Freeing the sandstorm doesn't have to be a big pain. One trick I often use is to build temporary drills on the grid I want to free. Use the right click mining, and move them, until I have it freed. The advantage to doing it this way is that it does not damage the grid you are freeing since drills don't damage their own grid. Could pretty easily get it loose that way with out having to tear any of it out.
i agree, it would be amazing to have like a "mother ship"...you can like create an plateform at your base that descend under ground and a big gigantic trap close on it to protect him from eventual ennemi shot...in my head it's good, not sure that's for now through XD
I really hope you salvage the Sandstorm. You barely got to fly it earlier, and I'd love to see it join your navy again. Hopefully you'll be able to project the blueprint and rebuild the damage without too much trouble.
I’d love to see the AMG Sandstorm repaired and given a fresh new coat of icy paint (perhaps a more icy name too?). Maybe you could turn the surrounding area into some sort of shipyard outpost, it’d look awesome inside a valley plus you can repair the Sandstorm in it!
If you right click mine near blocks inbeded in the ice it will also clear the voxels inside blocks. If you go for returning the Sand Storm to flight. And the for your entertaining content.
a suggestion for the welding ship.... if you refit the ship to have a connector (large small grid) for where the welders are, and do modules which could be stored in the spare room if you can widen the corridor out... have two welders on connectors mag plated in a storage area which opens up via sensors then above or below those 1 block space between... 2 drills with conveyor converter to connector.... joined the same width apart as the utility conveyors are apart.... and 2 grinders with a connector on each same as the welders... this way when you need to grind anything away you can choose the desired module then grab via the connectors and when you dont need them anymore, you just set them back on their storage spots... I had a couple of modules for a utility ship on steam, which has more versatility with the modules and that way you dont need to build a completely new ship per utility requirement... similar could be used for the mini drill ship too if need be
I’d love to see the sandstorm salvaged. With the macchiato it would make freeing it much easier. It would be great if you only repaired it enough to get it home and then spent time restoring it each episode
I feel the pain & satisfaction of welding by hand. At 21:57 it really start to take shape! I always done conveyors first when I can and build a small cargo so I can pull from.
To avoid venting your base, I like to set up a repeating timer that closes all doors as a group. Having it check every few minutes ensures doors are usually closed, and very rarely does it interfere with you moving around the base.
The building in this episode was great, and fun! I like how things are expanding in the base. The hidden space would be a great residence/penthouse area. Maybe find a way to link it to the actual base and expand its size and stuff. But yeah as a penthouse that would be cool. On the Sandstorm I totally think reclaiming it would be cool. Maybe you could build a landing platform at your base so it can move the ship to it for its repairs or something.
I've just finished binge-watching and catching up on the series. I only just got the game, so I'm way behind the curve. I didn't watch your first series, so I'd love to see the AMG Sandstorm resurrected and used to take you to the stars! The only other thing I want to see is where the ladder goes at the bottom of the scaffolding ladder on the side of the AMG Sandstorm! Obviously the enemies built some kind of room or something in the ice under the ship. I just hope it's not too "underwhelming"! Love the series, keep it up brother!
The tunnel to the solar array u should set up a mining room for ice as well as parking the little drill, you could make a lot of the base expansion under the ice for added security! Keep up the good work ❤
For the AMG Sandstorm, I think it would be an interesting idea to disconnect and salvage parts of the ship to make a new ship using the old. And with the rest that you don’t use, you could either just scrap it, or use the parts for a smaller outpost
I thought it was hilarious how you said, "It's like trickle down..." as though that meant it was going to work. If it is actually ANYTHING like trickle down, it should fail horribly. XD
Maybe have the welders on pistons 2 on bottom and 2 on top and have a button that turns them on and sweeps over the ship and have projector button for each Sandstorm or other Possibly gut the hanger and have it be an orbital canons ship to be able to hit the reds
tip....if you put a remote control facing backwards with a camera above your connector on a ship then control from that while docking it makes it much easier to dock on a rear facing connector.
Heres an idea for the sandstorm whenever/if you retrieve it: you could weld it onto the top of the base and use it as both another room, and a bunch of guns for defense, or you could just rebuild it
Re: SG ships small enough to navigate LG passageways... There's a Finnish guy who occasionally makes wacky SE designs that use or exploit SE mechanics. Simo or something? One of his tamer designs was a breaching drone that wrapped several ion thrusters, small batteries, a remote, and a gatling gun in armor plates. The workshop also has a number of other similar concept drones for breaching or wreck exploration, some armed, some not. It's neat that SE's workshop is so huge that most concepts constitute their own subgenres of blueprints, but also that there are still some concepts with one-off blueprints no other player has independently converged on (thinking mostly of Green Bean's designs, but there's also a really cool SG treehouse design by another pretty popular creator).
AMG Thunderstorm, ground support craft. Free it, get it powered up and reconfigured to wipe those enemy ground bases. Put it over at CoFeNi on the landing pad. Bring n the Caffeine carrier as component storage for the rebuild. And the CoFeNi Croissant sounds delish at a mere 10 SC
I'm several months late to watching this, but I have to commend you on the music edit at 46:43 as the game crashed. That was *chef's kiss* perfect and I nearly wheezed. xD
I feel conflicted about resurrecting's the Sandstorm - On one hand, it hardly had any function in the previous season and got instantly shot down in the next one, so it does feel like it deserves a 2nd chance. On the other hand, how much of a jump does it mean in progress for this season? Does a large battle ship turn the tide a little too much, too quickly? I have had the same concern with my own playthrough, where I am afraid If I push forward too quickly, the challenge becomes too easy... its a hard balance to maintain for sure. Also.. I think you could just automatically turn of vents when doors open... lol - I think you drained all your oxygen while you were building the cargo rooms. 😅
These are good concerns. I was a little worried too when planning the start of the series that finding the sandstorm would throw things off. I don't think it'll be that bad though. The combat abilities of the Sandstorm are pretty weak right now with its firepower packing less of a punch than even the base's defenses. I could use it as a big armored shell to fly combat ships in, but the bases around me are no joke with their assault cannons and I could probably only get away with it once or twice before the Sandstorm looks like swiss cheese. On top of that, the restoration project will be very time consuming so I wouldnt plan to have the ship operational or combat-ready anytime soon. Until it's ready, it would serve as extra defense for the base. I won't complain about that after the last Reaver attack!! But no matter what happens, it'll be a nice experiment to see how it affects the series!
I just started Space Engineers (better way late than never? 😅), ang you and Splitsie are my go to guides. Of the two, I chose to join your channel because of your light hearted approachable style, much appreciated! Please never stop singing, it's an awesome feature! Sorry I'm late to it, but thanks for the content! Edit: forgot to mention, those little nuggets of explaining hows things work are very helpful, thank you.
Welcome to Space Engineers! Thank you so much for choosing to support the channel with a membership :) If you enjoy the singing then you're gonna love episode 15 toward the end lol. I'm glad you find those little explainy bits helpful and I will always include them!
Personally, I think you should leave the Sandstorm in place and turn it into an armed forward mining and refining base similar to the PAM base as you already have most of the infrastructure in place now. No need to dig it out, repair/replace engines and fly it somewhere else. You can always repair/replace systems later when you've mined out the area it's in now.
This is a very neat idea! I am leaning toward trying to salvage the sandstorm, but definitely some sort of base up in that area would be super helpful.
54:26 Given your predilection for singing I think you should make a Karaoke stage within the outpost.. perhaps you could invite the INCON & PARALLAX to perform as well.. ;) Build up some defenses and lure them back within range so they can SING for you.. 🎶🎙🎵
To complete what @Megacheez said the industrial sorter has a whole bunch of arrows on its top. The sorter has 4 feet and the arrows are on the other side. Might not be has obvious has the vanilla sorter but still pretty easy to spot ^^
U should bring the AMG back to life again and retrofit it as a freighter ship to space, that way when u have a huge freighter ship from land to space when u want to build space outposts or mining in space
I wish space engineers had some big shiny rocks that had to be dig up and that shiny bolder had to be phsically thrown in the refinary. Astroneer does this but with research.
What I'm doing on my current build is kinda like this with sorters but I have a refinery for each ore so every ingot is being made at once its a but power hungry but really nice!
@AndrewmanGaming right you might get away with 4 to conserve power one for iron, scrap and stone another nickel and silicon and so on but my drill ship can haul if I remember right 1,000k of ores fully laden she weighs 2 million and I just didn't want to flip ores around every time I get low and the refineries for uranium and platinum have 4 yield modules but all other easier ores got speed modules because I can afford the trade off by how much my drill ship can haul lol
Ha ha ha, Gotye's Somebody that I Used to Know. You may have cut yourself short (and maybe sold yourself short?), but the discerning indie hipster's ear (/sarcasm) will catch you! :D Though on an ever so slightly more serious note, It's been over a decade since I first heard that song, and I'm still surprised now when I hear it referenced in videos, commercials, movies, TV shows, or whatever. My brain is stuck in "old uncle still thinks you're 10 years old" mode, and that song is still new. Which I guess it is, compared to A-Ha's Take On Me, which I ALSO heard when it came out (and was the first MTV music video I remember ever seeing)... >.>
the easy things in life are never as fulfilling as the hard things in life. you should repair the sandstorm. "you can do whats right or you can do whats easy."
you should automate your doors. I always have my doors set to close when i get to far from them and my airlocks only allow one door to be open so I dont vent my entire base/ship.
Make another Honk the Tonk and rename it The Tirple Shot Espresso then use it for base assaults. Edit: I still say you should save the Sandstorm. I think it deserves a second chance like the Rigatoni got when it used the other ships including the Macaroni to break its fall. The Sandstorm survived without using something else as a cushion so it deserves to fly again more so than the Rigatoni. Repair it but do it slowly so it doesn’t raise make it to easy.
Maybe salvage the AMG thrusters and useful bits to build a new large grid ship. Useful for destroying all the RED. The Sandstorm could become a base of operation.
That's a cool idea! If she doesnt fly right off the bat, I may have to do that. I'm optimistic though that the few remaining thrusters will be enough to fly considering the sandstorm was designed to withstand the gravity of Pertam. But there's only one way to know for sure!
I've used it in the past and it's very powerful! I just like doing the sorting and component management manually (atleast at first). If it gets to be too tedious in the future I'll consider adding Isy's Inventory Manager
I really cant understand the point of this sorting. Its just overcomplicate conveyor system and making unloading ingots from welder, for example, much more difficult. The way i see it: you can connect all of ur large storages to one big conveyor system with two sorters each: input one with filters and output that will just prevent putting smth that not belong to this container. Then you add the flush button that will set every input sorter into drain mode. Also, if you can somehow "protect" connectors from draining, you can set "drain all" permanently i think
It has been exactly a week lol, I am trying to get more videos out but this series will probably stay a once a week thing. YT isnt full time for me and it takes lots of time to put an episode together.
@@AndrewmanGaming thanks for fully getting the hint to post more videos. But I completely understand it takes time and effort. I just love your play style. Keep up the great content!
I think there might me a bug as far as losing all your oxygen when venting a room. I had about 10 large oxygen tanks completely full and my base was still open and not pressurized. I made 1 4x4 room air tight and vented it. The next time I checked every tank was empty...also I'll notice my vents kicking out O2 despite the base being non airtight. So I'm just suffering until the base is complete lol.
I've accepted I'm just going to have to wait until I'm completely done with the base before pressurizing. I don't want to have to keep mining for ice every time I open a door.😂
you should weld up the armoe plates on the roof and paint them dark gray excerpt the big bulge keep it white i think it would look cool also make som living quarters and an office just an ide love you videos they are so good
Unpopular opinion, but the AMG sandstorm shouldn't be salvaged as a ship. It's served it purpose, and clearly by the attack in episode 1 it didn't fulfill it that well. I think you should salvage it for parts and build a newer ship using the new skills of building you now have.
Freeing the sandstorm doesn't have to be a big pain. One trick I often use is to build temporary drills on the grid I want to free. Use the right click mining, and move them, until I have it freed. The advantage to doing it this way is that it does not damage the grid you are freeing since drills don't damage their own grid. Could pretty easily get it loose that way with out having to tear any of it out.
Wait drills don't damage their own grid? I never knew this! Thank you for the tip :)
I would suggest using ISY's inventory manager. It has an autocrafting feature, so you won't have to wait for components to craft.
The empty room should totally be a Penthouse. He needs a sweet bedroom area!
I am all for the rescue of the AMG Snowstorm haha
i agree, it would be amazing to have like a "mother ship"...you can like create an plateform at your base that descend under ground and a big gigantic trap close on it to protect him from eventual ennemi shot...in my head it's good, not sure that's for now through XD
The AMG Sandstorm deserves a revival and more space miles.
take a better look at the sorter. @11:14 you see the arrows on it quite clearly ;)
Lol thanks!
I really hope you salvage the Sandstorm. You barely got to fly it earlier, and I'd love to see it join your navy again. Hopefully you'll be able to project the blueprint and rebuild the damage without too much trouble.
I’d love to see the AMG Sandstorm repaired and given a fresh new coat of icy paint (perhaps a more icy name too?). Maybe you could turn the surrounding area into some sort of shipyard outpost, it’d look awesome inside a valley plus you can repair the Sandstorm in it!
If you right click mine near blocks inbeded in the ice it will also clear the voxels inside blocks. If you go for returning the Sand Storm to flight.
And the for your entertaining content.
Splitsie and Capac did it in the first scavenger serie
a suggestion for the welding ship.... if you refit the ship to have a connector (large small grid) for where the welders are, and do modules which could be stored in the spare room if you can widen the corridor out...
have two welders on connectors mag plated in a storage area which opens up via sensors
then above or below those 1 block space between... 2 drills with conveyor converter to connector.... joined the same width apart as the utility conveyors are apart....
and 2 grinders with a connector on each same as the welders...
this way when you need to grind anything away you can choose the desired module then grab via the connectors and when you dont need them anymore, you just set them back on their storage spots...
I had a couple of modules for a utility ship on steam, which has more versatility with the modules and that way you dont need to build a completely new ship per utility requirement...
similar could be used for the mini drill ship too if need be
I’d love to see the sandstorm salvaged. With the macchiato it would make freeing it much easier. It would be great if you only repaired it enough to get it home and then spent time restoring it each episode
I feel the pain & satisfaction of welding by hand. At 21:57 it really start to take shape! I always done conveyors first when I can and build a small cargo so I can pull from.
To avoid venting your base, I like to set up a repeating timer that closes all doors as a group. Having it check every few minutes ensures doors are usually closed, and very rarely does it interfere with you moving around the base.
Finally a new episode ,it felt like an eternity😅
I love you’re Space Engineers series😌☺
The building in this episode was great, and fun! I like how things are expanding in the base.
The hidden space would be a great residence/penthouse area. Maybe find a way to link it to the actual base and expand its size and stuff. But yeah as a penthouse that would be cool.
On the Sandstorm I totally think reclaiming it would be cool. Maybe you could build a landing platform at your base so it can move the ship to it for its repairs or something.
I've just finished binge-watching and catching up on the series. I only just got the game, so I'm way behind the curve. I didn't watch your first series, so I'd love to see the AMG Sandstorm resurrected and used to take you to the stars!
The only other thing I want to see is where the ladder goes at the bottom of the scaffolding ladder on the side of the AMG Sandstorm! Obviously the enemies built some kind of room or something in the ice under the ship. I just hope it's not too "underwhelming"! Love the series, keep it up brother!
Bring it back!!! Then add a ton of weapons to the bottom of it so you can attack from above all of the little red outposts everywhere
The tunnel to the solar array u should set up a mining room for ice as well as parking the little drill, you could make a lot of the base expansion under the ice for added security! Keep up the good work ❤
Outpost Sandstorm sounds cool.
Fix the AMG sandstorm, it deserves more flight hours. Would love to see it up and running again. Love your videos.
Haha good point, it really has only flown once before it was tragically taken down!
For the AMG Sandstorm, I think it would be an interesting idea to disconnect and salvage parts of the ship to make a new ship using the old. And with the rest that you don’t use, you could either just scrap it, or use the parts for a smaller outpost
I thought it was hilarious how you said, "It's like trickle down..." as though that meant it was going to work. If it is actually ANYTHING like trickle down, it should fail horribly. XD
Maybe have the welders on pistons 2 on bottom and 2 on top and have a button that turns them on and sweeps over the ship and have projector button for each
Sandstorm or other
Possibly gut the hanger and have it be an orbital canons ship to be able to hit the reds
Use the welder with the mini dril welder for transport and the minidril for digging out the AMG sandstorm
i think it would be nice to see you build another big spaceworthy ship from scratch. so in my opinion you should make it an outpost
tip....if you put a remote control facing backwards with a camera above your connector on a ship then control from that while docking it makes it much easier to dock on a rear facing connector.
Thank you for the tip!
Heres an idea for the sandstorm whenever/if you retrieve it: you could weld it onto the top of the base and use it as both another room, and a bunch of guns for defense, or you could just rebuild it
Reclaiming the Sandstorm would be super cool
Re: SG ships small enough to navigate LG passageways... There's a Finnish guy who occasionally makes wacky SE designs that use or exploit SE mechanics. Simo or something? One of his tamer designs was a breaching drone that wrapped several ion thrusters, small batteries, a remote, and a gatling gun in armor plates. The workshop also has a number of other similar concept drones for breaching or wreck exploration, some armed, some not.
It's neat that SE's workshop is so huge that most concepts constitute their own subgenres of blueprints, but also that there are still some concepts with one-off blueprints no other player has independently converged on (thinking mostly of Green Bean's designs, but there's also a really cool SG treehouse design by another pretty popular creator).
AMG Thunderstorm, ground support craft. Free it, get it powered up and reconfigured to wipe those enemy ground bases. Put it over at CoFeNi on the landing pad. Bring n the Caffeine carrier as component storage for the rebuild. And the CoFeNi Croissant sounds delish at a mere 10 SC
I'm several months late to watching this, but I have to commend you on the music edit at 46:43 as the game crashed. That was *chef's kiss* perfect and I nearly wheezed. xD
Down the ladder you can put in the future more assemblers near the component and ammo container.Also 100% repair the Sandstorm
the fish scale side of the sorter is the directional arrow
16:49 NICE.. sounded just like Gotye. 👍
Hahahahaha
I'm for bringing the Sandstorm back to flight!
You should rescue the AMG Sandstorm. This would be a nice sidequest!
I feel conflicted about resurrecting's the Sandstorm - On one hand, it hardly had any function in the previous season and got instantly shot down in the next one, so it does feel like it deserves a 2nd chance. On the other hand, how much of a jump does it mean in progress for this season? Does a large battle ship turn the tide a little too much, too quickly?
I have had the same concern with my own playthrough, where I am afraid If I push forward too quickly, the challenge becomes too easy... its a hard balance to maintain for sure.
Also.. I think you could just automatically turn of vents when doors open... lol - I think you drained all your oxygen while you were building the cargo rooms. 😅
These are good concerns. I was a little worried too when planning the start of the series that finding the sandstorm would throw things off. I don't think it'll be that bad though. The combat abilities of the Sandstorm are pretty weak right now with its firepower packing less of a punch than even the base's defenses. I could use it as a big armored shell to fly combat ships in, but the bases around me are no joke with their assault cannons and I could probably only get away with it once or twice before the Sandstorm looks like swiss cheese.
On top of that, the restoration project will be very time consuming so I wouldnt plan to have the ship operational or combat-ready anytime soon. Until it's ready, it would serve as extra defense for the base. I won't complain about that after the last Reaver attack!!
But no matter what happens, it'll be a nice experiment to see how it affects the series!
I just started Space Engineers (better way late than never? 😅), ang you and Splitsie are my go to guides. Of the two, I chose to join your channel because of your light hearted approachable style, much appreciated! Please never stop singing, it's an awesome feature! Sorry I'm late to it, but thanks for the content!
Edit: forgot to mention, those little nuggets of explaining hows things work are very helpful, thank you.
Welcome to Space Engineers! Thank you so much for choosing to support the channel with a membership :) If you enjoy the singing then you're gonna love episode 15 toward the end lol. I'm glad you find those little explainy bits helpful and I will always include them!
@@AndrewmanGaming Looking forward to it!
Personally, I think you should leave the Sandstorm in place and turn it into an armed forward mining and refining base similar to the PAM base as you already have most of the infrastructure in place now. No need to dig it out, repair/replace engines and fly it somewhere else. You can always repair/replace systems later when you've mined out the area it's in now.
This is a very neat idea! I am leaning toward trying to salvage the sandstorm, but definitely some sort of base up in that area would be super helpful.
Ironically the one thing the Sandstorm doesnt have is refineries lol, it was a bit of an oversight!
40:06 the reinforced conveyors are airtight on at least one side. Look for the side that is solid.
54:26 Given your predilection for singing I think you should make a Karaoke stage within the outpost.. perhaps you could invite the INCON & PARALLAX to perform as well.. ;) Build up some defenses and lure them back within range so they can SING for you.. 🎶🎙🎵
To complete what @Megacheez said the industrial sorter has a whole bunch of arrows on its top. The sorter has 4 feet and the arrows are on the other side. Might not be has obvious has the vanilla sorter but still pretty easy to spot ^^
I agree, it's much easier to spot now that I know what to look for.
You should put a remote block on the Machiato. also put a timer on the pull/free sorters so when you hit Pull it pulls for 1 minute then goes to free
That's a good idea!
U should bring the AMG back to life again and retrofit it as a freighter ship to space, that way when u have a huge freighter ship from land to space when u want to build space outposts or mining in space
The assembler did say its last words.. it said your inventory is full 😂 @12:56
You could use some of the autopilot function of the newer blocks for a auto dock for the barista
When I heard "the base keeps growing" all I could think was "the factory must grow" LoL
Please repair the AMG Sandstorm. And give her a little new touch. Maybee the AMG Snowstorm?
Oooooo that's a really good idea!
I think you should move the welders one block lower so they dont sick up quite as high
You should really get all your braking thrust onto a group so you can turn them off and save a ton of fuel
I wish space engineers had some big shiny rocks that had to be dig up and that shiny bolder had to be phsically thrown in the refinary.
Astroneer does this but with research.
Please never stop signing in your videos!
Only one face of the welder is airtight, you may need to add full block around the welder in your garage
Oh really? Thanks for the tip! I didn't know that and you might save me a big headache if the hangar doesnt pressurize.
What I'm doing on my current build is kinda like this with sorters but I have a refinery for each ore so every ingot is being made at once its a but power hungry but really nice!
That's a good way to do it! Ideally the PAM center would eventually get to that point since its a dedicated refining hub.
@AndrewmanGaming right you might get away with 4 to conserve power one for iron, scrap and stone another nickel and silicon and so on but my drill ship can haul if I remember right 1,000k of ores fully laden she weighs 2 million and I just didn't want to flip ores around every time I get low and the refineries for uranium and platinum have 4 yield modules but all other easier ores got speed modules because I can afford the trade off by how much my drill ship can haul lol
Make tons and tons of mini drones and put them in the sandstorm then attack so many enemy ships at a time
Ha ha ha, Gotye's Somebody that I Used to Know. You may have cut yourself short (and maybe sold yourself short?), but the discerning indie hipster's ear (/sarcasm) will catch you! :D
Though on an ever so slightly more serious note, It's been over a decade since I first heard that song, and I'm still surprised now when I hear it referenced in videos, commercials, movies, TV shows, or whatever. My brain is stuck in "old uncle still thinks you're 10 years old" mode, and that song is still new. Which I guess it is, compared to A-Ha's Take On Me, which I ALSO heard when it came out (and was the first MTV music video I remember ever seeing)... >.>
Take On Me never gets old! They'll still be singing that one in 100 years and I truly believe that.
Yes
You should definitely fix the sandstorm
Make it as ship 😊
the easy things in life are never as fulfilling as the hard things in life. you should repair the sandstorm. "you can do whats right or you can do whats easy."
you should automate your doors. I always have my doors set to close when i get to far from them and my airlocks only allow one door to be open so I dont vent my entire base/ship.
Youve come so far
Make another Honk the Tonk and rename it The Tirple Shot Espresso then use it for base assaults.
Edit: I still say you should save the Sandstorm. I think it deserves a second chance like the Rigatoni got when it used the other ships including the Macaroni to break its fall. The Sandstorm survived without using something else as a cushion so it deserves to fly again more so than the Rigatoni. Repair it but do it slowly so it doesn’t raise make it to easy.
You're right, maybe a Sandstorm 1.5 is needed!
I'd love to see her rise again
On your sorter, don't forget about Silicon (wafers?). I don't think it's considered "ingots". You might want to whitelist it too.
Thanks for the tip! I think the wafers did get sorted into the ingots container but I'll double check that!
repare it, and Make it as ship
Heh! The pointy battlements on the top of the CoFiNi Outpost remind me of Burger King!
[HOP HOP HOP!] 🐰🐇
Let the AMG Sandstorm fly
You should save the ship!
please dissesamble all those old drills/welders/grinders, it hurts my little brain trying to sort what you actually have in that contaner. ::)
Ship ship ship SHIP!!!!!!!!!!
Maybe salvage the AMG thrusters and useful bits to build a new large grid ship. Useful for destroying all the RED. The Sandstorm could become a base of operation.
For the AMG Sandstorm you could jack it up with pistons and build scaffolding around it to make it an on site repair after drilling it out
That's a cool idea! If she doesnt fly right off the bat, I may have to do that. I'm optimistic though that the few remaining thrusters will be enough to fly considering the sandstorm was designed to withstand the gravity of Pertam. But there's only one way to know for sure!
U missed 3 or 4 blocks in the cargo underground spot
I don't know if you know "ISI's inventory management" script. It basically makes everything you are now doing with sorters and more.
I've used it in the past and it's very powerful! I just like doing the sorting and component management manually (atleast at first). If it gets to be too tedious in the future I'll consider adding Isy's Inventory Manager
The Sandstorm would make an AWESOME enemy base destroyer! (~_^)-b
Making the crashed ship into an outpost would be cool
specialty food SANDSTORM SANDWICH REAVERS ROAST CoFiNi coffee are some ideas great series like the cargo bay set up
Ooo those are good item ideas!
I side with bring the old girl back
Welders on pistons maybe?
An under ground hidden hanger for the amg sandstorm would be cool😎 edit i’m on Xbox, but I want to use the mods you use am I able to?
Put a sensor to deactivate the welders when they sense a human!
Ooo that's a good idea!
@@AndrewmanGaming learned that the hard way and not on the first frying
I think at this point, a "Depressurize Base" button is warranted.
Hahahaha ok just for the meme I think I need to add this button.
I think the sandstorm should be reinstated to the fleet..Rebuild it
And so it shall be rebuilt!
I really cant understand the point of this sorting. Its just overcomplicate conveyor system and making unloading ingots from welder, for example, much more difficult.
The way i see it: you can connect all of ur large storages to one big conveyor system with two sorters each: input one with filters and output that will just prevent putting smth that not belong to this container. Then you add the flush button that will set every input sorter into drain mode. Also, if you can somehow "protect" connectors from draining, you can set "drain all" permanently i think
It feels like I've waited a week for your video...
It has been exactly a week lol, I am trying to get more videos out but this series will probably stay a once a week thing. YT isnt full time for me and it takes lots of time to put an episode together.
@@AndrewmanGaming thanks for fully getting the hint to post more videos. But I completely understand it takes time and effort. I just love your play style. Keep up the great content!
Siliconi Dog with chily and cheese?
I think there might me a bug as far as losing all your oxygen when venting a room.
I had about 10 large oxygen tanks completely full and my base was still open and not pressurized.
I made 1 4x4 room air tight and vented it.
The next time I checked every tank was empty...also I'll notice my vents kicking out O2 despite the base being non airtight.
So I'm just suffering until the base is complete lol.
Hmmmm yeah the tanks were definitely full in a previous episode so that surprised me that they were empty when we hardly use oxygen.
I've accepted I'm just going to have to wait until I'm completely done with the base before pressurizing.
I don't want to have to keep mining for ice every time I open a door.😂
And building a scraper ship and drone
Turn it into a base.
A bin😂
you should weld up the armoe plates on the roof and paint them dark gray excerpt the big bulge keep it white i think it would look cool
also make som living quarters and an office just an ide love you videos they are so good
Rebuild the sandstorm
outpost
Unpopular opinion, but the AMG sandstorm shouldn't be salvaged as a ship. It's served it purpose, and clearly by the attack in episode 1 it didn't fulfill it that well.
I think you should salvage it for parts and build a newer ship using the new skills of building you now have.
Why don’t you make a scraps yard so you can the things you need
Istg you do more in one of these eps then i u have done in my 60 hour save
Please turn it back into a ship
Mega confini 50oz
Leave the sandstorm and build a new ship called "the Iceborne" lol
Ooooo I like the sound of that. No matter what we do with the sandstorm, Iceborne is a great name.
FIX IT!!!!!!!!!!!!!!