Is it true that for disorders, assault -> burn/shock is better? Since you get the first big burst if assault and then a 2nd 450% burst, whereas burn -> assault only frontloads the dmg you were going to do anyways?
my biggest issue with this mechanic is taht its so hard to see the anomaly on the enemy because of all the effects, the tracker should be way bigger or appear on the UI on the right
I love how new Hoyo game spawns many new creators and they all like: so when you press button it does a thingy and then theres guoba who is actually explains and shows stats and calcs like none of those creators talked about elemental dmg bonuss affecting the dmg in the 20 min video
Yeah I had the same experience with Genshin when starting out, and HSR too. So many clout chasers pretending to have useful info and using this to bait you out of your time and energy. Pathetic.
Do you expect any less? They all regurgitate the same info, all of which they’ve gotten from elsewhere yet act like they came up with it in the first place. It’s why most content creators are trash as hardly any of them are genuine
Tbh, most of mhy players don't have any idea what they were doing. Some like us are heavily invested in research the calculation and stuff so I'm forever grateful for cc like guoba.
I initially didn't expect Piper of all people to be an Anomaly DPS with her Herta-esque playstyle, but her being Anomaly opens up so many interesting team comps that don't even need to rely on Crit to be great. Now's just a matter of getting her...
Leak but we are getting a Five stars Anomaly that is basically the Kafka of Anomaly or the Nahida of Dendro reaction so to speak. She will open many interesting team
@@hyne1234 there are guides on how to infinitely using enhanced drill with C1 Anton. He is still better than yanqing lol (at least until that trick stops working)
Should mention a few things: 1. Bangboos deal significant Anomaly Build-Up with their chain attacks (especially the element specific ones) but will NEVER trigger Anomaly. This lets you control when an Anomaly is triggered so your pet isn't haphazardly fucking up your rotations. 2. This is tangentially related to 1 but Anomalies only trigger when you deal a "heavy hit" or basically anything that would trigger a Chain Attack. You can easily verify this by using Nicole on an enemy that has 99.9% Ether Build-Up and charging her EX (even extending it with her 360 movement tech). The enemy won't become Corrupted until the actual "heavy hit" part of her EX when she launches the orb. 3. For the most part, it doesn't actually matter when you trigger Disorder on Shock/Burn/Corruption because it deals damage equivalent to the remaining procs on it. So if you trigger Disorder immediately and get full procs, you will deal 1 instance of normal DoT damage and 9/19 instances of Disorder based DoT damage. Comparatively if you wait until the last second to trigger Disorder you'll deal 9/19 instances of DoT damage and Disorder's damage will scale based on the 1 remaining proc. In total though, your DoT "equivalent" damage is 10/20 in both instances (and you still get the extra front loaded damage from Disorder. 4. Because of that, it might actually be better to delay your Disorder procs for a Stun phase if one is coming up soon. Since Stun multiplies all damage including Anomaly, Disorder lets you squeeze in a full DoT duration in the smaller Stun window letting you cash out early when if you let the DoT run it's course you may clip the Stun timer a bit and only get 70-80% of your full DoT procs out.
Yeah, I pulled Grace and the game never really stops and points out that they've got a very atypical status system going. This explains SO DAMNED MUCH.
It is a cool concept but can we just talk about the absolute Beyblade of death and destruction Piper is? She is genuinely ridiculous when you're starting out, definitely carried me through some of the harder missions in early game.
@@guobauncertified btw, there will be a second comment from me that basically says the same thing because I thought I'd reloaded the page without sending this comment lol
@@kazmaahr I am specifically talking about how good she is in early game. I can't talk on late game since I'm taking my time with ZZZ and I haven't reached it yet.
Thank you so much Guoba. There's a lot of enigmata worship going around now when it comes to ZZZ guides, with outdated CBT info and the like. Your guides are a godsend 🙏
Finally a clear guide about anomaly n disorder, thought ofc it's as expected from guoba! I heard that the new 5* Jane doe is going to be a crazy physical anomaly user and the new 4* defender Seth is going to be the best buffer for anomaly users since he boost AM or AP (I forgot but it seems to be AP) by a whopping 50 points.
This is the best explanation I’ve watched so far and I feel like I actually have somewhat of an understanding of how this mechanic works now. Thank you!
Anomaly is honestly the greatest mechanic made in ZZZ (and possibly the best mihoyo have made). They perfected the break dmg mechanic from HSR and gave it a lot of scalings, then also made it synergise well with other anomalies for disorder. It's such an interesting and unique mechanic I love it.
I've only been playing since Thursday of last week (August 15th), so initially I wasn't paying much attention to the anomaly build-ups and was simply waiting to see "SHOCK" appear on my screen. Now I am paying more attention to it, so when I found this video on one of the Prydwen GG site in the ZZZ category, I made sure to check it out. I wasn't quite understanding how to apply disorder, but now it all makes sense. Pulling Grace immediately, and already having Nicole at M3 has been pretty massive for my team, so now I just need to practice my rotations to maximize this effect. I might have to put some levels into Piper, but my Corin is M3 as well, so I have been putting my resources into her as my main physical unit--although my Grace leads my teams for now. I use Corin mostly for fights where Grace isn't as useful. Thank you so much for this video. I'll definitely be checking out more. I'm still only in the beginning of chapter 2, so a lot of the technical stuff hasn't mattered as much outside of clearing hard mode story missions on S, but I want to be as prepared as possible for the endgame, so I'm learning this stuff now.
My first two five stars were Grace and Her W Engine so I'm trying to assemble a team around it right now. I was losing my mind thinking I couldnt have another Electric unit stealing her Shock Procs but this video is saving my life right now omgggg.
@@andrinaleong4079 Fusion Compiler. Pen Ratio main stat, 12% ATK buff and 25% Anomaly Proficiency over 8s on specials stacking three times (encouraging you to use regular specials like you're supposed to with Grace)
OMG, this is exactly what I was looking for. The most confusing thing was the way anomaly dmg is calculated, I was wandering if ATK, PEN, DMG% etc. was affecting anomaly dmg, now I have the answer, thanks a lot
damn im late about 4 weeks but i want to add that leveling assist skill do really benefits disorder team because quick assist and follow up assist build so much anomaly meter
Glad someone finally went through this. Don’t have the means to do this myself right now, but it will be fun to lab out how to use this with s tier and a tier units. I see this mechanic keeping a lot of characters relevant to play. Hopefully that stays the same when new units are added.
I may have not a lot of experience with lots of games but I like how Hoyoverse doesn't stop with simple elements damage but they make sure there will be reactions. Like in Genshin and now ZZZ
Another thing is that if you swap characters during their attack (the character will continue to finish their attack), even if the character clears the enemy's health bar / maxed anomaly bar, it will not trigger death/anomaly. You can use it to easily control the anomaly for triggering disorder.
Really want to try out Grace, Burnice and Lucy on a team. Unless I’m missing something, the ability to buff attack with Lucy and then switching between fire and lightning disorder seems like it will be a lot of fun.
Oh this is so interesting! Thank you for clearing things up. I'm starting to think that perhaps building Piper with Fanged Metal instead of Freedom Blues is the better route for now. I'm somewhat stumped on Grace's disks seeing as how you can't really make use of Thunder Metal 4p.
Disorder farming with characters (especially Piper) allows them to punch waaaaaay above their level and investment. I liked using Lucy, Piper, and Ben to S rank up through 6 in Shiyu Defense. I call the team Blonde Bear. Or maybe Calydonian Bear. Or maybe Ben Bigger and the Smalls. Eh, it's a work in progress.
I just have to say, very well done! I love the delivery of the information, the time stamps, the background fights while explaining something! Guoba you have done very well. Please keep uploading quality stuff like this & i can see you being the future Go To big info channel on Z.Z.Z.! (Fingers crossed) Since the game is so new, even if you get something wrong - its not that much of an issue, just re-upload with the correct info - as the video format your going for can allow that. Or post a pinned comment / something so we know. Btw i love the Shock Disorder, i got lucky & got Rina as my very first S rank, then i went for Elen on her banner & got her and x2 of her weapon to boot, testing the maid squad + anby has been really fun to play, lots of swap ins and swap outs, engaging and i love the play style. (Now if i can only get a good stunner id be mega lucky) 🔥🔥🔥Easy sub + like, thank you for the awesome vid! 🔥🔥🔥
thank you for such a killer informational vid! i was in dire need of something like this to better understand who to pair with piper. now i realize i dont have much LOL, i dont have grace, rina, nor soldier 11 atm so i must wait
Funny how a character named Guoba is explaining elemental mechanics in HSR terms where they don't really exist. (Break effect is not universal unless a specific character brings a specific mechanic to do so and doesn't interact with the other elements like disorder or reactions) Interesting, so we have ICD like Genshin (3 seconds instead of 2.5) but it's tied to the enemy against a certain element instead of the attack a character does. Being able to stop the proc with swapping is a very interesting mechanic (the bangboos also can't trigger anomalies, so it's intended for us to decide this detonation for disorder I suppose) Anomaly reactions are like transformative reactions (overload, electro-charge or swirl) they scale purely on the character level and anomaly proficiency = elemental mastery, but unlike transformative reactions that ignore defense and your attack stat, you can use normal buffs that are not crit related to improve the damage, it's a mix with quicken that scales with elemental damage but not on crit. They should add a color indication in the distortion to know which it was. I'm already deciding to go for anomaly characters instead of attackers... I'm done with crit fishing in rpg games.
Heya Guoba, huge thanks for the super detailed and comprehensive video on how Anomalies really work! It's been a huge help. I have 2 related questions; 1) Does the debuff effects from Freeze and Flinch scale off anything (e.g. Anomaly Proficiency) or is it a fixed amount as stated in your video? 2) You mentioned that you both love and hate how the devs implement the Anomaly system. Is the hate partly because of lost damage potential when non-Anomaly characters contribute to the total anomaly buildup (I guess in the case of a mono element team)? As such, would the optimal approach be minimizing AM on non-Anomaly characters while maximizing AM/AP ratio on Anomaly characters so that they contribute more bulk to each anomaly proc? Thanks in advance
12:51 "oh, there's another one" has no business being both cute and HAUT at the same time. 🎵12:51, and I thought my feelings were gone... 🎵 🎵But I'm lying on my bed, thinking of you again 🎵 great guide on anomaly I'm sure
Hey, I think the issue with anomaly mastery is a problem with translation, or rather with placing the name in the correct spot. In Spanish, for example, it is indicated as it should be instinctively, with anomaly mastery affecting anomaly damage, while anomaly proficiency influences the speed of anomaly buildup. I don't know if this matter has already been investigated, but there is no doubt about the symbols: the one that is a sort of cross influences damage, while the other, which looks like three arrows pointing at each other, is the speed of buildup(or, buildup above and damage below). Regards, very good video.
Great video and explanations. Just a pointer tho: there are so many references to hsr and only to hsr. As someone that never played honkai it hindered more than helped, but I’m sure it helped people that played it.
Thanks for the in depth guide. I've been waiting for something like this, that properly explains the mechanics and damage formula so that I can build my units properly. I've currently got Grace and Piper for my anomaly team, but without Lucy I'm a bit stuck on who to use as the third member of the team. I've tested it out a bit using Anby who's on my Ellen team, but I'm stumped between using Anton who gives Grace her core passive and using Nicole as a support to boost damage. Maybe i should just hope to pull Lucy?
So I have a couple questions. 1. 12:21 how do you know when Piper is about to proc an anomaly? Where is the bar? Do you just head count? If you're playing safe then, you could swap out two damage instances earlier than the anomaly proc, which means when you swap back to Piper, it's not always "Immediately" right? 2. I have an idea where you stack burn on top of shock, would it mean that shock would tick every burn? Or would burn disorder end the shock anomaly?
yea i think this solidifies that soldier 11 disorder with piper isnt all that worth it since burning would grant a crit rate boost but with disorder it would consume the burning state.. oh well! at least i get to use ben 🥰
Not necessarily, it means you could skip Inferno Metal 4pc and bring a different 4pc set instead, but without running numbers it's hard to say how good that would be.
I'll probably never touch a disorder team, since it seems too fiddly and un-fun to manage. BUT I know darn well I want a mono-element team for every type. Since I kinda latched onto Lucy, I'm really eager to get ahold of a fire anomaly character. Hopefully a cool one who comes from her faction just for aesthetic purposes.
so if what you're saying is true, would 4p electro even work in a grace disorder team where youre constantly removing the shock with assaults? the atk buff would never be active for dmg calculations no?
I was thinking this too. Welp I guess I'll stop farming for 4pc thunder set and go freedom blues now. I liked farming it tho cause it was efficient for my grace and Lycaon 😢
Not me just doing the bare minimum of reading what the character does and how to use and just spamming parry, ehe. But I feel like after playing for a couple days now, I need to know the next level of mechanics
You forgot to mention that corruption actually makes ethereal attack each other. It doesn’t really stun them but makes them attack each other and take extra ether dmg. I’m hoping they don’t scrap the wine element they used in CBT 1. Would be cool to see a new element whenever miyabi releases since she was supposed to be wind but changed to ice, soukaku was wind too, wind and ice existed at the same time at one point, when burn wasn’t a thing yet. So I’m hoping ice doesn’t replace wind but it just means they are still tuning wind to be fitted into the game.
Haven’t been doing much with disorder but have been having fun with assault. Got my piper semibuilt with 315 proficiency, 139 mastery and 1761 attack and ex is able to quickly proc assault dishing 61k+ of damage (just did the twins weekly boss with her and was pulling from 58-61k when she’d Proc assault soon as battle with them started thru her ex move - she absolutely slaughtered the boss before it using her ex once due to the amount of assault damage it dealt)
Having be relegated to running stun teams due to lack of built anomaly characters, this is definitely incentivizing me to build up Grace Now if only the game would give me an icr character that ISN'T Soukaku....
Thank you so much for explaining how stat buffs work for Anomalies! I do have a related question: how does buffs work for Disorder? Does it use the same snapshotted buff from the anomaly or does it use the stats of the original applier at the time the disorder was applied?
Ice is so much better than all other elements. This makes ice the preferred element for DPS followed by Physical all other elements pale in comparison.
Hey Guoba, i loved your explanation, i have a question though, im bad at calculations and numbers, could you tell me which would do higher disorder damage? only taking in account multipliers, so assuming they all have the same base dmg, shock > corruption > assault > shock VS shock > corruption > burn > shock? im curious because i know assault is a good "finisher" aka something i call a nuke dot, but for longer fights, re applying shock over assault would do more damage than re applying shock over burn? would the difference be much?
what main stat do you want on grace or piper? does the anomaly dmg factor in the character's elemental damage bonus? so do phys or electro cup? or stack atk% there for more base dmg
Hey @guobauncertified, have you noticed that the tooltip for Disorder, in the section “Training”, includes “accumulating daze” in its text - but it allegedly never happens? Any idea why? Great video!
whats your favorite anomaly? mine is guoburn (guoba burn)
i love entanglement
@@sein_qwqWrong game boi
Shatter ❤
you dont have to explain...
Is it true that for disorders, assault -> burn/shock is better? Since you get the first big burst if assault and then a 2nd 450% burst, whereas burn -> assault only frontloads the dmg you were going to do anyways?
If u apply freeze after stunning, it will pause the daze meter from going down.
do you know if assault can do this too?
@@970404x only freeze sadly. Assault makes them take more daze like guoba said,
Nice pfp
Wait, is this can be trigger with 1 electric stun and 1 ice stun in the game ?
Nostalgic, kinda similar to Genshin early game meta - Mona's burst dmg bonus can be extended while enemies are frozen
my biggest issue with this mechanic is taht its so hard to see the anomaly on the enemy because of all the effects, the tracker should be way bigger or appear on the UI on the right
Adding it to the survey!
or at the very least for bosses it should also be shown in the bigger health bar kek
They show it if you fight a boss class enemy(enemy that have 3 times chain)
Yea I’m not really sure of half the effects I cause on enemies. All I know is the big numbers go brrr and they die quickly after
congrats, the anomaly gauge will get bigger in next patch
I love how new Hoyo game spawns many new creators and they all like:
so when you press button it does a thingy
and then theres guoba who is actually explains and shows stats and calcs
like none of those creators talked about elemental dmg bonuss affecting the dmg
in the 20 min video
They just here for the quick $ grabs
Iyo is one of the only people talking about the hidden techs characters have
Yeah I had the same experience with Genshin when starting out, and HSR too. So many clout chasers pretending to have useful info and using this to bait you out of your time and energy. Pathetic.
Do you expect any less? They all regurgitate the same info, all of which they’ve gotten from elsewhere yet act like they came up with it in the first place. It’s why most content creators are trash as hardly any of them are genuine
Tbh, most of mhy players don't have any idea what they were doing. Some like us are heavily invested in research the calculation and stuff so I'm forever grateful for cc like guoba.
I initially didn't expect Piper of all people to be an Anomaly DPS with her Herta-esque playstyle, but her being Anomaly opens up so many interesting team comps that don't even need to rely on Crit to be great. Now's just a matter of getting her...
Leak but we are getting a Five stars Anomaly that is basically the Kafka of Anomaly or the Nahida of Dendro reaction so to speak. She will open many interesting team
@@hikarugenji1737 Who? Jane Doe?
almost 200 pulls without her, i keep getting anton lol, hes the 4-star equivalent of qiqi and yanqing for me :(
@@hikarugenji1737Is there any leak of a male S agent? Lycaon being a lone wolf right now and I can only see leak of female agent.
@@hyne1234 there are guides on how to infinitely using enhanced drill with C1 Anton. He is still better than yanqing lol (at least until that trick stops working)
Should mention a few things:
1. Bangboos deal significant Anomaly Build-Up with their chain attacks (especially the element specific ones) but will NEVER trigger Anomaly. This lets you control when an Anomaly is triggered so your pet isn't haphazardly fucking up your rotations.
2. This is tangentially related to 1 but Anomalies only trigger when you deal a "heavy hit" or basically anything that would trigger a Chain Attack. You can easily verify this by using Nicole on an enemy that has 99.9% Ether Build-Up and charging her EX (even extending it with her 360 movement tech). The enemy won't become Corrupted until the actual "heavy hit" part of her EX when she launches the orb.
3. For the most part, it doesn't actually matter when you trigger Disorder on Shock/Burn/Corruption because it deals damage equivalent to the remaining procs on it. So if you trigger Disorder immediately and get full procs, you will deal 1 instance of normal DoT damage and 9/19 instances of Disorder based DoT damage. Comparatively if you wait until the last second to trigger Disorder you'll deal 9/19 instances of DoT damage and Disorder's damage will scale based on the 1 remaining proc. In total though, your DoT "equivalent" damage is 10/20 in both instances (and you still get the extra front loaded damage from Disorder.
4. Because of that, it might actually be better to delay your Disorder procs for a Stun phase if one is coming up soon. Since Stun multiplies all damage including Anomaly, Disorder lets you squeeze in a full DoT duration in the smaller Stun window letting you cash out early when if you let the DoT run it's course you may clip the Stun timer a bit and only get 70-80% of your full DoT procs out.
i can finally end my physical fischl carry era of not knowing what's going on
physical fischl my GOAT
@@guobauncertified aw the early days....
Finally some damage formulas, ive been seeing soany people talk about anomaly and disorder but dont show what stats they scale off
Yeah, I pulled Grace and the game never really stops and points out that they've got a very atypical status system going. This explains SO DAMNED MUCH.
It is a cool concept but can we just talk about the absolute Beyblade of death and destruction Piper is? She is genuinely ridiculous when you're starting out, definitely carried me through some of the harder missions in early game.
what a great addition her kit was, cant wait for a 5* limited anomaly
@@guobauncertified btw, there will be a second comment from me that basically says the same thing because I thought I'd reloaded the page without sending this comment lol
@@guobauncertified Jane doe will def do the work
She can't clear stage 10 on S without bis artifacts at lvl 40, so she's not that op
@@kazmaahr I am specifically talking about how good she is in early game. I can't talk on late game since I'm taking my time with ZZZ and I haven't reached it yet.
Thank you so much Guoba. There's a lot of enigmata worship going around now when it comes to ZZZ guides, with outdated CBT info and the like. Your guides are a godsend 🙏
Can't believe this is where Gallagher went
I wish the anomaly build-up was easier to see on screen. I can never seem to keep an eye on it.
Yeah its hard to see with your character doing backflips and stuff :P
I was literally just wondering how anomalies work and this video popped up, nice timing lol.
Finally a clear guide about anomaly n disorder, thought ofc it's as expected from guoba! I heard that the new 5* Jane doe is going to be a crazy physical anomaly user and the new 4* defender Seth is going to be the best buffer for anomaly users since he boost AM or AP (I forgot but it seems to be AP) by a whopping 50 points.
This is the best explanation I’ve watched so far and I feel like I actually have somewhat of an understanding of how this mechanic works now. Thank you!
Anomaly is honestly the greatest mechanic made in ZZZ (and possibly the best mihoyo have made). They perfected the break dmg mechanic from HSR and gave it a lot of scalings, then also made it synergise well with other anomalies for disorder. It's such an interesting and unique mechanic I love it.
I think they cooked so well, so excited for more anomaly units
maybe a bit too good even, the standard crit dps characters seem way less appealing moving forward
Thank you for the guide. This is part of the game that I've been struggling with.
I've only been playing since Thursday of last week (August 15th), so initially I wasn't paying much attention to the anomaly build-ups and was simply waiting to see "SHOCK" appear on my screen. Now I am paying more attention to it, so when I found this video on one of the Prydwen GG site in the ZZZ category, I made sure to check it out. I wasn't quite understanding how to apply disorder, but now it all makes sense. Pulling Grace immediately, and already having Nicole at M3 has been pretty massive for my team, so now I just need to practice my rotations to maximize this effect. I might have to put some levels into Piper, but my Corin is M3 as well, so I have been putting my resources into her as my main physical unit--although my Grace leads my teams for now. I use Corin mostly for fights where Grace isn't as useful. Thank you so much for this video. I'll definitely be checking out more. I'm still only in the beginning of chapter 2, so a lot of the technical stuff hasn't mattered as much outside of clearing hard mode story missions on S, but I want to be as prepared as possible for the endgame, so I'm learning this stuff now.
My first two five stars were Grace and Her W Engine so I'm trying to assemble a team around it right now. I was losing my mind thinking I couldnt have another Electric unit stealing her Shock Procs but this video is saving my life right now omgggg.
Same here. Also got Grace and her W engine as my only 5 stars so far.
Awesome start to ZZZ! :D Grace has some awesome teams, ill get a guide out on her soon
Same. Which is Grace’s signature engine ?
@@andrinaleong4079 Fusion Compiler. Pen Ratio main stat, 12% ATK buff and 25% Anomaly Proficiency over 8s on specials stacking three times (encouraging you to use regular specials like you're supposed to with Grace)
Close to 1 AM here and can't miss gouba guide
It's 2am here lol guoba (un)certified supremacy ✊️✊️
Guoben is my favorite ZZZ character. Very fluffy and kind
when I read "the best guide[...]"... obviously, how could it not be coming from guoba 😎😎?
Thanks Guoba, now i can finally put my Grace to shine 🙏
GRACE OF ALL TIME (GOAT)
Def helps with possibly swapping teams up from mono element and probably why a lot of synergies only require 2 of an element or faction to trigger
a rina/grace guide would be nice
it will arrive
OMG, this is exactly what I was looking for. The most confusing thing was the way anomaly dmg is calculated, I was wandering if ATK, PEN, DMG% etc. was affecting anomaly dmg, now I have the answer, thanks a lot
Liked, subbed, and shared because this helped! Thank you Gouba 🙏
WOOOO THANK YOU
You explain everything in such a clear way. Thank you so much!
This is an SSS-Tier content, very informative and helpful. Thank you so much for making this!
Very detailed and well-explained. I like! *Subbed*
Finally been waiting on this guide ❤
Appreciate the guides! So high quality compared to most others as of right now
Very informative on a confusing topic, thanks 👍
THANKS, THANKS!!! No one fucking explains anomaly they just say "it does something and something if you have something" love you 😊
damn im late about 4 weeks but i want to add that leveling assist skill do really benefits disorder team
because quick assist and follow up assist build so much anomaly meter
Glad someone finally went through this. Don’t have the means to do this myself right now, but it will be fun to lab out how to use this with s tier and a tier units. I see this mechanic keeping a lot of characters relevant to play. Hopefully that stays the same when new units are added.
Lmk how it goes :)
I may have not a lot of experience with lots of games but I like how Hoyoverse doesn't stop with simple elements damage but they make sure there will be reactions. Like in Genshin and now ZZZ
Thank you, i didnt know anomalies scaled with attack and dmg%, now I know the reason why the anomaly wengines have attack%.
Another thing is that if you swap characters during their attack (the character will continue to finish their attack), even if the character clears the enemy's health bar / maxed anomaly bar, it will not trigger death/anomaly.
You can use it to easily control the anomaly for triggering disorder.
Really want to try out Grace, Burnice and Lucy on a team. Unless I’m missing something, the ability to buff attack with Lucy and then switching between fire and lightning disorder seems like it will be a lot of fun.
Oh this is so interesting! Thank you for clearing things up. I'm starting to think that perhaps building Piper with Fanged Metal instead of Freedom Blues is the better route for now. I'm somewhat stumped on Grace's disks seeing as how you can't really make use of Thunder Metal 4p.
Right now I go for 4 freedom 2 lightning, but may change to 2 freedom 2 lightning 2 atk/Pen
Thank you for this video guide cause i haven’t reached part where you farm for these stats yet
Disorder farming with characters (especially Piper) allows them to punch waaaaaay above their level and investment. I liked using Lucy, Piper, and Ben to S rank up through 6 in Shiyu Defense.
I call the team Blonde Bear. Or maybe Calydonian Bear. Or maybe Ben Bigger and the Smalls. Eh, it's a work in progress.
I just have to say, very well done! I love the delivery of the information, the time stamps, the background fights while explaining something!
Guoba you have done very well. Please keep uploading quality stuff like this & i can see you being the future Go To big info channel on Z.Z.Z.! (Fingers crossed)
Since the game is so new, even if you get something wrong - its not that much of an issue, just re-upload with the correct info - as the video format your going for can allow that.
Or post a pinned comment / something so we know.
Btw i love the Shock Disorder, i got lucky & got Rina as my very first S rank, then i went for Elen on her banner & got her and x2 of her weapon to boot, testing the maid squad + anby has been really fun to play, lots of swap ins and swap outs, engaging and i love the play style. (Now if i can only get a good stunner id be mega lucky)
🔥🔥🔥Easy sub + like, thank you for the awesome vid! 🔥🔥🔥
YEEEEESSS IVE BEEN NEEDING THIS
thank you for such a killer informational vid! i was in dire need of something like this to better understand who to pair with piper. now i realize i dont have much LOL, i dont have grace, rina, nor soldier 11 atm so i must wait
when the video that claims 2b the best guide is actually the best guide 👌👌
Ether team with piper anomaly sounding pretty spicy rn
Funny how a character named Guoba is explaining elemental mechanics in HSR terms where they don't really exist. (Break effect is not universal unless a specific character brings a specific mechanic to do so and doesn't interact with the other elements like disorder or reactions)
Interesting, so we have ICD like Genshin (3 seconds instead of 2.5) but it's tied to the enemy against a certain element instead of the attack a character does. Being able to stop the proc with swapping is a very interesting mechanic (the bangboos also can't trigger anomalies, so it's intended for us to decide this detonation for disorder I suppose)
Anomaly reactions are like transformative reactions (overload, electro-charge or swirl) they scale purely on the character level and anomaly proficiency = elemental mastery, but unlike transformative reactions that ignore defense and your attack stat, you can use normal buffs that are not crit related to improve the damage, it's a mix with quicken that scales with elemental damage but not on crit.
They should add a color indication in the distortion to know which it was.
I'm already deciding to go for anomaly characters instead of attackers... I'm done with crit fishing in rpg games.
Heya Guoba, huge thanks for the super detailed and comprehensive video on how Anomalies really work! It's been a huge help.
I have 2 related questions;
1) Does the debuff effects from Freeze and Flinch scale off anything (e.g. Anomaly Proficiency) or is it a fixed amount as stated in your video?
2) You mentioned that you both love and hate how the devs implement the Anomaly system. Is the hate partly because of lost damage potential when non-Anomaly characters contribute to the total anomaly buildup (I guess in the case of a mono element team)? As such, would the optimal approach be minimizing AM on non-Anomaly characters while maximizing AM/AP ratio on Anomaly characters so that they contribute more bulk to each anomaly proc?
Thanks in advance
12:51 "oh, there's another one" has no business being both cute and HAUT at the same time.
🎵12:51, and I thought my feelings were gone... 🎵
🎵But I'm lying on my bed, thinking of you again 🎵
great guide on anomaly I'm sure
My main team right now is mono-electric (Rina, Anton & Anby). Rina's res pen and shock buff make Anton a beast with his drill attack.
Hey, I think the issue with anomaly mastery is a problem with translation, or rather with placing the name in the correct spot. In Spanish, for example, it is indicated as it should be instinctively, with anomaly mastery affecting anomaly damage, while anomaly proficiency influences the speed of anomaly buildup.
I don't know if this matter has already been investigated, but there is no doubt about the symbols: the one that is a sort of cross influences damage, while the other, which looks like three arrows pointing at each other, is the speed of buildup(or, buildup above and damage below).
Regards, very good video.
LET'S GOOOOO IT'S HEREE THANK YOUUUUUUU
Great video and explanations. Just a pointer tho: there are so many references to hsr and only to hsr. As someone that never played honkai it hindered more than helped, but I’m sure it helped people that played it.
Thanks for the in depth guide. I've been waiting for something like this, that properly explains the mechanics and damage formula so that I can build my units properly.
I've currently got Grace and Piper for my anomaly team, but without Lucy I'm a bit stuck on who to use as the third member of the team. I've tested it out a bit using Anby who's on my Ellen team, but I'm stumped between using Anton who gives Grace her core passive and using Nicole as a support to boost damage. Maybe i should just hope to pull Lucy?
I’m really only playing around assault atm because I like to spin to win
Looking forward to actually deep dive in the system
So I have a couple questions.
1. 12:21 how do you know when Piper is about to proc an anomaly? Where is the bar? Do you just head count? If you're playing safe then, you could swap out two damage instances earlier than the anomaly proc, which means when you swap back to Piper, it's not always "Immediately" right?
2. I have an idea where you stack burn on top of shock, would it mean that shock would tick every burn? Or would burn disorder end the shock anomaly?
Nice insight bro👍🏼
Also note when applying disorder, both anomalies are expunged.
will you make a guide on disc drives soon? i'm loving these zzz videos, ty for the education guoba
yes
Thanks for making this video, but I got really puzzled 😅
tbh people like you make people like me who can't read are more smarter, love your videos man, keep it up!!
Thank you, god damit, I didn't understand non of this, at first😢
yea i think this solidifies that soldier 11 disorder with piper isnt all that worth it since burning would grant a crit rate boost but with disorder it would consume the burning state.. oh well! at least i get to use ben 🥰
Not necessarily, it means you could skip Inferno Metal 4pc and bring a different 4pc set instead, but without running numbers it's hard to say how good that would be.
I'll probably never touch a disorder team, since it seems too fiddly and un-fun to manage. BUT I know darn well I want a mono-element team for every type.
Since I kinda latched onto Lucy, I'm really eager to get ahold of a fire anomaly character. Hopefully a cool one who comes from her faction just for aesthetic purposes.
Great video as always, thank you, can you also talk about the BP weapons, I’m conflicted which one to choose
Guoben at it again
perfect. thanks for the knowledge bomb
so if what you're saying is true, would 4p electro even work in a grace disorder team where youre constantly removing the shock with assaults? the atk buff would never be active for dmg calculations no?
in this case i'd almost rather 2p2p2p on grace/piper to buff the flat 450% modifiers of the disorder itself
I was thinking this too. Welp I guess I'll stop farming for 4pc thunder set and go freedom blues now. I liked farming it tho cause it was efficient for my grace and Lycaon 😢
Not me just doing the bare minimum of reading what the character does and how to use and just spamming parry, ehe. But I feel like after playing for a couple days now, I need to know the next level of mechanics
thank you for the explanation
Thans for another great guide
don't know why I feel like Genshin is easier to understand compared to ZZZ....
Because it is ????
You forgot to mention that corruption actually makes ethereal attack each other. It doesn’t really stun them but makes them attack each other and take extra ether dmg. I’m hoping they don’t scrap the wine element they used in CBT 1. Would be cool to see a new element whenever miyabi releases since she was supposed to be wind but changed to ice, soukaku was wind too, wind and ice existed at the same time at one point, when burn wasn’t a thing yet. So I’m hoping ice doesn’t replace wind but it just means they are still tuning wind to be fitted into the game.
"Anomalies don't crit"
Meanwhile Jane's release making her assault crits
He already told that in the video
ill... get back to this video after a more mature anomaly team with grace is out
So the efficient team comp for a disorder team would be 1 anomaly character of 1 element, and 2 other characters of the same element.
Haven’t been doing much with disorder but have been having fun with assault. Got my piper semibuilt with 315 proficiency, 139 mastery and 1761 attack and ex is able to quickly proc assault dishing 61k+ of damage (just did the twins weekly boss with her and was pulling from 58-61k when she’d Proc assault soon as battle with them started thru her ex move - she absolutely slaughtered the boss before it using her ex once due to the amount of assault damage it dealt)
Is the Grace Howard guide coming any time soon? I'm very much looking forward to it!
alrite time to build my grace ig
I didnt understand the disorder stuff before lmao
to put it simply in Genshin terms
you apply any element a lot longer and do reactions a lot slower?
info received 👌
Having be relegated to running stun teams due to lack of built anomaly characters, this is definitely incentivizing me to build up Grace
Now if only the game would give me an icr character that ISN'T Soukaku....
good to know im not restricted to play Grace in mono electric teams, i was afraid about wasting her shock when doing disorder
Love this! I was just waiting for this exact kind of breakdown of stats and multipliers! This is gonna be a godsend for the community
Thank you so much for explaining how stat buffs work for Anomalies! I do have a related question: how does buffs work for Disorder? Does it use the same snapshotted buff from the anomaly or does it use the stats of the original applier at the time the disorder was applied?
Ice is so much better than all other elements. This makes ice the preferred element for DPS followed by Physical all other elements pale in comparison.
Hey Guoba, i loved your explanation, i have a question though, im bad at calculations and numbers, could you tell me which would do higher disorder damage? only taking in account multipliers, so assuming they all have the same base dmg, shock > corruption > assault > shock VS shock > corruption > burn > shock? im curious because i know assault is a good "finisher" aka something i call a nuke dot, but for longer fights, re applying shock over assault would do more damage than re applying shock over burn? would the difference be much?
what main stat do you want on grace or piper? does the anomaly dmg factor in the character's elemental damage bonus? so do phys or electro cup? or stack atk% there for more base dmg
i have the same question
What I was wondering was how an anomaly dps character's dmg compares to a normal dps character's dmg. And how you slot them in a team.
I didn't understand a shit, very nice video
cant wait to put jane doe with zhu yuan for zhu yuan to crit with her ether anomaly dmg
Anomaly look like DOT of HSR. This meta will be strong
Great video
I accidentally created disorder through trial of rina and lycaon in main story, it was great feeling
Just too bad I don't own two of them
Thank you anomaly oh
Thank you!
Hey @guobauncertified, have you noticed that the tooltip for Disorder, in the section “Training”, includes “accumulating daze” in its text - but it allegedly never happens? Any idea why?
Great video!
I didn't notice any funny numbers yet. All I noticed was that I am dying with Soldier 11 xD
huh, so pairing Neko with Grace and a future Rina might have been a good idea after all...