As soon as I read "new support unit" for the Farseer, you KNOW carry Farseers had to happen 😂 Share your own craziest games in the Discord and we might check it out! MECHA DISCORD - discord.gg/5UFmpdckzm SUB HERE for more - ruclips.net/user/CobGames
Kingololz here. Naturally it would be my shit saber start for the cob video. I wanted to see about doing some kind of carry fang build but just gave up when I saw the home depot truck crush his balls. It is worth noting that the opponent buying the extended-range card for the steel balls was great news for the farseers as it brought their health into 1 shot range. the worm I felt was actually a pretty prudent purchase and I was surprised he didn't go for more worms as they close that range gap. All in all, fun game and not a great strat.
Phoenix are a little bit weak against Farseers. They trade but Farseers win the trade slightly costwise unless Expert Marksman happens. Imo in FFA Farseers become more deployment slot efficient than Phoenix in the later rounds. However, it is possible to slam down War Factory with Phoenix manufacturing (9 Phoenix) to get more value from Phoenix upgrades in late rounds so Phoenix carry might still be better. Also, as a side, don't forget FFA player towers now give 50 gold and victory points each.
In the First Game, Nickolos had essentially no chaff. He desperately needed more chaff and definitely needed to stop leveling the storm collars. The only reason to not sell the stormies would be if he decided to pick up the incendiary bombs on the Vulcans. Otherwise, just sell them all. I think Nickolos just had a fear of selling and pivoting. The steel balls didn't do anything after the sabertooth was sold, yet they hung around until end game.
It’d be a phalanx of sledgehammers, named after what a group of storks is called (because there’s a type of stork that looks like it has a hammer for a head)
I mean I understand the search radar buff not stacking from a balance perspective of course, but at the same time it just seems downright cruel by the developers to deny us this meme potential
Have you realized that farseer anti missiles tech doesn't block its normal attack ? I think that's why the tech is not that effective, but it may still be the best one seeing how hard farseer normal attack hits
As soon as I read "new support unit" for the Farseer, you KNOW carry Farseers had to happen 😂 Share your own craziest games in the Discord and we might check it out!
MECHA DISCORD - discord.gg/5UFmpdckzm
SUB HERE for more - ruclips.net/user/CobGames
When the enemy forgets to bring missile point defense against a unit that uses mIsSiLeS:
Kingololz here. Naturally it would be my shit saber start for the cob video. I wanted to see about doing some kind of carry fang build but just gave up when I saw the home depot truck crush his balls. It is worth noting that the opponent buying the extended-range card for the steel balls was great news for the farseers as it brought their health into 1 shot range. the worm I felt was actually a pretty prudent purchase and I was surprised he didn't go for more worms as they close that range gap. All in all, fun game and not a great strat.
Aha, true on the extendy range vs. Farseers! Sweet game to cover man ^^
Phoenix are a little bit weak against Farseers. They trade but Farseers win the trade slightly costwise unless Expert Marksman happens.
Imo in FFA Farseers become more deployment slot efficient than Phoenix in the later rounds. However, it is possible to slam down War Factory with Phoenix manufacturing (9 Phoenix) to get more value from Phoenix upgrades in late rounds so Phoenix carry might still be better.
Also, as a side, don't forget FFA player towers now give 50 gold and victory points each.
In the First Game, Nickolos had essentially no chaff. He desperately needed more chaff and definitely needed to stop leveling the storm collars. The only reason to not sell the stormies would be if he decided to pick up the incendiary bombs on the Vulcans. Otherwise, just sell them all.
I think Nickolos just had a fear of selling and pivoting. The steel balls didn't do anything after the sabertooth was sold, yet they hung around until end game.
I'm pretty certain every unit hits a "critical mass" when you buy enough of them.
It’d be a phalanx of sledgehammers, named after what a group of storks is called (because there’s a type of stork that looks like it has a hammer for a head)
Vulcan Incendiary and Oil bombs can be shoot down by anti missile tech. That may explain red choosing Extended Range in round 7. In the first game
Farseers seem like one of the best units ever, especially when upgraded.
Also a fan of Necron Scorpions :)
I mean I understand the search radar buff not stacking from a balance perspective of course, but at the same time it just seems downright cruel by the developers to deny us this meme potential
Every time I see farseers driving around, I think car go vroom vroom
How about "A brick of Sledgehammers"
meltingpoints with em and range could have also worked right?
How do we submit a replay to see if it's good enough for your channel?
Elite marksman, launcher overload, and double shot (for 4 missile a salvo), just omega carry farseers, no support techs.
Have you realized that farseer anti missiles tech doesn't block its normal attack ? I think that's why the tech is not that effective, but it may still be the best one seeing how hard farseer normal attack hits
Farseer is buffing itself! Click on it before and after the battle starts.
1 game stangs with atm ??
2nd game: a win by 2 fangs...