Hunt Showdown: Spawn Point Guide (Lawson Delta)

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  • Опубликовано: 5 окт 2024
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    This week we look at all the spawn points across the Lawson Delta, and investigate the best routes into compounds, and which directions to look for danger!
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Комментарии • 39

  • @4FSGaming
    @4FSGaming  3 года назад +4

    Check out our Sponsor AdVenture Capitalist and download for FREE using the link! mtchm.de/a86br

  • @baroncosmos6545
    @baroncosmos6545 3 года назад +27

    Happy to see you're uploading more frequently, and very glad you're getting paid for your work! 🤘

  • @Entitusschule
    @Entitusschule 3 года назад +11

    You probably make the best guides for this game. Thank you so much for the effort.

  • @Zurn187
    @Zurn187 3 года назад +3

    i dunno if you already covered it but its something you need to add in those kind of video is showing new players how to get intel from AI,Doors,Windows,Sliding Doors Spawn you can check on compound around from distance to know if someone spawned in the the other compound around you!
    thats a gamer changer!

  • @mochiboot6502
    @mochiboot6502 3 года назад +1

    Great to see more frequent Hunt content from ya! Your channel is a true gem :)

  • @Megalol91
    @Megalol91 3 года назад +1

    If you spawn at middle Salter's, running straight in will often get you killed. A safe option would be to stay in cover and out of clue range and let potential left and right teams meet first (usually takes like 1-2 minutes until you know if someone is there). Then try to flank one of them and cause some chaos. A decent option especially if you are a solo.

  • @dogemaester
    @dogemaester 3 года назад +3

    Hello, thanks for these videos. They actually help a lot. But if I can ask, can you try to make a video explaining about how to push a compound when you know enemies are there? (Like a banish for example)
    I'm so overwhelmed when I think about pushing a compound, because around every corner, there might a guy sitting perfectly still with a Romero to blast me to bits. Sure nades can help, but only if you know where people are.. But apart from those, I feel like it's a MASSIVE disadvantage to push a compound/building. Idk what to do.

    • @baroncosmos6545
      @baroncosmos6545 3 года назад +1

      Personal tip; if you can't hear anything out of the ordinary, don't stress. Even a perfectly stationary hunter sitting in the corner of a building will have to had cleared out a horde of A.I. on the way in. So if there's no audible evidence of a hunter, there's probably nothing to worry about.

    • @dawidp9845
      @dawidp9845 3 года назад +1

      Yeah, but it doesn't help when you know there are hunters already but the compound/building is big. In that case use your explosives mixed with decoy fuses to make them move. (Obviously, solos are at disadvantage).
      Also, if you don't have good close range option, dont push too eagerly. Rather look for holes to peek and kill people inside and maybe then make a move when you have downed a player or something else happened that distracts them.
      And if there is stalemate for 15 minutes because they refuse to leave, well, it depends whether you are willing to wait for them as long as it takes, outside dark side boost range

    • @taylorpool6749
      @taylorpool6749 3 года назад

      I 2nd the use of decoy fuses. At like $60 and with 3 uses, they are excellent for pushing buildings and clearing areas. You toss them in where you think a hunter might be, and then they run because it sounds and looks like a dynamite stick until it fizzles out lol.
      Additionally, if you're approaching a compound where you know there is hunters, try making a bit of noise and commotion (melee some mobs, shoot dog kennels etc). If you remain weary of possible peek spots in a building, chances are the enemy will get greedy and think they have the drop on you and then try peeking a few windows and such.

    • @dogemaester
      @dogemaester 3 года назад

      @@baroncosmos6545 I'm usually not worried about that. I noticed that I'm doing pretty ok in fights that are outside a compound. But inside a compound, I really am confused what I could do. For example, if I saw someone go inside a compound, and don't know which building they're in, I tend to just avoid that encounter, or wait for him to leave.

    • @dogemaester
      @dogemaester 3 года назад

      @@dawidp9845 That's a good idea. But then I'll be forced to use decoy fuses every round, which I'm ok with doing, but is that the only way to push compounds?

  • @bjornoster3315
    @bjornoster3315 3 года назад +1

    Thanks for this awesome guide!! Really enjoyed your work!

    • @4FSGaming
      @4FSGaming  3 года назад

      Glad you enjoyed it!

  • @loafb0i
    @loafb0i 3 года назад +1

    Just found your channel, missing hunt while on vacation, great content! Need new map review, sure ur working on it!

    • @4FSGaming
      @4FSGaming  3 года назад +1

      Welcome aboard! This weekend hopefully!

    • @loafb0i
      @loafb0i 3 года назад

      @@4FSGaming Looking forward to it!

  • @rafaelsasasuki3253
    @rafaelsasasuki3253 3 года назад

    Yes! I was wating for this! Thank you so much!

  • @cadmium7390
    @cadmium7390 3 года назад +8

    Can't tell you how many kills I've got checking spawn for idle players.

    • @FirekingBarong
      @FirekingBarong 3 года назад

      If the 400 Xp are that much worth for you, I rather be in the building with my shotgun before you ^^

    • @bambi20082148
      @bambi20082148 3 года назад +1

      @@FirekingBarong 400xp plus k/da plus loot plus guns

  • @inhalemusic8926
    @inhalemusic8926 3 года назад

    The only thing I dont understand is whats a wolfs head arsenal? I know about wolf shead, but never heard of wolfs head...

  • @Holzmolz88
    @Holzmolz88 3 года назад +1

    Spawn over HIAH or over HIAH

  • @TheSlitTickler
    @TheSlitTickler 2 года назад

    Are there any online maps for quick reference up to date and all or would looking at various paths coming 'into' playable area a good general rule of thumb for spawns?

  • @adsteller
    @adsteller 3 года назад

    Thank you for that video!

  • @Crow_Mauler_
    @Crow_Mauler_ 3 года назад

    Thoughts of doing a terminus cover?

  • @chk695
    @chk695 3 года назад

    can you mark times each point for comment?

  • @TheSnisel
    @TheSnisel 2 года назад

    3:27 similarily

  • @makechoices2618
    @makechoices2618 3 года назад

    Fuck adventure capitalist all my homies play realm grinder

  • @yeright1977
    @yeright1977 3 года назад

    You may want to check your pronunciation of 'Brinery' there buddy.

    • @baroncosmos6545
      @baroncosmos6545 3 года назад

      I'm pretty sure it's a regional difference.

    • @yeright1977
      @yeright1977 3 года назад

      Pretty sure they don't say Brine like Brinn, even in the land down under ;)

  • @hunttazman3084
    @hunttazman3084 3 года назад +1

    Great guide, dude! Many thanks!