Making a speed Fullscreen Effect Shader in Unity HDRP

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  • Опубликовано: 12 янв 2025

Комментарии • 16

  • @감자-q4e
    @감자-q4e 7 месяцев назад +1

    It's a really good lecture. It applies to URP without any problems. I hope you continue to post more informative videos. Thank you! (Please understand if the sentences are unnatural because I'm using a translator.)

    • @archomoggins9777
      @archomoggins9777 4 месяца назад +1

      What do you use in URP instead of the custom pass volume? I cant find it

  • @noven329
    @noven329 Год назад +3

    Looks dope

  • @w0tness
    @w0tness Год назад

    Awesome video thank you so much! Subbed!! More HDRP tutorials like this would be amazing!

  • @burnobad
    @burnobad Год назад

    Thanks, I just started learning about shaders, amazing tutorial

  • @WalrusesAreTheOne
    @WalrusesAreTheOne 11 месяцев назад

    Custom pass does not appear to exist in the latest Unity. What is it called now? I really want to set this up, but I can't get past the first step.

  • @chenobble
    @chenobble Год назад

    Audio seems to be missing

  • @WalrusesAreTheOne
    @WalrusesAreTheOne 11 месяцев назад

    I'm confused where you pulled the 01 noise texture from, for the 2D texture. Is that a file I can download somewhere?

    • @hoanglanha7320
      @hoanglanha7320 10 месяцев назад

      do you know the where can I get that noise texture

    • @WalrusesAreTheOne
      @WalrusesAreTheOne 10 месяцев назад

      @@hoanglanha7320 I have a feeling you just have to look up a similar noise texture from the internet

  • @GreenGuru23
    @GreenGuru23 Год назад

    how i can use it on URP?

  • @emericcoude4068
    @emericcoude4068 Год назад

    Is this possible in 2021 LTS? I don't see an option for Fullscreen shadergraph, only c# code.

    • @ZiiTechArt
      @ZiiTechArt  Год назад +1

      It's a new shader added in 2022.2

  • @historiassobrenaturais2600
    @historiassobrenaturais2600 Год назад

    Works on URP?

  • @WeirdGoat
    @WeirdGoat Год назад

    Only for HDRP? What a shame!