It is quite hard to explain here. I used the standard graphics tools of MATLAB to make surface (surf) and to plot particles position (plot3), adding light to make 3D shading more realistic. Later I animated the position of the particles by updating regularly the properties XData, YData and Zdata of the plot3 handle, and contemporarily I modified the position of the camera from the axes properties. The trajectories have been computed by our own particles tracking algorithm adopted to the outcomes of our numerical hydrodynamics model of the Strait of Gibraltar.
Hello
Can you tell me what graphics tool you have used?
Yes!. It has been donde entirely with MATLAB
Can you get more information if you do not mind? how to graphic map, particle, method.. Thank you.
It is quite hard to explain here. I used the standard graphics tools of MATLAB to make surface (surf) and to plot particles position (plot3), adding light to make 3D shading more realistic. Later I animated the position of the particles by updating regularly the properties XData, YData and Zdata of the plot3 handle, and contemporarily I modified the position of the camera from the axes properties. The trajectories have been computed by our own particles tracking algorithm adopted to the outcomes of our numerical hydrodynamics model of the Strait of Gibraltar.