That happened on DN one time. My opponent let me do my moves and whatnot, then stopped me mid-combo, and type: "wait". Then processed to play all five exodia pieces.
I fought someone over mst in school. They thought they could negate my bottomless trap hole. Then really snapped off when I used trap jammer on them later.
I never realized we used 90% of cards wrong until I started playing online. We didn’t even knew quickplay spells could be used on enemies turn for awhile. And timing was a nonexistent concept 😂
You cant negate my ancient forest spell card because its not on the field but the field itself *dueling network opponent quits after calling me a noob*
@@GreatestLeaf I had a friend with the Japanese text on the Egyptian god cards and he demanded that by summoning Ra he won the duel. It was the last time we dueled even though he always wanted to.
GeneralVan if it has a cost do they pay the cost and then you can destroy the card with mystical space typhoon without the effect of being activated? Or is that only for continuous magic or trap cards?
Dude, I played a Yugioh video game back before I understood that MST does not negate, and I didn't learn shit from it. I played MST to negate shit, obviously it failed, the video game would carry on letting the card I destroyed activate its effect, and it never told me why MST didn't work. It confused the ever-loving shit out of me, and I thought the video game was bugged.
@@logan_wolf I would argue that you actually had a learning moment; and it got a little wasted by assuming it was a bug haha. Happens to me in coding all the time. Eventually I learned to give myself pause because its almost always possible that I am misunderstanding how code works. I could be right...but I am usually wrong. At your point, it would have been good to look up that sort of thing online, once you know something is not happening the way you expect.
@@freegamesdotexe I hate myself so much that when Ookazi says "Deal 800 damage to your opponent" I received the 800 damage and apologized to the other player for the inconvenience.
If you chain another Quick play spell, you chain block the spell/trap. I know since I used to be the go-to guy in school for YGO rulings. My credentials: I owned all the YGO video games.
In the mini rule book that you get with starter decks it tells you that quick-spells can be acrivated from the hand. When I started playing ygo i thought that means even during ur opponents turn
back when XYZ monsters had just come out I remember playing with a friend on Dueling Network and using MST to hit his MST and he'd chain his MST to hit my MST because either way it was going to the graveyard. Good times.
This confused me so much as a kid when I played the Yu-Gi-Oh World Championship 2010 game. I used Dust Tornado when my opponent activated there trap/spell and it wouldn't negate. I got so mad 😂
Some of these mistakes mostly come from the fact that it's not obvious to a new player the difference between a card being negated, and a card resolving without effect. A lot of players don't understand that cards still resolve even after they or their target are destroyed. If you ever make a video on Chains this would be a good thing to talk about too.
Many things scientists cannot answer, but that doesn't mean that all of these things will always remain obscure. Scientists do not claim to have the answer to everything, nor do they have to. That's why there are scientists in the first place: to investigate and discover. They're are always going to be things that aren't yet answered.
I remember playing yugioh at the toysrus league back in the day when I was a kid. I activated a trap card, and this kid flipped up a "remove trap".... not only that, but he was persistent that it negated the trap, because that's how it worked on the show...
I remember that getting schooled in this ruling at my locals was a huge moment for me back in 2010. It began my crash-course in moving from casual to competitive, and it was a rough way to start but I'm glad that it happened so early on so that I could move past it.
Normally when an MST negates ruling comes up and I have to correct it, I immediately also explain the continuous spell/trap bit in order to avoid confusion.
Really nice video. I like this kind of videos. In MTG it’s the same when targeting or paying cost. But the ability goes on the stack, if the card that activated the ability is no longer there, the ability still resolves. If the target is no longer there, it does not resolve. Nice video.
Oh man, I remember seeing the Dark Magician Girl comic of that on reddit. That card is already bad on so many levels, but the fact that it even dies to MST is just kinda hilarious.
It´s simple using the following example: What is instant in its happening and has less time to be stopped? A slap to the face or slowly grinding your head on a wall? The slap is over more quickly, and all potential damage is done as soon as the slap was activated. The grinding can be stopped mid-effect, as you´re still conscious and can forcibly turn your head away. MST can negate a skull-grinding, but it can´t undo a slap to the face.
Thank you so much. I have been trying to tell one of my friends this and he just won't listen to me because he thinks stack would allow MST to negate. In fact, The fighting got so bad that I quit playing Yu-Gi-Oh and one of my friends had an emotional break down because they were torn between both sides. But now that I have proof from a professional Yu-Gi-Oh player that knows the Game I can finally show them this video and get them to finally play the game correctly.
One time I had my opponent try to convince me that since my solemn judgment was spell speed 3 it negated before he had to pay cost. That was a hell of a judge call.
Here's my guess before sitting through the entire video. Short Version - MST pseudo-negates (which is to say it will terminate their effect of) cards which must remain on the field to resolve, but cards which activate then leave the field will do their thing anyway.
An interesting fact to note is that while MST will cause Field Spells and the like to resolve without effect, they still technically resolve. This results in a rather amusing situation, where if a player activates Geartown, and the opponent chains MST to it, then MST will destroy Geartown meaning it will resolve without effect, then the initial activation of Geartown still resolves, causing its effect to summon an Ancient Gear monster (When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard) to miss timing. (This is because the resolution of Geartown's activation, and not it's destruction, is the last thing to have happened.)
Eli Low Continuous Spells and Traps, as well as Field Spells, Pendulums in scale(s), etc. do not have to be Face-up or already on the field at all for you to be able to activate it/them, only to resolve them, do/does they/it need to be on the field. Love the video by the way. ❤️
@@nifty6970 the card was Farfa, he's also a Yugituber with a "samtimes but not all the time" meme regarding deck building and card ratios. I bet it's all way funnier now that I've explained it...
Speaking of cards that target. A casual player at my locals says that a monster that can't be targeted against card effects, are protected from cards that don't say target(like dark hole for example.)
the fact that MST doesn't prevent a spell or trap from resolving is pretty counter-intuitive to the chain system. If I chain MST on a spell or trap my MST will resolve first and destroy the card before its effect resolves. Thats what really confused me when I got back into Yugioh and my friend told me about how MST works
Can you make a video on conditions vs effects? Like, initially I was gonna ask about inherent summoning because I can not tell you how often I have had a monster reborn get striked, so maybe explaining that that doesn't work would help, but that could also cross over into conditions, which I occasionally struggle with. For example I have been told that T.G. Cyber Magician is a condition so even if its effect is negated it can still use a monster in hand to synchro summon. But what makes that different from any other passive effect? I feel like that would be a really informative video.
dzeef 2 other things id like to see you cover 1. using solemn strike on something like naturia exterio or 2 cyber dragon infinity's, does naturia which does not have a once per turn effect get to negate a solemn strike on it? Could a strike used on one cyber infinity's effect be negated by the other? 2. Why monster reborn or other reborn effects wont work if the monster was not properly summoned. Iguess this would make cards like gale dogra too good by dumping stuff then reviving it but it still confuses me, so long as its in my graveyard and isnt a card that can only be special summoned by its own effect i dont see why its not fair game
If you fuse mst with your opponent's dark hole using super poly then your obelisk doesnt get destroyed since the result of the fusion now targets to destroy
Man, it seems Yu-Gi-Oh has changed a lot since I last played it. We used to use MST as a destruction spell only. Now it can negate things? Since I know that will probably cause confusion, I'll explain here. Autonomous Action Unit has the text at the beginning as what occurs during activation. This includes the cost and immediate effect, paying 1500 life points and targeting a card respectively. We used to treat all cards to have this. So, for Call of the Haunted, the player had no cost, but the immediate effect was targeting a monster in your graveyard. So, the player would target a monster in his graveyard, and then MST would destroy Call of the Haunted before it summoned. So far, so good. Fire Formation Tenki throws a wrench into that definition. It has no cost, so good there, but the immediate effect is adding a level 4 or lower beast-warrior monster to your hand from your deck. The continuous effect was then increasing beast-warrior monsters attack by 100. So, with the rules we used to play by, the player would still get to search their deck and add a card to their hand if MST was played on this card. It would be destroyed afterwards though, so the monsters wouldn't get 100 extra attack. Anyway, I've been watching your videos while deciding if I should commit to joining Yu-Gi-Oh again, but the game has changed so much since I last played that if I do, I'll probably just play casually.
@@Dzeeff I say worked differently because the last time I played, they hadn't clarified how MST actually worked, so people were still trying to argue that it could negate, but we eventually settled on the mechanics I explained above at my school.
My argument, Yugioh works in chain effects When a card is activated and someone else activates a card in response (chain) the last card activated goes first, the chain cards effects are activated before the original trap cards effects are. Because the last card in a chain it’s effects are FISRT, therefore the card is destroyed by MST BEFORE its effect is used. Edit: It doesn’t have to say negate!!!! Because it’s effect is used FIRST, as in BEFORE dark holes effect meaning dark hole is DESTROYED BEFORE its effect is activated so there is nothing to be negated.
What about priority? I would assume if you can activate monster effects regardless of if they are destroyed, spell cards also work like that, letting you activate them before they are destroyed. Also MST Negates most cards that have word "when" in their text.
This caused a quarrel between me, my 2 friends, and my friend's douchebag of a friend. He played mst against me. I tried to explain that mst didn't negate, but his head was too far up his own ass to listen. He then proceeded to insult me the rest of the games and call me a dumbass (as someone who is autistic, I find that extremely offensive). I secretly cheated back I was so mad because he still won the despute (further fueling his ego). Granted, I would never ever do this anymore, as this was a long time ago. Worst yugioh player I've ever met, and frankly it's people like him that are the reason why the yugioh community gets a bad rap. Anyway, nuff said. Still love this game and love your vids, dzeeff!
That one terrible Blues Eyes support card that banishes everything you have to summon three Blue Eyes is my favorite example of MST negation because the card must banish itself by its own effect in order to resolve
MST should negate tho. Like the chain resolves backwards so MST resolves first, so when it's the other card's turn to resolve, the card no longer exists. It SHOULD negate but because of what I believe was an oversight in the original development of the card, it does not.
If you fuse mst with your opponent's dark hole using super poly then your obelisk doesnt get destroyed since the result of the fusion now targets to destroy
If you have not, talk about negating effects vs negating activations. So many people do not understand the difference between them. (Although I'm not sure now.. Have you done a video? I don't remember.)
When will we ever get: Mythical Space Typhoon [Quick Play spell] Target 1 Spell/Trap on the field, destroy that target and it's effect(s) are negated. I think after all these years and with the current hand trap format this card couldn't be that much of a problem.
MST negates continuous spells and traps and field spells. MST can also negate a spell/trap if the card says that it has to remain on the field. Like dropping Ogre on a Nat Beast.
At first it seemed crazy to me that you could activate a card in response to it being targeted by MST. I actually didn't know until this video that continuous effects don't resolve when hit by MST.
I remember chaining MST to Raigeki and telling my opponent that MST negated his Raigeki because the card was destroyed. That's when my opponent asked me: "Where does it say negate on MST?" And that is how I learned MST does not in fact negate cards.
I lost at regional against future italian champion because I didnt know that destroying a true draco spell "immediatly after it resolve tribute summon" would be negated if I used my olenoides on it
What if you send a monster to your HAND while Call of the haunted is activated? It doesn't say ''send the target from your hand to the graveyard'', and the target isn't sent to the graveyard(destroyed). Does it simply leave Call of The Haunted on the field unresolved? If so, what happens if you then resummon the targeted monster and then COTH gets destroyed?
But for example, I see that in YGO games all times: If you use COH for summon Stratos or that other guy who has a effect for special summon, both hit the field, but if the MST is activated in chain, the monster hit and leave at the same time basically, what makes effects being activated. Is this a interaction because the AI is slow?
There are some continuous cards that can still resolve before being activated aren't there? Kind of like how some continuous cards linked to monsters stay on the field if the monster is destroyed by a card effect.
Know what happend to me once? Opponent: Summons Dark Grepher Opponent: Activates Dark Grepher's effect Me: Use Ghost orgre & Snow rabbit Opponent: MYSTICAL SPACE TYPHOON
Thank you for this video! Even though I knew all of this it's important for me to be 100 percent sure with rulings... But I got problems with discarding and sending cards to (which effects (darkworld and so on) will trigger). Could you please help me through a video like this?
For Dark Worlds, anything that would discard by cost DOES NOT Trigger the Dark Worlds. Ima use "Twin Twisters" for an example with "Broww, Huntsman Of The Dark World" : "Twin Twisters" states: "Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them." Anything before the semicolon (;) is cost. So "Discard 1 card, then target up to 2 Spells/Traps on the field" is cost. "Broww, Huntsman Of The Dark World" states: "If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect." Broww specifically mentions that it only activates its Trigger effect if discarded to the GY by card effect. Cost is not a card effect, therefore anything that is cost to discard will not allow Broww to use its Trigger Effect. The same can be said for any of the Dark Worlds similar to Broww. Now let's go over the Danger!s using "Twin Twisters" with "Danger! Nessie!" "Danger! Nessie!" states: "You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Nessie!”, Special Summon 1 “Danger! Nessie!” from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except “Danger! Nessie!” You can only use this effect of “Danger! Nessie!” once per turn. Notice the line of "If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except “Danger! Nessie!” You can only use this effect of “Danger! Nessie!” once per turn." More importantly: "If this card is discarded" It doesn't specify any specifics at all compared to how Broww has to be discarded by card effect. So "Danger! Nessie" can Trigger its effect while "Broww, Huntsman Of The Dark World" cannot.
@@silastopole Sure. Shaddoll Beast reads: FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn. Is the same case as with Broww's. Cost isnt card effect so a "Shaddoll Beast's" second effect will not activate off of being discarded as cost by Twin Twisters.
It did negate because it's a quick play card as well as being before negates were introduced to resolve this confusion. Now with so much time advanced, it does not, but it certainly did.
Hello, dzeef I just want to sugest you, why dont you use a clip example using ygopro or dueling book when you explain how a card work so everyone that doesnt familiar with the rule will easy understand better. Thanks
This one time my opponent drew all 5 pieces of Exodia, thankfully I flipped over MST and negated Exodia’s effect.
And your opponent lost all his exodia pieces ?
What to do?
Option 1: Jaddddggee!
Option 2: Mooom!
Ok this is epic
@@yugioh5ds209 he actualy jump over a boat
That happened on DN one time. My opponent let me do my moves and whatnot, then stopped me mid-combo, and type: "wait". Then processed to play all five exodia pieces.
The wrong ruling that dominated high school
Ekkks deeee
@ We didn't know what negate was at this stage of the game xd
I fought someone over mst in school. They thought they could negate my bottomless trap hole. Then really snapped off when I used trap jammer on them later.
I never realized we used 90% of cards wrong until I started playing online. We didn’t even knew quickplay spells could be used on enemies turn for awhile.
And timing was a nonexistent concept 😂
@@roodboy606 this is why I actually prefer digital cardcames. Can't cheat.
I negated things with MST and used Relinquished as a quick effect. Needless to say I dominated school
Not if I negate pot of greed with graceful charity!
Darkeh mix I activate Magic Cylinder! I draw two more cards since it’s basically Pot of Greed
You cant negate my ancient forest spell card because its not on the field but the field itself *dueling network opponent quits after calling me a noob*
@@GreatestLeaf I had a friend with the Japanese text on the Egyptian god cards and he demanded that by summoning Ra he won the duel. It was the last time we dueled even though he always wanted to.
GeneralVan if it has a cost do they pay the cost and then you can destroy the card with mystical space typhoon without the effect of being activated? Or is that only for continuous magic or trap cards?
it doesn't, but twin twisters negate because it's basically 2 MST's
Twin Twisters are two MSTs taped together.
😂
@@pickyphysicsstudent201 the tape is the card that you discard
It actually does "negate" that card that banishes everything to summon three BEWD
It actually isn't MST, it is a 2 "twisters".
The legendary "Commenters don't understand MST" video we've been waiting for
😂😂😂😂😏
Lol. So many regionals that I had to explain the concept of negate vs destroy.
My thoughts exactly 🤣
All i had to do was play a yugioh videogame to learn
they're fairly good for that! I also found the sorting tools some of them provided for deckbuilding very nice.
I've had a facedown mst chain to an mst that destroyed it in game.
Dude, I played a Yugioh video game back before I understood that MST does not negate, and I didn't learn shit from it. I played MST to negate shit, obviously it failed, the video game would carry on letting the card I destroyed activate its effect, and it never told me why MST didn't work. It confused the ever-loving shit out of me, and I thought the video game was bugged.
@@logan_wolf I would argue that you actually had a learning moment; and it got a little wasted by assuming it was a bug haha. Happens to me in coding all the time. Eventually I learned to give myself pause because its almost always possible that I am misunderstanding how code works. I could be right...but I am usually wrong. At your point, it would have been good to look up that sort of thing online, once you know something is not happening the way you expect.
It's nothing compared to the sheer power of reflecting an opponent's Mirror Force by chaining your own Mirror Force.
Kappa
MST doesnt negate my Man Eater Bugs thats for dam sure.
Hahaha. Pls draw this out as long as possible
MST destroying your Royal Decree, turning my Skill Drain live, therefore negating your Man Eater Bug. CoSmO BrAiN.
I was searching you. I started to feel bad until saw you
Man Eater Bug/Worms or Man Eater Bug/Subterrors?
...Or is it Nobleman Eater Turbo?! *brainsplosion*
you inspire me to play man eater bug at my local
Commenters don't understand 1 line card effects.
"Draw 2 cards" is the best example.
WhErE dO i DrAw FrOm??? FrOm ThE eXtRaDeCk?
@@meliagant1650 *Tribute summons Gumblar*
@@freegamesdotexe ItS a LiNk FoUr So U cAnT tRiBuTe MoNsTeRs
@@freegamesdotexe I hate myself so much that when Ookazi says "Deal 800 damage to your opponent" I received the 800 damage and apologized to the other player for the inconvenience.
This has got to be the worst take on a dzeeff meme so far.
And I thought you were above this memery.
I'm glad I was wrong actually.
ShutUpAdachi Was Wrong About Dzeef
Does MST negate my gf from telling me to stop playing Yu-Gi-Oh?
Nope bitches loves annoying others
I believe the ruling is that it negates you having a gf
No she still tells you but then she is sent to the graveyard so her effect miss timing.
It does if your GF is continous, but if she’s like a one time only (the ones you pay money for you know), then no.
Only if you flipped your gf face-down first.
And then you shouldn´t MST her, you should attack for piercing damage.
OK, but surely Cosmic Cyclone negates since you pay 1000 LP and banish.
ObViOusLY
Cosmic cyclone says the word "negate" sooooo
If you pay 2000 you can negate
If you chain another Quick play spell, you chain block the spell/trap. I know since I used to be the go-to guy in school for YGO rulings.
My credentials: I owned all the YGO video games.
Of cource it negates it would say it on the card if it didn't
But I see it right here on my mst
In the mini rule book that you get with starter decks it tells you that quick-spells can be acrivated from the hand. When I started playing ygo i thought that means even during ur opponents turn
sorta yes, the need to be played like trap cards if you want to do that
I already knew all of these rulings but you worded it in a way that made it much easier to explain to friends. Good stuff.
back when XYZ monsters had just come out I remember playing with a friend on Dueling Network and using MST to hit his MST and he'd chain his MST to hit my MST because either way it was going to the graveyard. Good times.
This is the quality content i joined the notif squad for
This confused me so much as a kid when I played the Yu-Gi-Oh World Championship 2010 game. I used Dust Tornado when my opponent activated there trap/spell and it wouldn't negate. I got so mad 😂
Some of these mistakes mostly come from the fact that it's not obvious to a new player the difference between a card being negated, and a card resolving without effect. A lot of players don't understand that cards still resolve even after they or their target are destroyed. If you ever make a video on Chains this would be a good thing to talk about too.
*Top 10 Questions Scientists Still Can't Answer*
Many things scientists cannot answer, but that doesn't mean that all of these things will always remain obscure. Scientists do not claim to have the answer to everything, nor do they have to. That's why there are scientists in the first place: to investigate and discover. They're are always going to be things that aren't yet answered.
Number 1 What Does Pot of Greed do????
r/woooosh
Ok, but does Twin Twisters negate?
Yes
LegendaryAntiHero fake news
it does twice
No but Cosmic Cyclone does because it banishes
It negates. But because it's like two MST it negates its own negation, so it does not negate in the end
I remember playing yugioh at the toysrus league back in the day when I was a kid. I activated a trap card, and this kid flipped up a "remove trap".... not only that, but he was persistent that it negated the trap, because that's how it worked on the show...
I remember that getting schooled in this ruling at my locals was a huge moment for me back in 2010. It began my crash-course in moving from casual to competitive, and it was a rough way to start but I'm glad that it happened so early on so that I could move past it.
Missed opportunity to make a 2 second video of you just saying "No"
I always watch your videos while having lunch. This time I opened RUclips and almost choke when I read the title haha. Love your content btw
Normally when an MST negates ruling comes up and I have to correct it, I immediately also explain the continuous spell/trap bit in order to avoid confusion.
Does Mystical Space Typhoon Negate? → 11:29 lmao
11:30
Yeah i know right ?
Epic
*Greedposting intensifies*
Tfw yes or no questions are 11 minute videos
Really nice video. I like this kind of videos. In MTG it’s the same when targeting or paying cost. But the ability goes on the stack, if the card that activated the ability is no longer there, the ability still resolves. If the target is no longer there, it does not resolve. Nice video.
Well technically, nah!
But I count Rage with Eyes of Blue among those cards that MST prevents from resolving properly. (A negate in spirit)
Oh man, I remember seeing the Dark Magician Girl comic of that on reddit. That card is already bad on so many levels, but the fact that it even dies to MST is just kinda hilarious.
This was a learnin point for me when I was playing eternal duelist soul, tried to mst a mirror force, wasn’t ready for the rude awakening.
It´s simple using the following example:
What is instant in its happening and has less time to be stopped?
A slap to the face or slowly grinding your head on a wall?
The slap is over more quickly, and all potential damage is done as soon as the slap was activated.
The grinding can be stopped mid-effect, as you´re still conscious and can forcibly turn your head away.
MST can negate a skull-grinding, but it can´t undo a slap to the face.
Thank you so much. I have been trying to tell one of my friends this and he just won't listen to me because he thinks stack would allow MST to negate. In fact, The fighting got so bad that I quit playing Yu-Gi-Oh and one of my friends had an emotional break down because they were torn between both sides. But now that I have proof from a professional Yu-Gi-Oh player that knows the Game I can finally show them this video and get them to finally play the game correctly.
Force them to play ygopro or something. You learn the rules very quickly like that.
I wouldn’t agree no matter what. They should stop being your friend
@@orphancrippler9526 ygopro is stupid.
Bro I hope you were 13 when you posted this lmao.
Konami wants to: KNOW YOUR LOCATION
But the true question is
Does Jinzo negate Skill Drain or does Skill Drain negates Jinzo?
Lol
One time I had my opponent try to convince me that since my solemn judgment was spell speed 3 it negated before he had to pay cost. That was a hell of a judge call.
Here's my guess before sitting through the entire video.
Short Version - MST pseudo-negates (which is to say it will terminate their effect of) cards which must remain on the field to resolve, but cards which activate then leave the field will do their thing anyway.
An interesting fact to note is that while MST will cause Field Spells and the like to resolve without effect, they still technically resolve. This results in a rather amusing situation, where if a player activates Geartown, and the opponent chains MST to it, then MST will destroy Geartown meaning it will resolve without effect, then the initial activation of Geartown still resolves, causing its effect to summon an Ancient Gear monster (When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard) to miss timing. (This is because the resolution of Geartown's activation, and not it's destruction, is the last thing to have happened.)
Eli Low
Continuous Spells and Traps, as well as Field Spells, Pendulums in scale(s), etc. do not have to be Face-up or already on the field at all for you to be able to activate it/them, only to resolve them, do/does they/it need to be on the field. Love the video by the way. ❤️
I never play yugioh these days(many years),but I love this style of card history video
Omg your so good at explaining this game!
MST(or other non negation removal) only negates in the instance of continuous effects, as those have to stay on field to resolve.
I remember the time where I tired to MST dark bribe.... please don’t bully me.
A good way to find some ruling is to play the Yugioh video games, as certain unknown rulings are done the same way there as in a physical duel.
Stuff like this is why I like duel links and am excited for master duel, I don't have to think about rulings. If the game lets me do it, I can do it!
I've been playing this game for years and I didn't even know the full reason of why costs worked the way they did. Thanks!
Tl;dr
MST negates samtimes, but not all the time
@@GatorRay i think he means samtimes.
@@GatorRay Have you ever heard of a certain Malebranche of the Burning Abyss, with the ability to banish an opponent's monster?
what does that have to do with mst tho
Hector Rosario Only when used against Team SamuraiX1.
@@nifty6970 the card was Farfa, he's also a Yugituber with a "samtimes but not all the time" meme regarding deck building and card ratios.
I bet it's all way funnier now that I've explained it...
causing to resolve without effect is so close to negating the difference is basically semantics , good & interesting discussion though
Speaking of cards that target. A casual player at my locals says that a monster that can't be targeted against card effects, are protected from cards that don't say target(like dark hole for example.)
the fact that MST doesn't prevent a spell or trap from resolving is pretty counter-intuitive to the chain system.
If I chain MST on a spell or trap my MST will resolve first and destroy the card before its effect resolves.
Thats what really confused me when I got back into Yugioh and my friend told me about how MST works
I would love to see a Top 5 of good cards that new players think are bad
They should just make a quick-play spell version of effect veiler but for spell/traps and give a nod to "does mst negate?" Controversy lol
Can you make a video on conditions vs effects? Like, initially I was gonna ask about inherent summoning because I can not tell you how often I have had a monster reborn get striked, so maybe explaining that that doesn't work would help, but that could also cross over into conditions, which I occasionally struggle with. For example I have been told that T.G. Cyber Magician is a condition so even if its effect is negated it can still use a monster in hand to synchro summon. But what makes that different from any other passive effect? I feel like that would be a really informative video.
I want those years back god damn, all those duels I lost for this fucking card.
dzeef 2 other things id like to see you cover
1. using solemn strike on something like naturia exterio or 2 cyber dragon infinity's, does naturia which does not have a once per turn effect get to negate a solemn strike on it? Could a strike used on one cyber infinity's effect be negated by the other?
2. Why monster reborn or other reborn effects wont work if the monster was not properly summoned. Iguess this would make cards like gale dogra too good by dumping stuff then reviving it but it still confuses me, so long as its in my graveyard and isnt a card that can only be special summoned by its own effect i dont see why its not fair game
I learned this ruling the hard way back in the 2006 GBA game. I MST'd the CPU's raigeki and he proceeded to kick my ass.
I learned that in the hardway on Joey the passion game , such ol' times
I learn most of the ruling of yugioh while I play yugioh 5ds in the PSP, it was a long time ago, good times
*Top 10 mystery’s we never find the answer to.*
I was totaly expecting a 3 second video were you said no lol
So... i don't chain MST to dark hole?
Correct but chain something else that says negate or destroy instead is also good like proxy dragon
If you fuse mst with your opponent's dark hole using super poly then your obelisk doesnt get destroyed since the result of the fusion now targets to destroy
Man, it seems Yu-Gi-Oh has changed a lot since I last played it. We used to use MST as a destruction spell only. Now it can negate things?
Since I know that will probably cause confusion, I'll explain here. Autonomous Action Unit has the text at the beginning as what occurs during activation. This includes the cost and immediate effect, paying 1500 life points and targeting a card respectively. We used to treat all cards to have this. So, for Call of the Haunted, the player had no cost, but the immediate effect was targeting a monster in your graveyard. So, the player would target a monster in his graveyard, and then MST would destroy Call of the Haunted before it summoned. So far, so good. Fire Formation Tenki throws a wrench into that definition. It has no cost, so good there, but the immediate effect is adding a level 4 or lower beast-warrior monster to your hand from your deck. The continuous effect was then increasing beast-warrior monsters attack by 100. So, with the rules we used to play by, the player would still get to search their deck and add a card to their hand if MST was played on this card. It would be destroyed afterwards though, so the monsters wouldn't get 100 extra attack.
Anyway, I've been watching your videos while deciding if I should commit to joining Yu-Gi-Oh again, but the game has changed so much since I last played that if I do, I'll probably just play casually.
I'm sorry if the explanations were confusing for you in this video, but MST has worked the same way for the last 20 years :/
@@Dzeeff I say worked differently because the last time I played, they hadn't clarified how MST actually worked, so people were still trying to argue that it could negate, but we eventually settled on the mechanics I explained above at my school.
My argument,
Yugioh works in chain effects
When a card is activated and someone else activates a card in response (chain) the last card activated goes first, the chain cards effects are activated before the original trap cards effects are. Because the last card in a chain it’s effects are FISRT, therefore the card is destroyed by MST BEFORE its effect is used.
Edit: It doesn’t have to say negate!!!! Because it’s effect is used FIRST, as in BEFORE dark holes effect meaning dark hole is DESTROYED BEFORE its effect is activated so there is nothing to be negated.
I swear Ghost Ogre is the new MST Negate meme
Commenters don’t understand Spell Speed.
You r right bro
Yes it does, JUDGE!! You noob, now youll see. JUUUDGEE!!
You should've brought up the few continues cards that have effects that apply even if they leave the field.
What about priority? I would assume if you can activate monster effects regardless of if they are destroyed, spell cards also work like that, letting you activate them before they are destroyed. Also MST Negates most cards that have word "when" in their text.
This caused a quarrel between me, my 2 friends, and my friend's douchebag of a friend. He played mst against me. I tried to explain that mst didn't negate, but his head was too far up his own ass to listen. He then proceeded to insult me the rest of the games and call me a dumbass (as someone who is autistic, I find that extremely offensive). I secretly cheated back I was so mad because he still won the despute (further fueling his ego). Granted, I would never ever do this anymore, as this was a long time ago. Worst yugioh player I've ever met, and frankly it's people like him that are the reason why the yugioh community gets a bad rap. Anyway, nuff said. Still love this game and love your vids, dzeeff!
That one terrible Blues Eyes support card that banishes everything you have to summon three Blue Eyes is my favorite example of MST negation because the card must banish itself by its own effect in order to resolve
MST should negate tho. Like the chain resolves backwards so MST resolves first, so when it's the other card's turn to resolve, the card no longer exists.
It SHOULD negate but because of what I believe was an oversight in the original development of the card, it does not.
Great video for newer players
It does if you're Rampage With Eyes of Blue.
“All counter spells negate something” *casually looks at the 3 drastic drop offs I played back in dragon ruler meta*
If you fuse mst with your opponent's dark hole using super poly then your obelisk doesnt get destroyed since the result of the fusion now targets to destroy
If you have not, talk about negating effects vs negating activations. So many people do not understand the difference between them.
(Although I'm not sure now.. Have you done a video? I don't remember.)
Doesn’t negate, but it could potentially be chained causing your opponent to miss their timing
Do a video on each individual card on the band list.. an why or why not they should come back
Really Well done video
When will we ever get:
Mythical Space Typhoon
[Quick Play spell]
Target 1 Spell/Trap on the field, destroy that target and it's effect(s) are negated.
I think after all these years and with the current hand trap format this card couldn't be that much of a problem.
Rip Solemn Judgement I guess.
Fun fact if you're oppent mst call of the haunted and you chain a monster with a if eff still goes of.
Not a does mst negate channel
MST negates continuous spells and traps and field spells. MST can also negate a spell/trap if the card says that it has to remain on the field. Like dropping Ogre on a Nat Beast.
Jimmy oh wow its almost like that Nat Beast example was mentioned in the video
And equips
aNd cOuNtEr TrApS
@@julianadams3710 It was? Uh.... I commented while I was listening for the first few minutes. Lul
Does pot of gread draw?
I don't know. That's why I always negate it with my MST.
Nope, usually u end up with a win
@@samurell5540 no, you will only negate 1 draw. you must use twin twisters
Does Greed of MST pot?
No, the controller draws, duh.
But Pot of Mead makes me drunk, so what do I know.
Asking the real questions!
At first it seemed crazy to me that you could activate a card in response to it being targeted by MST. I actually didn't know until this video that continuous effects don't resolve when hit by MST.
I remember chaining MST to Raigeki and telling my opponent that MST negated his Raigeki because the card was destroyed. That's when my opponent asked me: "Where does it say negate on MST?"
And that is how I learned MST does not in fact negate cards.
I lost at regional against future italian champion because I didnt know that destroying a true draco spell "immediatly after it resolve tribute summon" would be negated if I used my olenoides on it
What if you send a monster to your HAND while Call of the haunted is activated? It doesn't say ''send the target from your hand to the graveyard'', and the target isn't sent to the graveyard(destroyed). Does it simply leave Call of The Haunted on the field unresolved? If so, what happens if you then resummon the targeted monster and then COTH gets destroyed?
That’s like asking what Pot of Greed does
But for example, I see that in YGO games all times:
If you use COH for summon Stratos or that other guy who has a effect for special summon, both hit the field, but if the MST is activated in chain, the monster hit and leave at the same time basically, what makes effects being activated.
Is this a interaction because the AI is slow?
There are some continuous cards that can still resolve before being activated aren't there? Kind of like how some continuous cards linked to monsters stay on the field if the monster is destroyed by a card effect.
Know what happend to me once?
Opponent: Summons Dark Grepher
Opponent: Activates Dark Grepher's effect
Me: Use Ghost orgre & Snow rabbit
Opponent: MYSTICAL SPACE TYPHOON
The great age old question.
Thank you for this video! Even though I knew all of this it's important for me to be 100 percent sure with rulings... But I got problems with discarding and sending cards to (which effects (darkworld and so on) will trigger). Could you please help me through a video like this?
For Dark Worlds, anything that would discard by cost DOES NOT Trigger the Dark Worlds.
Ima use "Twin Twisters" for an example with "Broww, Huntsman Of The Dark World" :
"Twin Twisters" states:
"Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them."
Anything before the semicolon (;) is cost. So "Discard 1 card, then target up to 2 Spells/Traps on the field" is cost.
"Broww, Huntsman Of The Dark World" states:
"If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect."
Broww specifically mentions that it only activates its Trigger effect if discarded to the GY by card effect. Cost is not a card effect, therefore anything that is cost to discard will not allow Broww to use its Trigger Effect. The same can be said for any of the Dark Worlds similar to Broww.
Now let's go over the Danger!s using "Twin Twisters" with "Danger! Nessie!"
"Danger! Nessie!" states:
"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Nessie!”, Special Summon 1 “Danger! Nessie!” from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except “Danger! Nessie!” You can only use this effect of “Danger! Nessie!” once per turn.
Notice the line of "If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except “Danger! Nessie!” You can only use this effect of “Danger! Nessie!” once per turn."
More importantly: "If this card is discarded"
It doesn't specify any specifics at all compared to how Broww has to be discarded by card effect.
So "Danger! Nessie" can Trigger its effect while "Broww, Huntsman Of The Dark World" cannot.
@@RinaShinomiyaVal thank you!!
@@silastopole No problem G
@@RinaShinomiyaVal still one question: what happens if I discard cards like Shaddoll Beast for Twin Twisters?
@@silastopole Sure.
Shaddoll Beast reads:
FLIP: You can draw 2 cards, then discard 1 card.
If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn.
Is the same case as with Broww's. Cost isnt card effect so a "Shaddoll Beast's" second effect will not activate off of being discarded as cost by Twin Twisters.
It did negate because it's a quick play card as well as being before negates were introduced to resolve this confusion. Now with so much time advanced, it does not, but it certainly did.
Being a quick play doesn't make it negate. It came out in the set after negates
Hello, dzeef
I just want to sugest you, why dont you use a clip example using ygopro or dueling book when you explain how a card work so everyone that doesnt familiar with the rule will easy understand better.
Thanks
MST was limited before, twin twisters wasnt. Pot of greed is banned; twin pot of greed to 1?
Targeting isn't cost, it's activation procedure. Small difference, but it can matter.
Nope. The only way to assure MST will actually negate anything is if the card you're targeting isn't activated already.
You mean like a trap or a quick play spell that's set down? Because if that's what you mean, then the quick play spell and or trap can still activate
It doesn't, but if you put it facedown the turn before, it can negate exodia
Covering altergeist manifestation would’ve been useful.