Things We Need in BeamNG

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  • Опубликовано: 1 июл 2024
  • These features would make the game more realistic than real life!
    What features do you want to see in this game? Tell me in the comments :)
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    Timestamps:
    00:00 - Realistic dust/mud
    00:11 - Better interior sounds
    00:27 - Tire thermals
    00:55 - Warning lights and sounds
    01:14 - Rain and wipers
    01:26 - Interactive environments
    01:40 - Mud and snow physics
    02:01 - Interactive interiors
    02:20 - Ending
    _______________________
    Check out BeamNG on the website:
    www.beamng.com/game/
    or on Steam:
    store.steampowered.com/app/28...
    _______________________
    Song Used (Good Times by Julian Avila):
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Комментарии • 614

  • @gilbone4620
    @gilbone4620 Год назад +941

    1 feature no one thinks about is scratches. When a car rolls over for example, the game does a pretty good job of demonstrating body damage but scratching can add so much to the realism.

    • @MyNameIsGeronimo
      @MyNameIsGeronimo Год назад +70

      And plastic panels actually tearing

    • @anoop_brar
      @anoop_brar Год назад +15

      @@MyNameIsGeronimo true like i have a very low car and i go up a curb it just gos back to normal

    • @Ntelio21
      @Ntelio21 Год назад +23

      I think it was already discussed. Scratches would require really and I mean really powerful computers, because of the way beamng is made and it's game engine

    • @JefeInquisidorGOW
      @JefeInquisidorGOW Год назад +6

      @@Ntelio21 I don't think so, GTA V has scratches

    • @LegSolo
      @LegSolo Год назад +12

      @@Ntelio21 just the case of uv mapping and setting up correct parameters for shaders to allow damaged parts or parts that have been involved in specific collisions that force it to overlay the material, multiple textures and uvs to allow different variations. Someone already achieved it for a car mod they did only ever seen it done once tho so far

  • @personalaccountcraciuncarm1048
    @personalaccountcraciuncarm1048 Год назад +270

    I 100% agree on all of these especially rain, we need it to be added as an option

    • @squishthecat
      @squishthecat Год назад +3

      you can enable rain

    • @Spekticon
      @Spekticon Год назад +4

      @@squishthecat but it looks awful and is just the base torque3d rain

    • @squishthecat
      @squishthecat Год назад +1

      @@Spekticon ye

    • @personalaccountcraciuncarm1048
      @personalaccountcraciuncarm1048 Год назад +1

      @@squishthecat ik but it just doesn't look that great

    • @CKX4
      @CKX4 Год назад +4

      Yes literally we need in enviroment snow rain options

  • @RealBeamNGBoy
    @RealBeamNGBoy Год назад +522

    Not going to lie, but warning lights and sounds and tire thermals is quite a good idea for a game, makes it even more realistic.
    Edit (no not because of the likes on the comment): Sadly, those who wants to see airbags in the game, devs said that they won't add them, and probably there's reasons for that:
    1. There's no humans (or testing counterparts) in the game to do it
    2. It would've been pointless.

    • @Offical_LadaRiva_1982
      @Offical_LadaRiva_1982 Год назад +1

      Agree

    • @proz71ful19
      @proz71ful19 Год назад +17

      You must lie a lot to have to start a comment off with ‘not going to lie’ lmao

    • @KM-od3rr
      @KM-od3rr Год назад +4

      Thanks for not lying.

    • @FemboyAvgeek
      @FemboyAvgeek Год назад +1

      aren't tire thermals for the next 1 or 2 updates? or whatevs. also I do agree mate.

    • @RealBeamNGBoy
      @RealBeamNGBoy Год назад +2

      @@proz71ful19 bruh, my life is an entire lie, so of course i would start like that.

  • @armandoaragon575
    @armandoaragon575 Год назад +225

    Love the idea of realistic dirt mud and snow, something like what snowrunner offers, that along with Tyre thermals/wear would bring the game to a whole new level

    • @possibleproblem479
      @possibleproblem479 Год назад +9

      It'd also blast your PC to a whole new altitude

    • @armandoaragon575
      @armandoaragon575 Год назад +7

      @@possibleproblem479 true, it would have to be a feature than can be turned off so potatoes pc don't burst into flames

    • @possibleproblem479
      @possibleproblem479 Год назад +5

      @@armandoaragon575 honestly it would be worth it though. My PC had it's first watchdog violation bsod the other day from playing on Johnson valley. So im probably gonna have to build a new one.

    • @martinsv9183
      @martinsv9183 4 месяца назад

      Still a lot of room for improvement in those games too. Snowrunner feels like youre driving through snow or mud but with some solid ground constantly underneath the tires.

  • @Hugo_002
    @Hugo_002 Год назад +41

    Tbh, I think it's just a matter of time to these features come. Because BeamNG Drive devs love little and realistic details, and they also love to listen their community. My opinion is: If they couldn't put these things we wanted yet, that's because they're trying real hard to make the game work with these features, and soon, update after update, make these changes to the game!

    • @Voidz3r
      @Voidz3r Месяц назад

      And I'm pretty sure they would also work on them for quite a while and try to make them one of the best looking/interactive features among other games

  • @charlie_nolan
    @charlie_nolan Год назад +75

    Another thing is battery simulation. If you look in the game files there’s already some code for this that is commentated out. But alternators putting load on the engine, 12V battery discharging, weaker starter cranking etc.. That’s probably one of the easiest things on the list to add

    • @FerralVideo
      @FerralVideo Год назад +4

      I figured it was on the extended roadmap for "some day".
      You see signs of it in the Wendover. A battery warning light and the voltage being lower when the engine is stopped.
      That's about it though.

    • @charlie_nolan
      @charlie_nolan Год назад +2

      @@FerralVideo yeah, I'm thinking that might just be triggered to turn on whenever the engine is off. They'll probably put it in the game someday

    • @cooperp6429
      @cooperp6429 Год назад

      I mean, it's not like you would leave the lights on in game for hours without noticing. And there aren't many things in game that would use a lot of electricity. Maybe if they introduced mild hibrids, but even then, it's kind of a waste of dev resources, at this point, I think. :D

    • @a_catfish5180
      @a_catfish5180 Год назад +1

      @@cooperp6429 if you invert gravity eventually the car dies because of the low air density and the brakes become ice cold (you can see with the brake thermal app) so it’s definitely not unreasonable to see battery simulations added as their vision is to simulate everything

  • @putrick3904
    @putrick3904 Год назад +36

    Tire thermals are in the works! Devs said in the previous major update changelist, they've been working on it for a while, but cant add it because they encountered some technical difficulties. Should be added in one of the next 2-3 updates.

  • @charlie_nolan
    @charlie_nolan Год назад +72

    I think they’re definitely going to add interactive interiors. The Autobello Stambecco already has some elements of that

    • @braydengamelover1216
      @braydengamelover1216 3 месяца назад

      The T-series revamp is a huge example rn

    • @charlie_nolan
      @charlie_nolan 3 месяца назад

      yeah well I wrote that over a year ago. Seems they have made interiors much more interactive, as well as cool external hydraulic controls and yeah the T-series revamp is great@@braydengamelover1216

  • @QPF1OO
    @QPF1OO Год назад +194

    I would love to see the things you mentioned in the video, but also official multiplayer and racing wheel telemetry support + dynamic track surfaces, for example rubber accumulating on the road when racing, or loose dirt getting thrown off a dirt path when rallying.

    • @Mitjiva
      @Mitjiva Год назад +3

      I hope most of all things mentioned will come but it takes time.

    • @Ashley_2005.
      @Ashley_2005. Год назад +1

      @@Mitjiva They could honestly ask the community for help and give them their own thing in the game credits like what tf2 did/does with weapons maps and taunts

    • @MazdaMiataMX-
      @MazdaMiataMX- Год назад +1

      @@Ashley_2005. That's good thinking

    • @STIRANIMATE
      @STIRANIMATE Год назад +1

      I agree I would really enjoy all of these things

  • @ApriliaRiderz7980
    @ApriliaRiderz7980 Год назад +26

    We got interactive interior in some cars already but need more!
    I agree to what you proposed

  • @OIIO_BEAMNG
    @OIIO_BEAMNG Год назад +13

    Yes, it would be nice to have the things you said, yes, some games have these features like mud physics, but knowing how realistic everything is in Beam, the team wouldn't implement any of these features if they are not ultra realistic. The problem is that the more realistic they are, the more ressource they use. That would mean that lower end PCs and even mid range PCs would struggle to keep decent FPS with these features enabled. Still, technology is evolving pretty fast, and Beam is still in constant development (with major updates), so I have hope for the future!

  • @funnibaldman
    @funnibaldman Год назад +12

    Scratches and airbags. We need it!

  • @showbizcec4985
    @showbizcec4985 Год назад +26

    I think a lot of these small things would made a huge difference to the immersion of beamng, of course each of these have their own difficultly of implementation. I would love to see scratches on cars and street and house lights being functional personally

  • @jelani2790
    @jelani2790 Год назад +26

    Tire thermals are on the way. If I remember correctly, they said it's going to be more difficult to implement than expected, but its in development.

    • @azi9_ity
      @azi9_ity Год назад +3

      This is the update I'm most excited about. Whenever it comes out, I'll be very hyped to try it

  • @AlexE2703
    @AlexE2703 Год назад +6

    Beamng added interactive interiors to the cars from the last update. But it's a nice ideo to add this feature to the older cars

  • @SebyINFINITEs
    @SebyINFINITEs Год назад +10

    and also scratching, scratch damage would be a massive improvement for people who like to crash cars in beamng

    • @cadillacescalade3747
      @cadillacescalade3747 Год назад +1

      There are mods with scratch damage

    • @SebyINFINITEs
      @SebyINFINITEs Год назад +2

      @@cadillacescalade3747 yes, but most of them are paid and overpriced

  • @kevinmartin1679
    @kevinmartin1679 Год назад +3

    2 things I would love to see is more interaction with the world, I understand it's a driving Sim but having houses you can enter or garages you can open and shut would kinda make it fun for role playing like with what me and my friends do, and second is VR headset support, I feel like that is a simple fairly simple request to have a VR camera in the car. Not asking much Just where you can see from the driver seat and look around. It would probably run awful unless you have a powerful pc. But it would be so nice using with the wheel. This game is my favorite game no matter what, and I will always love it.

  • @whywhy8575
    @whywhy8575 Год назад +6

    I would love to see more engine failures. Also if your motor dies it doesn’t just never turn on again another is different sounds for different failures

  • @TerryMartinART
    @TerryMartinART Год назад +3

    Developers said in an older beamNG documentation that dirt accumulation would be added eventually. It was in one of the documentations on tips for creating car textures. It was saying more less then that if one creates a layer for dirt and scratches to go light on it so that when they add it later it will not be too excessive.
    I also would love see deformation. I experimented with normals of tire tracks in mud replacing the skid marks in game. So that they were always on to simulate it. It did not look as good as a parallax shader I seen in other games however.
    Great video BTW!
    Deforming terrain is my number one wish list item.

  • @akisalmenaho8473
    @akisalmenaho8473 Год назад +5

    Realistic dust/mud is absolutely possible. Even Wreckfest has that mechanic!

    • @kak8895
      @kak8895 Год назад +2

      Wreckfest is arcade game, doesn't simulate much to throw volumetric dust in the air and mud all over the car. It'll take some time before we see most of these in BeamNG. The developers already know about all this and this video is pointless.

  • @NoName_....
    @NoName_.... Год назад +8

    You're absolutely right, especially the interior warning sounds and lights and wipers were always something I wished for. These Sounds and lights should not be too hard to program into the game

  • @shushyshushy6762
    @shushyshushy6762 Год назад +3

    BeamNG does have Tire Thermals, but it's not that well flushed out and still is one of the things that's pretty outdated. I remember back in like 2015-2016 we also had tirewear, where as you continue burning the wheels in a burnout the tires would eventually pop, they removed that at some point, probably cause it would cause lag.

  • @FizzyTonic
    @FizzyTonic Год назад +8

    0:55 I would really like that to be a thing, because that would make you feel like you are in a vehicle and the chime when you open a door would make it perfect like imagine opening the door to a Gavril D Series and hearing the chime you would hear in old trucks

  • @hotdoggygames
    @hotdoggygames Год назад +19

    BeamNG also needs airbags. It would be cool to see the airbags deploy in slow motion. There could also be faulty airbags that have a chance to rip, shoot of the mount, pop out of the side of the steering wheel, or not even deploy. also, we need to be able to shut them off. It would too be amazing if they fill the car with steam as well as deflate.

  • @ir0nm4id3n
    @ir0nm4id3n Год назад +3

    What i really wish you didnt mention is slipstream.
    There is a cargo plane mod, an12, you can load some cars in it but when flying at high speeds theyre still get blown by the wind. However the cars stand on point when handbrake is on. But you cannot walk inside the plane with the walking mode, otherwise you will be blown to the rear.

  • @6Twisted
    @6Twisted Год назад +3

    Terrain that deforms is a big must. It's all good having realistic suspension but when you're driving on sand dunes as hard as granite it has its limits.

  • @Snzew
    @Snzew Год назад +3

    Adding onto the tire thermals. Tire wear, general wear, graining, blistering, etc. Like you’re racing around a track and you notice your lap times are slowly getting slower, not because you are getting worse, because your tires and not gripping to the ashfault as well as they used too.

  • @Fancy_Frost
    @Fancy_Frost Год назад +4

    i think my favorite is the windshield wiper and better rain idea.. This would make the game feel more alive.. oh and warning sounds too.

  • @clvtch444
    @clvtch444 Год назад +1

    Tyre tempratures and terrain deformation are the most important I'd say, those 2 things would put BeamNG very high on the simulation driving game list

  • @Namiz00
    @Namiz00 Год назад +3

    Once they make interactive interior the norm in BeamNG, adding VR support into the game would be insane

  • @iulic9833
    @iulic9833 Год назад +4

    Once they add VR support this will become my main driving game forever.

  • @TheGangster-uc4rk
    @TheGangster-uc4rk Год назад +3

    They are somewhat rolling out the interactive interior elements on the remasters of some of the cars in the game. I can't remember what the name of it is, but in the update before last a car got refreshed and there was a hood release in the car that had to be triggered for the hood to come up.

  • @Alt_Indextify
    @Alt_Indextify Год назад +3

    1:11 BMW Driver's when they didn't pay their coolant subscription

  • @Polewaj_Inc
    @Polewaj_Inc Год назад +4

    The Vertex (kinda) has an interactable interior, the Stambecco too with it's levers.

  • @keeganplayz1875
    @keeganplayz1875 Год назад +1

    Heat affects and details, plus better exhaust backfire and exhaust options/sounds would be cool too.

  • @ajaynauth3066
    @ajaynauth3066 Год назад +2

    I think that the thermal tires used to be a thing or a mod in Beam. Also, I really want to see the other things in Beam. Awesome Work😀

  • @dopebossgamerz
    @dopebossgamerz Год назад +2

    Dynamic weather, increased crash particals, dirt and snow, scratches would all be great to increase immersion.

  • @sts7958
    @sts7958 Год назад +2

    interactive interiors coming soon, we already have some advancement with this with the last update

  • @ATruckCampbell
    @ATruckCampbell Год назад +2

    Mud and snow physics would be fun but it would have to be a settings option because many computers would probably not be able to handle it.

  • @matump9879
    @matump9879 Год назад +2

    I would also love to see paint scratches and better collision effects

  • @jackilotl
    @jackilotl Год назад +2

    Interactive interiors are being worked on. On some of the newer cars you will find things you can push pull and press.

  • @Falco_e46
    @Falco_e46 Год назад +3

    To be fair, the interior sounds have gotten a lot better with the last update since you can finally tell from where they come and the targas arent like coupes anymore…

  • @mrfoldmyshirt4404
    @mrfoldmyshirt4404 Год назад +2

    I feel like for the next update they should focus on overhauling the sounds, textures, environments, particles, etc. The vehicles have come a long way but everything else has not and is severely lacking. Half the maps look like they are from a 2010 game

  • @randomcrashingfacility31
    @randomcrashingfacility31 Год назад +9

    Adding to these, I really think most cars in the game should be weaker because some are just unrealistically tough. I've also noticed braking distances are way too long compared to real life. I never get like a 42m distance braking from 120 km/h (which is possible as demonstrated by some carwow videos) with normal or sporty tires.

    • @Zafira-Fan
      @Zafira-Fan Год назад +3

      i really agree with the brakes

  • @IMuradI
    @IMuradI Год назад +2

    Absolutely love how you've showcased everything by using edits!
    I also 100% agree with everything listed, I hope one day the devs are able to implement them all :D

  • @SuperNitr0x
    @SuperNitr0x Год назад +1

    Agreed.
    That's all I'm gonna say, this would really improve the game

  • @TheAussieFloof
    @TheAussieFloof Год назад +1

    I want to see a ambient temperature slider, I know you used to be able to open the editor and do it in there but a simple slider to adjust it in the environment menu, it is already simulated in the game

  • @demon4775
    @demon4775 Год назад +2

    paint scratches and stuff is like top 1 thing i want to be added now, as cmon now. A full damaged car, that looks almost like it got recked by a train, without any scratches? ahh

  • @bananaboy6967
    @bananaboy6967 Год назад +1

    agreed but one thing that i would love is realistic water physics like when driving a car in water it slowly start sinking and not in like 5 seconds...

  • @zacharmukha8458
    @zacharmukha8458 Год назад +3

    0:41 mod? (Not the tire thermals the race config)

    • @BeamDriver
      @BeamDriver  Год назад

      www.beamng.com/resources/scintilla-gt3-racing-parts.23027/

  • @trzezwy_mnich
    @trzezwy_mnich Год назад +1

    Functionable and seeable tire wear would be awesome too!

  • @tomsterbg8130
    @tomsterbg8130 Год назад +2

    There's a huge amount of cool stuff to add to Beam, I wonder what it's going to be like when it finally exits early access!

  • @psyfly2
    @psyfly2 Год назад +4

    Better interior sounds would be great, engines don't sound powerful at all as they do in real life. But other than that all the other features are good too, good video!

  • @CBracing43VR
    @CBracing43VR 4 месяца назад +1

    I think another great thing would be if a car is cold then when you start it, it takes a bit for the engine to idle down. It’s just always it starts and goes down around 1000 rpm.

  • @gabriel_0591
    @gabriel_0591 Год назад +2

    It would be cool if they did it like in Snowrunner 1:40

  • @nielshermansen3299
    @nielshermansen3299 Год назад +2

    My list would be:
    1 realistic mud
    2 scratches
    And 3 would be rain

  • @karlceballos3635
    @karlceballos3635 Год назад +1

    What we also need: Pedestrians, interactive doors on all cars

  • @OrcaMiniLop
    @OrcaMiniLop Год назад +2

    It surprises me that there isn’t rain in BeamNG yet

  • @Infinite-INF
    @Infinite-INF Год назад +3

    Ngl if Beamng Devs and Snowrunner Devs made a collab for beamng... oh my god. We will have practicly the perfect game. Tho all our PCs would explode

    • @kak8895
      @kak8895 Год назад

      Don't need to, they can do it themselves. Snowrunner is not even realistic as Beam is.

  • @Masternaldo
    @Masternaldo Год назад +1

    Realistic mud and terrain deformation is so much needed without them offroad driving isn't satisfying at all

  • @Cobra_427
    @Cobra_427 Год назад +1

    1:17 You may need new wiper blades

  • @touhouer7647
    @touhouer7647 Год назад +1

    Interactive interiors and dirt and alot of more realistic stuff in this game.
    My suggestions would be to have some cars from the 1920s and 1930s and 1940s such as a Ford Model A like car and a race car and many more and even a Corvette C1 inspired car.
    Some new modding tools and new tutorials for beginners like having a cube on wheels as a template and more.
    Radios like car radios like you add your own music and they work realistically like real life in this game.
    Burnside Special and Autobello Piccolina and Gavril Barstow and Bruckell Moonhawk remaster.
    That's my suggestions for this game.

  • @benedekhalda-kiss9737
    @benedekhalda-kiss9737 Год назад +2

    I think the rain and interactive environment would be a bit too impractical but I'd love everything else

  • @titaniac3037
    @titaniac3037 Год назад

    Probably the only reason a lot of these things haven't already been added, is because the game's base physics engine is actually pretty old. The first video they made showing their physics engine (CryEngine3 at the time) was released 10 years ago. Obviously they've made changes since then, however it's still based around that. Then also, all these things would add more physics processing to an already physics-based game, which will add even more load onto the CPU when it's already gonna be under pretty heavy load from just the vehicles. This doesn't pose a problem to higher end or more modern systems. However, anybody running on an older or more entry-level system, could experience a lot more lag and freezing.
    The simple solution that everybody already says is just "make it something you can change in settings". Every game developer I've ever talked to (not many but I've talked to a few) have said it isn't that simple. None have ever really gone into detail, but they've all stated that it just isn't as simple as connecting the new feature to an in-game switch.

  • @ghostify6295
    @ghostify6295 Год назад +2

    personally, i think airbags would fit the game quite well.

  • @Ksenoohovitz
    @Ksenoohovitz Год назад +2

    And also, for me, friction between car body and different terrains. Sometimes car when rolling or when it ends up on roof, it slides on asphalt like on ice :/

  • @kennythemeat
    @kennythemeat Год назад +1

    there are allready interactive interiors(with every new car they added they also made more interactions possible). in my opinion we need realistic rain and wipers. and muddy cars(getting dusty and dirty like you mentioned in the video). i guess terraforming like snowrunner is too much to ask. but slightly better effects in mud should be made! i would also like to see an official snow map with ice roads and mountains with deep snow.
    at least we know that the devs are working hard on the game. and what we see till now is more or less mindblowing. even more if you think about that the game only costs 25.-

  • @norfolksouthernes44acgevo40
    @norfolksouthernes44acgevo40 Год назад +1

    The one about warning lights, when the ETK overheated, that chime is a BMW chime.

  • @user-ny5cb8ui4i
    @user-ny5cb8ui4i Год назад +1

    Official dummies, scratches, airbags and seatbelts. Damage of body parts in percent or like "the leg was broken" or "the leg was ripped off", "passenger is dead" or something, and overload in G.

  • @NameMeTommy
    @NameMeTommy Год назад

    I would love to see city lights on streets when youre playing in night time for example in dockyards, its kinda weird that the city is all dark and the street lamps are not working, in my opinion it would be great to add aswell

  • @ThePr10r
    @ThePr10r Год назад +2

    I agree with the tires but adding tire wear and realistic tire pops would be great.

  • @makaio5684
    @makaio5684 Год назад +1

    dude the warnings sounds is such a good idea

  • @ZekoFlames
    @ZekoFlames Год назад +1

    We need mud splatter but like the kind that goes everywhere and can dirty up the close by environment and the cars not only sides but a bit on the roof or the physics could even interact with the mudguards and splatter off of them, well there are many things you can do

  • @robloxfan4271
    @robloxfan4271 Год назад

    Rain and dirt are the two main things i want! Ofc though would be nice to have everything in this video

  • @DrCarEdits
    @DrCarEdits Год назад +1

    More smoke would be nice, because the amount of smoke when drifting or doing a burnout is 80% less then it should be.

  • @ayoo1138
    @ayoo1138 Год назад +2

    We need realistic windshield physics

  • @andreyfps3380
    @andreyfps3380 Год назад +2

    00:27 - Tire thermals
    showw

  • @ioshakz
    @ioshakz Год назад +1

    There’s probably a big rework of tired away to come, that’s why they haven’t updated them much

  • @kcscreations7979
    @kcscreations7979 Год назад +1

    you make very valid points and these features would make this game even better then it already is ! keep up the great content 👍

  • @bp8__163
    @bp8__163 Год назад

    The tire physics is a massive overhaul that will come one day. I’d assume it’s a complicated task to do accurately for so many different variations of tires and surfaces.

  • @user-xo4qd1fi5l
    @user-xo4qd1fi5l Год назад +1

    Wanna see u guys playing beamng with all that things on your actual hardware. We all gonna need an upgrade

  • @TheVDani
    @TheVDani Год назад +1

    I think environment collision in unnecessary, but the mud marks, and scratches would improve the realism..

  • @toastyprotogen2213
    @toastyprotogen2213 Год назад +1

    I like it all. Really. But the dirt one, I think it would kinda suck unless we had a working car wash or a sponge for the walking mode.

  • @techleg0
    @techleg0 Год назад +1

    I think that the interactive and destructible enviroment should be a priority.

  • @nyox999
    @nyox999 Год назад +1

    Paint scratches would be such a big upgrade

  • @blacktwea
    @blacktwea Год назад +2

    Id say add scratching damages to textures on the car body

  • @lechuuuuuu
    @lechuuuuuu Год назад +3

    YES WE NEED ALL OF THAT

  • @captaincookie72
    @captaincookie72 Год назад +1

    I'm pretty sure I saw in an update video by Muye I think that they just added different interior sounds with the latest update

  • @CharlimoneMc
    @CharlimoneMc Год назад +1

    fully true, beamng miss a lot of feature but we wait them patiently, ty for this great video !

  • @alexflosho
    @alexflosho Год назад +1

    To a point, the Covet has the interactive interior

  • @sashair
    @sashair Год назад +3

    2:02 Where to download this mod?

    • @BeamDriver
      @BeamDriver  Год назад +1

      It's not a mod, it's all just edited :)

  • @merel101
    @merel101 Месяц назад

    another feature could be parts that are heavily damaged will not only rip off but also rip into shreds (can be enabled as an option but will be performance draining)

  • @revogxd1347
    @revogxd1347 Год назад +1

    we need better start-up sounds, and cold starts! i feel like the engine doesn't "rev" realistically when it starts, neither warm or especially cold

  • @Heartless_Media
    @Heartless_Media Год назад +1

    1:02 I can tell you right now, that’s the chime when starting either a Ford Mustang. The thing is fucking burned into my head from working for Ford

  • @andreiluca7473
    @andreiluca7473 Год назад +1

    tire thermals is what is missing in this game for real . Like you can't drift or burn out on infinite

  • @whitefalcon630
    @whitefalcon630 11 месяцев назад

    I can't believe you missed Traffic Editor.
    Each map would have a lore friendly preset of cars.
    European cars in Italy
    Trucks and American cars in Utah
    City cars, taxis West Coast police cars buses on West Coast.
    Diversity vehicles would spawn in different regions of the map adding to the immersion and this could be customized
    Ingame why manually select vehicles you want to see on the road?
    I think this is a much-needed ingame than mud or realistic engine simulation.

  • @RewtB33R
    @RewtB33R Год назад +1

    We need material breakage. Holes, tears, better dents. Just a physics overhaul.

  • @Rconn-ib5gs
    @Rconn-ib5gs Год назад

    I would think adding the ability to adjust the ambient temp in the environment tab. This would make rain into snow (If rain gets added) and if you tick off pre-heat engine in options, Cold starts and maybe glow plugs for the diesels in that case.

  • @spoolysnail32
    @spoolysnail32 Год назад +1

    I’m sure things like this Will definitely come in the future

  • @Hanz2120
    @Hanz2120 Год назад +1

    The warning lights and sounds MUST BE ADDED