City appeared in Sonic Generations.
2:28 - Um… actually, this game came out since 1994, not 2004.😨
5:13 - There we go! 😉
6:53 released in 2003
Titanic Monarch Zone: I had no issues with this stage. By the time I had gotten there, I had all the Chaos Emeralds. Navigating past that mist was pretty easy, all things considered.
Wing Fortress Zone: While the stage is a bit harrowing, what with the falling off screen deaths, this is another case of "the stage is a breeze for Super Sonic" for me. Plus, if you know the short cuts and timing, you won't have too big a problem with it.
Death Egg Zone (Sonic 3 & Knux): Honestly, I'll take this stage over the Sonic 2 version, even with its stage flipping that gets me disoriented sometimes. Once again, pretty easy once all the Emeralds are gathered, but best to hold on to the rings for the final showdown as the boss fight prior can get tricky, even with the proper timing.
Lost Impact: Oh, yeah. Good freaking luck trying to get a high ranking from this stage. I remember having to go around the damn stage 3 times to find these enemies. Whose idea was it to have Shadow's game have the same mechanics as Team Chaotix's style in Sonic Heroes?!
Final Rush: Okay, that stage did not help my vertigo anxiety, but damn was it fun. I had little issues with that stage, well, other than the fear of missing a rail, but it passes.
Sandopolis Zone: My only issue was avoiding getting squished. Never took the quicksand short cuts. Hell, I didn't even know that was a thing.
Labyrinth Zone: Ooh, boy... Between this and Scrap Brain Zone Act 3... It's not as harrowing as it was before, but... damn... the times before the bubble shield was our savior in Sonic 3...
Final Fortress: Oh, yeah. Once again, my vertigo anxieties kick up here. (Wait, "lose teammates"? I think you're confusing that for those damn casino stages in Sonic Heroes...) The giant hammer swinging robots, the flying laser shooting robot with a shield, the cannons, the hope that you land on a rail, and of course those lasers that fire on those rails. It was nuts, but multiple playthroughs have made it no sweat for me.
Eggmanland: Oh... the PTSD is kicking up again... This is why I favor the PS2/Wii version over the 360/PS3 version.
Sonic '06: Again... Enough... You've beaten this dead horse so many times, it pretty much disintegrated into dust! Yes, the auto-run levels were a hassle. Yes, Silver's levels were long and annoying. I had fun with some of the stages and boss fights. Once again, try and play through Sonic Boom for the Wii U. I guarantee you, as buggy as those stages were in '06, it's nothing compared to the mind numbing boredom you will get from playing that game. We should not have to button mash to beat Eggman's robots. It should just be a homing attack that does the trick.
Honestly even without the Emeralds some of these stages can be a breeze if your good enough, I'm not typically the type to get all the chaos emeralds but often if you've replayed these levels enough and know what ur doing then your fine. I am the type of player to replay Sonic games over and over
@@bbumbs747me too, although I like getting all 7 so we get to see the good ending
SA2/SA2B Mfs living and learning: *insert them beating sa2 in a second*
Can you do the 10 easiest Levels in Sonic Games?
Green Hill Zone (Generations), Neo Green Hill Zone, City Escape, Metal Harbor, Twinkle Park Big the Cat version, Casinopolis, Windy Valley Tails the Fox version, Egg Utopia, Hidden Palace Zone (Knuckles), Aquarium Park, and Des(s)ert Ruins act 3 come to mind.
He put Sandopolis as an hard level, when that's easy, so I doubt he could
Casino Night Zone !
Half of these are not hard. Skill issue. Final Rush is a treat.
Ty just can't play Sonic. Or any games for that matter
What are you talking about? Titanic monarch zone act 2 doesn't have some kind of thing that teleports you to random places. Those mists they teleport you to a programmed area it's going to know which one's teleports you to wear. And when you're already in one of those areas don't fall into any of those mists or else it just sets you backwards and it only sets you backwards a little bit anyway. I have multiple entire live streams of Sonic mania and anyone who's watched those should understand how Titanic monarch works and it isn't how you explained it at all
If I were to pick one from 06, it’s Sonic’s crisis city. It had the record game over Count for me, at a heart-stopping seven, largely because of that nightmare of a Mach section (people can say that Kingdom Valley’s is worse, but I only got one game over on that one, and nearly beat the Mach section in one go. If I remember correctly, attempt number 2 was successful. Plus kingdom Valley’s Mach section didn’t throw debris the size of dust spec with a dedicated hit box or have shipping crates that ate up half the path that you’d guaranteed hit twice if you face planted into one). Silver’s desert level (the name escapes me at the time of this comment) being a close second (I’m sure everyone knows the reason).
Yeah right, I hate Eggmanland! I did somehow manage to beat it, but never again will I attempt that level of my own free will.
Putting the whole Sonic 06 Game on the List was DEAD WRONG. Fight me, this Game is not at all Hard. Well, expect the tornado run part
The way I see it the Sonic 06 stages are okay but they are hindered by the worst Auto Running sections I've ever seen and this is coming from someone who likes the Auto Running in Sonic Boom Rise of Lyric.
How are Scrap Brain Zone and Metropolis Zone not even mentioned? Wing Fortress and Final Rush aren't even that hard, and could be beaten within 3 or 4 attepts.
Lost Impact from Shadow the Hedgehog is a hard one but not nearly as hard as Mad Matrix!
Labyrinth Zone is so bad That Even Lego Dimensions addresses it
I played The Lost Way from shadow the hedgehog and it really wasn't that hard for me as I completed it in my first try. Eggmanland from sonic unleashed was of course very difficult, especially after trying to get an S rank on ps3. but I managed to get an S rank anyway after multiple attempts on ps3.
I just recently played Sonic Unleashed so I feel ya for the Eggmanland level. Lots of raging.
Final Rush is easy and fun. It’s just a little time consuming. Crazy Gadget, Final Chase, and Cannon’s Core are actually harder, but they’re not hard enough to make a list like this.
Final rush isnt really complicating. But Mad space is pretty annoying
Right?! Even the shadow level wasn't that hard, if anything Final Rush is pretty easy considering you can skip whole level segments by jumping off and landing on rails or jumping over certain areas where there's another rail waiting below.
Regarding levels that didn't show up on this list;
Metropolis Zone, Scrambled Egg Zone, Wacky Workbench, Black Comet, Altitude Limit, Sky Canon, and Chaos Angel would be easy contenders for difficult or infuriating levels.
Chaos Angel is definitely number 1. It's too much unfair
The Master System Sonic 1 also had a Labyrinth.
There are times where I noticed where you got the release year wrong on certain games.
I'd argue that Scrap Brain Zone Act 3 is on its' OWN harder than Labyrinth in its' entirety in Sonic 1!
Death egg robot was hard until i found out that crouching at the far right as sonic is just below the hot box letting score free hits from the start...and tails doesn't even have to crouch...
I love the 10 hardest levels in the Sonic games.
You guys was totally unprofessional with that list. It's a level list, Sonic 06 whole game at the end must be a joke!
"Sonic 06 is broken beyond repair."
'Project 06' would say otherwise.
Nobody
Sonic in sonic unleashed 7:44 WHOOOOOOO!
Your so right about Eggmanland in Unleased I still have never completed the story mode of it because of that damn level, I keep dying on a pole swing with the werewolf form I mean come on I time it right!!
I really hope you are joking with that number one entry. Even with all the glitches, not all of Sonic 06's levels are equal in difficulty.
Kingdom Valley's mach speed stage is ironically easier than the mach speed stages before it. Wave Ocean itself is not even all that difficult. White Acropolis; aside from really bad snowboarding sections, it not all that noteworthy outside of that.
I would have specifically gone with End of the World or Crisis City (thankfully, the Generations version is more fun). Especially with the later having the most brutal mach speed stage for Sonic.
They really aren't. They're just stuck in the past and won't let 06 die. I want 06 to stay dead so that it can pave way for P-06.
Okay. I'm a little confused. In Sonic Heroes, if you lose one teammate, you usually lose all of them, unless you're in a casino or rival battle level. What does the narrator mean when he says all of the members of the team should be alive?
Probably when those enemies that abduct them? Like the ufo ones? Don't recall that happening though
They never played the game. There's nothing more to it.
Metropolis zone
1. no questions asked
They purposely put annoying enemy placement even the enemy's in that zone are annoying crush deaths lots of times where you get sent really far back for a annoying placed enemy platforms that require perfect timing or get dumbed in lava and more
Death Egg Zone from Sonic The Hedgehog 3 & Knuckles is the easiest final zone in the Sonic The Hedgehog series,the only thing that is difficult in this zone is act 1 boss
Alternatively the video's name should have been top 9 hardest sonic the hedgehog levels because 06 is gonna cause some interference, but if you had to choose one from 06, it would be end of the world, all time warps are everywhere in the main path, and as Clement said "you touch it once you die, even if you have rings, you will die."
I thought the actual final level of Sonic Adventure 2 was harder than Final Rush
Meh.. not really, maybe the Sonic and Rouge part were hard but.. Final rush is total hell, i swear, you mess up once, you're dead buddy. And DONT EVEN GET ME STARTED ON CRAZY GADGET DIFFICULTY, this is why i love SA2, its harder than SA1, but fun
Playing without Knuckle's Air Necklace is pain
@@gunman8452 Thats true
wing fortress wasn't that bad
No 💩. He's a n00b 😆
POV: Me as a kid using Super Sonic in that stage
That was a mistake.
Labrinth Zone is number 1 for Sonic 1 as ALL characters in origins and in original game, its the most brutal with all the bs obstacle and trap placements😢
Final rush is the least fun ive ever had in a game
I spent a whole entire day trying to beat Eggmanland. Not even exaggerating, morning to night, on ONE LEVEL.
still find it funnily bizarre originally labyrinth zone was originally the 2nd zone after green hill/it's problems could've been somewhat fixed if yuji naka knew hedgehogs could swim(still odd tails hasn't helped teach sonic to swim.).
while i panic playing wing fortess zone as sonic i actually like it more than death egg zone,for lost impact actually wish the game was about shadow's time on the ark instead of the mess it was,eggmanland deserves it's spot but think it fits being eggman's magnum opus dream for his/in a way his grandfather's legacy(makes sense he'd make it a death trap for sonic & think his theme park in colors was him trying to recreate it only ya know as someplace fun a human could go through outside the p.a warnings.) and really love final rush(shadow's version is harder as it has my favorite design of sa2.) & final fortress(love it being in a dark as night storm like the egg carrier in sa1 and how huge it is with lightning flashing everywhere.).
also think lost world's final levels should've been in 06's place(outside blaze's gameplay the games controls are horrible even a regular good games desing would be impossible with them and actually thought the levels structure was good/outside shadow's characterization the closest to an adventure title the game felt.) as lava mountain gets brutal after saving tails.
Death Egg in Sonic & Knuckles is the worst, man!! Just finished Sonic 3 & Knuckles the other day and I was not missing this level. Not at all!!
Shadow was '05?
Damn....I feel old now!
That game was a pig!
And yup! That labyrinth zone....took me four hours to beat the bloody thing....and even then my Mum had to show me how to do it (gamer parents are awesome)
Wish i had em 😓
Lost Impact, really? Did you guys not play Central City or The Doom? Those levels are absolute HELL to go through because of the repetition and how poorly they do the mission gameplay!
Final rush? I would always go back when I was little to just play it for fun, I enjoyed that level
Yeah, it's a fantastic level. Probably has the jankiest rails in the game though.
Many of these are final levels, of course they're supposed to hard, only Eggman Land & Labyrinth Zone are truly the major problems here.
Sonic 06 Seriously needs a system update for the For the PlayStation 3 4 and five Versions of the game to fix all of its problems And all the bugs that the game has I personally have the game in my house
Finally, someone talking sense here.
I have a feeling that he's gonna bring up the entirety of 06 in this video
Edit: Do I get a trophy?
Well it was insanely obvious these guys hate 06 even if it's not even in the top 10 worst sonic games (hell even the top 20) because it's popular to dog on this game even though the one that came after it was WAY WAY WAY WAY worse
Sonic 06 doesn’t qualify as a level you can’t use the game itself as a valid point
Lost Impact is only hard if you do the hero mission its filled with shadow giving you directions and literal ring trails pointing to the correct doors despite being a little maze like,The Doom in the other hans
Death Egg Zone from Sonic and Knuckles is actually enjoyable.
Sonic 06 is one of my Favorit Games 😡
2:28 I think you made a typo. It's meant to say 1994, not 2004.
(There are fake 'text me on Telegram' bots on some channels which reply on a lot of comments. They're not the actual creator they claim to be, so channels like ZackScottGames and MojoPlays do not have a gift for you.)
I like the game play it is awesome thanks for the video I Love it
I can't get away from the impression that you didn't like this zones as much as they were hard. This zones you put here are not bad at all. They are supposed to be hard since it is a final level of the game. Other than that, I agreed on other thngs you said... I must also speak up about 06' because point of this video wasn't "top 10 most broken levels in the Sonic franchise".
I'm going to just assume that you never play Sonic heroes cuz I did not understand what you just meant
Have you guys even actually played Sonic 06? I’ve played the game so many times and I’ve gotten used to everything that the game has to offer. The levels are pretty well designed, you’re just not paying attention, small little moments to enjoy, yet you’re not looking for them, just whining about a game that the developers went through hell to get released, etc.
So in sonic heros i believe you can use the power form to build special meter so if you do your special you get your team back
As a Retro 2D platformer Sonic Fan, i agree that the 2D levels you added are all hard. Titanic Monarch is too Confusing, Wing Fortress is scary with Bottomless Pit everywhere, Sandopolis is messy and Confusing, Laybirith is actually not that bad though and fun if you know what to do, but the boss is bullshit, OH MY GOD, DEATH EGG IN SONIC 3 IS STUPID, EVERYTHING ABOUT IT IS BULLSHIT HARD, I'VE NEVER BEATEN AND KNUCKLES BECAUSE I RAGEQUIT ON IT
Hey WJ, 2 words for ya': GET GOOD
Why does it say "Sonic and Knuckles 2004"? That game didn't came out that year
I’m sorry Titanic Monarch is Amazing I love it
Don’t remind me of that level.
@@icefire2104 wait you don’t like it
@@jowardgamer2708 it is a nightmare and I only beat it once and it makes me thinking if I want to beat it after I collected all of the emeralds but it was so frustrating for me to beat it again.
@@icefire2104 I am sorry if this sounds mean but maybe I am just good
Greatest villains of all time
What’s funny is that sonic and knuckles came out in 2004 but It came out in 1995 idk I just found it funny
Sounds a lot like these guys are confusing "hard" with "bad" on these descriptions. They keep talking about how a lot of these are "annoying", "far from our favorites", etc. Just because something is hard doesn't mean it's bad.
Great video 🥰🥰👍👍
Bro with Final Fortress what are you talking about? You can't lose teammates at all in that level
I would pick The End Of The World in 06. Instead of all of em. Your collected lives do not carry over and you have to play all of the levels with every badly designed character you've gone through (minus blaze or sonic) with the twist of instant kill time portals vacuums that has a habit of spawning in front of you. (Some of which spit out boxes that hurt you)
Ty strike again how hard Sonic 06 is.
I played all of them and it wasn’t that hard.
@mojoplays
Do a Top 5 or 10 hardest levels in ALL Sonic games!
Blue Marine Zone
Anyone who has played Sonic Blast will understand
For me Labyrinth is easy mode compared to Scrap Brain Zone act 3. If you don't figure out the short path you are in for a tough time.
Sonic 06 needs a major remake with all the bugs removed.
Maria: Don't hurt them!
They are gonna hurt you😢
I agree with both Labyrinth Zone and Eggman Land. But for the latter if you thought the ps3 and xbox 360 verison was bad try the WII VERISON!!!!! That was were the nightmare was.
When do you lose team mates in Sonic Heroes???????
Not in the level they mention, but Gold Klagen will forcibly warp away with a team mate until checkpoint is reached or team blast is used.
It's also possible to temporarily lose them in Bingo Highway while on the pinball tables.
Nobody thinks Wing Fortress is hard bro.
And losing team mates in sonic heroes is such a rare occurrence that I find it weird how you used that as your main argument on why Final Fortress is hard
It's not even possible on Final Fortress. This guy was hired to throw together a list for a series he never played before. That simple.
@@willsutter5207 yeah I agree
Final Fortress and Final Rush aren't *THAT* hard. The hardest stage in Sonic Heroes has to be Mystic Mansion, especially if you're playing as Team Chaotix. And for Adventure 2, Pyramid Cave might be the worst because it is intentionally designed to halt your progress and make you do tedious puzzle solving, in a Sonic stage.
Wasn’t there one Shadow the Hedgehog stage where you have to go to different checkpoint to get the enemy to spawn. I remember it being an ARK level.
The Doom.
Disagree with Titanic Monarch, Death Egg (S&K), Sandopolis, Final Fortress.
Wacky Workbench should've been in there. Along with the Special Stages for Sonic 2 and CD.
Titanic Monarch can be fun but it can be tedious as well.
Omg that Sonic Heroes level.... Still gives me rage 😭