Vector Halftone Effect (Part 1) | Davinci Resolve

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  • Опубликовано: 7 сен 2024

Комментарии • 15

  • @dabblerlabs
    @dabblerlabs  4 месяца назад +1

    Couple notes:
    1. pEmitter is defaulted to a lifespan of 100, so extend it on the control tab if you have a longer clip.
    2. I had my default background set to white. Change it from black to white and that'll fix some issues.
    I'll add this to the growing list of tutorials to update :)

  • @michaelknowles1651
    @michaelknowles1651 2 года назад

    Howdy Kyle, I feel so rude due to the previously video upload. I've been suffering with my wisdom teeth recently (well actually the last 2 year) but due to the pandemic the waiting list is a joke. However the infection is starting to go down a little now.
    I know I've not been in contact but I will be getting this completed by the weekend.
    Much appreciated for that Video I can't believe what you had created in the time you did it. Absolutely amazing.

  • @ABlackbirdCalledSue
    @ABlackbirdCalledSue 2 года назад

    Nice one :-) And I appreciate the reference!

  • @flufflessMovies
    @flufflessMovies 2 года назад

    Great. I personaly don't understand what you are doing, but you opened up a new aspect in Davinci to me. Thank you. Can you make your Tool available for US noobs?

  • @AidenPoch
    @AidenPoch 4 месяца назад

    With the custom tool setup, my render is stoping after 99 frames, after this it only displays the background afterwards.
    Is there a solution to this, and am I missing something simple?

    • @dabblerlabs
      @dabblerlabs  4 месяца назад

      On the pEmitter under controls tab there's a setting for lifespan. Change that to greater than 100.

  • @Rydion
    @Rydion 2 года назад +1

    Hey! Thanks for this! I’m looking for a guide on making a looping halftone background. I’ve seen backgrounds where as the dots scroll from left to right or in whatever direction, they get larger or smaller when reaching a portion of the screen. Is that possible through Resolve?

    • @Rydion
      @Rydion 2 года назад

      @@dabblerlabs Excited to see it! Thank you for making it!

    • @ABlackbirdCalledSue
      @ABlackbirdCalledSue 2 года назад

      I haven't seen those videos, but based on your description I'd say it's very much possible. You can use the pCustom to make the size of the particle dependent on for instance the x or y coordinates or both.

  • @MrWarwickJones
    @MrWarwickJones Год назад

    When I plug my ellipse background into the pImageEmitter I lose all my colours! It turns black and white. I swear I've followed your tutorial to the T, and I've checked it like 5 times now. What am I doing wrong!?

    • @MrWarwickJones
      @MrWarwickJones Год назад

      SOLVED: the background node feeding into the pImageEmitter was set to black by default. Change it to white and it works.

  • @MrWarwickJones
    @MrWarwickJones Год назад

    I've now got an issue where the image disappears after 100 frames, almost like it stops rendering. Render in place doesn't fix it, neither does anything else. Anyone have any idea what's going on?

  • @MrAlexTech
    @MrAlexTech 2 года назад +1

    Random girl on Pexels actually! Pfffft call yourself a RUclipsr :p