Wrath of the Righteous on GOG - gog.la/LichSupremacy Next video won't be on a long RPG since Wrath was soaking up all that time in the past while, but it'll be something alright.
I love being just a man with nothing but his sword and his skill standing against the armies of darkness! I love being the relatable human guy who keeps it down to earth in a party of preaching elves, ascending succubi, bara-lycanthropes, fox girls with autism and so much more
I always generally roll with human as a PC because I find it easier to invest personally IN the story. Like this guy or gal is just some guy or gal with a smattering of skill, ability, and wits, and my party will be a roster of all kinds of other races and classes and characters to then engage with and learn about.
When I worked at Paizo during the development of this game, it was always a real joy to see all the new art pieces, voices, and basically everything from the adventures come together. It was like seeing the books finally come to life. The dev team in Paizo was always so happy to see any updates sent our way. During a meeting, I mentioned to Owlcat that I had trouble making Kingmaker work as a war game with a necromancer build, as having 100 skeletons on the screen caused the game to lag to single digits. Owlcat just stared at me and said, "....we'll ask them to optimize that."
If anyone wants to experience a bit of levity after a serious playthrough (angel, demon, aeon, etc.) I highly recommend going trickster. It’s mechanically VERY strong, almost to the point that you would feel like a player who is bullying their GM at the table. The mythic quests are hilarious, and you gain access to such delightful mythic spells as “Charm Whatever”, “Summon Perpetually Annoyed Wizard”, “Fish Missile”, and “Recreational Pit”
The Trickster path questline is kinda underbaked and buggy, with the council being strangely one-note. The actual Mythic benefits are insane in combat though.
@@Aggrofool I understand why you would feel this way about the trickster mythic quests. I just really enjoy how Noticula will bitterly offer her profane gift a second time - and get rejected a second time - before the finale even though I just killed her
Can't game but I watch lots of long analysis + some play-thrus & if any channel has footage of a Trickster run or even any of these spells up I'm begging y'all to point me at 'em bc I desperately want to behold this madness please thanks also "Charm Whatever" would make a great t-shirt
@@allmyhomieshatefreud5501 you can make an infinite damage combo with the super lategame "guaranteed crit" spell, free offhand shield attack on crit - which will crit and proc another offhand shield attack for an infinite loop Too bad a lot of the lategame enemies are straight up "immune" to crits (or rather just cant be crit). It did instakill the 2nd to last boss tho.
Mandalore, you can't just include the Lich Mythic Theme, without including the beat drop. You even stopped right before it. This is clearly an attack, and Zacharius is revoking your apprenticeship.
My favourite line of dialogue in the whole of WotR is right at the beginning, where you can ask the barkeep at the Defender's Heart if he's heard any rumours around the city and he's basically like 'What are you talking about dude? The whole city's overrun with demons what do you think people are talking about?'. It's a good joke and it also really readjusts your expectations as to what your getting into and how high the power levels are here, even when you're level 3.
@@quint3ssent1a To be fair, lots of people become faithful when demons invade. And you don't need to be that pious to want to keep said demons out of your establishment.
@@Bluecho4 yeah, but it introduces Cayden Cailean faith in a surprisingly sober (heh) manner, like, the dude is nothing like jovial portrayal of drunkards who follow God of Bravery and Alcohol.
The guy is also a vampire and if you are playing as a Dhampir (a human-vampire hybrid) you can ask him to pour a glass of blood for you and he will do that saying something like "freshly served virgin, just for you". Idk if he's ironic when he is saying that o_o
That character creator is pretty faithful to doing it in the tabletop. I exclusively played Pathfinder for many years and I've always equated making a character akin to needing a 5 years plan.
Definitely, I had several years of experience playing and GMing the tabletop game beforehand, and seeing just how much they ported over, without any mods, is incredible. I can't think of any other game that I've had this much fun playing on high difficulty, since I could flex my power-builder side and the game remaining challenging until around the start of the final act.
Best part of the pathfinder games is getting to see how all of your theoretical tabletop builds actually play like without having to spend years worth of IRL time to get characters from level 1 to 20.
Thankfully, the second edition fixes that. More flexibility and variety, even within the same class, hard to completely fuck it up unless you're really trying to, and, best of all, no more feat trees that require you to pick garbage for 10 or so levels before you can unlock them.
The slight pause before cutting to Steve Harvey screeching the word "KILLLL!" while people laugh and clap like they're cheering him on to pull the lever on a guilotine is a masterpiece of editing.
The game: You can cast necromancy Me: eh, whatever, it's probably just something like life transference and like 2 skeletons in a party The game: You can turn yourself into a lich, raise important NPCs as undead, and have armies of skeletons Me: WELCOME TO THE BONE GANG, SUCH IS THE POWER OF NAGASH!
Nagash was the worst companion of the Ringwar, besides Karen Noldor aka Galadriel, so don't even try to pretend anything Warhammer would still be known! 🤣
So I actually just googled the Beastmasters tiger thing. It looks like "death by paint allergy" is a myth. It was actually a washable dye (that would often come off when it drank, so you can sometimes see its undyed mouth). But what supposedly did happen is that they had an animal handler who was in charge of anesthetizing and dyeing multiple tigers for the movie. Apparently one of the tigers never woke up from the anesthesia. EDIT: It's worth noting that apparently the director did not want this to happen and was very distraught over it, though it's nearly impossible to verify that.
It does make me feel slightly better that a tiger dying during production was a result of a botched drugging. Rather than the alternative, that the production didn't care enough about the animal's safety to use a non-poisoned dye.
Regill is one of the few evil characters I've ever really liked in a RPG. I loved that he wasn't evil just for the sake of evil as is so often the case, but just ruthlessly practical in his pursuit of order and discipline. Even going down the Azata path I found myself agreeing with him as an advisor more often than not because he was often the only one that seemed fully aware of how dire things were.
I'm surprised that so many people describe him as rational. He is constantly trying to start shit and alienates allies. In a fight to the death that's not rational, more like smugness I'd say. Although Owlcat did a lot to 'frame' him as rational since people in the vicinity starts dropping the idiot ball in his scenes.
@@aslakgurnirsson1685 I think the issue isn't Regill being rational, but that people view rationality alone as some sort of goal. Something being rational doesn't automatically make it right, effective, or the best choice.
@@aslakgurnirsson1685 You're not wrong, objectively he has problems and could be better, but in the context of video game characters he's still one of the better attempts at making a less cartoonish evil-aligned character that I've seen.
@@GodwynDi Morally yes I think you're correct, but I'm unsure if what you're saying pertains to Regill being an interesting or rational character or not. I think people see the 'appearance' of rationality in Regill, i.e. that he doesn't show emotions and constantly makes the 'hard' decisions. If he truly was super rational, all ends despite the means, he could be more interesting. OR the most interesting option would be that the writers did more to explore how Regill isn't rational but just has the aesthetics of rationality. That would be interesting. But it could be that the writers considers Regill to be cool, right, and rational and doesn't see the contradiction. On the other hand I remember Daeran making a snarky comment to Regill about him not wanting to win the war, just that he wants to be right, so at least one of the writers seems to have caught on.
There are no "Broken" builds on Unfair. Only the mutual understanding that you and the game are going to have to outbullshit each other. I also want everyone to know that there's still no Vavakia porn. That is all.
Well, it's not called Unfair for its fairness 🤪 But yeah, that's the difficulty you only should even consider if you're into redditoid-tier minmaxing and not something "normal" people should go for
One thing I really like about Arueshalae's entire concept specifically is it's basically a demon being driven completely insane personally by a deity and "corrupted" into a good-aligned azata. After seeing all the shit the demons do on a daily basis Desna really did just say "HOW DOES IT FEEL TO BE CORRUPTED FOR ONCE YOU LITTLE FUCKS?!"
To be fair Aru tried mocking her by invading the dream of the one Desna priestes. Mocking a chaotic god is never a good idea no matter if the god is good aligned or not.
Man, based on this video the depth and player freedom this game has seems to be insane. The fact that you can play as a vanilla paladin hero of good or as a horror movie living bug hive monster or anything in between is incredibly impressive in terms of how many different things the developers had to account for in terms of gameplay and plot.
It's amazing at that, but it comes at the cost of having a steep learning curve. You pretty much have to learn a lot of the tabletop mechanics in order to get anything done in terms of planning, and the TTRPG is known for being crunchy. On the bright side it's a lot easier to just jump into a Pathfinder 1e tabletop game after finishing the cRPG lol, just gotta keep in mind that there are still quite a few differences in how things work.
I will agree with Rodd, save that the game's difficulty can be curved WAY down with no cost to you, allowing you to create your own training wheels, slowly removing them as the game goes on. Even compared to Kingmaker, the sheer number of options on difficulty, and the effects they have, which are described in detail to you, is just amazing, and I hope more things come from that. I also kind of love that some people talk and say that the Mythic Path's system doesn't add anything to it, and you find out quickly they played the game once, not realizing that some scenes are exclusive to the route they were on, since they feel generic in the moment, because it feels like an outgrowth of a prior scene you also don't realize was unique to that path, simply because of how well written it is. That said, some ARE bad, Swarm, Dragon, and Devil barely have any content even after many additions, which isn't terrible, Swarm changes the game mechanically completely, and Dragon is just fun to play as the dragon in the city, with people sometimes reacting, sometimes not. And Devil...no, that ones awful, and worse only a choice on Aeon and Azata routes. Regardless, the other routes. Azata, Aeon, Angel, Lich, Trickster, Demon, or even Legend all have loads of scenes to discuss what is up with you, and how your 'mythic' powers are affecting the world around you, at least 3-5 hours of purely unique conversational content to each of them, and that's not including ones that change tones based off what you are, as what's serious for an Aeon is a joke for a Trickster, and what makes an Angel angry only makes an Azata see an opportunity for fun.
Tbh, if you have ever played DND you are 3/4 of the way there. And the games is much more competent at pointing out which buffs and spells don't stack. My god, I probably spend actual real time hours casting non-stacking buffs in Kingmaker.
This is the definition of the comic where 2 different players sit in front of the screen and 4 hours pass The shooter fan proclaims they finally beat the game The RPG player has done making his character
People: I strongly recommend the autobuffer mod (bubbles buffer bot) . It will save your sanity. The endgame gets a significant difficulty spike, and the game assumes you are buffed from head to toes for every single battle. That takes A LOT of your time (at least 7 spells per character and their pets). Also check the bubbletweak mod for some QoL features such as faster movement outside combat, or faster animations
I cannot fathom why this functionality isn't included in the vanilla. Casting 50+ spells every single time you rest quickly gets old, and while you can somewhat mitigate it with special abilities, the opportunity cost is very noticeable.
Considering the harder difficulties are mostly the easier difficulties with buff checks thrown in, i'd rather just lower the difficulty if that was the case. Really hate the way WotR makes challenging content because i played KotC2 a little time before it and i witnessed how to properly do hard encounters under D&D rules.
I like the nuances in the writing in this game. Wojif for instance, has three different answers for the question if his tiefling blood influences him in anyway. The first answer he gives you is if you're just some Joe schmo which is no he doesn't feel anything. The second answer he'll give you if you're a tiefling which is the truth that yes he feels the call of his blood to do bad things. The third answer from him is if you're a Inquisitor. That answer he gives is him basically saying he won't talk to the cops.
Yoooo, it's the legends themselves! Gotta say, it had been literal years since a game sucked me in like WotR did. Thanks for such a wonderful experience!
Just to note, tiger, which they used in "Beastmaster", died because of the reaction towards the drug they used to tranqualise him in order to apply dye.
that's such horseshit though. you're telling me a vet can do 60 feral cats for us without a problem but a trained tiger is too much to handle? Get some ketamine, back it into a corner and spraypaint it, you dinguses.
The sheer slog of the turn-based army battles and being forced to rebuild our death stacks in Act V from almost scratch was probably why one of the most common reactions after surviving Act IV was "Galfrey, give me back my Legions!"
@@yochaiwyss3843 I loved that moment. Seelah is going "What kind of justice is this?!", while Daeran is paralyzed and silently muttering "holy shit..."
While the crusade side-game is nowhere near 'deep', I did get a lot of satisfaction from popping stacks of units with fireball - Setsuna Shy is such an insanely good general.
Holy shit...That regill guy...when he started talking it threw me back to the OG thrawn trilogy that I listened to as audio books. Why? Because the same guy narrated those book and his voice in this game is the same one he used for thrawn and my God its fantastic and the fact he uses that amazing powerful voice on a gnome...fantastic
And he is also voicing Staunton. The dude has amazing range. So many voice actors Owlcat hires do. Like Hand of Inheritor is voiced by damn Tartuccio. Or Linzi is Minagho here. Or they have some new great talent like voice actor of Baphomet. Honestly there is so much talent on display in this game.
Aeon and Lich are top tier mythic paths, I did a Gold Dragon run and man, that one felt tacked on, you can really tell which ones were designed from the base up and which ones were added as kickstarter incentives
Yeah. In my second playthrough I tried playing the Devil Mythic Path. It’s such a cool concept, and the Nine Hells are my favorite part of DnD and Pathfinder’s setting, but damn. There was fucking nothing story-wise. At least Mephistopheles was a fun character, and the Mythic Path itself was insanely powerful. It did kind of trivialize the final battle. Mephi just dumpstered like 3 Balors on his lonesome.
Yeah, there is pretty much 3 "Tiers" of content for Mythic Paths when it comes to the came. Some are very fleshed out with an excellent amount of content, some are Average, and then a few are very lacking. Here would be my ranking as of right now: Excellent: Angel, Demon, Lich, Aeon, Legend* Okay (Needs a bit more content): Azata, Trickster Poor (Needs a lot of help): Gold Dragon, Devil, Swarm. *For a lategame path the EE added enough to make legend good enough, but having a bit more would never hurt!
@XxSasorixX can you describe in the least spoiler-y way possible in what ways you found the Azata path lacking content? I am just starting the meat 9f the campaign and it is the mythic path I feel the most drawn towards.
@@fillosof66689 heads up, it doesn't keep the tone of wonder and freedom. it devolves into a bollywood flick rather quickly. some core companions are horseback sculptors who want to make food art and an apparently semi-famous graffiti artist. when it does take itself seriously it is _very_ fucking good, as you can tell when you first unlock it in the church, but a lot of the time it just feels like another joke path that is only a bit less stupid than trickster. although i haven't played the apparently really good paths yet, so it might be on par for the rest of the game but i _highly_ doubt it since much of it isn't even on par with the (presumably) non-path specific content.
Angel was pretty great, if a little vanilla. It mixed extremely well with Kineticist. Having god herself show up & give you the middle finger was a bit odd...but whatever.
Regarding the music: It stands out for being one of only a handful of games that give the main character their own boss music. When "Mythic Power" starts playing, some demon is about to have a very, VERY bad day.
@@nerdyvids1 I think the most morally questionable moment in my Angel playthrough was basically telling Mihnago she wasn't worth the spell slot after humiliating her for the... 4th time? The encounter in Alyushinarra or however it is spelled. The whole thing in Kenabres where you get 30 seconds of Mythic 10 to style on her the first time really stuck with her.
@@warmachine5835 If you worship Calistria, the goddess sends a swarm of wasps to attack her and Staunton when you fight them in Drezen. That defeat must have really STUNG.
Whenever that theme plays, you get the sense you are about to bring down reality itself for a moment. Genuinely the theme itself sells the game's premise.
The army fighting mechanics are pulled directly from the pathfinder 1e book "ultimate campaign" and they played exactly the same on the table top. I used this in a mythic campaign for my friend group back in 2017 or so, and it was interesting but less satisfying than an rp or acted out mission while the army fights in the background with small events like breaking a dam or breaking in with the party to open the gates. It's an interesting idea they should have expanded on, but they took it from rhe book verbatim.
Yeah. I GM'd WotR, and I ran a few test battles with the army rules before springing it on my players, and wow were they boring. There is nothing engaging about two balls of HP slapping each other until one goes down. I scrapped them entirely from the campaign and like you said, just let the players have an active mission during battles. Army battles in the game were a faithful adaptation in that they're boring dogshit, and I dont feel Im missing anything by setting the difficulty of them to easy so I can spend as little time on them as possible.
@@extremejon for real, in pathfinders case it was actually just a fight on a grid, I more or less realized I could take the stats for a single entity and say it was an army of them. A pretty shit system if it can broken down so quickly, we went back to narrative battle quickly.
I think what made act 4 really good for me was my mythic path and romance. Azata and Arue romance just gives you so much, from demons noticing that your clearly in love, to planting a big fuck off tree.
Did Azata get better in Act 4? I liked how it was introduced, but gave up on it somewhere in Act 3 because of how annoying I found the Free Crusaders. Restarted as an Angel and never looked back.
The free crusaders are a big bunch of weirdos and they're not for everyone but in act 4 your without them. Then you get to the Abyss and all the demons are like isn't he so flowery and weak, and then you blow them the fuck up with the power of love and friendship
@@viyhexe131 It is good. The Owlcat trademarked janky ability application bugs are present as always, but its good. So far the story doesnt grip you as in wrath of the righteous, which is an unfair complaint considering WotC is alongside The Enemy Within the single most popular and fleshed out TTRPG campaign in existence, but its good. And the companions are even more of a step up than WotC was from Kingmaker. Can genuinely recommend.
Despite him being the most volatile in terms of forcing his own way into situations, I kept that little gnome bastard Regill around 24/7 because he has some of the best lines in this game hands down. Also True Aeon has the best ending and the best dialogue 'choice' in a game ever.
Near the end of the third chapter, you walk through a place that shows you the secret dark desires of all your companions. Except Regill, who is just standing there waiting for you. When you inquire about it, he tells you that he doesn't have any. Best gnome
His voice actor is also the narrator from the Thrawn novels and the first time I heard him I about threw my goddamn keyboard. That alone makes him worth it.
@@duongquan4986 To expand on that, Regill is literally the only companion in WOTR who makes a sacrifice on your behalf in his companion quests rather than you doing something for him.
The wolf having no known allergies was pretty hilarious. Actually got this game years ago, but haven't had the time to get into it; I'll definitely have to put it on my list.
Speaking of Kingmaker's pacing: I rather liked the parts where not much was happening in the story for the moment so I got to focus on kingdom management and take a breather. Time limits always make me anxious
@@a2izo Yup. But people didn't like having to play building tetris and bitched about it, so it got thrown out. And instead we got what I feel is an even worse sidegame.
I dropped Kingmaker when I failed the first major event. I didn't explore everything in the tutorial so was trying to catch up on that and exploring the new zone that opened up, and apparently that was too much time so I got a game over. The way to fix it would be to start over after being over 10 hours into the game, so I just dropped it. Kingmaker didn't have that. I was inefficient in my time management, running back and forth after forgetting something or changing my mind 3/4 of the way to a destination. I probably spent too much time trying to optimize the gameplay of everything. The only risk was missing some events and the 'bad' ending which needed me to kill like 6 months after finishing everything else in the game.
I felt the opposite, time limits on global were often clashing with what I wanted to do on foot. I missed the whole quest stage about hunting some beasts because I needed to wait a little to upgrade my gear, and it just failed
I'm curious how many people completely skipped returning to Areelu's Lab in act 5, she invites you to do so when you go to Iz but I'm pretty sure there is no quest marker.
Definitely changes around how people view her relationship with her kid since it sounds more understandable in abstract until you see what he was actually getting into.
@@MandaloreGaming I mean "understandable in abstract" sure but at the end of the day, all she really wants is to ascend to godhood for the power and everything she's done is to achieve that. Meanwhile Nocticula gets it because an elf gives her that little push to realize she wasn't so bad after all.
@@MandaloreGaming even then the story is hard to relate to. she was already practicing forbidden magic and her kid ran off to get herself killed. so in retaliation she decided to turn mortal world into demon hell
@@SeruraRenge11 nocticula ascends because of events that happen in rise of the runelords , where you have a time traveling party that encoutners nocticula in the past , and she sees herself as a goddess in the future. At that point it becomes self fulfiling prophecy. She cannonically ascends as well , and that would happen without or without ember at some point.
G.U.R.P.S. as a cRPG with this depth would be wild. I made a chef that pulled random junk out of his hat. Friend made a frogman with no arms that zipped around on a magic skateboard. Other friend played as the world's strongest billionaire. All one campaign.
@@rockapartie I usually try and get a little tipsy for character creation as a general rule. You get more interesting concepts IMHO. Was sober last time I made a pen and paper Pathfinder character though. Half-Ork cleric that loves solving mysteries with the members of his order a-la Scooby Doo
20:50 - I totally stopped playing my Lich Summoner, and rerolled in that act. Because: 1) The loading times were getting progressively longer, which I suspect was due to me using a lot of summons all game long, 2) the story really started to bog down. You nailed it.
I didn't know what path I was going to choose when I first started, the order of the introduction scenes I did to each path wasn't leaving me excited for any of them. Then I did the Azata scene. The imagery from the text and music it had lives, willing, rent free in my head, even a year later.
I keep trying to play an Azata. The theme is just so beautiful and heartwarming to listen to. But then I hear the clacking of the bony bois and the riff of the Lich’s theme, and I’m sucked right back into the Abyss.
As someone with...about 200 hours in Kingmaker, BECAUSE of your original video, I thank you for making this one! Been meaning to check out Wrath of the Righteous but haven't had the time. As much as it's awesome they're making a Rogue Trader game, I really hope they keep it up with Pathfinder. I'd love an adaptation of something like Rise of the Runelords (and that's definitely not because I'm actually playing through the actual campaign of that Nope nope)
@@elvastan While I prefer 5e of D&D, one thing Pathfinder has is that their campaigns tend to have really unique setups that would be excellent to adapt from Owlcat. Like one that's basically COPS but fantasy, or one where you play as a group of tribals just trying to survive. The world is so rich and interesting and I just wanna see more of it. Hell, they could go in an original direction. A game focused on a rebellion within Cheliax, with XCOM esque elements could be SICK
"Child helps convince God to stop being evil" was not something I thought I would see in an RPG. Ember was my favorite companion because she is insanely over powered with the proper gear, and her story is just batshit insane
Absolutely played this game to death and loved it ,even though its got way too many limitations,but damn did they improve! It's not perfect,but they definitely have been improving with each iteration.
I played WotR and solasta: crown of the magister (which is based on DnD 5e) during the same time period and it was cool to experience the contrasts between them. Made me appreciate the different ways each system excels.
This game legit takes forever. As does the first game. I mean, it's a freaking great game, one of the top games of the last few years - but it does take forever
This is exactly what I needed after an 11 hour shift. Idk what it is about the way you make videos but i'd watch a 3 hour review of a toaster if you made it. I have literally zero interest in playing 90% of the games you review on your channel but I've still watched most of your videos multiple times.
I love your point about the genuine writing. Playing an angel just feels like you are a shining beacon of righteousness and it is fucking amazing. Demons shit their pants when you´re around, when a powerful demon lord traps you you just tell him to go fuck himself, trap him instead, and kill him, its phenomenal! And thats the same game where you can play the best evil lich in all of video games. At an early point, when you first get mythic power, the narrator says "You feel like a titan looking down at an ant" and boy is that true!
One of my favorite bits with the Angel path is when you finally corner that shithead Mutasafen, and don't even have to fight him. You're brimming with so much angelic power that you basically just say "fuck off loser, I'm purifying my friend" and insta-gib him in a cutscene.
Especially if you GM, Cypher's a pretty fun system. It's rules light, generic, written by Monte Cook (who wrote Planescape), there are no dice rolls for the GM, and it has a very fun "Adjective, Noun, Verb"- character building
Regill is by far the best representation of Lawful Evil i have ever seen in a game. He is definitely one of the best written characters in the game, and an absolute powerhouse. I don't care how good, evil, or neutral i am playing as, Regill will ALWAYS be on my team.
Except he isn't a good representation of lawful evil as he is not lawful evil, he is true lawful/lawful neutral. You can't really portray "lawful evil" characters well as they're a contradiction (since law is enforced morality).
@@jimmydesouza4375 what? No. Law is not morality. There could be tyrannical and unfair laws, which is often shown as description for LE (tyrannical and selfish rulers)
@@TempestLM Yes, law is morality. Laws which are considered unfair/tyrannical happen because laws update slower than current moral trends. Someone following moral trends which have fallen out of favour does not make them evil. If you're going to try to argue with me at least try to have a basic understanding of the concepts you argue about.
@@TempestLM So I explain how a system doesn't work because the concepts it tries to categorize are self contradictory, you argue that isn't true even though it is and then you argue that the system works because it exists. You have failed in every way possible, though it at least explains why you don't understand this very simple issue with it.
Don't know if you still actively read all the comments since you get flooded with them but I just want to say your old pathfinder video got me into the series and after over 200 hours into both games they've become some of my favorites. Thanks for the recommendations!
That bit about playing a little while and then being tempted back toward the character creator really hits close to home for me. I ha e played a lot of Underrail, but a lot of that is character creation and starting areas.
According to director Don Coscarelli (speaking during an interview with author Staci Layne Wilson for her 2007 book "Animal Movies Guide," page 350), the film's executive producer brought in an animal handler who chose to dye more than one tiger black. Just to be clear, none of the tigers became diseased or expired from the non-toxic black vegetable dye. It was necessary, however, to anesthetize the tigers before applying the dye to their coats; and, unfortunately, one of the tigers simply never woke up from the anesthesia. Also the tigers where either chained, behind glass or sedated.
One of my favorite memories from this game was when how insane the mythic paths were finally hit me. I was a maxed out angel paladin at the end of the game, and a bad guy had escaped to the abyss through a portal after killing an npc friend of mine. That was when I saw the [Requires Angel Mythic Path]. Basically, my character had become so steeped in holy power that he just said "wait a minute, this outcome isn't justice!" Then resurrected the npc, sucked the bad guy back through the portal and before he knew what was going on, he exploded in a pillar of holy fire. I know to people that haven't played wotr it must just sound like the kind of thing a 4 year old would write, but after over 100 hours of fighting demons, dealing with tons of betrayal, seeing good people hurt for no reason, etc. It felt so good to be able to just decide to set everything right in the blink of an eye, and I spent several minutes before and after doing it just laughing about it.
Having never played Kingmaker, I LOVED Wrath of the Righteous! I recommend the Toybox mod for poor design alleviation with the crusade management and whatnot.
For people who are still wondering about the romance part of this game, Arueshalae and other succubus are the most sane romance options in this game. That says a lot of things about this game.
@@quetzadrake Disagree with Lann. You are basically dating someone with a supernatural terminal illness. The guy is going to be dead in like 7 years and he knows it.
I know it's kind of a lame, weird choice, but Pathfinder: Wrath of the Righteous is my favorite game of all time. I'm not the kind of person who has the time or energy to put 100+ hours into a game, but this is my one big exception. I love it so much I actually started GMing the actual adventure for some friends, and that's been a really really fun experience as well. I'm so hyped to see this reviewed!!
dude, same! very few games kept me continually engaged as much as WotR did. I played it nearly every day for a month, from start to finish, and I didn't get bored, played it to the end. it was so much fun (aside from Alushinyrra, the camera mechanics were annoying after a while)
I don't think it's a lame choice at all. It's a bloody great game with sick amount of replayability, and the weak points can be polished off with few mods. Buffbot takes cares of repeat buffing problem, and you can modify the crusade so it's not annoying chore.
Commenting again and I wanna say I love the concept of exploring a crusade against an unstoppable, objectively evil force, and form what you said, it's the exact type of exploration I love. It's not "No one is truly capable of being good, only lesser shades of bad," it's "War is so dehumanizing and brutal that it strips people fo their better aspects and makes them give into their worst tendencies, which is actually worse than the unthinking hordes of evil." That one line from Homeworld Emergence comes to mind. "You're worse than the Beast, at least the Beast doesn't pretend to be righteous!"
Tbh, I loved the abyss chapter. I was not expecting it, and some classical party adventure in the chaotic hellish metropolis was very fun, and the intrigue was fenomenal…
The most memorable moment of the game for me was going into a random room in the demon city brothel and finding a bunch of demons with a homonculus that is enchanted to look like you, in the process of doing, uhm, certain things to "you" , as an act of petty revenge. That was very, very out there
One of the best parts of Alushinyrra is the contrast within the story and the quest interactions when comparing the Demon Mythic Path and all the other ones. It’s unbelievably satisfying going to an area with a god awful fight, only to see them shaking in their boots this time around when they realize who you’re buddies with.
It's honestly my favorite act because it's pretty much all combat and unlike act 5 which is pretty much just a curb stomp the fights are pretty tough which I love.
I never got the Sadistic part from Regill. He felt always like the Evil of Lawful Evil was simply for the sake of expediency and brutal logic. He takes no relish in the suffering of others and does not take joy in killing, other than in a work well done. He is as if you took Joshua Graham and distilled away all the vengeance and batte lust, turning him into a cold and precise killer who feels nothing but the satisfaction of a work well done, aimed at the throat of the abyss. He wants discipline and order, and will not suffer chaos of any kind, dealing with it strictly and brutally. He is by far more LAWFUL than evil.
He certainly is, as are all Hellknights. Regill simply has no mercy, willigness to compromise and thinks of others only in terms of achieving his (and his order's) goals. You won't ever find him doing something good, so he clearly falls into lawful evil.
@@yaldabaoth2 Hellknights only fall into evil because their lawful sense is pushed so far to the extreme that they don't see any point in doing good. They're not evil for the sake of evil, it's more that evil means tend to be more efficient than good ones on average. In a way, they're so far deep in the lawful neutral alignment that it pushes them into an extreme that can no longer be discerned from evil
Regill cannot be sadistic because he has no wants or desires. If you bring him to Areelu's lab in act 3, when you play the section where you view the innermost desires of all your companions, he has literally nothing. He says as much afterwards. Dude is on the ultimate sigma grindset.
14:36 'understanding that makes replaying the game even more fun' followed immediately by 'they do a good and thorough job planting hints for later reveals' was really good script writing
honestly, I love the 1st chapter. to the point where I wouldn’t mind a whole game in a setting like that with smaller stakes, I do enjoy pathfinder wotr as a whole but the idea of playing a crpg in a city under attack by demons or whatever where the only safe spot is an inn that you escort survivors to and defend it on occasion is exactly my cup of tea, give it a darkest dungeon atmosphere and ng+ and I would play if for hundreds of hours easily running different parties and whatnot.
This game is insanely addictive. I sunk 400 hours in it, which is ridiculous for a single player RPG. Played as lich, devil and azata. And then replayed it again for true lich apotheosis ending. I'm so eager to see what would Owlcat do for their 40k RPG.
The only part I dislike about him is how he puts you on a pedestal, then the moment he learns of your (Unknowing and unwilling) involvement in Areelu's plan he 180's to "Oh no, you're a creation of the Abyss and will ruin everything!" and bolts off to get himself captured like an idiot (except on Angel path). You'd think a celestial creature who has millennia of wisdom behind him would wait to have a slightly more complete picture of the situation.
@@Zorothegallade-rpg You have to remember, he worked for Ragathiel before. He is very much a zealot who tempered his agressive nature when switching to Iomadae. He decides right away that your power must come from the Inheritor, so that's a massive reason why he believes in you so unapologetically early on. He even explains it himself, as the Hand his role is to never question anything and just fulfill his purpose. His entire exitence is held up by having that one-track mind. Being part of Areelu's plans very much screams that he was deceived by you, but if your actions were righteous and you help him he will admit his mistake.
8:02 "sounding like Kingdom of Heaven to a haunted house" is a perfect description, OST is magnificent, thank you for your service. Ending is cherry on top
As a pedant, I consider myself obliged to clarify one detail. The game does not take place in Mendev, but starts in it. The Worldwound itself is located in what was once the country of Sarcosis, which was destroyed by this disaster. Mendev is a border country in the east that fights against demons a little more actively than others. If we look at the map of Galarion, which can be easily found, we will see that The Worldwound is bordered by such countries as Numeria and Ustalav in the south and Realm of the Mammoth Lords in the west.
THANK YOU! Exploring the ruins of sarkoris and seeing the contrast between whats left of it and mendev society is one of my favorite little details in a game packed full of them
This is my current favorite video game, straight up. Played it like 4 weeks straight and my only regret is that I went through it too quickly, which I NEVER feel anymore. Taking a break now but ill dive right back in on the next update.
I literally just showed my mate your kingmaker review and this gets released 10 minutes after, what a blessing. You're the best reviewer out there Mandalore.
Just bought it with your code because I was YEARNING for a necromancer option in an RPG and that alone. Since a certain Shadow Army in a very popular Manwha I have been crazed about necromancy and creating minions out of enemies and allies. Never thought I would find the exact same craving from Mandalorian. Bought and installing, ty a lot!
My favorite CRPG to come out of the kickstarter renaissance era. It took me more than 3 days to come up with the right build, because I restarted my run over a dozen times after spending a few hours in the prologue dungeon. Owlcat really outdid themselves with this one..improving on everything that people disliked in Kingmaker. I have no doubt that Rogue Trader will be an amazing game, but I hope that after that one they go back to making more CRPG's from the Pathfinder modules, because I prefer fantasy more than sci fi.
I'm definitely picking this up for the price! Looks like a really good game that maybe tried to do just a little too much at once. Thanks for doing these reviews! I genuinely appreciate the effort you put in to them.
if you do my advice is to not go above normal difficulty unless you are a powergamer, if you want experience closer to lets say Neverwinter Nights take Normal difficulty and then lower the scaling for enemies to second from the bottom. also turn off Xp sharing to inactive members, XP you gain is the fixed amount and splitting it to all inactive members means you will end up underleveled for most of the game
Daeran is literally my favorite healer character in any cRPG I've ever played. Not only is he HILARIOUS like all the time, but he's actually super good at filling the roll of "Evil-aligned healer who can do stuff other than heal" because the Life Oracle is basically purpose-built to allow anybody to fill the roll of healbot and still have tons of options to contribute to a group. Also, he's legit the only male character I'd ever even considered romancing, because he's just so damn charismatic. He's just trying to have a good time at the end of the world and I can respect that. I played like 300 hours of PFKM and I strongly advise anybody give it a go. It's so much fun and even with the wild restartitis most people will get playing it, it's totally worth the fiddling about.
hes fucking insufferable, what do you mean hes charismatic? the second i met the guy i wanted to bash his brains all over the city and i deeply regret not being able to do so
My favorite piece of writing in this game wasn't even a part of the gameplay, it was the description for the Artifact Boots called "Ronneck's Sacrifice". The first person account of the opening of the worldwound from a simple foot soldier, the scramble to get away from the demons and the constant self deprecation while he's running for his life is just fantastic. And the best part was that it was basically completely meaningless, he sacrificed his own life and his people sacrificed their souls just so that the Sarkorian tribes would get destroyed a little bit slower. But it was beautiful, and It was so damn satisfying bringing up the unknown Ronneck in front of that bitch of a priest that was sure that he would be forgotten.
@@ethanb.1462 you find the destroyed boots in Wintersun, you have to get successful Knowledge checks on all the stones with inscriptions on them and then a loot cache will open in the middle of the map. You still have to repair the boots and you don't get the materials until later in the game, but they're super strong.
Honestly out of all the companions you get in this game I found myself enjoying (most) of the evil ones like Regill, Daeran, and Wenduag the most. In other games I feel like a lot of times the writers kinda overlook *why* someone is evil when making a companion but here you can definitely pinpoint an overall theme to them, like with Regill trying to use order and pragmatism in stark defiance to him slowly dying from lack of gnomish whimsy, Daeran living as a total hedon like the world's gonna end as a sort of mask in the aftermath of seeing his whole family be slowly killed by a demon plague, and Wenduag constantly boasting, hyping herself up, and being totally power-obsessed due to living in the death-caverns underneath Kenebras and needing to in order to survive. I wouldn't say any of these is like a good or positive response to these situations but at the same time I can see the logic for why they would act like this.
And then there's Camellia. Who pretty much is just evil because... why not? I don't know if there is like some big, revealed reason at the end of it all, but from what I have seen, she just does it basically for funsies. Very much not a character I enjoyed.
This game has one of my favorite soundtrack moments of any game with the first Minagho fight. The soundtrack is *really* well used in this game, and is the epitome of the bad guys saying "did I just hear boss music?" when you walk through the door.
Yeah, whenever you first get your mythic power and can hear the music swell as Minagho genuinely becomes terrified of you, you really do feel like you're going to fuck every demon in the vicinity up so hard they never leave the Abyss again lol.
Appreciate your overview. I've been looking to play an isometric RPG since Original Sin l and ll. I just purchased this game and want to support RPG developers and appreciate that your review is a more recent one.
I love this game. It can be incredibly easy or an absolute b***h!! Depending on difficulty. And incredible replay value. The lich mythic path is my fav so far.
Playing a Lich Sorcerer is so god damned satisfying in this game. It was the magical equivalent of One Punch Man: the baddy would brag and boast and deliver a stupid monologue before I point at them and they explode. It was awesome. I just wish there was more leeway story-wise. Zacharius has precious little to say about why he became a Lich or about the nature of undeath and how it can be wielded. I really wish your decisions during the Crusade influenced how your realization of your Lich powers when you return from the Abyss. I was trying to roleplay as a Dhampir who’s falling to these depths and wielding such dark forces for good, but I was still bottlenecked into murdering the entire city despite strongly favoring the undead faction that promotes coexistence between the living and the dead. It was very frustrating. Still tho. Best mythic path gameplay so far.
@@Aredel It's frustrating because you're playing against type. Becoming a Lich REQUIRES inherent moral degradation. You can't wield the powers of a Lich for good, because becoming a Lich requires you to abandon Good to begin with. There is no Good as a Lich, that's the point behind Zacharius being a powerful force of Good and ending up an insane hermit who only wants to murder.
its "absolute b***ch" even on normal... with NPCs overbuffed to the gills (not unusual to face against something with lvl 30+ with your 12-16 lvl party) with design of "lets just make this one immune to normal attacks by giving it 70 AC ... AND 40 spell resistance ... oh and every saving roll 30+ ... what do you mean that it cant then be touched unless you roll nat20? thats not a problem right ? " and the problem is that if you balance the dificulty to make those encounters playable (ie put enemy stats to second lowest setting) the fodder filler becomes TOO easy... so you either steamroll everything with occasional challenge or have fun throughout with occasional "so i wasted whole turn for my party only to miss every attack, every spell getting resisted and that thing will now take its 15 attacks which most likely will kill one or two members of the party"
@@Aredel i couldnt bring myself to play Lich as its forcing stereotypical "you are undead = you HAVE to be evil" on the flip side Angel/Oracle with merged book is probably just as powerful with way more agency in what you can do and more utility as you can be monster in melee at the same time as being able to one turn blast demon lords into pile of smoking ash
I'm still kind of sad the golden dragon path didn't have much expansion to it. It was honestly the one I was most looking forward to because what other game lets you become a shifting gold dragon? But it really only does anything near the end of the game and not much comes of it. A lot of other players were asking owlcat to expand upon it and the devil mythic paths, but it seems that they weren't too motivated to do so compared to the odd DLC choices they've been making. Also, as somebody who played the game from early access, I have to agree that the crusade has been the most highly criticized facet of this game for the players. Pretty much everybody you ask will say that it's really not great at best. I personally hate it, but some people just might view it as a nuisance. Luckily there's mods to still have the crusade management aspect but have the battles be auto wins, so you still get all the benefits such as gear and the ability for the secret ending without having to slog through the nonsense. I'm also kind of frustrated that they seem more focused on these experimental side stories for the DLC than really actually expanding the base game. They're not bad, but I would much prefer seeing the other plane touched races and a fully fleshed out golden dragon and devil mythic path than a story about what's essentially zombie survival mode. It's not a bad game, obviously, it just seems like a lot of disparate parts in a lot of spots. Like the devs teams weren't communicating with each other about what they were developing and at the end they had to try to make everything fit together.
To be fair expanding on these mythic paths would be more work than making some side story's. Also changing them could mean that something that worked previously will be overwritten and thus doesn't work anymore. Or simply put it can make more problems that don't need to be there.
@@Magmakojote The GD theme really feels like you're stepping over the cusp of mortality, and becoming something beyond anything so petty as a lich or demon lord.
Unreal game, best crpg ive ever played and i play them for about 25 years now. Went through all major titles. Im a huge fan of high fantasy and ive never had so much fun in single player crpg.
I have 445 hours in Wrath over 2.5 playthroughs and a fair bit of the Midnight Isles DLC and I still plan at least one more playthrough. The game is awesome despite some areas that are a drag (Areshkagal's domain) and the owlcat-statbloat (which made me a lot better at minmaxing but encountering enemies with spell and energy resistance straight from the start probably ended some wizard/sorcerer runs early). I would love it if the game had something like the NWN-toolset for fans to create their own campaigns.
well first mythic power can be spent on a feat that allows one of your energies to ignore any resistance for it that exists - even hitting immune demons with lightning. Also Ember have a power from start that allows to end target resistances too if succeeded. After you learn about it, life becomes easier for blasters
The best - and I do mean best - thing to enhance your enjoyment of this game is the mod Bubble Buffs. This mod lets you cast all your buffs on specific party members at the press of a hotkey. It took me from dreading every combat to enjoying every second of it.
Too bad you didn't try Aeon's path. This is one of the epic and truly cosmic paths. To be the law of the universe, to be just a force that judges without emotion in a game like this is amazing. And the ending is definitely the best of all.
I don’t remember how long I spent looking at the character creator when I first booted up the game. Checking all the classes to reading all the feats, I’ve never spent so long and had so much fun making someone.
@@Aredel That is a hard one...started with a lich. Loved it as long as i could guarantee the safety of all people within my domain. Had quiet the laugh and fun with my Azata Beastmaster but couldn't quiet bring myself to take the really silly choices. After that it was fun beeing an evil Demon other demons recoiled from. I think i will go with emotionless Lightning Sorcerer next with Aeon. If i had to choose at gunpoint i would say Lich was the most fun overall, i tried to not be an evil lich though and that is impossible later on.
@@baronsengir187 Yeah, it really irked me when you were forced to murder everyone as a Lich. It's so bizarre because one of the undead factions' entire shtick is that they've learned to coexist with the living and use undeath for everyone's benefit.
Wrath of the Righteous on GOG - gog.la/LichSupremacy
Next video won't be on a long RPG since Wrath was soaking up all that time in the past while, but it'll be something alright.
Love you Mandalore
Might be worth mentioning that the game collects telemetry
It better be warhammer returns mr. Mandy lore
Do the Forge of the chaos dwarfes DLC for total war warhammer3 alongside the chaos warriors rework!
hope you try Encased sometime in the future
I was so excited to see all of the new races and classes in this version. So of course, I picked a Human Fighter
Classic
I love being just a man with nothing but his sword and his skill standing against the armies of darkness!
I love being the relatable human guy who keeps it down to earth in a party of preaching elves, ascending succubi, bara-lycanthropes, fox girls with autism and so much more
@@DanateDMC I love that cause people in dnd never pick humans XD (I do) and everyones like humans are lame.
Hey, Vanilla is a perfectly fine flavor, especially to start
I always generally roll with human as a PC because I find it easier to invest personally IN the story. Like this guy or gal is just some guy or gal with a smattering of skill, ability, and wits, and my party will be a roster of all kinds of other races and classes and characters to then engage with and learn about.
When I worked at Paizo during the development of this game, it was always a real joy to see all the new art pieces, voices, and basically everything from the adventures come together. It was like seeing the books finally come to life. The dev team in Paizo was always so happy to see any updates sent our way.
During a meeting, I mentioned to Owlcat that I had trouble making Kingmaker work as a war game with a necromancer build, as having 100 skeletons on the screen caused the game to lag to single digits. Owlcat just stared at me and said, "....we'll ask them to optimize that."
It's good to know you were representing the bone gang from the inside. Bless you.
Anyone who supports local Necromancy is beyond based in my book.
I will now subscribe to your channel.
Ah a fellow bone daddy *skeleton followers plays a saxophone*
Wait, which character you were playing/voicing in WotR? You were great at TTSD and I remember I used to watch warhams.
Sup Zoran, nice to hear you were having a time with the Bone Zone at Paizo. We love Necromancers here
The screaming druid image never gets old. Nice review, almost gets me in the mood to try the game.
I agree
Can confirm, actually trying the game.
The Mood for Drood.
Then the droid became a Lich.
Sir we call them Droods.
If anyone wants to experience a bit of levity after a serious playthrough (angel, demon, aeon, etc.) I highly recommend going trickster. It’s mechanically VERY strong, almost to the point that you would feel like a player who is bullying their GM at the table. The mythic quests are hilarious, and you gain access to such delightful mythic spells as “Charm Whatever”, “Summon Perpetually Annoyed Wizard”, “Fish Missile”, and “Recreational Pit”
The Trickster path questline is kinda underbaked and buggy, with the council being strangely one-note. The actual Mythic benefits are insane in combat though.
@@Aggrofool I understand why you would feel this way about the trickster mythic quests. I just really enjoy how Noticula will bitterly offer her profane gift a second time - and get rejected a second time - before the finale even though I just killed her
Can't game but I watch lots of long analysis + some play-thrus & if any channel has footage of a Trickster run or even any of these spells up I'm begging y'all to point me at 'em bc I desperately want to behold this madness please thanks
also "Charm Whatever" would make a great t-shirt
@@picahudsoniaunflocked5426 oh the spells are not even half of it, look up the list of Mythic Tricks, they are game-breaking in the funniest way
@@allmyhomieshatefreud5501 you can make an infinite damage combo with the super lategame "guaranteed crit" spell, free offhand shield attack on crit - which will crit and proc another offhand shield attack for an infinite loop
Too bad a lot of the lategame enemies are straight up "immune" to crits (or rather just cant be crit). It did instakill the 2nd to last boss tho.
One of the most crucial improvements: _No Darven._
Genuinely my least favorite part of the first game.
instead we got a Fallout shelter in the game
@@Magmakojote But at least that's actually lore accurate and not just a fan wank.
@@Magmakojote that's not really a bad thing.
You can find his hat.
It's pretty good.
Mandalore, you can't just include the Lich Mythic Theme, without including the beat drop. You even stopped right before it. This is clearly an attack, and Zacharius is revoking your apprenticeship.
I second that.
For real
The Mythic Power theme is amazing, it's the song that plays when YOU are the boss fight.
My favourite line of dialogue in the whole of WotR is right at the beginning, where you can ask the barkeep at the Defender's Heart if he's heard any rumours around the city and he's basically like 'What are you talking about dude? The whole city's overrun with demons what do you think people are talking about?'.
It's a good joke and it also really readjusts your expectations as to what your getting into and how high the power levels are here, even when you're level 3.
The idea that barkeeper is also a man of faith and he consecrated his tavern to be a holy place against demons sounds interesting as well.
@@quint3ssent1a To be fair, lots of people become faithful when demons invade. And you don't need to be that pious to want to keep said demons out of your establishment.
@@Bluecho4 yeah, but it introduces Cayden Cailean faith in a surprisingly sober (heh) manner, like, the dude is nothing like jovial portrayal of drunkards who follow God of Bravery and Alcohol.
The guy is also a vampire and if you are playing as a Dhampir (a human-vampire hybrid) you can ask him to pour a glass of blood for you and he will do that saying something like "freshly served virgin, just for you". Idk if he's ironic when he is saying that o_o
@@twytilus4629 I think he's a dhampir too, so if you are a dhampir, you can sympathize with him
That character creator is pretty faithful to doing it in the tabletop. I exclusively played Pathfinder for many years and I've always equated making a character akin to needing a 5 years plan.
It's amusing to me it's closest competitor right now is the OSR, which goes the exact opposite way.
@@InternetHydra I loved PF for a while but I'm happy to never run or play in it again lol. Doing Mork Borg as a pallet cleanser with my group atm.
Definitely, I had several years of experience playing and GMing the tabletop game beforehand, and seeing just how much they ported over, without any mods, is incredible. I can't think of any other game that I've had this much fun playing on high difficulty, since I could flex my power-builder side and the game remaining challenging until around the start of the final act.
Best part of the pathfinder games is getting to see how all of your theoretical tabletop builds actually play like without having to spend years worth of IRL time to get characters from level 1 to 20.
Thankfully, the second edition fixes that. More flexibility and variety, even within the same class, hard to completely fuck it up unless you're really trying to, and, best of all, no more feat trees that require you to pick garbage for 10 or so levels before you can unlock them.
The slight pause before cutting to Steve Harvey screeching the word "KILLLL!" while people laugh and clap like they're cheering him on to pull the lever on a guilotine is a masterpiece of editing.
The game: You can cast necromancy
Me: eh, whatever, it's probably just something like life transference and like 2 skeletons in a party
The game: You can turn yourself into a lich, raise important NPCs as undead, and have armies of skeletons
Me: WELCOME TO THE BONE GANG, SUCH IS THE POWER OF NAGASH!
Welcome to the bone zone.
Nagash was the worst companion of the Ringwar, besides Karen Noldor aka Galadriel, so don't even try to pretend anything Warhammer would still be known! 🤣
@@a.m.pietroschek1972 That sounds like heresy. Wait, that other guy also talks heresy...
Stand right there while i go fetch someone.
DOOT DOOT
We're becoming the shadow monarch with this one 🔥🔥
So I actually just googled the Beastmasters tiger thing. It looks like "death by paint allergy" is a myth. It was actually a washable dye (that would often come off when it drank, so you can sometimes see its undyed mouth). But what supposedly did happen is that they had an animal handler who was in charge of anesthetizing and dyeing multiple tigers for the movie. Apparently one of the tigers never woke up from the anesthesia.
EDIT: It's worth noting that apparently the director did not want this to happen and was very distraught over it, though it's nearly impossible to verify that.
so just regular incompetence killed a tiger instead of gross incomptence.
RIP tiger homie
Never like when an animal has to die for such a dumb reason ☹️
@@chilliewhk - Animals die for dumber reasons out in the wild every day. Remember: no matter what you are, nature wants to kill you.
It does make me feel slightly better that a tiger dying during production was a result of a botched drugging. Rather than the alternative, that the production didn't care enough about the animal's safety to use a non-poisoned dye.
@@toysoldiernerio7172 it's not exactly incompetence aniseed works slightly different on everyone
Regill is one of the few evil characters I've ever really liked in a RPG. I loved that he wasn't evil just for the sake of evil as is so often the case, but just ruthlessly practical in his pursuit of order and discipline. Even going down the Azata path I found myself agreeing with him as an advisor more often than not because he was often the only one that seemed fully aware of how dire things were.
I'm surprised that so many people describe him as rational. He is constantly trying to start shit and alienates allies. In a fight to the death that's not rational, more like smugness I'd say. Although Owlcat did a lot to 'frame' him as rational since people in the vicinity starts dropping the idiot ball in his scenes.
@@aslakgurnirsson1685 I think the issue isn't Regill being rational, but that people view rationality alone as some sort of goal. Something being rational doesn't automatically make it right, effective, or the best choice.
@@aslakgurnirsson1685 You're not wrong, objectively he has problems and could be better, but in the context of video game characters he's still one of the better attempts at making a less cartoonish evil-aligned character that I've seen.
Local Gnome just wants to kill Chaos
@@GodwynDi Morally yes I think you're correct, but I'm unsure if what you're saying pertains to Regill being an interesting or rational character or not.
I think people see the 'appearance' of rationality in Regill, i.e. that he doesn't show emotions and constantly makes the 'hard' decisions.
If he truly was super rational, all ends despite the means, he could be more interesting. OR the most interesting option would be that the writers did more to explore how Regill isn't rational but just has the aesthetics of rationality. That would be interesting. But it could be that the writers considers Regill to be cool, right, and rational and doesn't see the contradiction.
On the other hand I remember Daeran making a snarky comment to Regill about him not wanting to win the war, just that he wants to be right, so at least one of the writers seems to have caught on.
There are no "Broken" builds on Unfair. Only the mutual understanding that you and the game are going to have to outbullshit each other.
I also want everyone to know that there's still no Vavakia porn. That is all.
68 AC? Cave fangs + Mark of Justice baby.
Well, it's not called Unfair for its fairness 🤪
But yeah, that's the difficulty you only should even consider if you're into redditoid-tier minmaxing and not something "normal" people should go for
I'm taking the term "outbullshit" for my daily use, if you don't mind.
@@castrochris94 68? amateur
That's such a good line, well done.
One thing I really like about Arueshalae's entire concept specifically is it's basically a demon being driven completely insane personally by a deity and "corrupted" into a good-aligned azata.
After seeing all the shit the demons do on a daily basis Desna really did just say "HOW DOES IT FEEL TO BE CORRUPTED FOR ONCE YOU LITTLE FUCKS?!"
To be fair Aru tried mocking her by invading the dream of the one Desna priestes. Mocking a chaotic god is never a good idea no matter if the god is good aligned or not.
Her story feels like a wet fanfic compared to others. Can't take it seriously.
@@allex288 agreed
I hate not being able to play a Sigmarite-esque priest and go full hammer
@@terminator572 I really hate how you can't play a Ragachad worshiper, especially since they name drop Ragathiel on multiple occasions.
Man, based on this video the depth and player freedom this game has seems to be insane. The fact that you can play as a vanilla paladin hero of good or as a horror movie living bug hive monster or anything in between is incredibly impressive in terms of how many different things the developers had to account for in terms of gameplay and plot.
It's amazing at that, but it comes at the cost of having a steep learning curve. You pretty much have to learn a lot of the tabletop mechanics in order to get anything done in terms of planning, and the TTRPG is known for being crunchy.
On the bright side it's a lot easier to just jump into a Pathfinder 1e tabletop game after finishing the cRPG lol, just gotta keep in mind that there are still quite a few differences in how things work.
I will agree with Rodd, save that the game's difficulty can be curved WAY down with no cost to you, allowing you to create your own training wheels, slowly removing them as the game goes on. Even compared to Kingmaker, the sheer number of options on difficulty, and the effects they have, which are described in detail to you, is just amazing, and I hope more things come from that.
I also kind of love that some people talk and say that the Mythic Path's system doesn't add anything to it, and you find out quickly they played the game once, not realizing that some scenes are exclusive to the route they were on, since they feel generic in the moment, because it feels like an outgrowth of a prior scene you also don't realize was unique to that path, simply because of how well written it is.
That said, some ARE bad, Swarm, Dragon, and Devil barely have any content even after many additions, which isn't terrible, Swarm changes the game mechanically completely, and Dragon is just fun to play as the dragon in the city, with people sometimes reacting, sometimes not. And Devil...no, that ones awful, and worse only a choice on Aeon and Azata routes.
Regardless, the other routes. Azata, Aeon, Angel, Lich, Trickster, Demon, or even Legend all have loads of scenes to discuss what is up with you, and how your 'mythic' powers are affecting the world around you, at least 3-5 hours of purely unique conversational content to each of them, and that's not including ones that change tones based off what you are, as what's serious for an Aeon is a joke for a Trickster, and what makes an Angel angry only makes an Azata see an opportunity for fun.
Tbh, if you have ever played DND you are 3/4 of the way there. And the games is much more competent at pointing out which buffs and spells don't stack. My god, I probably spend actual real time hours casting non-stacking buffs in Kingmaker.
This is the definition of the comic where 2 different players sit in front of the screen and 4 hours pass
The shooter fan proclaims they finally beat the game
The RPG player has done making his character
"The RPG player has done making his character"
Possibly for the third time.
There's not that much to do
It's just decision paralysis
@@koghs Planning 20 levels ahead takes time
@@baronsengir187sometimes 40
People:
I strongly recommend the autobuffer mod (bubbles buffer bot) . It will save your sanity. The endgame gets a significant difficulty spike, and the game assumes you are buffed from head to toes for every single battle. That takes A LOT of your time (at least 7 spells per character and their pets).
Also check the bubbletweak mod for some QoL features such as faster movement outside combat, or faster animations
Angel mythic path got so much more playable with bubble buffs
I cannot fathom why this functionality isn't included in the vanilla. Casting 50+ spells every single time you rest quickly gets old, and while you can somewhat mitigate it with special abilities, the opportunity cost is very noticeable.
Considering the harder difficulties are mostly the easier difficulties with buff checks thrown in, i'd rather just lower the difficulty if that was the case.
Really hate the way WotR makes challenging content because i played KotC2 a little time before it and i witnessed how to properly do hard encounters under D&D rules.
Bubble Buffs with the animations still playing feels like the way the game was supposed to be played.
This 👆 Bubble buff streamlines the game so much I would want it integrated
A Mandalore Pathfinder upload less than a minute after i got home with snacks, literally the most perfect of timings.
I would like to hear more about these snacks.
Yes please tell us more about these “snacks”
Comfy
Hope those snacks where/are good friend.
What kind of snacks we talking here??
I like the nuances in the writing in this game.
Wojif for instance, has three different answers for the question if his tiefling blood influences him in anyway.
The first answer he gives you is if you're just some Joe schmo which is no he doesn't feel anything.
The second answer he'll give you if you're a tiefling which is the truth that yes he feels the call of his blood to do bad things.
The third answer from him is if you're a Inquisitor. That answer he gives is him basically saying he won't talk to the cops.
Though to be fair to Woljif, he's got a little something extra than just tiefling blood.
31:04 "You can't get a tiger companion" Druids can get a Smilodon which is basically fantasy sabertooth tiger.
Your videos are always a masterpiece! Thank you :)
True and also Thank You for this awesome game(s) :)
Yoooo, it's the legends themselves! Gotta say, it had been literal years since a game sucked me in like WotR did. Thanks for such a wonderful experience!
Looking forward to Rogue Trader!
90% of your puzzles in the game are legendary awful, otherwise a phenomenal game
Well your games are masterpieces!
Just to note, tiger, which they used in "Beastmaster", died because of the reaction towards the drug they used to tranqualise him in order to apply dye.
Damn. Thanks for the info. That's sad.
@@hobozero9966
Okay, but the claim is there was an adverse reaction to the tranquilizer.
that's such horseshit though. you're telling me a vet can do 60 feral cats for us without a problem but a trained tiger is too much to handle?
Get some ketamine, back it into a corner and spraypaint it, you dinguses.
@@hobozero9966
Your evidence is as solid as the initial rumor.
@@hobozero9966 at least this one got reference. Regardless, animal died because they wanted black tiger, which is a tragedy.
"You could use a premade...But ...Come on"...most accurate statement ever.
The sheer slog of the turn-based army battles and being forced to rebuild our death stacks in Act V from almost scratch was probably why one of the most common reactions after surviving Act IV was "Galfrey, give me back my Legions!"
It's really effective at making you want to commit regicide
@@fitzviandraduivenab2790 Or using Cosmic powers of "STOP You violated the Law!" and ageing her into a husk.
@@yochaiwyss3843 I loved that moment. Seelah is going "What kind of justice is this?!", while Daeran is paralyzed and silently muttering "holy shit..."
@@fitzviandraduivenab2790 To my infinite chagrin, the bitch did not turn into a pile of dust but rather just an old lady.
There's a speed-up button at the bottom now, makes casting fireball to win each and every battle even faster.
While the crusade side-game is nowhere near 'deep', I did get a lot of satisfaction from popping stacks of units with fireball - Setsuna Shy is such an insanely good general.
Holy shit...That regill guy...when he started talking it threw me back to the OG thrawn trilogy that I listened to as audio books. Why? Because the same guy narrated those book and his voice in this game is the same one he used for thrawn and my God its fantastic and the fact he uses that amazing powerful voice on a gnome...fantastic
I bet the director at OwlCat knew exactly who they were hiring for the role when the writers came to them with the script.
The voice is a big reason why I actually can take it seriously that a gnome is successfully leading an elite military force
And he is also voicing Staunton. The dude has amazing range. So many voice actors Owlcat hires do. Like Hand of Inheritor is voiced by damn Tartuccio. Or Linzi is Minagho here. Or they have some new great talent like voice actor of Baphomet. Honestly there is so much talent on display in this game.
@@AzraelSoulHunter God damn i didn't realized Minagho VA also voiced Linzi.
@@duongquan4986 Wait for revelation that Nyrissa and Wenduag are also voiced by the same person. She is also BG3 narrator.
Aeon and Lich are top tier mythic paths, I did a Gold Dragon run and man, that one felt tacked on, you can really tell which ones were designed from the base up and which ones were added as kickstarter incentives
Yeah. In my second playthrough I tried playing the Devil Mythic Path. It’s such a cool concept, and the Nine Hells are my favorite part of DnD and Pathfinder’s setting, but damn. There was fucking nothing story-wise. At least Mephistopheles was a fun character, and the Mythic Path itself was insanely powerful.
It did kind of trivialize the final battle. Mephi just dumpstered like 3 Balors on his lonesome.
Yeah, there is pretty much 3 "Tiers" of content for Mythic Paths when it comes to the came. Some are very fleshed out with an excellent amount of content, some are Average, and then a few are very lacking.
Here would be my ranking as of right now:
Excellent: Angel, Demon, Lich, Aeon, Legend*
Okay (Needs a bit more content): Azata, Trickster
Poor (Needs a lot of help): Gold Dragon, Devil, Swarm.
*For a lategame path the EE added enough to make legend good enough, but having a bit more would never hurt!
@XxSasorixX can you describe in the least spoiler-y way possible in what ways you found the Azata path lacking content? I am just starting the meat 9f the campaign and it is the mythic path I feel the most drawn towards.
@@fillosof66689 heads up, it doesn't keep the tone of wonder and freedom. it devolves into a bollywood flick rather quickly. some core companions are horseback sculptors who want to make food art and an apparently semi-famous graffiti artist. when it does take itself seriously it is _very_ fucking good, as you can tell when you first unlock it in the church, but a lot of the time it just feels like another joke path that is only a bit less stupid than trickster.
although i haven't played the apparently really good paths yet, so it might be on par for the rest of the game but i _highly_ doubt it since much of it isn't even on par with the (presumably) non-path specific content.
Angel was pretty great, if a little vanilla. It mixed extremely well with Kineticist. Having god herself show up & give you the middle finger was a bit odd...but whatever.
Regarding the music: It stands out for being one of only a handful of games that give the main character their own boss music. When "Mythic Power" starts playing, some demon is about to have a very, VERY bad day.
SweatingMihnago.jpg
@@nerdyvids1 I think the most morally questionable moment in my Angel playthrough was basically telling Mihnago she wasn't worth the spell slot after humiliating her for the... 4th time? The encounter in Alyushinarra or however it is spelled. The whole thing in Kenabres where you get 30 seconds of Mythic 10 to style on her the first time really stuck with her.
@@warmachine5835 If you worship Calistria, the goddess sends a swarm of wasps to attack her and Staunton when you fight them in Drezen. That defeat must have really STUNG.
Whenever that theme plays, you get the sense you are about to bring down reality itself for a moment. Genuinely the theme itself sells the game's premise.
The army fighting mechanics are pulled directly from the pathfinder 1e book "ultimate campaign" and they played exactly the same on the table top. I used this in a mythic campaign for my friend group back in 2017 or so, and it was interesting but less satisfying than an rp or acted out mission while the army fights in the background with small events like breaking a dam or breaking in with the party to open the gates. It's an interesting idea they should have expanded on, but they took it from rhe book verbatim.
Yeah. I GM'd WotR, and I ran a few test battles with the army rules before springing it on my players, and wow were they boring. There is nothing engaging about two balls of HP slapping each other until one goes down. I scrapped them entirely from the campaign and like you said, just let the players have an active mission during battles.
Army battles in the game were a faithful adaptation in that they're boring dogshit, and I dont feel Im missing anything by setting the difficulty of them to easy so I can spend as little time on them as possible.
@@extremejon for real, in pathfinders case it was actually just a fight on a grid, I more or less realized I could take the stats for a single entity and say it was an army of them. A pretty shit system if it can broken down so quickly, we went back to narrative battle quickly.
I think what made act 4 really good for me was my mythic path and romance. Azata and Arue romance just gives you so much, from demons noticing that your clearly in love, to planting a big fuck off tree.
Did Azata get better in Act 4? I liked how it was introduced, but gave up on it somewhere in Act 3 because of how annoying I found the Free Crusaders. Restarted as an Angel and never looked back.
@@sm901ftw actually no. There is some reactivity , but nowhere near as much as demon or angel from act 4 onwards , for most paths
@@sm901ftw Nope that's the Azata vibe to the end.
The free crusaders are a big bunch of weirdos and they're not for everyone but in act 4 your without them. Then you get to the Abyss and all the demons are like isn't he so flowery and weak, and then you blow them the fuck up with the power of love and friendship
They tried to steal my friend.
I exterminated them to the last. No regrets. I wish I had a way to kill them even harder.
"And yes you can romance the succubus"
*Ahem* I'll let you know Arueshalae has, albeit with a few issues, one of the most wholesome romances ever.
50% of the female romances turn out to be cannibals, and somehow the literal demon isn’t one of them.
The succubus is the most well adjusted of the female romances, this is one hell of a game.
@@thelonewolf8958 Well to be fair the competition is a lunatic spider cat survivalist mutant and an unhinged psychopath.
Handholding, hugs, and soft kisses are by far the most lewd things ever produced by mankind, this game should be rated Adults Only just for that
@@bernardo.bridon fair point.
Amazing how this studio made such an amazing game as just their second game, I'm looking forward to Rogue Trader so much.
Rogue Trader is already looking great!
Back the fuck up! The studio that got me into the Pathfinder setting is now making a game set in my favorite setting!?
@@Jasta85 I just did, and it's getting me more excited than ork on an unprotected forge world!
@@viyhexe131 It is good. The Owlcat trademarked janky ability application bugs are present as always, but its good.
So far the story doesnt grip you as in wrath of the righteous, which is an unfair complaint considering WotC is alongside The Enemy Within the single most popular and fleshed out TTRPG campaign in existence, but its good.
And the companions are even more of a step up than WotC was from Kingmaker.
Can genuinely recommend.
@@viyhexe131 Hoohooo you have so much cool stuff to take a look at.
Despite him being the most volatile in terms of forcing his own way into situations, I kept that little gnome bastard Regill around 24/7 because he has some of the best lines in this game hands down.
Also True Aeon has the best ending and the best dialogue 'choice' in a game ever.
Near the end of the third chapter, you walk through a place that shows you the secret dark desires of all your companions. Except Regill, who is just standing there waiting for you. When you inquire about it, he tells you that he doesn't have any. Best gnome
His voice actor is also the narrator from the Thrawn novels and the first time I heard him I about threw my goddamn keyboard. That alone makes him worth it.
Guy intentionally gets his rank stripped because he deems that's better for the whole crusade, i think that's pretty cool .
"The commander has not given me order to die." Regill is the best.
@@duongquan4986 To expand on that, Regill is literally the only companion in WOTR who makes a sacrifice on your behalf in his companion quests rather than you doing something for him.
The wolf having no known allergies was pretty hilarious.
Actually got this game years ago, but haven't had the time to get into it; I'll definitely have to put it on my list.
"MY WOLF HAS NO KNOWN ALLERGIES"
And I am now on the floor.
Speaking of Kingmaker's pacing: I rather liked the parts where not much was happening in the story for the moment so I got to focus on kingdom management and take a breather. Time limits always make me anxious
Same, the downtime served it's own purpose and it did it well.
@@a2izo Yup. But people didn't like having to play building tetris and bitched about it, so it got thrown out. And instead we got what I feel is an even worse sidegame.
I dropped Kingmaker when I failed the first major event. I didn't explore everything in the tutorial so was trying to catch up on that and exploring the new zone that opened up, and apparently that was too much time so I got a game over. The way to fix it would be to start over after being over 10 hours into the game, so I just dropped it.
Kingmaker didn't have that. I was inefficient in my time management, running back and forth after forgetting something or changing my mind 3/4 of the way to a destination. I probably spent too much time trying to optimize the gameplay of everything. The only risk was missing some events and the 'bad' ending which needed me to kill like 6 months after finishing everything else in the game.
I felt the opposite, time limits on global were often clashing with what I wanted to do on foot. I missed the whole quest stage about hunting some beasts because I needed to wait a little to upgrade my gear, and it just failed
Not a big fan of kingmaker.. lacked something.
I'm curious how many people completely skipped returning to Areelu's Lab in act 5, she invites you to do so when you go to Iz but I'm pretty sure there is no quest marker.
There's quest if you found her crystal in Iz
Definitely changes around how people view her relationship with her kid since it sounds more understandable in abstract until you see what he was actually getting into.
@@MandaloreGaming I mean "understandable in abstract" sure but at the end of the day, all she really wants is to ascend to godhood for the power and everything she's done is to achieve that. Meanwhile Nocticula gets it because an elf gives her that little push to realize she wasn't so bad after all.
@@MandaloreGaming even then the story is hard to relate to. she was already practicing forbidden magic and her kid ran off to get herself killed. so in retaliation she decided to turn mortal world into demon hell
@@SeruraRenge11 nocticula ascends because of events that happen in rise of the runelords , where you have a time traveling party that encoutners nocticula in the past , and she sees herself as a goddess in the future. At that point it becomes self fulfiling prophecy. She cannonically ascends as well , and that would happen without or without ember at some point.
G.U.R.P.S. as a cRPG with this depth would be wild. I made a chef that pulled random junk out of his hat. Friend made a frogman with no arms that zipped around on a magic skateboard. Other friend played as the world's strongest billionaire. All one campaign.
I used to play G.U.R.P.S. with a group of friends and it is indeed an insane game when you are playing with powers.
A minmaxer's dream game.
They came close with Fallout
@@rockapartie I usually try and get a little tipsy for character creation as a general rule. You get more interesting concepts IMHO.
Was sober last time I made a pen and paper Pathfinder character though. Half-Ork cleric that loves solving mysteries with the members of his order a-la Scooby Doo
@@robkelly8127 "Like, Scoob, that's not a costume. It's the real Hastur!"
"RUH ROH. RORRORS REYOND RORTAL ROMPREHENSION"
The moniker Generally Unplayable Role Playing System is there for a reason. Its sometimes fun but I find it tedious to navigate and use.
I love how even now years later the druids are still a mainstay on this channel
It almost makes me wanna roleplay an incompetent Human Inquisitor named Halligan.
Skeletonized body of Serstan was found in the forest only a day after the start of this playthrough.
Setting it to auto battle also prevents you from major story decisions. It literally ruins certain paths. Eitger go easy or mod it to auto win
20:50 - I totally stopped playing my Lich Summoner, and rerolled in that act. Because: 1) The loading times were getting progressively longer, which I suspect was due to me using a lot of summons all game long, 2) the story really started to bog down. You nailed it.
I dropped mine because I had to be a bitch boy for a proper lich
Couldn't live with that
@@commisaryarreck3974 Settra does not serve
I didn't know what path I was going to choose when I first started, the order of the introduction scenes I did to each path wasn't leaving me excited for any of them.
Then I did the Azata scene. The imagery from the text and music it had lives, willing, rent free in my head, even a year later.
Yeah, my Angel playthrough suddenly had letters two through five changed somehow...
That scene in temple, when you save Desna followers is great.
I keep trying to play an Azata. The theme is just so beautiful and heartwarming to listen to. But then I hear the clacking of the bony bois and the riff of the Lich’s theme, and I’m sucked right back into the Abyss.
As someone with...about 200 hours in Kingmaker, BECAUSE of your original video, I thank you for making this one! Been meaning to check out Wrath of the Righteous but haven't had the time.
As much as it's awesome they're making a Rogue Trader game, I really hope they keep it up with Pathfinder. I'd love an adaptation of something like Rise of the Runelords (and that's definitely not because I'm actually playing through the actual campaign of that Nope nope)
I 100% agree with you. I hope Owlcat can adapt Pathfinder 2e, that system is so amazing and would work fantastically in a CRPG
@@elvastan While I prefer 5e of D&D, one thing Pathfinder has is that their campaigns tend to have really unique setups that would be excellent to adapt from Owlcat. Like one that's basically COPS but fantasy, or one where you play as a group of tribals just trying to survive. The world is so rich and interesting and I just wanna see more of it.
Hell, they could go in an original direction. A game focused on a rebellion within Cheliax, with XCOM esque elements could be SICK
@@rustyshackle8000 There's alredy an AP for that! Hell's Rebels
@@Famelhaut Holy shit I need to play that now
They need to add the Iron Gods and crafting
Honey new Mandalore video just dropped
Yes honey 😔
hey hey honey
The Ember and Nocticula interactions are so cool (and funny) and a bunch of foreshadowing for people who know about Nocticula's future endeavors.
"Child helps convince God to stop being evil" was not something I thought I would see in an RPG. Ember was my favorite companion because she is insanely over powered with the proper gear, and her story is just batshit insane
cool and funny...
Ember is the party's adopted daughter and living nuke. She deals comparable damage to my Angelic evoker cleric.
Ember is a shounin protagonist.
Absolutely played this game to death and loved it ,even though its got way too many limitations,but damn did they improve! It's not perfect,but they definitely have been improving with each iteration.
I played WotR and solasta: crown of the magister (which is based on DnD 5e) during the same time period and it was cool to experience the contrasts between them. Made me appreciate the different ways each system excels.
love watching these videos and fantasizing about having the youth, the time, and the energy to play a game like this
This game legit takes forever. As does the first game. I mean, it's a freaking great game, one of the top games of the last few years - but it does take forever
This is exactly what I needed after an 11 hour shift. Idk what it is about the way you make videos but i'd watch a 3 hour review of a toaster if you made it. I have literally zero interest in playing 90% of the games you review on your channel but I've still watched most of your videos multiple times.
It's that soothing voice.
That drood avatar portrait is funny, but you really get the full effect when it takes 1/3 of the screen on text screens like at 16:26
I love your point about the genuine writing. Playing an angel just feels like you are a shining beacon of righteousness and it is fucking amazing. Demons shit their pants when you´re around, when a powerful demon lord traps you you just tell him to go fuck himself, trap him instead, and kill him, its phenomenal! And thats the same game where you can play the best evil lich in all of video games. At an early point, when you first get mythic power, the narrator says "You feel like a titan looking down at an ant" and boy is that true!
One of my favorite bits with the Angel path is when you finally corner that shithead Mutasafen, and don't even have to fight him. You're brimming with so much angelic power that you basically just say "fuck off loser, I'm purifying my friend" and insta-gib him in a cutscene.
Especially if you GM, Cypher's a pretty fun system. It's rules light, generic, written by Monte Cook (who wrote Planescape), there are no dice rolls for the GM, and it has a very fun "Adjective, Noun, Verb"- character building
Yep, I really like it. Our group had a blast with Numenera some years ago, really makes me want to give it another shot.
Regill is by far the best representation of Lawful Evil i have ever seen in a game.
He is definitely one of the best written characters in the game, and an absolute powerhouse.
I don't care how good, evil, or neutral i am playing as, Regill will ALWAYS be on my team.
Except he isn't a good representation of lawful evil as he is not lawful evil, he is true lawful/lawful neutral. You can't really portray "lawful evil" characters well as they're a contradiction (since law is enforced morality).
@@jimmydesouza4375 what? No. Law is not morality. There could be tyrannical and unfair laws, which is often shown as description for LE (tyrannical and selfish rulers)
@@TempestLM Yes, law is morality. Laws which are considered unfair/tyrannical happen because laws update slower than current moral trends. Someone following moral trends which have fallen out of favour does not make them evil.
If you're going to try to argue with me at least try to have a basic understanding of the concepts you argue about.
@@jimmydesouza4375 It doesn't work like that with Alignment. Look it up before arguing about then
@@TempestLM So I explain how a system doesn't work because the concepts it tries to categorize are self contradictory, you argue that isn't true even though it is and then you argue that the system works because it exists.
You have failed in every way possible, though it at least explains why you don't understand this very simple issue with it.
Don't know if you still actively read all the comments since you get flooded with them but I just want to say your old pathfinder video got me into the series and after over 200 hours into both games they've become some of my favorites. Thanks for the recommendations!
That bit about playing a little while and then being tempted back toward the character creator really hits close to home for me. I ha e played a lot of Underrail, but a lot of that is character creation and starting areas.
According to director Don Coscarelli (speaking during an interview with author Staci Layne Wilson for her 2007 book "Animal Movies Guide," page 350), the film's executive producer brought in an animal handler who chose to dye more than one tiger black. Just to be clear, none of the tigers became diseased or expired from the non-toxic black vegetable dye. It was necessary, however, to anesthetize the tigers before applying the dye to their coats; and, unfortunately, one of the tigers simply never woke up from the anesthesia.
Also the tigers where either chained, behind glass or sedated.
One of my favorite memories from this game was when how insane the mythic paths were finally hit me. I was a maxed out angel paladin at the end of the game, and a bad guy had escaped to the abyss through a portal after killing an npc friend of mine. That was when I saw the [Requires Angel Mythic Path]. Basically, my character had become so steeped in holy power that he just said "wait a minute, this outcome isn't justice!" Then resurrected the npc, sucked the bad guy back through the portal and before he knew what was going on, he exploded in a pillar of holy fire. I know to people that haven't played wotr it must just sound like the kind of thing a 4 year old would write, but after over 100 hours of fighting demons, dealing with tons of betrayal, seeing good people hurt for no reason, etc. It felt so good to be able to just decide to set everything right in the blink of an eye, and I spent several minutes before and after doing it just laughing about it.
Having never played Kingmaker, I LOVED Wrath of the Righteous! I recommend the Toybox mod for poor design alleviation with the crusade management and whatnot.
For people who are still wondering about the romance part of this game, Arueshalae and other succubus are the most sane romance options in this game.
That says a lot of things about this game.
But Wendu is still the best one.
@@AzraelSoulHunter cam is top tier waifu. never boring xd
So you're saying that it isn't normal that my boyfriend keeps leaving decapitated heads in my bag?
Depends on what you mean by "sane" because Lann and Sosiel are both romanceable and they are by far the most mundane and boring people you could date.
@@quetzadrake Disagree with Lann. You are basically dating someone with a supernatural terminal illness. The guy is going to be dead in like 7 years and he knows it.
New Mandalore video crashing into my notifications like a Griffin crashing through a tavern roof.
I know it's kind of a lame, weird choice, but Pathfinder: Wrath of the Righteous is my favorite game of all time. I'm not the kind of person who has the time or energy to put 100+ hours into a game, but this is my one big exception. I love it so much I actually started GMing the actual adventure for some friends, and that's been a really really fun experience as well. I'm so hyped to see this reviewed!!
dude, same! very few games kept me continually engaged as much as WotR did. I played it nearly every day for a month, from start to finish, and I didn't get bored, played it to the end. it was so much fun (aside from Alushinyrra, the camera mechanics were annoying after a while)
There is nothing lame or weird in liking games like that.
@@UMADBRO64 it's one of the best cRPGs of the decade.
I don't think it's a lame choice at all. It's a bloody great game with sick amount of replayability, and the weak points can be polished off with few mods.
Buffbot takes cares of repeat buffing problem, and you can modify the crusade so it's not annoying chore.
@@UMADBRO64
L+Get turned into a skeleton
Commenting again and I wanna say I love the concept of exploring a crusade against an unstoppable, objectively evil force, and form what you said, it's the exact type of exploration I love.
It's not "No one is truly capable of being good, only lesser shades of bad," it's "War is so dehumanizing and brutal that it strips people fo their better aspects and makes them give into their worst tendencies, which is actually worse than the unthinking hordes of evil."
That one line from Homeworld Emergence comes to mind.
"You're worse than the Beast, at least the Beast doesn't pretend to be righteous!"
Tbh, I loved the abyss chapter. I was not expecting it, and some classical party adventure in the chaotic hellish metropolis was very fun, and the intrigue was fenomenal…
The most memorable moment of the game for me was going into a random room in the demon city brothel and finding a bunch of demons with a homonculus that is enchanted to look like you, in the process of doing, uhm, certain things to "you" , as an act of petty revenge. That was very, very out there
One of the best parts of Alushinyrra is the contrast within the story and the quest interactions when comparing the Demon Mythic Path and all the other ones. It’s unbelievably satisfying going to an area with a god awful fight, only to see them shaking in their boots this time around when they realize who you’re buddies with.
Well it's definitely better than the 5th chapter...
It's honestly my favorite act because it's pretty much all combat and unlike act 5 which is pretty much just a curb stomp the fights are pretty tough which I love.
I never got the Sadistic part from Regill. He felt always like the Evil of Lawful Evil was simply for the sake of expediency and brutal logic. He takes no relish in the suffering of others and does not take joy in killing, other than in a work well done.
He is as if you took Joshua Graham and distilled away all the vengeance and batte lust, turning him into a cold and precise killer who feels nothing but the satisfaction of a work well done, aimed at the throat of the abyss. He wants discipline and order, and will not suffer chaos of any kind, dealing with it strictly and brutally.
He is by far more LAWFUL than evil.
He certainly is, as are all Hellknights. Regill simply has no mercy, willigness to compromise and thinks of others only in terms of achieving his (and his order's) goals. You won't ever find him doing something good, so he clearly falls into lawful evil.
I guess it's easy to conflate satisfaction in a Job Well Done (where the job is brutally murderising), and satisfaction in brutally murderising
@@yaldabaoth2 Hellknights only fall into evil because their lawful sense is pushed so far to the extreme that they don't see any point in doing good. They're not evil for the sake of evil, it's more that evil means tend to be more efficient than good ones on average.
In a way, they're so far deep in the lawful neutral alignment that it pushes them into an extreme that can no longer be discerned from evil
@@TheNoodleGod9001 this sentence is just... **chef's kiss**
Regill cannot be sadistic because he has no wants or desires. If you bring him to Areelu's lab in act 3, when you play the section where you view the innermost desires of all your companions, he has literally nothing. He says as much afterwards. Dude is on the ultimate sigma grindset.
14:36 'understanding that makes replaying the game even more fun' followed immediately by 'they do a good and thorough job planting hints for later reveals' was really good script writing
Wait, what’s the joke there? What am I missing?
Mandy doesn’t do scripts
@@starwarsnerd100 He talks about Wenduag's and more on Camelia's true not-so-hidden character.
honestly, I love the 1st chapter. to the point where I wouldn’t mind a whole game in a setting like that with smaller stakes, I do enjoy pathfinder wotr as a whole but the idea of playing a crpg in a city under attack by demons or whatever where the only safe spot is an inn that you escort survivors to and defend it on occasion is exactly my cup of tea, give it a darkest dungeon atmosphere and ng+ and I would play if for hundreds of hours easily running different parties and whatnot.
also the camp mechanic but instead you can clear abandoned/ruined buildings to skip some of the respite prep would be cool.
Guess You were pretty happy with Through The Ashes campaign.
Vermintide in CRPG form
This game is insanely addictive. I sunk 400 hours in it, which is ridiculous for a single player RPG. Played as lich, devil and azata. And then replayed it again for true lich apotheosis ending.
I'm so eager to see what would Owlcat do for their 40k RPG.
I loved your first Pathfinder review and I always wanted to see you review Wrath of the Righteous. Thanks for the great video!
9:20
The Hand of the Inheritor is such a bro! His enthusiasm is infectious :D
there is a reason most refer to him as "InheriBro" and he gets even better on Angel path
@@Asghaad facts. He and Targona were MVPs when we had the Legend talk.
The only part I dislike about him is how he puts you on a pedestal, then the moment he learns of your (Unknowing and unwilling) involvement in Areelu's plan he 180's to "Oh no, you're a creation of the Abyss and will ruin everything!" and bolts off to get himself captured like an idiot (except on Angel path). You'd think a celestial creature who has millennia of wisdom behind him would wait to have a slightly more complete picture of the situation.
@@Zorothegallade-rpg You have to remember, he worked for Ragathiel before. He is very much a zealot who tempered his agressive nature when switching to Iomadae. He decides right away that your power must come from the Inheritor, so that's a massive reason why he believes in you so unapologetically early on. He even explains it himself, as the Hand his role is to never question anything and just fulfill his purpose. His entire exitence is held up by having that one-track mind.
Being part of Areelu's plans very much screams that he was deceived by you, but if your actions were righteous and you help him he will admit his mistake.
8:02 "sounding like Kingdom of Heaven to a haunted house" is a perfect description, OST is magnificent, thank you for your service. Ending is cherry on top
Mythic Power is still the one track I remember best out of the game. I mean it is practically the player characters personal boss music.
I love how Lich's track is basically "This is Halloween", but more epic.
As a pedant, I consider myself obliged to clarify one detail. The game does not take place in Mendev, but starts in it. The Worldwound itself is located in what was once the country of Sarcosis, which was destroyed by this disaster. Mendev is a border country in the east that fights against demons a little more actively than others. If we look at the map of Galarion, which can be easily found, we will see that The Worldwound is bordered by such countries as Numeria and Ustalav in the south and Realm of the Mammoth Lords in the west.
THANK YOU!
Exploring the ruins of sarkoris and seeing the contrast between whats left of it and mendev society is one of my favorite little details in a game packed full of them
God, the Aeon theme is absolutely INCREDIBLE
It’s good, but it doesn’t come close to the Lich theme
This is my current favorite video game, straight up. Played it like 4 weeks straight and my only regret is that I went through it too quickly, which I NEVER feel anymore. Taking a break now but ill dive right back in on the next update.
I literally just showed my mate your kingmaker review and this gets released 10 minutes after, what a blessing. You're the best reviewer out there Mandalore.
Owlcat is quickly becoming one of my favorite developers...
And my least favourite developers, it feels like they learned nothing from the first game.
Womp womp @@Cynder44
Just bought it with your code because I was YEARNING for a necromancer option in an RPG and that alone. Since a certain Shadow Army in a very popular Manwha I have been crazed about necromancy and creating minions out of enemies and allies. Never thought I would find the exact same craving from Mandalorian. Bought and installing, ty a lot!
My favorite CRPG to come out of the kickstarter renaissance era. It took me more than 3 days to come up with the right build, because I restarted my run over a dozen times after spending a few hours in the prologue dungeon.
Owlcat really outdid themselves with this one..improving on everything that people disliked in Kingmaker.
I have no doubt that Rogue Trader will be an amazing game, but I hope that after that one they go back to making more CRPG's from the Pathfinder modules, because I prefer fantasy more than sci fi.
I'm definitely picking this up for the price! Looks like a really good game that maybe tried to do just a little too much at once. Thanks for doing these reviews! I genuinely appreciate the effort you put in to them.
if you do my advice is to not go above normal difficulty unless you are a powergamer, if you want experience closer to lets say Neverwinter Nights take Normal difficulty and then lower the scaling for enemies to second from the bottom.
also turn off Xp sharing to inactive members, XP you gain is the fixed amount and splitting it to all inactive members means you will end up underleveled for most of the game
@@Asghaad Thanks for the suggestion! I'll give that a go, since I don't usually play these types of RPG
Daeran is literally my favorite healer character in any cRPG I've ever played. Not only is he HILARIOUS like all the time, but he's actually super good at filling the roll of "Evil-aligned healer who can do stuff other than heal" because the Life Oracle is basically purpose-built to allow anybody to fill the roll of healbot and still have tons of options to contribute to a group. Also, he's legit the only male character I'd ever even considered romancing, because he's just so damn charismatic. He's just trying to have a good time at the end of the world and I can respect that.
I played like 300 hours of PFKM and I strongly advise anybody give it a go. It's so much fun and even with the wild restartitis most people will get playing it, it's totally worth the fiddling about.
hes fucking insufferable, what do you mean hes charismatic? the second i met the guy i wanted to bash his brains all over the city and i deeply regret not being able to do so
I'm not into dudes but Daeran won my heart during my first playthrough, he really is a charismatic devil :D
My favorite piece of writing in this game wasn't even a part of the gameplay, it was the description for the Artifact Boots called "Ronneck's Sacrifice". The first person account of the opening of the worldwound from a simple foot soldier, the scramble to get away from the demons and the constant self deprecation while he's running for his life is just fantastic. And the best part was that it was basically completely meaningless, he sacrificed his own life and his people sacrificed their souls just so that the Sarkorian tribes would get destroyed a little bit slower. But it was beautiful, and It was so damn satisfying bringing up the unknown Ronneck in front of that bitch of a priest that was sure that he would be forgotten.
Where are those boots?
@@ethanb.1462 you find the destroyed boots in Wintersun, you have to get successful Knowledge checks on all the stones with inscriptions on them and then a loot cache will open in the middle of the map. You still have to repair the boots and you don't get the materials until later in the game, but they're super strong.
Which priest?
@@nerdyvids1Talking about the Deskari cultist lady that killed Ronneck that you fight in Iz, I imagine.
I did not think a Gnome could be badass until I met Regill.
Pike and Scanlan have entered the chat…
His pink hair made him look ridiculous through all his scenes for me anyway
What a legendary move to use the Druid screaming face as your character portait
Power Word: Kill gag is the hardest I’ve ever laughed in your videos, well done, Mandalore!
I watched the joke about your wolf having no known allergies about eleven consecutive times.
Honestly out of all the companions you get in this game I found myself enjoying (most) of the evil ones like Regill, Daeran, and Wenduag the most. In other games I feel like a lot of times the writers kinda overlook *why* someone is evil when making a companion but here you can definitely pinpoint an overall theme to them, like with Regill trying to use order and pragmatism in stark defiance to him slowly dying from lack of gnomish whimsy, Daeran living as a total hedon like the world's gonna end as a sort of mask in the aftermath of seeing his whole family be slowly killed by a demon plague, and Wenduag constantly boasting, hyping herself up, and being totally power-obsessed due to living in the death-caverns underneath Kenebras and needing to in order to survive.
I wouldn't say any of these is like a good or positive response to these situations but at the same time I can see the logic for why they would act like this.
And then there's Camellia. Who pretty much is just evil because... why not?
I don't know if there is like some big, revealed reason at the end of it all, but from what I have seen, she just does it basically for funsies. Very much not a character I enjoyed.
Regill isn't really evil though he is just pragmatic (and yes i know he counts as lawful evil but whatever)
@@TellerOfTheTales she is basically the opposite of arueshalae. A person that seems good but is pure evil and has zero interest in changing.
And Wenduag has to me THE best and heartfelt romance in the game.
@@lucagerulat307 She doesn't even seem good though. She's just an asshole. To everyone. At all times.
This game has one of my favorite soundtrack moments of any game with the first Minagho fight. The soundtrack is *really* well used in this game, and is the epitome of the bad guys saying "did I just hear boss music?" when you walk through the door.
Yeah, whenever you first get your mythic power and can hear the music swell as Minagho genuinely becomes terrified of you, you really do feel like you're going to fuck every demon in the vicinity up so hard they never leave the Abyss again lol.
Appreciate your overview. I've been looking to play an isometric RPG since Original Sin l and ll. I just purchased this game and want to support RPG developers and appreciate that your review is a more recent one.
So I decided to play this game based on your video - I'm now 55 hours in and deep into lore research and Daeran fanfics. Much obliged.
I love this game. It can be incredibly easy or an absolute b***h!! Depending on difficulty. And incredible replay value. The lich mythic path is my fav so far.
I hated Lich so much at the end, because Zecharius is a top grade a-hole, he made me replay act 5 as Legend and I will never feel as OP as that run.
Playing a Lich Sorcerer is so god damned satisfying in this game. It was the magical equivalent of One Punch Man: the baddy would brag and boast and deliver a stupid monologue before I point at them and they explode. It was awesome.
I just wish there was more leeway story-wise. Zacharius has precious little to say about why he became a Lich or about the nature of undeath and how it can be wielded.
I really wish your decisions during the Crusade influenced how your realization of your Lich powers when you return from the Abyss. I was trying to roleplay as a Dhampir who’s falling to these depths and wielding such dark forces for good, but I was still bottlenecked into murdering the entire city despite strongly favoring the undead faction that promotes coexistence between the living and the dead. It was very frustrating.
Still tho. Best mythic path gameplay so far.
@@Aredel It's frustrating because you're playing against type. Becoming a Lich REQUIRES inherent moral degradation. You can't wield the powers of a Lich for good, because becoming a Lich requires you to abandon Good to begin with. There is no Good as a Lich, that's the point behind Zacharius being a powerful force of Good and ending up an insane hermit who only wants to murder.
its "absolute b***ch" even on normal...
with NPCs overbuffed to the gills (not unusual to face against something with lvl 30+ with your 12-16 lvl party) with design of "lets just make this one immune to normal attacks by giving it 70 AC ... AND 40 spell resistance ... oh and every saving roll 30+ ... what do you mean that it cant then be touched unless you roll nat20? thats not a problem right ? "
and the problem is that if you balance the dificulty to make those encounters playable (ie put enemy stats to second lowest setting) the fodder filler becomes TOO easy...
so you either steamroll everything with occasional challenge or have fun throughout with occasional "so i wasted whole turn for my party only to miss every attack, every spell getting resisted and that thing will now take its 15 attacks which most likely will kill one or two members of the party"
@@Aredel i couldnt bring myself to play Lich as its forcing stereotypical "you are undead = you HAVE to be evil"
on the flip side Angel/Oracle with merged book is probably just as powerful with way more agency in what you can do and more utility as you can be monster in melee at the same time as being able to one turn blast demon lords into pile of smoking ash
"It's viable to ride a triceratops into battle"
FINE, I'LL BUY THE DAMN GAME
Not only is it viable, it's straight up optimal. Animal companions are BUSTED in this game.
I'm still kind of sad the golden dragon path didn't have much expansion to it. It was honestly the one I was most looking forward to because what other game lets you become a shifting gold dragon? But it really only does anything near the end of the game and not much comes of it.
A lot of other players were asking owlcat to expand upon it and the devil mythic paths, but it seems that they weren't too motivated to do so compared to the odd DLC choices they've been making.
Also, as somebody who played the game from early access, I have to agree that the crusade has been the most highly criticized facet of this game for the players. Pretty much everybody you ask will say that it's really not great at best. I personally hate it, but some people just might view it as a nuisance. Luckily there's mods to still have the crusade management aspect but have the battles be auto wins, so you still get all the benefits such as gear and the ability for the secret ending without having to slog through the nonsense.
I'm also kind of frustrated that they seem more focused on these experimental side stories for the DLC than really actually expanding the base game. They're not bad, but I would much prefer seeing the other plane touched races and a fully fleshed out golden dragon and devil mythic path than a story about what's essentially zombie survival mode.
It's not a bad game, obviously, it just seems like a lot of disparate parts in a lot of spots. Like the devs teams weren't communicating with each other about what they were developing and at the end they had to try to make everything fit together.
the Gold Dragon theme is one of my most favorite themes in the game, too bad the path isn't as epic.
To be fair expanding on these mythic paths would be more work than making some side story's. Also changing them could mean that something that worked previously will be overwritten and thus doesn't work anymore.
Or simply put it can make more problems that don't need to be there.
@@Magmakojote The GD theme really feels like you're stepping over the cusp of mortality, and becoming something beyond anything so petty as a lich or demon lord.
Unreal game, best crpg ive ever played and i play them for about 25 years now. Went through all major titles. Im a huge fan of high fantasy and ive never had so much fun in single player crpg.
Awesome
I have 445 hours in Wrath over 2.5 playthroughs and a fair bit of the Midnight Isles DLC and I still plan at least one more playthrough. The game is awesome despite some areas that are a drag (Areshkagal's domain) and the owlcat-statbloat (which made me a lot better at minmaxing but encountering enemies with spell and energy resistance straight from the start probably ended some wizard/sorcerer runs early). I would love it if the game had something like the NWN-toolset for fans to create their own campaigns.
well first mythic power can be spent on a feat that allows one of your energies to ignore any resistance for it that exists - even hitting immune demons with lightning. Also Ember have a power from start that allows to end target resistances too if succeeded. After you learn about it, life becomes easier for blasters
The best - and I do mean best - thing to enhance your enjoyment of this game is the mod Bubble Buffs. This mod lets you cast all your buffs on specific party members at the press of a hotkey. It took me from dreading every combat to enjoying every second of it.
This game is in my library already. I feel so incredibly lucky for having a gamble bundle subscription and keeping up with free game deals
Too bad you didn't try Aeon's path. This is one of the epic and truly cosmic paths. To be the law of the universe, to be just a force that judges without emotion in a game like this is amazing. And the ending is definitely the best of all.
Being a universe arbiter is begging to get destroyed by spiky-haired teenagers with the power of friendship.
@@Aggrofool Or a strange duck that knows zetta flare.
That moment when aeon hivemind contacts you and orders you to kill yourself now
@@koghs a small price to pay for salvation
@@koghs ah, the LowTierGod story path, and no, its not even close to the best, Lawful Neutral people get put in the trash, where they belong.
I don’t remember how long I spent looking at the character creator when I first booted up the game. Checking all the classes to reading all the feats, I’ve never spent so long and had so much fun making someone.
I played through this behemoth 3 times already. The difference in story with different builds is staggering and sooo awesome.
What was your favorite Mythic Path?
@@Aredel That is a hard one...started with a lich. Loved it as long as i could guarantee the safety of all people within my domain. Had quiet the laugh and fun with my Azata Beastmaster but couldn't quiet bring myself to take the really silly choices. After that it was fun beeing an evil Demon other demons recoiled from.
I think i will go with emotionless Lightning Sorcerer next with Aeon.
If i had to choose at gunpoint i would say Lich was the most fun overall, i tried to not be an evil lich though and that is impossible later on.
@@baronsengir187 Yeah, it really irked me when you were forced to murder everyone as a Lich. It's so bizarre because one of the undead factions' entire shtick is that they've learned to coexist with the living and use undeath for everyone's benefit.
@@Aredel Exactly! I sided with them the whole time and then boom. Empty city. I was so sad. I so wanted to roleplay an Ainz Ooal Gown character.