I mean right now, they don’t really, Grace’s rooms kinda feel empty, and the lack of an ending sucks, but it’s a very early demo, so in the future once it’s updated they might.
i think the empty rooms are kind of good like you dont wanna be distracted or have even more obstacles *thinks about doors rooms with 12 subrooms and a key you need to find* yeah no detail needed
I personally think the game is a lot more fun than DOORS and Pressure. That being said, the atmosphere that DOORS and Pressure brings is just so good compared to this game. The game looks very bland. But thankfully in owns up to that by being really fun. If the game keeps updating it could become my favorite roomslike. And that's saying a lot from someone who is a DOORS OG with every single badge in the game.
I feel like it’s kinda unfair to compare this to doors and pressure, they’re so wildly different in gameplay and style they don’t feel like the same genre
No. You DON'T NEED TO HUG THE LIGHT WHEN CARNATION ( pink guy ) IS COMING, JUST HIDE. that little segment where you have to crouch under to hide hurts me.
Its actually insane how a game as minimalistic as Grace averages 10k consecutive players based on gameplay alone. Really shows better gameplay > better deco
There is 3 entities you miss as there is heed which you have to look at until the next door there is dozer which is a more difficult version of a-90 where you have to stop moving AND crouch and finally there is sorrow which is blood rain that smites you if not under something like a doorway, Carnation (the pink dude) hiding spot with a roof or section of parkour
i wish people would shut up about "oh look this doors-like game is so good-" SHUT UP! THESE GAMES HAVE 5 ROOM TYPES, BUGS AND GLITCHES, UNDERCOMPLICATIONS AND OVERCOMPLICATIONS.
Rooms : original but long and boring Pressure : repetitive and dead Doors : repetitive but modifiers makes the game fun and constant at 30k active Grace : good game and fun but may get repetitive soon So grace wins but if it gets repetitive at some point , doors wins since it has a lot of mods which makes it kinda less repetitive
Doors: Solid Gameplay and amazing visuals (especially the lighting). Mods add some replayability Pressure: Large amount of content but more repetitive gameplay and less focus on visuals. Angler variants offer some diversity between the same "Rush" type encounters Grace: Fast-Paced, intriguing gameplay with small amount of content(as with most Rooms-esque games) but fun gameplay loop and an original spin on the Rooms genre that keeps it from burning out as fast. Rooms & Doors(original Rooms doesn't stand a chance). Slow, progressive gameplay that ramps up with time. Design kinda weird with each entity having a silent variant but worth a play. Personally I can't decide which one's better since they all have pros and cons but if you value environmental exploration most then Pressure, if you value eye-pleasing graphics most probably Doors, if you value fast paced gameplay most then Grace, and if you value progressive gameplay most then R&D If I were to make a Doors-type game I would probably blend the aesthetics and content of Pressure with the gameplay of Grace.
No. No they dont. Pressure of grace are both good but you throw away doors (floor 1). Floor two is amazing. Grace is amazing. And pressure is amazing. Honestly the trio of opening doors. (F*CK DOORS FLOOR 1)
0:00 NOOOOO NOT THE MICROWAVEEEERE 7:50 "get out of his way" proceeds to run directly in the middle of the hallway alright i just finished the video, you are SO bad please do a stream so i can like show you how to actually play the video game
Had to do a weird jumpcut at 6:18 cuz of copyright, it's only about a minute of the video. Sorry!
When are you going to give haste a voice please tell me 😭😭
I got to saferoom 5 on my first run. The game's not that hard.
I mean right now, they don’t really, Grace’s rooms kinda feel empty, and the lack of an ending sucks, but it’s a very early demo, so in the future once it’s updated they might.
i think the empty rooms are kind of good like you dont wanna be distracted or have even more obstacles
*thinks about doors rooms with 12 subrooms and a key you need to find* yeah no detail needed
@ I guess, I just wish there would be something to look cool, and more obstacles would make things more interesting.
@@Meh-d6y honestly i find it actually insane that Grace attracts so many players based on good gameplay alone
people better not start those arguments again about which of the games is better like they did with pressure.
Pressure is the best!1!1!11!1!!1
@@NexoNexus NO WAY!!1!1!1!!1 DOORS IS SO MUCH BETTER!1!1!!!11
@@NexoNexus *stitches your vocal cords, mouth, nostrils, eyes, tongue, and ears, shut close*
@@NexoNexusAll of them are best!11!!1
I personally think the game is a lot more fun than DOORS and Pressure. That being said, the atmosphere that DOORS and Pressure brings is just so good compared to this game. The game looks very bland. But thankfully in owns up to that by being really fun. If the game keeps updating it could become my favorite roomslike. And that's saying a lot from someone who is a DOORS OG with every single badge in the game.
I feel like it’s kinda unfair to compare this to doors and pressure, they’re so wildly different in gameplay and style they don’t feel like the same genre
Quite true, Grace is very different, I don't really understand how Grace is a competition with doors and pressure, very different gameplay
oh nah its a 3 way battle now 💀🙏
WHA-
Nah, it doesn’t even have a special 1000th door thing.
@@That_OneRascalbut so does rooms. (the original!)
It’s actually a 4 way bc uhh rooms and doors exist
@@That_OneRascal" the game is in pre-pre-pre-pre-alpha "
No. You DON'T NEED TO HUG THE LIGHT WHEN CARNATION ( pink guy ) IS COMING, JUST HIDE. that little segment where you have to crouch under to hide hurts me.
yeah i figured that out 😭
@@Relczzz you sigmanly stupid but since you figured it out i retract my insult and l forgive you
0:14 AYO PUT SOME CLOTHES BRO!💀
Its actually insane how a game as minimalistic as Grace averages 10k consecutive players based on gameplay alone. Really shows better gameplay > better deco
i need to see a game made from doors, rooms, pressure, and grace, all combined into one massive project
A-1000 rooms into hell
Rodesace
Thats what its called it doesnt exist tho
you are in a apartment/office in a hotel made out of bricks in a underwater facility
@ there are giant fish outside and nextbots inside and a shadowy fish monster lives here with a goblin
@@jakeysmusic14 i think we got everything the name , entitys , and the rooms
this might be one the most painful to watch gameplays ever on this platform
very nice video tho
IT'S COOKED got me down on my knees🗣🗣
watching him play has to be some sort of psychological torture to experienced players
I think the title should actually be “Pizza Tower might have some competition” since it feels less like the rooms-like genre.
Feels like a combination of both in a way
@ so rooms&doors?
@@Ilikecats25 with the aesthetic of pizza tower yea
chat if you find me in a hospital i was in there because of this guy's gameplay
WHAT!?
Hmmm looks pretty interesting, looking forward to see more of it!
there’s no competition bro, recency bias at its peak 😭🙏
There is 3 entities you miss as there is heed which you have to look at until the next door there is dozer which is a more difficult version of a-90 where you have to stop moving AND crouch and finally there is sorrow which is blood rain that smites you if not under something like a doorway, Carnation (the pink dude) hiding spot with a roof or section of parkour
did grace release when reddibles talked about it or did it just get a popularity boost ?
The painful thing is that all the safe spots have light so you’re basically using the wrong equation to get the right answer 😭
It’s probably like that on purpose
Ok, Idc anymore, I love Grace, Pressure and Doors
"Nico's nextbots" ah slide
I love grace, but it does NOT compare to doors and pressure..
I’m very sad right now so I’m going to play it hopefully it will make me more happy
If you feel dumb on first try, remeber this guy
i wish people would shut up about "oh look this doors-like game is so good-" SHUT UP! THESE GAMES HAVE 5 ROOM TYPES, BUGS AND GLITCHES, UNDERCOMPLICATIONS AND OVERCOMPLICATIONS.
My friend literally just showed me this game earlier today
Pressure is dead
This new game is evolving
Doors is still at 35k active even tho it didn’t updated for 2 months
I saw another RUclipsr play this yesterday
1v1v1v1
Doors, pressure, Grace, Rooms.
Who do you think will win this battle?
Rooms : original but long and boring
Pressure : repetitive and dead
Doors : repetitive but modifiers makes the game fun and constant at 30k active
Grace : good game and fun but may get repetitive soon
So grace wins but if it gets repetitive at some point , doors wins since it has a lot of mods which makes it kinda less repetitive
Doors: Solid Gameplay and amazing visuals (especially the lighting). Mods add some replayability
Pressure: Large amount of content but more repetitive gameplay and less focus on visuals. Angler variants offer some diversity between the same "Rush" type encounters
Grace: Fast-Paced, intriguing gameplay with small amount of content(as with most Rooms-esque games) but fun gameplay loop and an original spin on the Rooms genre that keeps it from burning out as fast.
Rooms & Doors(original Rooms doesn't stand a chance). Slow, progressive gameplay that ramps up with time. Design kinda weird with each entity having a silent variant but worth a play.
Personally I can't decide which one's better since they all have pros and cons but if you value environmental exploration most then Pressure, if you value eye-pleasing graphics most probably Doors, if you value fast paced gameplay most then Grace, and if you value progressive gameplay most then R&D
If I were to make a Doors-type game I would probably blend the aesthetics and content of Pressure with the gameplay of Grace.
3:18 that was funny
ive never see someone play this bad before...
LMAO
What's the game called
the light don't mean nothing 😭
STARTS STRANGLING YOU
*USE THE LANTERN!*
DAMMNNNNNNNNNNNNNNN
I PLAYed this before it got popular
Cool video!
1:21 MY BOI 3FS BRO
could u like step some inches away from the mic my dingleshlawg, ure doing some asmr lol
1:34 does it mean that we are getting a va of this thing
Bro I saw one of my friends that plays doors a lot play this game
I am cooked?
Btw you missed like 3 monsters
I got to saferoom 5 on my first run. The game's not that hard.
grace stream when
Is it grace
Yes
@ somehow I knew it
Also you better watch a video abt the entities or else your cooked
rooms but you speedrun
Its not even a battle grace already won
game name?
Grace
@EktoAnim bet, >:3
"Competition"
Le gobelin stole my money because I didnt sub to relcz :((((
Now im just trying to find out if ur a femboy or a girl with a man voice
Haven't played this game and spoiling it is not happening
Uh ohh
I was right
Isn't this just fan games or smh
LOOK AT WALL
23
No. No they dont. Pressure of grace are both good but you throw away doors (floor 1). Floor two is amazing. Grace is amazing. And pressure is amazing. Honestly the trio of opening doors. (F*CK DOORS FLOOR 1)
0:00 NOOOOO NOT THE MICROWAVEEEERE
7:50 "get out of his way" proceeds to run directly in the middle of the hallway
alright i just finished the video, you are SO bad please do a stream so i can like show you how to actually play the video game