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the environments are reminding me a lot of we've got hostiles
this mod looks as pretty as Black Mesa, great work
I can tell this gunplay is going to feel so damn good.
Dam I never Knew that the source engine could look this good. Great work man :)
Do you think you'll end up replacing the animations for the zombies with the HL:A anims like you did for the combine?
I love the Sounds and Animations!So well made, awesome!
this video is Sneed approved
Oh my god I love the animations I can't wait!
The combat looks fantastic, can't wait!
looks great! Only thing I'd say is that the fire sound for the revolver feels a bit weak? Maybe it doesn't last for long enough or drops off too quickly
gee I can't wait for someone to port these animations to gmod
Hey, will the values of the enemies in the mod be modifiable through a skill.cfg file or exclusively in-code ?
As modifiable as the original game, so health/damage is pretty cfg exposed, behavior is not.
Absolut fantastic work, the sounds are amazing!
are you guys going to put it in steam cause im buying it once its out
Nope, it'll be free. Well, we might put it on Steam but that's a major plan rn.
@@comfortjonez awesome
@@comfortjonez Put it on steam with some achievements brother 8)
Release date ?
Supposed to be sometime this year
add gibs
the environments are reminding me a lot of we've got hostiles
this mod looks as pretty as Black Mesa, great work
I can tell this gunplay is going to feel so damn good.
Dam I never Knew that the source engine could look this good. Great work man :)
Do you think you'll end up replacing the animations for the zombies with the HL:A anims like you did for the combine?
I love the Sounds and Animations!
So well made, awesome!
this video is Sneed approved
Oh my god I love the animations I can't wait!
The combat looks fantastic, can't wait!
looks great! Only thing I'd say is that the fire sound for the revolver feels a bit weak? Maybe it doesn't last for long enough or drops off too quickly
gee I can't wait for someone to port these animations to gmod
Hey, will the values of the enemies in the mod be modifiable through a skill.cfg file or exclusively in-code ?
As modifiable as the original game, so health/damage is pretty cfg exposed, behavior is not.
Absolut fantastic work, the sounds are amazing!
are you guys going to put it in steam cause im buying it once its out
Nope, it'll be free. Well, we might put it on Steam but that's a major plan rn.
@@comfortjonez awesome
@@comfortjonez Put it on steam with some achievements brother 8)
Release date ?
Supposed to be sometime this year
add gibs