I'm really intrigued by the possibilities presented in this video and want to thank you for the effort you put into this and for sharing with us. I've really enjoyed the evolution of your content and am looking forward to your future exploration of this and related topics. For me, hands down, it's the Shadowfell! I love all of the lore related to the Plane of Shadow and am working on a lot of homebrewed content to support some one-shots and perhaps even a mini-campaign. I hadn't previously considered including the Khayal but after hearing your ideas I might just have to give it a go! Thanks again and keep up the great work! Be well.
@@raedlives9261 You are extremely kind! Good luck with your homebrew world!! I have gone to many directions with the channel, so knowing how you've perceived the evolution is intriguing to me!
Everyone wants more genasis from different places all around the cosmology but only look at the most basic parts of the elemental planes , when there is a total of 24 (maby even 26 ?) Elemental planes to choose from :/
@@PolymophicPluto BG3 seemed to imply the plane of ooze was full of living poo. The 'mud' elementals in act 3 loved swimming in sewage, and even thought it tasted delicious.
@michealsaunders8119 Actually there are undead elementals, the one for water being salt, and, rather than a weakness to water it is strong against it.
I once ran a game where a Tasked Genie was placed with an arcane forge and tasked to make a legendary suite of armor called the Apex Armor. The PCs were hired to go out and collect the required materials. (Each armor component was its own adventure.) In return for collecting the components, the Genie would craft magic items for the party from whatever resources they gathered along the way. It was tons of fun.
Also why isn't there a genasi sorcerer? You can litterally make that but what I'm getting at is a "Genie Bloodline" or "Extraplanar" Bloodline/Soul subclass.
Pathfinder 2e has one for all 6 of their elemental planes (wood and metal are classical elements in some cultures). If you cant wait, you could take inspiration from them (free on Archives of Nethys)
Given how often wotc struggles to fill a single book, you'd think they'd have already burned through such easy subclass ideas as these, and yet it's instead like swiss cheese with all of the holes where these themes should be.
In my table's setting, one of the major cities had strong ties with the four core types of genies because the leadership structure was a council of genie-patron warlocks. When the settlement was attacked by an extraplanetary force, a rushed deal was struck with the genies that they would protect the citizens, provided that the citizens were willing to become genasi and return to their corresponding elemental plane after death.
Canonically, there actually _are_ genasi beyond Earth, Fire, Water, and Air in thr Forgotten Realms. They're Para-Genasi and express multiple elements simultaneously, like the Smoke and Ooze Genasi. They've just never been popular enough for WotC to reprint for the 5e ruleset, but in the FR lore, they exist. Having said that, there are no Genasi from the non-elemental planes in the canon.
@@TheClericCorner Ah! I am still in the middle of the video, got distracted by GenCon. I just heard the comment near the beginning of the video and thought you might have missed them! Thanks for the great video as always!
@@TheClericCorner Consequently, I got lucky and got a 2024 PHB at GenCon today. I don't know if you were lucky enough to get one of the preview copies from WotC, but if not, I'm happy to answer questions.
You can't make a gene from the outer planes as there is no elemental matter there, it's not air You breath but a sort soul stuff but without the mind driving it
I also like to think that the para-elemental planes also have positive and negative zones, because metal elementals are cool and need to exist and I enjoy making life harder for myself and everyone else.
Definitely been rolling with this headcannon myself. There's just too many fun ideas that come out of the major planes having blurry edges. Like without those, there are practically no notable locales. The plane of air would lose its sky islands, for instance. I was actually listening to a lore video for pathfinder earlier and the place where their plane of water meets the negative energy plane has all of the deep sea monsters and undead. How much cooler is that!?
For those that like both Dungeon Dad's and theses Genasi, hear me out for a spell. My only problem is with the Shadow and Ice ones. Not with a mechanics problem, they seem balanced for the most part with maybe a few wording tweaks here or there such as the magam's Empowered Flames not specifing what kind of attacks(which could be minour and could be REALLY strong, maybe nerf it to just half proftiency bonus), more of a personal one. I tend to do a lot of homebrewing and have changed the OG ones and combined some aspects that I liked from Volo's and MPMM(such as Water being resistant to both Cold And Acid). Theses themselves are fine, however comparing side by side with the Genasi of those elements that Dungeon Dad made kinda causes a problem, becasue if I tried combining theses two together then would make them a bit too powerful. So I could do nothing but make them seprate versions. And if someone is like me and likes both, I think I found a lore solition for it: What if Genasi, much like primodrial chaos that makes those world building blocks, might also casue some to take diffrent variations base on how much of their element is near by when they are born/created? For example, an Ice Genasi from one of the polar icecaps vs one that is just above the snow line actually are much diffrent, with how much and how often ice and snow interact with climates like that. Or one Shadow Genasi being born at night where shadows are abundent vs ones born during the day where shadows are more spars. I feel like that could have some kind of effect on their creation right?
Definitely! Reminds me of how Lizardfolk colors in the forgotten realms aren't actually based on the parents but on what the colors of the egg's surroundings were.
I love this. Another thing I heard in the past and loved was an Elf fix. Why are elves so adverse to change as a species if there’s so many subraces? Wouldn’t they refuse to change regardless of location? The solution proposed was because they don’t adapt to change because of social pressure, but because of the magical environment around them. They attune to the magic around them, creating Shadar-Kai and Eladrin, or High Elves and Drow. I expanded on the concept by making Genasi elves of the elemental planes, becoming a unique species separate from other elves just like Eladrin, Shadar-Kai, and Astral Elves did. This video reminds me a lot of that concept
Water genies could fertilize fields on their own. If a farmer has his fields in the floodplains of a river, all the genie has to do is flood the river, because the sediment that the river leaves helps fertilize.
my worldbuilding tends toward the alchemical 3 part person, the body (salt), the soul (sulpher), the spirit (mercury). Djinn of legend are beings who are given free will, can be good or evil, and can be saved by finding faith... all aspects of souls. they are related in some ways to nymphs and muses and dryads, But They are also described as spirits created from smokeless fire (which I might describe as their spirit 1/3 being composed of Radiance/magic), they are said to be made of that fire the way we are made of clay, while also supposedly having bodies that eat and can interbreed with humans... which is where i assume genasi come into play. so i'm inclined to say djinn are element, soul, magic; and the genasi are human djinn mixed. thus not only can any 'element' form a djinn who can have genasi children with a human, but para- and quasi- elements. and two genasi having children can mix things further, throw in the option of elves, dwarves etc instead of a human parent, or demons or celestials...
I thought that too. Likewise, with the material Plane. Souls generally depart for another rplan eon death and if not, it's usually because they've taken on (willingly or otherwise) some form of undeath. TBF, people can make whatever lore they want for their settings but it seems like it would require a LOT of work, due to the impact it would have on how things usually work.
The planes have influence on the souls that dwell there. I like to think of it as influenced souls because soulless beings have no motivations in some interpretations on the game. Thats how you get things like zombies and golems. Djinn are the souls influenced by the material planes so they have materialistic motivations. This leads to the greed and unpayed interns. The prime material planes is a bit different because it's a nexus of planes with a closer connection to the adtral and outer planes
Well this is gonna be useful for my genasi character. An earth genasi from a family of a bunch of other genasi, and now i can flesh out his siblings and parents.
Not huge on Eberron but I think this concept would work really well in that setting since those planes have much more direct overlap with the prime than in other 5e settings where while elemental planes are coterminus with the world, the outer planes are not.
Remember shrinking someone into thinking that they are in love does not in fact control their actions Only their emotions and only until they learn the truth
Its kinda funny, a few years ago I homebrewed genasi from "the in between", Like fire and earth genasi make a magma genasi, water and air make a fog/mist genasi, fire and water make a steam genasi, and earth and water make a mud genasi ! 😆😅
Writing this at 3:15 in my setting the chaos os the begining of all things but the universe longed for order making the plaines od elemental chaos and withn those planes the first attempts at order in life was genies
I actually enjoyed the 4th edition genasi lore, and the general way they set up cosmology in 4e, so I use the Elemental Chaos and Astral Sea. So, in my world Genasi are, in their history natives of the prime material plane that ended up stuck in the elemental chaos, and adapted to it. I also used the 4e tiefling lore, where a whole group of people were changed by a pact with an archdevil. I generally dislike that ALL the planetouched races are just because of horny immortals. I like a more varied set of origins: ancient rituals, being changed by the nature of the planes, and yes, sometimes children of magical beings.
I wonder if getting a second genie to gant a wish to make the first genie be able to grant more wishes would be possible? Make the wording specific enough to where the first genie gets at least six wishes to grant and then do the same for wishing with the first genie to grant more wishes to the second genie. Both genies would then have five wishes to grant.
Thank you!! I will have them privately, but putting them on public gives the rights over to wotc. I don't want to do that 👍 So I reserve them for my patreon and home games :)
I went with a more Jewdio Christian explanation for the origins of Genies and Genasi. Pretty much after the war in the Celestial Plans the angels that lost were sent to the nine and became devils, but there were angels that stayed out of the war because they legitimately couldn't tell which side was morally correct. As such the gods banished them from the heavens to the material plan and ripped them of form. As such their consciences had them use elements to build around their incorporeal bodies. From their they went on a tear raging against the gods through destruction of the humanoid races. So the gods taught powerful clerics and paladins how to capture and kill these new beings. Most got whipped out. The rest were either voluntarily or forcibly captured in inanimate objects. By then however these beings had already laid with the daughters of the many tribes and thus the Genasi were born
Something you could also use is the Islamic conception of the Genies: they were unique among all creation, because they, like humans, they had free will.
@@emjakos3548 well someone else could. My origin clearly has angelic beings with free will. That's why they were able to rebell or obstain from the fighting once the rebellion turned violent. That is a good idea though so don't think I'm judging your idea as being bad, because it isn't. Thank you kindly for the suggestion and I hope you have all the fun in your games :)
Bro, I did something similar to this only in mine magic radiated like radiation and there were various different Genasi based from different kinds of magic and things like a particularly bad thunderstorm or dragons or living next to a heavily charged holy site would change people into what I called magic born
Also, mine I wouldn't say was based on different schools of magic or planes of existence it was in my mind at the time what the different elements wre including death and radiant and also had all of the mixtures between
Inner Planes are elemental planes (Earth, Fire, Air, Water, Magma, Smoke, Ice, Ooze, Positive Energy, Negative Energy, Mineral, Radiance, Lightning, Steam, Dust, Ash, Vacuum and Salt) Ethereal plane is a Transitive Plane, together with Astral Feywild and Shadowfell are not "Inner Planes", they and who-knows-what Planes, because WotC can't be bothered to make lore they can't squeeze a cent from
Not a fan, but on its own merit, the idea is quite impactful. I could see this if Genies were the poster creature for the game instead of Dragons. A Gallows & Genies setting if you will XP So it's quite interesting seeing sth I disagree with that nonetheless is so well made in its own merit. Great work.
Love your videos. These are awesome. I first came across your videos when made the Plasmoid race for DC20. You are quickly becoming one of my top RUclipsrs!! Excellent Job!
So your Genies are Elemental Liches? Not bad. I've always seen Genasi as a sort of Genie seed. They are living beings who'll be pulled to their plane of origin to become minor Genies when they die.
@@TheClericCorner I suppose it adds the 2nd question - can you "become" a genasi after birth, if it doesn't necessarily require being born of a genie to become a genasi?
Genasi are meant to be a race it was meant to be a bloodline that any race in the game could have you gave up some of the original racial feats, and took some of the elemental Feats According to which element you wanted. it is an obscenity that they are their own race, when originally you could play any race in the game and have them be elementally gifted by the genasi bloodline which gave more gameplay it gave more depth to characters it made them rarer genasi is a bloodline not a race they can stem from fire gin you can they can stem from stone giants a river spirit might bless your baby and it can become a water genasi bloodline You might have slept on a shambling mound and never realized it till your kid grows up to have earth powers you might never know where your powers came from you just be a total who somehow hasn't affinity for water magic. but it was lazy lazy lazy lazy to make them their own race, not on your count author creator poster but on the account of D&D, it should have remained a bloodline and been open to all Races ------------------------------------------------------------------------------------------------------------------------------------------------------- "Between the plane of Earth the metals are plentiful and the plain of air exists the plane of sound, where one can travel through the fires and the flames, past The Verdant fields and their Purple Rains, to the Rock of Ages, To seek an audience with the queen To be granted the title of Prince of the universe unseen, but beware Fair Traveler, for to look upon the mustache of he that sits Atop The Rock of Ages is said to change you forever in stages...." - Tetsuo green bottle, halfling bard of some renowned
What planar Genasi would you choose??
From this video, Janni is the winner. Mirror Genasi is still my first pick. Can't wait to see them. Love what you do.
I'm really intrigued by the possibilities presented in this video and want to thank you for the effort you put into this and for sharing with us. I've really enjoyed the evolution of your content and am looking forward to your future exploration of this and related topics. For me, hands down, it's the Shadowfell! I love all of the lore related to the Plane of Shadow and am working on a lot of homebrewed content to support some one-shots and perhaps even a mini-campaign. I hadn't previously considered including the Khayal but after hearing your ideas I might just have to give it a go! Thanks again and keep up the great work! Be well.
@@raedlives9261 You are extremely kind! Good luck with your homebrew world!! I have gone to many directions with the channel, so knowing how you've perceived the evolution is intriguing to me!
Elysium genie!!!!
Everyone wants more genasis from different places all around the cosmology but only look at the most basic parts of the elemental planes , when there is a total of 24 (maby even 26 ?) Elemental planes to choose from :/
Everybody wants Genasi from other planes, until you realize that the Plane of Ooze and the Plane of Salt exist within this cosmology.
I mean, that's the ones I want! 🤷♂️
@@TheClericCorner Plane of salt super effective when you're fighting slug monsters.
tend to crumble underwater attack
Bold of you to assume that nobody would want to play a slime person
@@PolymophicPluto BG3 seemed to imply the plane of ooze was full of living poo. The 'mud' elementals in act 3 loved swimming in sewage, and even thought it tasted delicious.
@michealsaunders8119 Actually there are undead elementals, the one for water being salt, and, rather than a weakness to water it is strong against it.
I once ran a game where a Tasked Genie was placed with an arcane forge and tasked to make a legendary suite of armor called the Apex Armor. The PCs were hired to go out and collect the required materials. (Each armor component was its own adventure.) In return for collecting the components, the Genie would craft magic items for the party from whatever resources they gathered along the way. It was tons of fun.
Such a great use!
Can't wait for your secondary channel, Artificer Angle, to finally debut!
@@spellelf just after the Rogue Room!
@@TheClericCorner What about Paladin Place?
Or the sorcerer sector
Warlocks’ Ward incoming
The Bard Abode (Very fun to say)
Dude! It seems like you're building a campaign setting here!
I'm here for it.
@@direden I'd be lying if I said I wasn't gonna use it in my home game 😂
Honestly it would be a fun project. Maybe you could team up with Pointy Hat to combine his liches and dragons with your genies.
Perfect
@@TheClericCornerwrite the book and get an artist, this is good
Also why isn't there a genasi sorcerer? You can litterally make that but what I'm getting at is a "Genie Bloodline" or "Extraplanar" Bloodline/Soul subclass.
Might just have to wait till the end of the series 😎
Pathfinder 2e has one for all 6 of their elemental planes (wood and metal are classical elements in some cultures). If you cant wait, you could take inspiration from them (free on Archives of Nethys)
@@PlaneswalkerTARDIS Yeah and Pathfinder let's you play as a Kitsune! I might just have to change teams.
@@Fae2705 Come to the Pathfinder side; we have genie cookies!
Given how often wotc struggles to fill a single book, you'd think they'd have already burned through such easy subclass ideas as these, and yet it's instead like swiss cheese with all of the holes where these themes should be.
In my table's setting, one of the major cities had strong ties with the four core types of genies because the leadership structure was a council of genie-patron warlocks. When the settlement was attacked by an extraplanetary force, a rushed deal was struck with the genies that they would protect the citizens, provided that the citizens were willing to become genasi and return to their corresponding elemental plane after death.
Canonically, there actually _are_ genasi beyond Earth, Fire, Water, and Air in thr Forgotten Realms. They're Para-Genasi and express multiple elements simultaneously, like the Smoke and Ooze Genasi.
They've just never been popular enough for WotC to reprint for the 5e ruleset, but in the FR lore, they exist.
Having said that, there are no Genasi from the non-elemental planes in the canon.
@@tantalus_complex absolutely! I did cover them briefly in the video, but excited to get to more of them!
@@TheClericCorner Ah! I am still in the middle of the video, got distracted by GenCon. I just heard the comment near the beginning of the video and thought you might have missed them! Thanks for the great video as always!
@@TheClericCorner Consequently, I got lucky and got a 2024 PHB at GenCon today. I don't know if you were lucky enough to get one of the preview copies from WotC, but if not, I'm happy to answer questions.
You can't make a gene from the outer planes as there is no elemental matter there, it's not air You breath but a sort soul stuff but without the mind driving it
I also like to think that the para-elemental planes also have positive and negative zones, because metal elementals are cool and need to exist and I enjoy making life harder for myself and everyone else.
Definitely been rolling with this headcannon myself. There's just too many fun ideas that come out of the major planes having blurry edges. Like without those, there are practically no notable locales. The plane of air would lose its sky islands, for instance. I was actually listening to a lore video for pathfinder earlier and the place where their plane of water meets the negative energy plane has all of the deep sea monsters and undead. How much cooler is that!?
For those that like both Dungeon Dad's and theses Genasi, hear me out for a spell.
My only problem is with the Shadow and Ice ones. Not with a mechanics problem, they seem balanced for the most part with maybe a few wording tweaks here or there such as the magam's Empowered Flames not specifing what kind of attacks(which could be minour and could be REALLY strong, maybe nerf it to just half proftiency bonus), more of a personal one.
I tend to do a lot of homebrewing and have changed the OG ones and combined some aspects that I liked from Volo's and MPMM(such as Water being resistant to both Cold And Acid). Theses themselves are fine, however comparing side by side with the Genasi of those elements that Dungeon Dad made kinda causes a problem, becasue if I tried combining theses two together then would make them a bit too powerful. So I could do nothing but make them seprate versions. And if someone is like me and likes both, I think I found a lore solition for it:
What if Genasi, much like primodrial chaos that makes those world building blocks, might also casue some to take diffrent variations base on how much of their element is near by when they are born/created?
For example, an Ice Genasi from one of the polar icecaps vs one that is just above the snow line actually are much diffrent, with how much and how often ice and snow interact with climates like that. Or one Shadow Genasi being born at night where shadows are abundent vs ones born during the day where shadows are more spars. I feel like that could have some kind of effect on their creation right?
Definitely! Reminds me of how Lizardfolk colors in the forgotten realms aren't actually based on the parents but on what the colors of the egg's surroundings were.
I love this. Another thing I heard in the past and loved was an Elf fix. Why are elves so adverse to change as a species if there’s so many subraces? Wouldn’t they refuse to change regardless of location? The solution proposed was because they don’t adapt to change because of social pressure, but because of the magical environment around them. They attune to the magic around them, creating Shadar-Kai and Eladrin, or High Elves and Drow. I expanded on the concept by making Genasi elves of the elemental planes, becoming a unique species separate from other elves just like Eladrin, Shadar-Kai, and Astral Elves did. This video reminds me a lot of that concept
Water genies could fertilize fields on their own. If a farmer has his fields in the floodplains of a river, all the genie has to do is flood the river, because the sediment that the river leaves helps fertilize.
my worldbuilding tends toward the alchemical 3 part person, the body (salt), the soul (sulpher), the spirit (mercury). Djinn of legend are beings who are given free will, can be good or evil, and can be saved by finding faith... all aspects of souls. they are related in some ways to nymphs and muses and dryads, But They are also described as spirits created from smokeless fire (which I might describe as their spirit 1/3 being composed of Radiance/magic), they are said to be made of that fire the way we are made of clay, while also supposedly having bodies that eat and can interbreed with humans... which is where i assume genasi come into play. so i'm inclined to say djinn are element, soul, magic; and the genasi are human djinn mixed. thus not only can any 'element' form a djinn who can have genasi children with a human, but para- and quasi- elements. and two genasi having children can mix things further, throw in the option of elves, dwarves etc instead of a human parent, or demons or celestials...
Exactly!
I absolutely love this! I'm continuously impressed by your content! Can't wait to see more!
Thank you so much!
I love all these ideas, the only hang up i got is the lore is pretty specific about what happens to dead souls in the abyss and the 9 hells...
That was my thought, dead souls wouldn’t be left to fossilize in the upper or lower planes.
I thought that too. Likewise, with the material Plane. Souls generally depart for another rplan eon death and if not, it's usually because they've taken on (willingly or otherwise) some form of undeath. TBF, people can make whatever lore they want for their settings but it seems like it would require a LOT of work, due to the impact it would have on how things usually work.
The planes have influence on the souls that dwell there. I like to think of it as influenced souls because soulless beings have no motivations in some interpretations on the game. Thats how you get things like zombies and golems. Djinn are the souls influenced by the material planes so they have materialistic motivations. This leads to the greed and unpayed interns.
The prime material planes is a bit different because it's a nexus of planes with a closer connection to the adtral and outer planes
"The OG Genies" aka OGenies
🥳🫂👍🏿
Been looking forward to this
This is so cool!! I can't wait to see the other Genasis!!
Well this is gonna be useful for my genasi character. An earth genasi from a family of a bunch of other genasi, and now i can flesh out his siblings and parents.
Not huge on Eberron but I think this concept would work really well in that setting since those planes have much more direct overlap with the prime than in other 5e settings where while elemental planes are coterminus with the world, the outer planes are not.
@@phonepolice I didn't think about that! Eberron is a great idea!
I love how I'm far from the only person to realize that the other method of Genasi creation is a lot like Danny Phantom
Remember shrinking someone into thinking that they are in love does not in fact control their actions
Only their emotions and only until they learn the truth
Like for real this is how it should have been done… proving players are the ones they need to be hiring, not video game monetizers!
I always thought leprechauns got caught because they actually wanted to, but pretend they don’t
Very interested to see a write-up of the genie lore!
Its kinda funny, a few years ago I homebrewed genasi from "the in between", Like fire and earth genasi make a magma genasi, water and air make a fog/mist genasi, fire and water make a steam genasi, and earth and water make a mud genasi ! 😆😅
Can't wait to see what astral genasi look like
Wish upon a star 😎
7:15 This is amazing, you can even go deeper with this idea and make each of the 4 Genies linked to one of the 4 seasons.
Put it back in Ryker! 😤 You know what I mean! 3’s and 5’s, you’re hurting meee 😂 Also how do I get a Tasked Genie of my own?
@@StephaniePlaysGames Yes!! RUclips Editor Genie please 😂
Let’s go, woo!!!
LOVE IT
"cupid isn't an angel" WHO WAS CLAIMING HE WAS? I can feel the 0000,1% Greek heritage screaming in my veins.
Writing this at 3:15 in my setting the chaos os the begining of all things but the universe longed for order making the plaines od elemental chaos and withn those planes the first attempts at order in life was genies
I actually enjoyed the 4th edition genasi lore, and the general way they set up cosmology in 4e, so I use the Elemental Chaos and Astral Sea. So, in my world Genasi are, in their history natives of the prime material plane that ended up stuck in the elemental chaos, and adapted to it. I also used the 4e tiefling lore, where a whole group of people were changed by a pact with an archdevil. I generally dislike that ALL the planetouched races are just because of horny immortals. I like a more varied set of origins: ancient rituals, being changed by the nature of the planes, and yes, sometimes children of magical beings.
I wonder if getting a second genie to gant a wish to make the first genie be able to grant more wishes would be possible? Make the wording specific enough to where the first genie gets at least six wishes to grant and then do the same for wishing with the first genie to grant more wishes to the second genie. Both genies would then have five wishes to grant.
Out of interest, have you, or are you considering putting these races on the DNDBeyond homebrew section?
I love these so much!!
Thank you!! I will have them privately, but putting them on public gives the rights over to wotc. I don't want to do that 👍
So I reserve them for my patreon and home games :)
@@TheClericCorner Ah, that makes sense to me! Thanks for the reply.
I love what you’re doing, I appreciate every video. Take care.
I went with a more Jewdio Christian explanation for the origins of Genies and Genasi. Pretty much after the war in the Celestial Plans the angels that lost were sent to the nine and became devils, but there were angels that stayed out of the war because they legitimately couldn't tell which side was morally correct. As such the gods banished them from the heavens to the material plan and ripped them of form. As such their consciences had them use elements to build around their incorporeal bodies. From their they went on a tear raging against the gods through destruction of the humanoid races. So the gods taught powerful clerics and paladins how to capture and kill these new beings. Most got whipped out. The rest were either voluntarily or forcibly captured in inanimate objects. By then however these beings had already laid with the daughters of the many tribes and thus the Genasi were born
Something you could also use is the Islamic conception of the Genies: they were unique among all creation, because they, like humans, they had free will.
@@emjakos3548 well someone else could. My origin clearly has angelic beings with free will. That's why they were able to rebell or obstain from the fighting once the rebellion turned violent. That is a good idea though so don't think I'm judging your idea as being bad, because it isn't. Thank you kindly for the suggestion and I hope you have all the fun in your games :)
Bro, I did something similar to this only in mine magic radiated like radiation and there were various different Genasi based from different kinds of magic and things like a particularly bad thunderstorm or dragons or living next to a heavily charged holy site would change people into what I called magic born
Also, mine I wouldn't say was based on different schools of magic or planes of existence it was in my mind at the time what the different elements wre including death and radiant and also had all of the mixtures between
Sounds incredible!!
Inner Planes are elemental planes (Earth, Fire, Air, Water, Magma, Smoke, Ice, Ooze, Positive Energy, Negative Energy, Mineral, Radiance, Lightning, Steam, Dust, Ash, Vacuum and Salt)
Ethereal plane is a Transitive Plane, together with Astral
Feywild and Shadowfell are not "Inner Planes", they and who-knows-what Planes, because WotC can't be bothered to make lore they can't squeeze a cent from
Not a fan, but on its own merit, the idea is quite impactful. I could see this if Genies were the poster creature for the game instead of Dragons. A Gallows & Genies setting if you will XP
So it's quite interesting seeing sth I disagree with that nonetheless is so well made in its own merit.
Great work.
That is a very well thought out comment! Totally get it's not for everyone, so thank you!!
Love your videos.
These are awesome. I first came across your videos when made the Plasmoid race for DC20.
You are quickly becoming one of my top RUclipsrs!!
Excellent Job!
That's such a compliment, thank you!! I got another DC20 one coming soon!
@@TheClericCorner - Oh dont tease me like that now!
I WISH there was a love button to press for this video!
@@VerbenaComfrey well I guess there is the Super Thanks 😂, but I say a comment is just as good! 🥰 I'm soo happy you liked it!!
I shal wait... i want the rest
Could I use this more for my world since the planes are very important in my world.
Wouldn’t fey wilds genie be fairy god parents
So your Genies are Elemental Liches? Not bad.
I've always seen Genasi as a sort of Genie seed. They are living beings who'll be pulled to their plane of origin to become minor Genies when they die.
@@jgr7487 hmm I like that! Technically a Genasi would fossilize easier/quicker into a genie due to their nature already being planar!
I'd say you're like a Fresh Takes Genasi.
Incredible video
Please make a video on Aetherpunk in dnd
I think you placed the wrong link, that's the Vampire Kraken stats 😅
@@loganfrandrup6590 oof, thank you! Should be fixed now!!
They’re genies and not really connected to the wish spell?
Would Voldemort be a task genie?
@@DBArtsCreators 👀
@@TheClericCorner
I suppose it adds the 2nd question - can you "become" a genasi after birth, if it doesn't necessarily require being born of a genie to become a genasi?
Genasi are meant to be a race it was meant to be a bloodline that any race in the game could have
you gave up some of the original racial feats, and took some of the elemental Feats According to which element you wanted. it is an obscenity that they are their own race,
when originally you could play any race in the game and have them be elementally gifted by the genasi bloodline
which gave more gameplay
it gave more depth to characters
it made them rarer
genasi is a bloodline not a race
they can stem from fire gin
you can they can stem from stone giants
a river spirit might bless your baby and it can become a water genasi bloodline
You might have slept on a shambling mound and never realized it till your kid grows up to have earth powers
you might never know where your powers came from you just be a total who somehow hasn't affinity for water magic.
but it was lazy lazy lazy lazy to make them their own race, not on your count author creator poster
but on the account of D&D, it should have remained a bloodline and been open to all Races
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"Between the plane of Earth the metals are plentiful and the plain of air exists the plane of sound,
where one can travel through the fires and the flames, past The Verdant fields and their Purple Rains,
to the Rock of Ages, To seek an audience with the queen
To be granted the title of Prince of the universe unseen,
but beware Fair Traveler, for to look upon the mustache of he that sits Atop The Rock of Ages
is said to change you forever in stages...."
- Tetsuo green bottle, halfling bard of some renowned
Genasi don't need to make sense
This goes into my planescape campaign folder
@@IdiotinGlans 👀
No Astral Genasi?
Oh there will be!
When you wish upon a star...
No.
This is just more of the humans but X problem that has been ruining D&D for years.
I mean that's your opinion but I don't agree with that statement personally
ahem..."for creative control" lol
Do they gotta be human?