Solo RPGs: Why Mindset and Worldbuilding Come FIRST (Featuring Sandbox Generator, Solodark)

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  • Опубликовано: 30 сен 2024

Комментарии • 7

  • @QuantumQuill-RPG
    @QuantumQuill-RPG  20 дней назад

    I didn't mention this in the video, but the principle of "PREP is PLAY" extends to Game Master prep for traditional roleplaying games as well. To quote Kevin Crawford (of Scarlet Heroes): "The Golden Rule of Preperation: Before you create something, ask yourself whether you'll need it for your next gaming session. If the answer is 'no', ask yourself if you're having fun creating it. If the answer to that is also 'no', stop working on it."
    Do you have any questions, tips for others or feedback? Feel free to drop a comment.

  • @shawnmf2004
    @shawnmf2004 21 день назад +1

    Really cool watching the creative process play out. Pretty relaxing too.

    • @QuantumQuill-RPG
      @QuantumQuill-RPG  21 день назад

      I aim to please. Thank you for your kind words, I’m glad you enjoyed it!

  • @somernaucl9202
    @somernaucl9202 21 день назад +1

    great content! keep up the great work!

  • @coraz0n_
    @coraz0n_ 14 дней назад +1

    Great content! Could I ask you hexes' size?

    • @QuantumQuill-RPG
      @QuantumQuill-RPG  14 дней назад +1

      @@coraz0n_ great question! Sandbox generator recommends 2 mile hexes, but I prefer 6 mile hexes (and am using them here). 6 miles is supposed to be the “viewable distance” by a human if you were standing in the middle of a hex. I’ve found it works better (for me) for game mechanics with travel and exploration too when moving hex to hex, checking for encounters and tracking resources.