The Tuff Puffs in the rematch have enough HP to survive an Air Raid, as well as a Mega Bomb from Bombette. In the first fight I did use Air Raid to clear out the Tuff Puffs.
I think the only way to beat him or make the battle somewhat easier would be to charge up the jump damage enough to do massive damage, so that even if you do heal up it doesn't get a bit frustrating, and one thing, when you face the ex bosses, are the items you have in battle predetermined?, because if not, one would have several gels at hand that make you invisible.
3:00 and 15:15 I call bullshit. Should have one shot, crashed the game, and also caused an earthquake in your local area MY GOD master quest is the urban dictionary's definition of bullshit sometimes.
Which desperation attack? The one where he uses the Tuff Puffs and leaps up and slams into the ground, or the one where he charges and then attacks on the same turn? The former one happens when I think he has half of his health left, but there's a bug in this version where he won't use it if you go invisible from at any point to avoid an attack. The latter one I think happens at 40HP or less. You can use either the Stone Cap or invisibility for both, the advantage with the Stone Cap is that Huff n Puff won't go invisible himself. Him going invisible isn't too much of a problem in the rematch, since you can fight him once you have the Star Beam, which can remove his invisibility. Beyond that, Huff n Puff's attacks are on a fixed order, which if you know, you'll know what attack is coming up next.
@@sonicdoommario oh thanks and yea I was talking about the attack that he does where he says Here I come And leaps all the way up with the Tuff Puff that attack Almost killed me so yea trying to see when he starts to use that attack
Huff n Puff's entire attack cycle is on a fixed rotation, as well as when he swallows the Tuff Puffs to heal, there are some turns where it's not worth it to attack as he will immediately heal and since most of the Tuff Puffs are invisible, it's normally north worth targeting them individually, I try to deal more damage in a turn that Huff n Puff can maximally heal (20HP).
Ah yes... master quest. The mod where you're poisoned/shrunk/asleep for like 9 fucking turns in a row from a goomba (obv over exaggeration)
I think I’ve just watched a form of torture
I really love this soundtrack
Yeah
Use the Para-Koopa air raid attack to rid the little clouds. This will prevent Huff-Puff from recovering each round. It will speed up the match.
The Tuff Puffs in the rematch have enough HP to survive an Air Raid, as well as a Mega Bomb from Bombette. In the first fight I did use Air Raid to clear out the Tuff Puffs.
This was anxiety inducing.
Why do i wanna play this even if i am horrible at this game
I think the only way to beat him or make the battle somewhat easier would be to charge up the jump damage enough to do massive damage, so that even if you do heal up it doesn't get a bit frustrating, and one thing, when you face the ex bosses, are the items you have in battle predetermined?, because if not, one would have several gels at hand that make you invisible.
3:00 and 15:15 I call bullshit. Should have one shot, crashed the game, and also caused an earthquake in your local area MY GOD master quest is the urban dictionary's definition of bullshit sometimes.
Well master quest is supposed to be harder than regular paper mario
Is there any way to tell when he will use is desperation attack? Is it better to use Stone Cap or Outta Sight for that attack
Which desperation attack? The one where he uses the Tuff Puffs and leaps up and slams into the ground, or the one where he charges and then attacks on the same turn? The former one happens when I think he has half of his health left, but there's a bug in this version where he won't use it if you go invisible from at any point to avoid an attack. The latter one I think happens at 40HP or less.
You can use either the Stone Cap or invisibility for both, the advantage with the Stone Cap is that Huff n Puff won't go invisible himself. Him going invisible isn't too much of a problem in the rematch, since you can fight him once you have the Star Beam, which can remove his invisibility.
Beyond that, Huff n Puff's attacks are on a fixed order, which if you know, you'll know what attack is coming up next.
@@sonicdoommario oh thanks and yea I was talking about the attack that he does where he says
Here I come
And leaps all the way up with the Tuff Puff that attack Almost killed me so yea trying to see when he starts to use that attack
Cool estos re matches
Que tensión de combate
da music bro
Bro what in the world are u waiting for to attack and why dont u make ur helpers attack? While u recover
Huff n Puff's entire attack cycle is on a fixed rotation, as well as when he swallows the Tuff Puffs to heal, there are some turns where it's not worth it to attack as he will immediately heal and since most of the Tuff Puffs are invisible, it's normally north worth targeting them individually, I try to deal more damage in a turn that Huff n Puff can maximally heal (20HP).
Ese jugo tiene un virus? Porque todo sale mal??? No entendí
What did he say when he attacked you while you were invisible?
"So that's how you want to play, is it? Let's see how you like your own tricks used against you!"
Then he is invisible for 3 turns