HP1R: Props and Map Conversion

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  • Опубликовано: 1 фев 2025

Комментарии • 232

  • @Hp1rue
    @Hp1rue  8 дней назад +27

    This project is my take on how Harry Potter and the Philosopher's Stone (2002) could look if brought to modern technology. My goal is to preserve the atmosphere and spirit of the original game so that it still feels like a product of its time, but with enhancements in graphics, lighting, animations, and controls.
    Here’s what I’ve done:
    Retained the original models and level design to keep the nostalgic feel.
    Added modern technologies such as lumen, PBR textures, and improved animations to make the game more visually appealing and enjoyable for today’s audience.
    This is not a full remake, where everything is created from scratch, but it’s also more than just a remaster. It’s a nostalgic reimagining with respect for the classic. I hope you enjoy it!
    This project is non-commercial and unofficial. It is not intended for profit or sale. It is a fan-made tribute to the original game, created purely for entertainment and educational purposes.

  • @Culpride
    @Culpride 15 дней назад +134

    I forgot how good the music in this early games were.

  • @NicholasClane
    @NicholasClane 14 дней назад +50

    I really miss this kind of games. I hope one day big corps will understand that single player adventure games with good story, interesting gameplay and bold concept are really good.
    And sometimes we don’t need an open world or soft lock with shit ton of boring side quests before you can continue main story.

    • @orojackson56
      @orojackson56 8 дней назад +2

      Exactly. Sometimes the best one is just one single experience, and if it's good, it will be repeatedly played. These days most decision makers are finance bros that needs to milk the game till they can't anymore with microtransactions-filled multiplayer games.

  • @ColtPtrHun
    @ColtPtrHun 14 дней назад +56

    Omg the climbing animation will finally work after 25 years lol

  • @Chris-ft2kc
    @Chris-ft2kc 14 дней назад +14

    The algorithm's delivered a treat today! This reminds me of the Simpsons Hit & Run UE5 remake that went viral. I can see this being incredible in a year's time. Keep at it!

  • @Sikanda.
    @Sikanda. 15 дней назад +16

    Philosopher's stone on pc is my childhood! I just replayed It again yesterday and now I stumble upon this project. Fascinating to see these gorgeous low poly assets in UE5. It's very exciting. You gained another follower.

  • @Seth_M-T
    @Seth_M-T 8 дней назад +5

    This is absolutely stunning. I especially love how you're staying true to the original look and feel of the game. Incredible work. What an exciting project!

  • @DexiazFantom
    @DexiazFantom 9 дней назад +5

    This is sick. I always dreamed about mixed PS1&PC versions of the game, but even just making PC geometry looks interesting so far! Keep it up!

  • @SnoTangerine
    @SnoTangerine 9 дней назад +5

    I grew up on most of the games, but the original PC trilogy was by far the most nostalgic. This is looking so good.

  • @rzepek2pl
    @rzepek2pl 11 дней назад +10

    Now that's a UE remake I can't wait for! You're doing an awesome job, best of luck completing the project!
    Just make sure to add normal maps so the textures don't look all smooth like in most remakes

    • @vegitoblue2187
      @vegitoblue2187 6 дней назад +1

      Fun fact, oeiginal game was also made on UE

  • @WesterlyWilderness
    @WesterlyWilderness 5 дней назад +2

    I fully support this ! I regularly play the OG games for pure nostalgia and can help out in any way I can

  • @NeznamoAnonimovich
    @NeznamoAnonimovich 15 дней назад +10

    Oh, it's very cool. I saw some fanmades projects of HP and and I can say that it's much better than what i have seen. Keep up the good work!

    • @Hp1rue
      @Hp1rue  15 дней назад +4

      @NeznamoAnonimovich Рад такое читать) Мой родной язык - русский, если что)) На самом деле я, увидев чужие попытки, получил еще больше мотивации сделать лучше. Но моя основная задача освоить таким образом движок и начать в итоге что-то свое.

    • @NeznamoAnonimovich
      @NeznamoAnonimovich 15 дней назад

      @@Hp1rue Я и сам разбираюсь в этом, правда на Unity, но за такую работу браться не хочу, очень уж большой проект. Но верю в то, что кто-то в итоге сделает годный ремейк, и даже завезёт туда редактор уровней, чтобы комьюнити могло развивать фандом дальше.
      В качестве примера годного ремейка могу привести переделку старой игры Lego Rock Raiders под названием Manic Miners. Мало того, игра на UE4, красочная и оптимизированная, так ещё и с редактором уровней.

  • @UnWorld
    @UnWorld 11 дней назад +8

    Damn, the animations and cloth physics look so good. Great work. Keep it up!

    • @Hp1rue
      @Hp1rue  11 дней назад +6

      @@UnWorld I got the map model using your software, man. without unworld hub It wouldn't have worked.🤗

    • @Hp1rue
      @Hp1rue  11 дней назад +3

      can you help me get the animations out of the game? it would save me an insane amount of time

    • @UnWorld
      @UnWorld 11 дней назад

      @@Hp1rue For this you need 3DS Max (I used 2016 version) with the plugin ActorX. Lets you load models and anims from UE1 games like Philosophers Stone/Chamber of Secrets. Then you save the whole thing as FBX and import to UE5.

    • @UnWorld
      @UnWorld 11 дней назад +2

      ​@@Hp1rue RUclips is deleting my replies for some reason. I worked on a similar project before and did exactly this. If you have discord I can add you and show the process.

    • @Hp1rue
      @Hp1rue  7 дней назад

      @@UnWorld Sorry, but Discord has been blocked in Russia. Can you message me on Telegram? t.me/ddarksora

  • @fdzkl
    @fdzkl 9 дней назад +1

    Man, you caught me off guard and childhood memories came up! Hours and hours playing this game with friends after school.

  • @VR_and_Non_VR_Gameplays
    @VR_and_Non_VR_Gameplays 10 дней назад +2

    Looks absolutely great (nostalgia 100%). This game really needs such remake, a true Harry Potter game in new visuals. I hope you will continue your work and release it someday.

  • @GalaxyHighMarshal
    @GalaxyHighMarshal 10 дней назад +2

    I wish you Good luck! Cant wait to see this as a full playable game, keep it up. Loved this game as a kid.

  • @buanenochorvo
    @buanenochorvo 7 дней назад

    Seriously this look so good without loose the feeling of the original game. Also harry animations and clothing physics looks awesome

  • @bewsket
    @bewsket 10 дней назад +2

    Looks amazing, especially harrys animations. One nitpick you said frog is ready but as i remember when you approach it it tries to run away from you, and here it doesnt care.

    • @Hp1rue
      @Hp1rue  9 дней назад

      in hp1, the frog does not move at all. and in the sequel, the frog is already running away from you. I haven't decided what's best yet, so for now it's like this.

    • @bewsket
      @bewsket 9 дней назад

      @@Hp1rue oh ok, im sorry, i guess i confused it with HP2.

  • @jaderawkins1946
    @jaderawkins1946 9 дней назад +2

    Good luck with this 😊 harry potter CoS was one of my favourite games as a kid

  • @ThyTrueNightmare
    @ThyTrueNightmare 9 дней назад +2

    Wow, I was actually considering doing this myself but for the PS1 games, I loved them both.

  • @october189
    @october189 10 дней назад +1

    I can’t tell you how misty eye I got watching this! I can’t wait

  • @fiiinnnnnnnn
    @fiiinnnnnnnn 18 часов назад

    yooo this is sick I think though for animation, harry is walking inside a big skeleton. Like a big man with a harry costume on. With the stance feeling like it's a warrior stance in a way, like he's ready to pounce on something but lol, amazing work

  • @0800TACO
    @0800TACO 8 дней назад

    this is the game of my childhood, can't wait to see this proyect playable, amazing work, thanks for reviving this masterpiece

  • @Drommedhar
    @Drommedhar 10 дней назад +2

    This looks absolutely awesome. Can't wait to see more progress.
    I tried something similar with Gothic 2 a year ago. Wrote a converter which read everything from their data file and placed dynamic objects at the correct location.
    Hope you get a long with all of that and after that also update the look of all the assets. This would be awesome.
    If there is something on the coding side you need help with, maybe I could help you out here and there :D

  • @lanefaulhaber1824
    @lanefaulhaber1824 5 дней назад +1

    This is awesome. I would love if you added features too like broom riding and stuff. Also, then animation and controls look really nice.

  • @dunedainranger76
    @dunedainranger76 8 дней назад

    Wow this is awesome! My dream is to see the console versions of this era of HP games ported and expanded cause whle the PC ones were fun, the console ports I spent the most time in. Very excited to see what you do!

  • @tigathon
    @tigathon 9 дней назад

    This looks fantastic and I would play this in a heartbeat!!

  • @emberberryart
    @emberberryart 8 дней назад

    Omg, a game from my childhood! This is so awesome!

  • @edchirp
    @edchirp 8 дней назад

    Amazing! It almost brought back childhood memories!

  • @DoartYT
    @DoartYT 6 дней назад

    We need these remakes so bad.

  • @Xenomorpheus709
    @Xenomorpheus709 7 дней назад

    This will be so cool with the particle effects and set dressing. It’s not really doable but I can imagine it looking amazing with higher poly assets and higher res hand painted textures

    • @Hp1rue
      @Hp1rue  7 дней назад +1

      @@Xenomorpheus709 the effects of the particles will be. And the resolution of the textures will be 4 times higher. but there will be more polygons only where it is really needed. on trees, for example. otherwise, the plans are to move everything the way it was, correcting flaws and no more.

  • @MasterHoshii
    @MasterHoshii 9 дней назад

    So many child memories.... Thank you for doing this.

  • @mativaldez12
    @mativaldez12 13 дней назад

    I subbed just to follow this project! This game represents my childhood so much I really can't wait for you to have a playable demo 🙌

  •  10 дней назад

    Insane, i was thinking to do a fan remake a long time ago. Is good to see someone bring my dream to true

  • @Pedro-ve7sz
    @Pedro-ve7sz 8 дней назад

    Gg man! We need more people like you. Keep us updated!💪🏻

  • @HartLysander
    @HartLysander 5 дней назад

    Beatifull... Simply beatifull... This gave me some nostalgic thoughs. Hope this project can be finished.

  • @Miresgaldir
    @Miresgaldir 13 дней назад

    Youve done so much of the groundwork and the animations look great 👌

  • @morfruse
    @morfruse 3 дня назад

    Great work on this. Looks really cool

  • @MiddleEarthUniversity
    @MiddleEarthUniversity 10 дней назад +1

    Очень круто! Игра детства) Поиграть в неё на UE5 - прямо мечта

  • @shayesultan
    @shayesultan 10 дней назад +1

    this is amazing… well done! ten points to griffindor 🎉

  • @kluneberg8952
    @kluneberg8952 6 дней назад

    this is really cool. i just recently started replaying the original on the ps3

  • @Undermax
    @Undermax 12 дней назад

    Amigo está excelente el trabajo!
    Has refinado muy bien muchas cosas, la cámara, la iluminación, los materiales. Con un mejor pulido en algunas cosas y agregando las fisicas y funciones que faltan sin duda supera a cualquier proyecto de EA de la actualidad. Bravo 🎉🎉

  • @no_You197
    @no_You197 11 дней назад

    The only Unreal Engine Fan Remake i am genuinely hyped for!

  • @vegitoblue2187
    @vegitoblue2187 6 дней назад

    Can't wait to see the Filtch maps

  • @StudioKit
    @StudioKit 3 дня назад

    This is great! I am definitely following this, subbed :)

  • @fakefaceHP
    @fakefaceHP 14 дней назад +1

    Amazing!! Looks really nice with the character animation and the world! I would maybe say that Harry feels a bit too big compared to the objects, but other than that, i love the look and movements! :)

    • @Hp1rue
      @Hp1rue  14 дней назад +1

      I spent a long time choosing the scale of the map relative to Harry and the props and made it 1 in 1 as in the original. Maybe in the new videos I'll show it in comparison with the original Gameplay.

    • @Gnenguin
      @Gnenguin 13 дней назад

      Harry’s the same size; the camera is just closer to him here

    • @Hp1rue
      @Hp1rue  13 дней назад

      @@Gnenguin Yes, otherwise you can't aim. Harry's head is blocking some objects

  • @CheIIau
    @CheIIau 11 дней назад

    Очень надеюсь, что ремейк увидит в итоге свет. Выглядит потрясающе! Особенно приятно, что ремейк делает русскоязычный парень. Респект)

    • @Hp1rue
      @Hp1rue  10 дней назад

      Спасибо!

  • @ShakilShahadat
    @ShakilShahadat 4 дня назад

    This looks awesome! Subscribed with notification on. So, what is your release plan? Are you gonna release it once it is complete? Or whenever a milestone is achieved like the completion of a stage? I suggest to do the later. Also, you should have alternate to this channel as those big studios don't like their games remade in anyway. Thank you so much.

  • @towelkeeper
    @towelkeeper 10 дней назад

    Amazing work, this looks excellent! Beans!!!

  • @midiya_sas103
    @midiya_sas103 14 дней назад +1

    анимации просто великолепны. не представляю как много еще работы, но уже выглядит очень впечатляюще. желаю большой удачи!

  • @Daniel-Cross
    @Daniel-Cross 9 дней назад

    Ok this is epic for me
    Very great job!

  • @alexsage4
    @alexsage4 13 дней назад

    Love it! Especially the animations!

  • @joeltromark7058
    @joeltromark7058 13 дней назад

    Looks amazing! Keep up the good work!

  • @RyKeUp
    @RyKeUp 14 дней назад +1

    Looks amazing already. I would recommend to remove any sort of reflectivity or specularity from the materials on the models since the original Materials basically only consisted of pure color information. Or you could actually try to generate normal maps and all that fancy stuff. In any case lots of love for keeping this game alive.

    • @Hp1rue
      @Hp1rue  14 дней назад +1

      @@RyKeUp that's right, all my materials are as matte as possible except for stone floors. Yes, I tried to generate normal maps using Photoshop on test models, it looks amazing. But I've put this topic aside for later.

    • @RyKeUp
      @RyKeUp 14 дней назад

      @@Hp1rue I'm super excited to see all that in action at some point.

  • @gualbertobarros6716
    @gualbertobarros6716 5 дней назад

    This is like a dream come true! 😍😍

  • @Krytikyle
    @Krytikyle 13 дней назад

    Good stuff mate! We're doing a similar thing with Toy Story 2, keep it up!

  • @Bijo69
    @Bijo69 10 дней назад

    This would make a great indie game

  • @trafikantes4204
    @trafikantes4204 12 дней назад

    It feels so weird, but I love it

  • @menacingjefferson8304
    @menacingjefferson8304 12 дней назад

    Oh wow! I'd be all over this when it finishes

  • @r57zone
    @r57zone 13 дней назад

    Very cool, it seems that in order for the textures on objects to be of normal color, some constant should be added to the texture parameters (I don't remember which one). It would be great to make the camera a little further and higher, then it will be even better. If suddenly you have the opportunity to share obj maps on models-resource, there are no maps for HP1. Interesting project, it will be great if a remake works. Good luck.

  • @단비-w8n
    @단비-w8n 5 дней назад

    very interesting project. keep going!

  • @Personwhorox
    @Personwhorox 10 дней назад

    I loved the first 3 HP PC games, this looks fantastic! Music is so nostalgic ♥️

  • @Monstaah
    @Monstaah 9 дней назад

    Shit! 🤩 That Looks so Nice! Very Good Job!

  • @rubinred
    @rubinred 4 дня назад

    WOW👍👍👍👍

  • @MPJPlayer
    @MPJPlayer 12 дней назад

    Instant subscribe! Looks great!!

  • @SamJLance
    @SamJLance 5 дней назад

    This looks so good. I've always wondered what the possibilities are of modding the HP 1/2/3 PC games into being truly open world? It seems like this could be a path forward for this. Are you planning to remake the whole game?
    I think a cool longterm goal could be to recreate further installments of the franchise in the artstyle of the first three games. With the use of audio from the existing games, and custom assets, it would be a massive task but definitely possible!

    • @Hp1rue
      @Hp1rue  5 дней назад

      @@SamJLance You can't have a totally open world in the first Harry Potter game because the levels are all one-way. But since you can move between them without loading screens, it kind of feels like an open world

  • @jova_milovich
    @jova_milovich 11 дней назад

    Looks great!

  • @kirillroditelev
    @kirillroditelev 13 дней назад

    Awesome work, man!

  • @murph6802
    @murph6802 11 дней назад

    A BEAN! - Ron Weasley

  • @barondadone5026
    @barondadone5026 10 дней назад

    Looks so great

  • @SATANsix66
    @SATANsix66 5 дней назад

    AMAZING💗

  • @BlabberingCollector
    @BlabberingCollector 8 дней назад

    This is awesome!

  • @Zylai01
    @Zylai01 12 дней назад

    EA: See u in court buddy.
    Anyway its about time someone had to doing something with harry potter games

    • @Hp1rue
      @Hp1rue  12 дней назад

      in any case, no one except me can legally play this even if I finish

  • @Ma.Pensine
    @Ma.Pensine 7 дней назад

    Man, please :
    Someone already lingered into and he leave the project. Please I will give you comments, likes and sharing for you to complete this.
    I hope you will ! It looks amazing thank you for this hope ❤

  • @objectobj
    @objectobj 5 дней назад

    I dropped my jaw when I saw that.

  • @rahdical
    @rahdical 2 дня назад

    It's crazy to think this is the game that put Unreal Engine on the map in the first place

  • @Nixisergal
    @Nixisergal 10 дней назад

    You did a good work I wish I can play It ❤

  • @bluehints2951
    @bluehints2951 11 дней назад

    looks amazing

  • @toljan_saveliev
    @toljan_saveliev 7 дней назад

    Its wonderful 🎉❤❤❤

  • @JUSTSOMENERDLMAO
    @JUSTSOMENERDLMAO 7 дней назад

    If you parallaxed those textures the game would look insane

    • @Hp1rue
      @Hp1rue  6 дней назад +1

      @@JUSTSOMENERDLMAO Yes, parallax would definitely look cool. But I'm focusing on other aspects right now. If you're interested, I can make a detailed tutorial on how to create an RTX remix for this game. I've been digging into it quite a bit over the past few days.

  • @ramonbetzler7786
    @ramonbetzler7786 10 дней назад

    this is incredible

  • @sniif
    @sniif 14 дней назад

    Looks great and promising! XD

  • @nazarexe19
    @nazarexe19 7 дней назад

    Pretty cool! When you finish it, will you release it to the public or is it just a demo?

    • @Hp1rue
      @Hp1rue  7 дней назад +1

      @@nazarexe19it depends on people 's interest . In any case, I'm not in a hurry and I'm not setting deadlines until it's clear when something playable will turn out.

  • @theballack21
    @theballack21 8 дней назад

    I really like this looks so cool.
    Are the project files available somewhere? I want to try some stuff can you upload a sample scene or just the converted textures and meshes?

    • @Hp1rue
      @Hp1rue  8 дней назад

      maybe later. I'm currently at the stage of recreating all the mechanics from the game on my own. the level was converted with a single mesh as it is from the original and the topology there is just terrible, so everything needs to be redone anyway.

  • @pryanich
    @pryanich 14 дней назад +1

    ты лучший, легкой и вдохновенной тебе работы. я думаю, многие до сих пор любят эти игры, и я бы с удовольствием сыграл в такой ремейк

    • @Hp1rue
      @Hp1rue  13 дней назад

      Большое спасибо!

  • @Neveri93
    @Neveri93 5 дней назад

    I really loved the first 2 HP games on PC. It’s a shame they never re-released them. I’d assume they are quite hard to get running on modern PC:s. I still have the Chamber of Secrets physical copy but haven’t tried to get it running.

  • @artemi-music
    @artemi-music 10 дней назад

    amazing job!

  • @ThomasLyhneHansen
    @ThomasLyhneHansen 14 дней назад

    Great project man!

  • @semidark13
    @semidark13 14 дней назад

    It looks very cool and promising! I'll be looking forward to the updates!
    However, I strongly hope that EA or Warner Bros. won't try to force the project to be canceled...

  • @dphdmn
    @dphdmn 14 дней назад +2

    amazing but can you do brightness boosting in this version

    • @Hp1rue
      @Hp1rue  14 дней назад

      @@dphdmn I quickly set up the lights for the demonstration. In the future, there will naturally be more light sources.

  • @sandiego2380
    @sandiego2380 11 дней назад

    one of the most beloved franchise and no one bothers to port them officially to modern consoles, so people can actually play them. The older PC versions are simply unplayable for many ;( If only we get all the PS versions on the Switch and the PC versions enhanced to modern PC.

  • @_aconite_cj_
    @_aconite_cj_ 14 дней назад

    Harry looks absolutely amazin with his flowy cloak/uniform now. Brilliant work ♡
    Gonna use google translate
    Вы хорошо поработали. Мне нравится, как выглядит Гарри, а также вся обстановка и реквизит!
    Oh no fall damage xD
    Another edit: if tou want, I can help with scripts!

    • @Hp1rue
      @Hp1rue  14 дней назад +1

      First of all, I'm studying ue5 and I'm not in a hurry. therefore, I will try to figure it out myself.
      yes, the fall damage is already ready and it is very tough in the tests :D

    • @_aconite_cj_
      @_aconite_cj_ 14 дней назад

      @darksora4487 good to know!! Lmk if you any help with anythin at all, I'm good with digital art and designing.
      Also, I love and hate the fall damage xD but it's necessary

  • @TheCede555
    @TheCede555 13 дней назад

    Hey man, So much nostalgia hit when seeing this project, Do you have future plans to convert the textures to PBR?

    • @Hp1rue
      @Hp1rue  13 дней назад

      I probably won't do direct PBR materials. But reflections and normal maps are in the plans. Also, the floor with "puddles" showed itself very cool in the tests. According to the canon, the floor at Hogwarts is always perfectly clean and shiny.

    • @Hp1rue
      @Hp1rue  13 дней назад

      I probably won't do direct PBR materials. But reflections and normal maps are in the plans. Also, the floor with "puddles" showed itself very cool in the tests

    • @Hp1rue
      @Hp1rue  13 дней назад

      It's too early to think about it anyway. I'm focusing on logic right now. Design and graphics are the very last stage.

  • @Wojtek_Ch
    @Wojtek_Ch 13 дней назад +3

    That's the true Hogwarts' legacy!

  • @splintergectornathan9045
    @splintergectornathan9045 9 дней назад

    Результат реально мощный
    Будет интересно если это реально дойдёт до релиза

    • @Hp1rue
      @Hp1rue  9 дней назад +1

      Спасибо! Переживаю немного, что мало русскоязычной аудитории набрал. Надо догонять)

  • @PavelBukarev
    @PavelBukarev 14 дней назад

    Nice! Are these custom animations or something built in UE? If the latter, are you planning to make something closer to the original?

    • @Hp1rue
      @Hp1rue  14 дней назад

      Unfortunately, I couldn't get the original animations out of the game, so I use the game animation sample as a basis for walking and jumping. Casting spells and animations for dialogues will either take similar ones or make my own. In another video, I demonstrate the work of AI gnomes, there are only my Animations.

    • @Hp1rue
      @Hp1rue  14 дней назад

      at the moment, I'm not worried about animations. In my opinion, it looks acceptable and that's enough for now.

  • @blendertutorial4279
    @blendertutorial4279 День назад

    Se ve genial, pero creo que debido a como están las texturas y la carga poligonal de todos los elementos, no queda muy bien.
    Tome una captura y le aplique un efecto mosaico de 10px usando Photoshop y creo que queda mejor si se le añade un filtro de pixelado a como está el juego ahora en esta version, además de que ayudaría a preservar más ese espíritu original que deseas mantener.

    • @Hp1rue
      @Hp1rue  День назад +1

      @@blendertutorial4279 for some reason, everyone in the comments only discusses graphics. So far, no work has been done with light and textures have not been corrected. At the moment, as long as the game cannot be completed from start to finish, there is no point in bothering with graphics.

    • @blendertutorial4279
      @blendertutorial4279 День назад

      @ Bueno pues es normal no, después de todo estas llevando esto a un nuevo motor grafico, imposible no hablar de ello, pero entiendo, supongo que planearas implementar mecánicas nuevas y mejorar la jugabilidad en diferentes aspectos, siendo honesto, no esperes que la gente común hable mucho de eso, el mundo de la programación es complicado.
      Lo de antes solo era una sugerencia ya que no sé hasta dónde planees llevar esto y ya que has mencionado lo de la iluminación que igual es algo que hace parte de los apartados gráficos, yo no haría muchos ajustes por ese lado ya que esta es la que transmite la mayor parte de esa parte original, siempre que enseñan remakes de juegos, nunca termina de gustarme por ese mismo tipo de cambios, debido a que el color transmite ciertas sensaciones, al modificar la iluminación se pierde mucho de eso, te lo dejo como apunte.

    • @Hp1rue
      @Hp1rue  День назад +1

      @@blendertutorial4279 I'm honestly looking for a way to bring one-on-one lighting. but due to the fact that in the old games they placed 100 light sources in one room, this is almost impossible. in the original, the light is baked and is not physically correct. We need to find a compromise

    • @Hp1rue
      @Hp1rue  День назад +1

      @@blendertutorial4279 I have access to the original map editors and I can see all the light sources that the developers have placed. So it's just a matter of my free time.

  • @niezzayt3809
    @niezzayt3809 9 дней назад

    Hot take:
    All you have to do is probably just increasing the details on all Human characters (and animals or monsters) but leave every stationary objects as is without increasing their details (except maybe upping the texture resolution a bit)

    • @Hp1rue
      @Hp1rue  9 дней назад

      @@niezzayt3809I will only make upscale textures and PBR materials. I will increase the detail on the models only for the physics of fabrics. The main task is to keep the old-school style, but to make it look like a style and not a bug.

  • @RyanRonin
    @RyanRonin 9 дней назад

    this is amazing

  • @markgussakov9240
    @markgussakov9240 14 дней назад

    Бро, ты легенда

    • @Hp1rue
      @Hp1rue  14 дней назад

      Пока не доделал, еще нет) Спасибо!