Introduction to Vertex Paint Mode (blender 2.8)
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- Опубликовано: 6 окт 2024
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This tutorial will help you learn the basics of vertex paint mode. It will also help you learn how to add smart subsurface scattering with vertex paint.
your straight forward examples were great. informative and without time wasting extranesous detail.
I had plans to use this for one application, but your second part of the video showing how it can be used for subsurface completely blew me away and give me more ideas for this project. Thanks!
dude you have no idea how helpful this tutorial is... Thank you very much bro. .
thanks, I've always wondered what is Vertex Paint
Oh my goodness, I know I'm very late to this video but it saved my life!! I couldn't find a tutorial on how to vertex paint simply and finally I have. Thank you!
This is the first blender tutorial i actually got through. Thank you so much!!!!!!
I watched at half speed. very handy.
This is absolutely fantastic!!!! Its like having layers in Photoshop, thank you
thanks dude, was watching some guy coverting vertex color into an image and all that but I love you can just import the vertex colour node to the color. Thanks
Interesting. Creating dirt/occlusion with one click is quite nice..
Great explanation of Vertex Paint Mode. Thank you!
Excellent tutorial! Subbing for sure!
Awesome! This solves a problem I just encountered :) Thanks!
Another great tut/demo.
A person could spend hours playing with this. I know I will.
It was helpful. I learned a lot. Thanks
Nice. Very helpful!
Yes, I got quite a bit from you tutorial. Thank you.
Great video. Exactly what I've look for. Thank you!
That's great man. Thank you. Very informative.
Oh dude, i loved
video !
Awesome tutorial
wow please do more videos like this !!!
Thanks. Good job explaining.
Excellent video thanks for the information. 👍👍😃😃
Thank you sir.
This is so helpful thankyou
Great tutorial! I just need to change the color of one vertex.
Thanks, it really works.
Very Nice!
Thanks Ian.
Vertex Colors has been renamed to Color Attributes since Blender 3.2.
Yup: ruclips.net/video/8bhO6Xq7SRA/видео.html
It was going well unil you got to the monkey. I couldn't follow along mainley because my version of blender (4.1) doesn't match yours. Also when you started the monkey face the tutorial looked like you started from scratch. So that's what I did. Any way the tutorial was great I just was having hard time. Maybe you could do a simular tutorial with the latest version of Blender. I had trouble following the tutorial after you got to the part with the monkey. My version of Blender (4.1) doesn't match yours, and when you started with the monkey face, it seemed like you were starting from scratch. Nonetheless, the tutorial was great, but I had a hard time following it. Perhaps you could consider doing a similar tutorial with the latest version of Blender.
thank you just make sure to mettion that you have to be in the proper mode i was in material mode and it was not looking like i was drawing.
Thank alot Ian you helped me alot with this video do you know how to bake them in a texure map to?
nice one - many thanks
Video very usefull, thanks.
But I don't understand the benefit of vertex painting. Why another way of painting than UV textures ? For smart surfaces in association with other technics, I suppose, like you show us...
I tend to agree with you. There are some oher cases that i can think of that it might come in handy. For example, if you have a mesh that you sculpted with dynamic typology. If you want to do a quick render and you don't want to retypologize, you can just paint right onto the mesh.
Thanks for the video OP. Vertex painting is VERY useful in game engines, allowing you to use a single material and lerp between texture sets. See this demo: ruclips.net/video/oCWcH_Mktz8/видео.html
thanks for the tutorial )))
You're welcome :)
I swear, all Ians are good at blender lol
Nice. Keep it up.
Super cool 👍
Thank you very much!!
wOw I've watched 4 videos and I still can't get this to work, Love Blender but sometimes it's so frustrating with shit spread all over the place. It would be nice when you click on the layout tabs of a specific function all the necessary things needed to perform that task were all ready to go.
I miss understand. I though Vertex paint mean you can pain only on vertex point.
If I understand correctly the paint layers can only be mixed in the shader, but when you export to a game engine you can only export one layer at a time?
What if I can blur colors and use Shift+K filling in Vertex Paint but Draw just doesn't work? I think I tried everything...
I figured it out, had to change "Draw" to "Add"
i press button but it doesnt apply paint. couldnt figure out what step im missing
Hola Gracias por el tutorial en verdad me funciono. Me surge una duda como hago para borrar?
Having some trouble taking vertex colors and exporting out to an image - I have a texture image node - baked vertex paint to texture but then I don't know where the image goes - it's just black on the UV map. Know any solutions or have a helpful place to look or person to ask? Thanks!
late reply but in case it helps anyone else, check out ProtoCandall's steps here: www.reddit.com/r/blender/comments/dxq6c8/how_do_i_bake_vertex_color_into_a_texture/
(I was using a principled BSDF with no joy; switched to diffuse BSDF and it worked fine)
Hey there, is it possible to apply a modifier to a specific area of a mesh? For example, a "subdivision surface modifier"?
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thx :) !
Why can I not change the colours~?
when i hit tab it takes me to edit mode, i dont understand why, help
Whats the hot key for the pie menu with vertex paint? Thanx in advance.
To get into vertex paint mode, hit tab.
@@IanLetarte I believe thats wrong....tab brings you into edit mode. After experimenting I found out that you have tp pres control as well as tab. But thanx anyway for your response.
Ctrl+tab
@@timedriverable silly af right.. smh
For some reason I can't get the bump mapping to work :/ Does anyone have a solution?
If I export a model, how can i get the vertex paint to export with it?
For character like lips, which one is better to use? Texture paint or vertex paint
I would go for texture probably, unless it's a really highpoly sculpt.
Can you select a group of vertices and assign them a color, like you can with weight paint?
When you have your verts or faces selected, there are a couple of buttons that are right under where it says "draw" in vert paint mode you can toggle one and use selected verts as a mask. Not quite the same, but pretty close.
@@IanLetarte Verts aren't selectable in Vertice Paint mode. Are you saying that a selection in Edit mode is still in effect in Vertice Paint mode?
Also, I found the Vertex Color From Weight option under Paint. I first make a point selection and assign a vertex group to it with a weight value, then use that in Vertex Paint. It works, but so much more work than it should be.
should the color be seen in object mode as well?
He does explain that to go to shader editor and ad a vertex color map the select the vertex color how you named it!
3:07 When I go to Input, the Vertex Color option is not available for me. Why?
Are you using an older version? If you still don't see the option, you can use the attribute node and type in the name of the vert color layer that you created. :)
@@IanLetarte I'll have to see about downloading the latest version. :o Thank you. I was able to get it to work with the attribute node. Is there a way I can have the vertex paint node apply on the same object that has a texture too? I'm currently making a dirt ground that is a texture and then using vertex paint to color in darker and lighter areas on the dirt texture. However, they wont show on the mesh at the same time in Blender.
EPIK!
Thanks for sharing this valuable information with me, fool
Now I'm gonna become pro 3D designer and destroy you on freelance platforms, all clients will be mine
lol go for it!
no vertex colours in shader editor