ARTILLERY CARNAGE // The Ultimate DeathWorld Challenge #23

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  • Опубликовано: 8 июл 2024
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    =
    Chapters:
    0:00 Recap!
    1:02 NEW episode!
    =
    Factorio "The Ultimate DeathWorld Challenge" - Maximum biters, No starting area, and further the Pure DeathWorld Preset: no cheesing other settings!
    Additonally:
    - No Omega 3 health potions (no eating fish to heal)
    - Achieve World Peace in the only way possible: eliminate all lifeforms from an infinite map!
    Mods used:
    - EvoGUI: Displays the time played and evolution factor in top left corner
    by "narc"
  • ИгрыИгры

Комментарии • 309

  • @DFPercush
    @DFPercush Год назад +243

    Just thinking about how this series started, sneaking around biters and tearing down the base to remove pollution. And now look. I think we've established an "understanding" with the locals. XD

    • @livedandletdie
      @livedandletdie Год назад +12

      Michael is such a kind guy, helping the biters relocate.

  • @leobastian_
    @leobastian_ Год назад +220

    originally was gonna suggest some music for the artillery fire ala ride of the valkyries, but somehow that silence with the artillery fire sounds and the visuals of endless armies of biters running against the walls really made for a incredible scene.

    • @bloodywanker781
      @bloodywanker781 Год назад +3

      Ode to joy or Czajkowski's Overture would be great

    • @skilz8098
      @skilz8098 Год назад +1

      Mars from The Planets would be a great piece too: ruclips.net/video/cXOanvv4plU/видео.html

    • @hiddenbear5306
      @hiddenbear5306 Год назад +4

      For the train rolling to the position I would propose Prokofiev - Dance of the Knights and for the barage scene/moment maybe Discovery by Scott Buckley, not the most well fitted but quite well pumping up the epicnes.

  • @_mwk
    @_mwk Год назад +315

    "Artillery adds dignity, to what would otherwise be an ugly brawl."

    • @12321dantheman
      @12321dantheman Год назад +21

      "kabooom!"
      -tf2 demoman

    • @Woodledude
      @Woodledude Год назад +6

      Heh. Adds dignity to one end of the equation, maybe. Not a whole lot of dignity on the receiving end O3O

    • @Blitz6804
      @Blitz6804 Год назад +3

      I totally heard that in Leonard Nimoy's voice.

    • @ryanorionwotanson4568
      @ryanorionwotanson4568 Год назад

      I just have them on a train... More useful

    • @cyrusol
      @cyrusol Год назад +2

      @@Woodledude That means if both sides have artillery both have dignity!

  • @kar_toncu6330
    @kar_toncu6330 Год назад +52

    "Copper is now even backing up at both belts! ...and that reveals our next bottleneck"
    Literally factorio in one sentence (excpet biter massacre)

    • @livedandletdie
      @livedandletdie Год назад +5

      If it weren't for the "neighbors" the whole game would solely be, ffs what is slowing things down this time...
      With "neighbors" it's what is slowing things down this time... + I ain't got time for these attacks...

  • @VisibleReality
    @VisibleReality Год назад +176

    Your train does actually accelerate slower if the front wagon isn't a locomotive, as the air resistance value of the locomotive (0.0075) is lower than the values for cargo/fluid wagons (0.01), and artillery wagons (0.015)

    • @MichaelHendriks
      @MichaelHendriks  Год назад +145

      I didn't know that! But I guess the train arriving a few seconds later is not gonna kill the run at this point ;)

    • @ashesfromtheheavens3716
      @ashesfromtheheavens3716 Год назад +56

      air resistance value??? factorio amazes me further

    • @IstasPumaNevada
      @IstasPumaNevada Год назад +4

      That is good to know.

    • @Lucretiel
      @Lucretiel Год назад +1

      This is good to know; I had previously concluded that putting locomotives in the back would allow for more compact Station designs (since they can park on a curve)

    • @canebro1
      @canebro1 Год назад +13

      @@Lucretiel Usually does not matter that much. And if putting them at the back allows for easier station design, then might be worth it. I like running 1-4 trains, but my fuel train is a 1-1 wagon-loco, since I can unload directly where the fuel needs to be loaded.

  • @_oidaki_
    @_oidaki_ Год назад +267

    Another absolute banger. Can't wait for the anime remake

    • @wuztwuzt1673
      @wuztwuzt1673 Год назад +2

      ahghaahhaahahha

    • @pazz1239
      @pazz1239 Год назад +1

      Remastered Definitive Version Edition when?

    • @maelglorious
      @maelglorious Год назад +5

      Just imagine the biters with googly anime eyes...

    • @hiddenTNT
      @hiddenTNT Год назад +5

      @@maelglorious nah the biters would just get they generic evil squinty demon eyes, johnny on the other hand...

  • @leobastian_
    @leobastian_ Год назад +23

    14:07 look train, everything the map touches is our kingdom

  • @iLL873
    @iLL873 Год назад +94

    Easily the best series at the moment, period.

  • @feenger2758
    @feenger2758 Год назад +23

    I literally cried when Mr A. Train said " It's ТЩЩЩЩin' Time! ". 18:55

  • @jingyangtu1950
    @jingyangtu1950 Год назад +51

    Thanks to your series, i decided to pick up factorio and i have an 14 hour playtime in just 2 days. Excited to find out how much my mind can take before i go insane

    • @MichaelHendriks
      @MichaelHendriks  Год назад +55

      14 hour playtime in just 2 days --> This pattern will continue. Abandon all hope.

    • @marluxiar7231
      @marluxiar7231 Год назад +22

      i'm at the stage where gf had to become supportive "yeah you can show me your new production design 🙄" after seeing the sparkles in my eyes

    • @0shii
      @0shii Год назад +7

      Thanks to your series, I bought Factorio, played it for like 2 hours, realised it wasn't for me, but didn't regret it.

    • @livedandletdie
      @livedandletdie Год назад +4

      @@0shii such games are not for everyone, it takes a person lots of endurance, sheer will and an unhealthy dosage of masochism to find joy in factorio.

  • @leobastian_
    @leobastian_ Год назад +32

    18:40 love that visual of you catching up to the green steel train

  • @MrDrCthulhu
    @MrDrCthulhu Год назад +16

    Seeing those living waves of giant bugs? Terrifying.
    Seeing those masses of nests obliterated? Beautiful!

  • @mythologistthe92nd
    @mythologistthe92nd Год назад +48

    Maybe a few requester chests with repair packs and spare walls dotted around would make repairing the walls easier?

    • @canebro1
      @canebro1 Год назад +9

      Buffer chests, but yes (Bots can't take items from requesters)

    • @leflanged2707
      @leflanged2707 Год назад +5

      I was going to suggest the same thing. Even if the buffers are not evenly spaced around the wall, just placing them down when he gets there with the arty wagon would be a good thing.

    • @mythologistthe92nd
      @mythologistthe92nd Год назад +1

      @@canebro1 Ooooh, so THAT'S what's wrong with my own setup! Man, one of these days I really should learn to read descriptions! :/

    • @tjalve1
      @tjalve1 Год назад +1

      For plays with continue attacks (often modded for example with Rampant), I usually decouple the Wall networks from the main network by 1 gap. Each of them are fed by circuit controlled chests, with an inserter breaching the gap and feeding the wall networks from the main network, including replenishing the networks with bots. This makes the wall networks able to repair very quickly with small distances to cover for the bots.
      In extreme scenarios, there are also buffer chests spaced out in the wall design to make sure distances are minimal (and replacement parts are available).

    • @canebro1
      @canebro1 Год назад +1

      @@mythologistthe92nd Haha, yes. A buffer is a mix of requestor and provider. Wall repair is one of the main use cases. The other is in your mall, for items that are both outputs and inputs, such as yellow belts. Use a wire to limit the inserter to say 1k belts, and then set the logistic request on the chest to 2k belts. This way when you start upgrading all the "old" belts will go to the buffer and be used before the machine makes more.

  • @noaccount4
    @noaccount4 Год назад +11

    The artillery montage is way more relaxing to watch than the knife fight in a phone booth that was the spidertron-million spawn brawl

  • @CodexRising
    @CodexRising Год назад +44

    This series has become a staple of my friday working days :)

  • @phaaze3096
    @phaaze3096 Год назад +14

    Loved the silent battle scene, it felt so much more raw and powerful with no commentary/music.

  • @ionelaipatioaei
    @ionelaipatioaei Год назад +18

    Can't wait for you to try rampant, while the amount of bitters that you get here seems insane rampant is just another beast. Like with your current wall setup you would only last a few minutes at best before bitters would be overwhelming your base lol.

    • @MichaelHendriks
      @MichaelHendriks  Год назад +35

      Blind rampant deathworld run is coming at some point

    • @r3dp9
      @r3dp9 Год назад +1

      @@MichaelHendriks Ouch. Might want a breather before that one!

    • @alexadamsky
      @alexadamsky Год назад +3

      When he started the series, I was inspired to start a 300% rampant death world. My base lost the fight once I started the artillery bombardments. Its an absolute warzone.

  • @UnderWhalr
    @UnderWhalr Год назад +3

    Those biter bodies hitting the floor at high speed made the most disturbingly satisfying squelching noise hahahaha

  • @Terminate1783
    @Terminate1783 Год назад +93

    these are too good I HAD to support on patreon.

  • @boltaurelius376
    @boltaurelius376 Год назад +7

    The biters didnt like the cloud, so he made them into one.

  • @AlexDupler
    @AlexDupler Год назад +2

    Those bitter waves are like a scene straight out of Nausicaa of the Valley of the Wind.

  • @sapherion7306
    @sapherion7306 Год назад +8

    18:05 very classic setting the NE corner as destination, only to end up in the northwest. Even as an experienced player I have already learned a ton about the game in this awesome series, but the strategy to fool the biters by using confusing trainstation names is definitely new!

    • @MichaelHendriks
      @MichaelHendriks  Год назад +7

      DAMMIT I KNEW SOMEONE WOULD NOTICE! lol
      I named the station wrong, it's fixed going further but I didn't fancy redoing everything just because of that

    • @ShimmeringSword
      @ShimmeringSword Год назад

      @@MichaelHendriks oh we allll saw it :) Love this series.

  • @konstantinpisarev325
    @konstantinpisarev325 Год назад +6

    Sheesh, it was really hot! I'm so excited about 'factorio guy will not move from this base' and 'world peace'.

  • @QuestionableObject
    @QuestionableObject Год назад +6

    More artillery than your average supreme commander match

  • @smokingiscool599
    @smokingiscool599 Год назад +7

    It's so cool to see the series drawing to a close, I remember watching the first episode, and I've enjoyed every one that's come out so far!

  • @nktslp3650
    @nktslp3650 Год назад +7

    What a great series of episodes. We're approching world peace, so it seems. It all started with almost nothing but a very sneaky boy, very very impressive.

  • @Mekose
    @Mekose Год назад +2

    Something about that artillery scene was really chilling. It brought me back to the first time I read Ender's Game as a young teen. Haunting, somber, yet spectacular.

  • @xilstus1776
    @xilstus1776 Год назад +5

    add buffer chests for wall supplies, you should

  • @RoboHagen
    @RoboHagen Год назад +4

    I stay up until 3 in the morning playing factorio, only to watch your factorio content before going to bed, keep up the great work!

  • @MrIveck
    @MrIveck Год назад +1

    Seeing the bugs run towards the wall in large groups kinda reminds me of the scene in Starship Troopers.

  • @alexanderwermlund3145
    @alexanderwermlund3145 Год назад +1

    In the distance could be seen an Alien complex exhaling a gloomy smoke. It had been there for a while now, with its origin seemingly seeded from outer space. A native with its sore eyes gazed into the looming smoke of that indescribable place, slowly having all of its emotion replaced with hatred. Suddenly it noticed a unfamiliar glare. This from a large and long metalloid object traversing and throwing a somewhat lowly pitched roar towards the surroundings, but despite this making its presence well known,
    and at last also stating its intention very clearly:
    To annihilate.
    A hydraulic sound could be heard as the long metallic pipe from one of the wagons pointed out like the nose of a beast peeking out towards the abyss, to then in a moment thereafter, as a commitment of non sentimentality itself, with a bitter and loud noise, shoot a piece of death from itself for the erratic abyss to receive, as a gift from its maker.
    As the purpose of the gift is the purpose behind its makers motivation.
    Revenge

  • @Akirasip
    @Akirasip Год назад +4

    Ahhh, nothing like drinking good ole Yorkshire tea in the morning while watching Artillery carnage of biters. Good stuff.

  • @sonnydog
    @sonnydog Год назад +6

    youre like the story teller of factorio like technoblade was for minecraft. love it

  • @gold_melody
    @gold_melody Год назад +2

    I look forwards to fridays purely for this series, something about the way you make these series are just so entertaining to me, keep up the incredible work!!

  • @jjd4834
    @jjd4834 Год назад +2

    As satisfying as I hoped it would be. Hard to believe that this challenge started 5 months ago

  • @MrLancar
    @MrLancar Год назад +1

    An impressive amount of democracy being spread to the native inhabitants of this planet. I salute you.

  • @woobilicious.
    @woobilicious. Год назад +3

    re the end comments: I put buffer chests right next to the wall robo ports requesting walls and repair packs, this way there's always some close by.

    • @MichaelHendriks
      @MichaelHendriks  Год назад +1

      At this point I'm just curious how the bot flight time will affect the situation... I don't think we're in real danger anymore. let's hope I'm not being overconfident lol

  • @sweetiewolfgirl
    @sweetiewolfgirl Год назад

    From running away constantly to easily melting eight mega hordes at a time while gaining stupid amounts of ground... That is satisfying.

  • @K-o-R
    @K-o-R Год назад

    *_WORLD. PEACE._*
    It's only cosmetic, but the way concrete floor interacts with the shore makes it look almost like a bridge.

  • @seth4321
    @seth4321 9 месяцев назад

    The artillery montage was SOOOO satisfying. The SCALE of those biter attack groups - unreal!! Total domination. 😎

  • @everupward594
    @everupward594 Год назад +1

    That barrage was truly scrumtrelescent

  • @annoyannoy
    @annoyannoy Год назад

    It's so nice for these artillery shells to have cameras, so we could see what happens near an explosion!

  • @Agora2021
    @Agora2021 Год назад

    Imagine the stench of literal hills of burning biter corpses stacked against the walls. There's so many any new arrivals could use the piles as ramps to get over.

  • @faceless_lurker
    @faceless_lurker Год назад

    Man, this really highlights how overbuilt my defenses are...crazy what a fairly sparse line of lasers and flamethrowers can do. Meanwhile I'm over here belting uranium ammo and using every tile in my wall blueprints...
    Really liking the series btw, glad you started narrating!

  • @legueu
    @legueu Год назад

    "In the moment when I truly understand my enemy, understand him well enough to defeat him, then in that very moment I also love him."

  • @augustday9483
    @augustday9483 Год назад

    I think it was a good choice to have the artillery part of the video without music. The sounds of the cannons and biter waves was music to my ears all on its own.

  • @Kreistor
    @Kreistor Год назад

    Here is how I know that you know the defenses everywhere are fine...
    You didn't add a cargo car to the train to transport walls, repair packs and bots to the further fire bases.

  • @tobiassuarez948
    @tobiassuarez948 Год назад

    Man, the hordes of biters remind me of the hordes of Ohm from Nausicaa. I even began to feel empathy for the biters... Poor things. Anyhow, there's something deeply satisfying about watching the flamethrowers fire in synchrony, along to the beat of the artillery wagons. If I wanted to be really into it, the sounds of the factory are like its own little ecosystem. The humming of the assemblers, the chugging of refineries, the beeps of the bots... Your editing style really makes this playthrough feel alive. I look forward to next friday!

  • @IstasPumaNevada
    @IstasPumaNevada Год назад +2

    Well, that was quite satisfying to watch. :) Nothing but the sounds of delicious, delicious long-range canrage for a couple minutes. Quite the payoff after that tough uphill start.

  • @sirskyrage
    @sirskyrage Год назад

    There is something inherently satisfying about a bajillion of artillery shells raining down on enemy nests
    Also after binging the entire series in two days it's crazy to think about how we started, disassembling our base and running away, to how things are turning out now
    (honestly after seeing you mess with the settings at the start and banning fish I was like "naaaah thats impossible" xD)

  • @SmallWader
    @SmallWader Год назад +3

    Carnage, what a beautiful French word!

  • @rizalardiansyah4486
    @rizalardiansyah4486 Год назад +2

    We need a 10 hour version of that artillery barrage and biter slaughter sound for sleep assistance!!!

  • @tarantulathree-one8013
    @tarantulathree-one8013 Год назад +2

    Playing Mechanicus music over the Arty montage is awesome.

  • @TheOracleofClocks
    @TheOracleofClocks Год назад

    *Stops video at **18:58**, pulls up mp3 library, clicks 'Singin' In The Rain', restarts video* There's fewer things more satisfying.

  • @HNedel
    @HNedel Год назад +4

    Man, those huddled groups of biters were just begging to be nuked by Spider Ben 😅 would have saved some oil (so better for the environment 😉)

  • @jacquelinebowling6651
    @jacquelinebowling6651 Год назад

    seeing all those nests blow up was the most cathartic thing I've experienced in a while!

  • @MBoy2000_
    @MBoy2000_ Год назад

    That was awesome, I have to imagine it felt so satisfying to finally be able to clear them out that easily and (mostly) automatically. Can't wait for the next one!

  • @mythologistthe92nd
    @mythologistthe92nd Год назад +3

    Ahhh... I do love efficient diplomacy! :)

  • @supernenechi
    @supernenechi Год назад

    There is nothing as beautiful as watching artillery take care of biters automatically.
    The spidertron is so much less cool imo. This game is about automation, why put yourself in danger when you can just not.
    This is lovely!

  • @mattipiirainen7440
    @mattipiirainen7440 Год назад

    @11:47 you broke your own rule of not setting foot outside the walls.

  • @maelglorious
    @maelglorious Год назад +4

    Nearly 8 minutes of unrelenting industrialized biter unhealth care.

  • @brown56765
    @brown56765 Год назад

    That was beautiful XD
    I usually keep buffer chests of walls near the perimiter of my base so the construction bots can place them without needing to travel halfway across the map =)

  • @lapisliozuli4861
    @lapisliozuli4861 Год назад

    Zisteau said that twin-headed trains have no soul. Though I have to admit that I don't even know how to describe this twin-bodied arty train.

  • @ryanfuller434
    @ryanfuller434 Год назад

    Some of the best factorio content you can find. Absolutely loving this series!

  • @alexmendez7460
    @alexmendez7460 Год назад

    _Sun rises_
    *Goes outside*
    - Biter(any) "What a nice day, i wonder what's doing the intruder today?"
    - _Tssssj..._
    - Then everything miles around gets decimated by shells

  • @riccardoorlando2262
    @riccardoorlando2262 Год назад

    Buffer chests strategically placed alongside the wall will significantly improve bot response time.

  • @tobsda08
    @tobsda08 Год назад

    When there are just so many biters dying that the mp4 compression algorithm doesn't even bother to separate them anymore :D
    Love the carnage! Can't wait for the next video!

  • @TheHectic0ne
    @TheHectic0ne Год назад

    I need to put an Artillery train into my base, because that was a thing of beauty.

  • @martingerber5475
    @martingerber5475 Год назад

    For the edge problem: Green chests for repair packages and Walls and a supplied roboport

  • @rec24a
    @rec24a Год назад +1

    Love it! Can't wait the week for the next episode!

  • @CPcamaro
    @CPcamaro Год назад

    Always good to wake up and get to watch another Death World episode!

  • @runelt99
    @runelt99 Год назад

    26:18 Bro that patreon placement was perfect

  • @Kvalun
    @Kvalun Год назад +6

    Let the Shelling never end

  • @themarshmellow410
    @themarshmellow410 Год назад

    you werent kidding about the revenge attacks, jesus christ
    Great video, beautiful to see that destruction

  • @alexadamsky
    @alexadamsky Год назад

    thanks for making the greatest series on youtube!

  • @jblmi1355
    @jblmi1355 Год назад +1

    I very much enjoy the series, and all the previous ones, keep up the good work.

  • @LucaHulot
    @LucaHulot Год назад

    I love your videos, and this series especially. If RUclips is an art gallery, I truly appreciate your art ^^

  • @stingray4567
    @stingray4567 Год назад +1

    This is, hands down, the most enjoyable factorio series Ive seen.

  • @AdmiraldPeroxide
    @AdmiraldPeroxide Год назад +3

    Keep it up, this series is amazing

  • @awaven8606
    @awaven8606 Год назад +2

    I really love your Videos im really exited everytime you upload :D

  • @khanwinter2740
    @khanwinter2740 Год назад

    I’ve been checking every day for new episodes. Another absolute banger

  • @gabrielalves5929
    @gabrielalves5929 Год назад +1

    Great video, loving the series!!

  • @NikopolAU
    @NikopolAU Год назад

    18:58 "SUFFER NOT XENO TO LIVE"

  • @heinrichtheprotogen1354
    @heinrichtheprotogen1354 Год назад

    Imagine if you had rampant installed for this, the massive waves of biters coalescing into 1 huge wave instead of hundreds of small ones.

  • @soodless4159
    @soodless4159 Год назад +2

    THE LONG AWAITED
    THE ONE AND ONLY
    THE GREAT
    MICHEAL HENDRIIIIIIIIIICKS

  • @rebslack7401
    @rebslack7401 Год назад +1

    The highlight of my Fridays. Can't wait for next week!

  • @dragonlloux
    @dragonlloux Год назад +1

    You could add 1 or 2 cargo wagons full with walls and repair kits that gets unloaded when the train stops at the far corners, that way you can supply the local bots with much needed repair material on the stop, reducing further the risk of a breach, then once you are all packed up and happy they won’t get trough, you can revert the insertors, get the remaining back into the train and top up the missing amounts at the base

    • @MichaelHendriks
      @MichaelHendriks  Год назад +2

      That sounds like an awful lot of work... meh... my bot slaves are replacable

    • @dragonlloux
      @dragonlloux Год назад

      @@MichaelHendriks hahah fair enough! I though it would have been handy to do, but I haven’t even made it to blue circuits in any of my factories anyway 😓🥲😂

  • @Firon07
    @Firon07 Год назад

    That was an incredible watch!

  • @leobastian_
    @leobastian_ Год назад +1

    in case anyones curious, the 800 chests should store about 38k shells
    math is fairly simple: (48*(20*20))*2

  • @analyzers9335
    @analyzers9335 Год назад

    How perfect, episode drops just the day that I don't have school !!! YAY

  • @bobroberto95
    @bobroberto95 Год назад +1

    very good very nice, can't wait for more :D
    a long journey that arrived at firework level of enjoyment!

  • @TheZestyBerry
    @TheZestyBerry Год назад

    Hey Michael, I found your channel a few days ago, after getting an itch to watch some let's play/playthroughs of Factorio. Got up to this episode before I had to say, love the content, the memes and references are funny AF and overall fantastic!

  • @davideisoyyo7825
    @davideisoyyo7825 Год назад +1

    I Just came from first ever day of work in my life. Im dying and feel so destoyed. Then i see you hace uploaded a video. I will enjoy enero second of being in my bed seeing you.

  • @theapexsurvivor9538
    @theapexsurvivor9538 Год назад

    I've heard it said that Evolution is a billion year tall corpse pile. You've been the first to show me a demonstration.

  • @SpooN12344321
    @SpooN12344321 8 месяцев назад

    that is SO satisfying to watch !

  • @ChristofFritz
    @ChristofFritz Год назад +1

    Believe it or not, I started watching this series yesterday and binged the crap out of it. I'll spare the next 3 Videos for tomorrow :D I love the style of your videos. And I just got to know you because of the hack of your channel, because there where several posts on reddit saying that you've been hacked. So I guess being hacked wasn't too bad after all.

  • @HBon111
    @HBon111 Год назад

    That train ride was so picturesque :)

  • @Kato0909
    @Kato0909 Год назад

    YAAAAAAAAAAAAAY I knew you would do that when you placed rails along walls a couple episodes ago

  • @LaMainy
    @LaMainy Год назад

    The time flew by, while watching this

  • @jonaho4755
    @jonaho4755 Год назад

    love this series so much