Not to mention how they put certain equipment behind specialists, such as the EMP grenade with Zero, the jammer with Reaper, and smoke behind another specialist I can't remember the name of.
tawon1984 the ice pick ruined this game for me.. the sniper nest is my favorite streak and every freakin time I earn it I get maybe 1 kill and it’s hacked
tawon1984 funny thing is if I see a zero I feel like I can run straight at them.. it’s always the guy going triple negative running that cheese not able to get streaks of their own
You know you could check if there's a Zero on the other team and just wait until they use their hack first. If I had some lower tier streaks I'd call them in first as a way to bait Zero into hacking them, then once they did I'd call in my better stuff. Calling your big streaks in on a helpless Zero is super satisfying
The game and the opening made it feel serious when it came out then months later all the specialists looks like power rangers and stoners while killing people with action figures and money bags
@` i really hope not, I think it was ok in bo4 just because its this comicy kind of cod, but modern warfare really shouldn't have that, also because noone really liked it in bo4
@` but why would they? They really wanted to go for a realistic cod, and if they add emotes it totally kills the vibe. I just really hope there'll be no emotes, I don't care about skins or camos or anything like that, just please dont give us emotes.
@@RoganClipVaultYT OMG, those emotes were probably the stupidest thing in BO4. All of them were so cringy. Nothing more jarring than seeing a Mohawked super soldier dancing like a child to nursery rhyme music
_iYogurtSlinger_ how’d it feel actually playing that game longer than 2-3months 😂 I spent enough time between black out multiplayer and zombies to justify my purchase 🤷♂️ not gonna stick around for more half assed content when I already hit 50 hours. Plus I upgraded my pc last year around then so didn’t really care to pay for online just for cod. I hated playing campaign before, but I hate not having one now honestly. I wouldn’t pre order this game, but will probably get it after launch on pc for campaign/spec ops and hopefully more than 2months of multiplayer.
The DLC maps are so trash it’s laughable. Since the last 2 came out, lair and launch, I’ve played lair like 3 times and launch once after putting in a day of time played. I guess nobody else has the maps because it was almost impossible to play them in pubs
@@dlm7597 ALL OF THE MAPS are terrible, and no the recycled ones from old games do not count. They are all 3 lane maps with a big open area in the middle and no heights above 2 stories. The whole game is dumbed down so much to appeal to bad players.
@@dlm7597 Yeah, some are good, but there is no variety. Some can be the same design i described earlier, but there needs to be others beside that. Wheres a map like wasteland, highrise, carrier or quarry for example? Also the gun balancing, SBMM, and specialists ruin the game by punishing skillful players by giving them bullshit deaths thanks to the specialists. Also the skill based matchmaking too. Its so stupid how they try to cater to bad players with the gun balancing, SBMM, and specialists, which then removes all incentive to actually git gud because they will always be put against players of similar skill and have free kills from the specialists, its counter productive.
The one million stickers, lame outfits and individual weapon camos in the reserves was extremely lame. Even though I somehow got all the dlc guns from crazy luck and crazy grinding.
Thank you I always get put with newbies and the rest of the prestige masters are put into the other team and they aren’t even in parties and my teammates literally give them streaks and we get destroyed smh
Happens to me constantly. I get put work all the low level kids while I'm against 6 master prestige try hards all going positive. Like, I can't carry my team when they're that bad lol
the biggest con is that the game was clearly lazy made, in two years they: made no single player, copied half of the maps from older games, copied half of the weapons from older games with a different name, copied the specialists from bo3, copied old zombies maps in the worst ever zombies game mode
@@DegenWeb Let's be real, Mob of the Dead was absolute fire in BO2. Something about being a Mafia gangster capping zombies with a Tommy gun, especially as Michael Madsen's or Ray Liotta's characters, were awesome. Not to say I don't have a soft spot for the original 4 zombie slayers. Steven Blum will always be the GOAT.
My problem was the slow time to kill, combined with the fast and slippery movement, combined with excessive cover. I've seen players slide and stim whilst taking a whole mag, then turn round and get the kill. Ridiculously bad game design.
@@grrinc you got outplayed. People die in 4-6 shots, you got to be accurate and fast if you want the kill. This is not bad game design, it’s a skill issue from your part
As someone who has mained Zero ever since she was added because I love her EMP grenades and DESPISE barricades and razor wire, I agree. She should have been primarily an anti-specialist specialist and NOT an anti-streak specialist. Make it so her Icepick prevents hacked opponents from using their specialist equipment/abilities and (as Ace said) remove her ability to hack streaks and that not only balances her, but reduces some of the specialist spam that makes this game so chaotic. I would gladly give up being able to hack your attack chopper (I can shoot it down myself with an FMJ2 Paladin anyways) if I could stop Timmy No Thumbs from grav-slamming the B flag at an important time in the game.
Adding her and her EMP as a counter to various equipment and ground-based streaks was fine. But taking her Icepick so far in the anti-streak direction that she could take over choppers and drone squads was the problem. Like I said, I don't even WANT your chopper. I can earn one myself.
I don't think Zero is broken when the game rewards campers who farm on my team who feeds. If I have to deal with a guy who just called in a Sniper's Nest after he gets a 5 piece on my team there's a problem with that killstreak's legitimacy in the match.
Zero and her abilities is a thing even in ranked league mode. And yes, i have lost games where my clueless teammate gets a chopper and it gets hacked. What the fuck treyarch were thinking with this...?!
It only takes one game to ruin a AAA developer’s reputation. It was Fallout 76 for Bethesda, Star Wars Battlefront 2 for EA/Dice, and most recently, Ghost Recon Breakpoint for Ubisoft. Black Ops 4 is to treyarch what those games are to those developers/publishers I mentioned, specifically from the multiplayer side of this game
Battlefront 2 was bad at the start but is a great game now. Also imo bo3 is far worse than bo4. Both have the problems of specialists and the addition of guns from supply drops, however the core gameplay was far better in bo4 imo
freaky banana I know that BF2 is better now, but I meant when it released due to all the backlash. Also I understand why you’d like bo4 more than bo3. Personally, I didn’t totally hate the advanced movement in BO3, and BO3 had better maps in my opinion
@@JGr2000 fair enough. I just think that if you mention battlefront, the first one pretty much ruined it already. Just like the 1st one it had good core gameplay but the micro transactions stayed there, unlike with the 2nd one. And between bo3 and bo4 it's down to personal preference. Bo4 reminded me of bo2, just with a bit worse maps, and bo2 to me is the best cod to date and therefore I preferred bo4
You're crazy. You're in the typical phase of "the last cod is the worst" and so on. It certainly isn't the best but there are faaaar worse cods. The core gameplay is good. The specialists however are too op and what they did to the supply drops later on just wasn't good. But if you look at aw, iw and others, this is definitely not the worst.
@@325spoon I'm not saying he can't say his opinion. I'm just saying that it's popular to say that the last (insert random game series here) is the worst. Specialists have been there numerous times and the same goes for micro transactions. I don't like either of them, but unlike some of the cods that had both, bo4 actually has a good core gameplay
I liked the ease of movement. Being able to mantle high things with ease was great. The rest of the game was terrible. Specialists never seemed balanced. Time to kill was far too long. Weapon balancing. Pay to win. Limited levels. Limited party games. Equipment costing points. Crutch perks. Fog of War. Spawn logic. Team balancing. Limited streaks. Nerfing/Boosting Frequency and speed of game updates. Events. Menus. New item pop ups. Lack of story mode. Excessive pay wall stuff. Excessive ads. Load times. Connection/lag. Limited custom game options.
Yup. Had potential to be great, believe it or not. But it is undoubtedly the worst COD game that's ever been released. Unbelievably broken, and they just completely gave up on it. Honestly didn't even feel like a COD game. The fact they made so much money, with basically no real content, is a scam. Hard-core was broken from the beginning and they never fixed it at all. Blackout never got any real updates. No new blackout maps, no guns added to blackout (even the early dlc guns) because the weapon balancing was so extremely busted. MP as a whole was broken. More than half of the game was re used shit from older black ops games. It felt like a cartoon shootem up game made specifically for children and horrible players. Also the spawning was the worst ever in a COD, and that's saying something considering they always fuck up the spawning system. Also also, zombies was the worst part of it, which again is saying something. Worst zombies to ever come out. Game gets a 0.4/10.
There was nothing like hitting a nasty flank on a team getting the fury kill in as recently as WWII.. for me this was nearly impossible in BO4 unless I had a specialist cheese weapon out like the scythe or war machine
I'm missing the VMP and Echo Hawk Dual Bore and I probably will never see those even though I have over 20 days as well and I'm level 940. I thinks it's pathetic that I can hit level 1000 before getting all the weapons like how is that fair? If I've put in that much time I feel I should get the guns.
Meanwhile I'm not even master prestige in CoD WW2 and I have all but 2 weapons, most of which were obtained through contracts. Just comes to show how horrible BO3 and BO4's microtransactions systems are.
There was no sbmm, just super polarizing team balancing. If you are realy good (3kd+) you can always expect that you will get all bad players in the lobby on your team. I had matches were i went like 100 - 4 and still lost the game becouse i was basically playing on my own and could not keep up with re capturing flags
I have to admit, even though I rarely play Zero, I really like her in the game, because she makes the drone squad nearly unusable. The drone squad simply was and still is op. You basically can't shoot it down, because you nearly never get a direct line of sight, before you are either attacked by the player to whom it belongs, or the squad goes for you.
@@t.o.a.s.t.e.r great argument. "yOuRe BaD". That's why zero is great. You can take down these fucking streaks pretty easy. Its smart. Why should I let them kill me or use their drones when I can hack them? Sure it's sometimes annoying when they hack my shit but it makes sense.
Alexander Ryez its stealing streaks from someone else. Like its fair that a total shitheady noob goes 3-30 and only has to use that stupid icepick and your uav, c-uav, sentry gun, attack chopper and drone squad are stolen and are turned against you. Thats just totally unfair and cheap
@@bellicenterprises4362 so I play cod for years and I always have an "anti-air" class, or, back in the day, when there was no pick ten I always carried a stinger as backup. But now, in BO4, there are a plentitude of streaks, that you can't reasonably shoot down. So, if Zero would only deactivate them, I'd be totally fine with it. The ability to steal was a bit much. But try shooting down a drone squad, or the thresher. Basically impossible.
Jack O'NeilSG1 I know what youre talking about, but stealing someones scorestreak is just bs. For air scorestreak its the best to hide somewhere inside, and for streaks like the drone squad or sentry gun, use engineer, that perk saved my life a lot
This is why I still don't believe what Activision said regarding of no lootbox in modern Warfare. These are the same people that started giving us free weapon in BO4 then introduced reserves and removed them completely from the tiers. Also no season pass in modern warfare but they put battle pass which has season?🤣 Dude I don't trust these guys at all.
In a nut shell.... the first leaker was right all along. Treyarch were making an Overwatch style game and they messed it up. They then rushed out any old crap.
I would add to the list the lack of time between matches to do anything useful and how the stats were always just a mess team scores all mixed up no time to adjust your class , it just gave me the impression that the developers didn't actually play their game enough to remove all the little things that interrupted my flow during and in between matches
-No campaign -Weapon balance (especially one-shot/melee) -Awful DLC maps -MTX system after first few months -Useless normal equipment -Useless Ghost -Annoying specialists -OP scorestreaks(I know I'll be in the minority here, I just don't really like streaks) -Bad hit detection/netcode -Not enough support for MP, too much focus on BR All in all my least favourite CoD, even after Ghosts. I wasn't really fond of BO3 either, so I've pretty much lost all faith in 3arc at this point. It's a shame they're taking over next year's CoD instead of SHG.
The time I really started to hate this game was when they added supply drops and supply drop weapons, if there was a reasonable way to get them whatever, but there's not. I got really tired of feeling helpless when getting killed by an over powered gun I don't have, I really wanted the Argus (I loved that gun in bo3) but I'll never get it. so I just started playing league play. I can not wait to move on from this pile of crap, actually I've just been playing R6 lately till modern warfare comes out. Goodbye bo4, I won't miss you.
What finished me with this game is when they added Zero it was total BS that some kid can sit in the back of the map going 5-30 and hacking all my streaks actually punishing the good players in the game! So after that I just deleted it.....
Zero literally incentivises you not to call in streaks, which is just backwards for a CoD game. They should've given us the EMP grenade as equipment and the EMP as a scorestreak. Would've been much less harmless than adding Zero.
Things I want/Don't want for treyarch 2020 COD Specialist- remove specialist weapons and give them abilitys that more or less helps your teammates, perfect examples are Crash and Recon, I believe they are balanced while staying highly effective Change health- 150 feels like too much but the normal 100 feels like too little so I would say something like 125 hp Black market- have it how it currently is on BO4, you can exchange cases for for items or weapons, and the cases are free A monthly update for the first 6 mouths- to balance weapons or to address bugs Battle royal- keep black Out but give Multiple player and Zombies as much attention you give blackout when it comes to updates and patches
What i really disliked about this game was how sweaty the players are and everyones constantly jumping around the map like its another Fortnite game. Even BO3 was less more of jumpy players
Cheezus Christ im playing cod since 2010. Stop being a fucking moron by calling me an awful player. Just admit the amount of sweatyness is getting out of hand
The map remakes felt so lazy in BO4. Literally just the same maps with updated textures...odd when we’ve had redesigns in past map packs. At least try to do something different
Things i would add would be: 1: EKIA. I hate that system for several reasons. I like to be able to see if i actually do ok in a match but my EKIA/D ratio could be over 1 but i still got killed more times than i actually killed an enemy. So we could be looking at a losing team where all had a EKIA/D ratio of over one. 2: Related to the EKIA problem is that you get way too many points. As long as you get one shot on an enemy that was killed before getting healed you would get the same points as if you did all the work. This often means that we see a ton of scorestreaks and this leads me to the next problem. 3: Team balancing. I waaaay to often see a match ending with the losing team getting anihilated. Sometimes shortly after starting the round someone will be getting scorestreaks which leads other scorestreaks and then the entire team has a much easier job and they start getting scorestreaks. I too often find me in a round that i just want to quit because it's just a warzone but only towards one team.
@@DonDeLem First of all i have never had any point in a cod game where i thought about anyone stealing my kills. Secondly, i don't see where this system helps that. The actually kill can just as easily be stolen but you just end up with this EKIA/D number that doesn't prove anything. I could in theory go through an entire round and not kill anyone and still have a decent EKIA/D ratio just because i shot in the general direction of the enemy and a few rounds hit. In a game like uncharted 4 i hated when i downed an opponent and when reloading a team member would get the kill when there was no eminent danger. Or even worse, get so focused on getting the easy kill that he missed the enemy closing in that ended up killing both of us.
@@DonDeLem I haven't played GoW so i don't know how annoying it is there. In Uncharted 4 it would have been good with this option but in cod where i have never thought about kill stealing i would just prefer a simple K/D ratio so it was completely clear what i had actually done. Plus of course there are the other points i made which to me all seems to stem from this system. I haven't even checked Ace's videos on the next cod so i don't even know how it will be in that one.
TheGame Right. I never play on certain maps due to this and never play against a party of 3 or bigger if there’s a master in there. (Due to the team balancing). I think it’s worth noting also, that 5v5 is different from 6v6 specifically when you think about the percent of the whole each team member takes up. 5v5= each team member is more valuable than a 6v6, so when one person leaves, it feels like the game is pretty much over unless someone new joins in quickly
I love the idea of the gear/special issue equipment, it is so simple and made such a quality of life improvement in the game. Also the shot punch was broken you either learned to adapt or lossed a ton of close cqc gunfighs.
@@burkholder1992 ya and maybe half of them available at a time gave a reserve drop. Totally not worth it for what they are asking. The loot pool was Saturated with so much filler garbage too like individualized camos and charms
@@toughluck8012 Yep. For awhile they had some fairly easy contracts for 2 cases, but doesn't seem that way anymore. I guess I am just ready to move on from this game, even though I did enjoy it its first months
So is Nomad and Firebreak, not allowed to use traps or incendiary weapons, I think. I guess they all use these weapons since they're not operating by the book (Nomad certainly isn't, anyway). This is BLACK OPS, after all.
@14:12 The reason they made specialist equipment free was to try and cut down on grenade spam, which was one of the huge complaints coming out of WW2. The Specialist spam was more of a side effect. I remember everyone cheering when they found out originally.
One of the biggest things I didn't like about this game is I couldn't always have the specialist I wanted. I understand to much of one would have major disadvantages but some times to often you have to do your own thing and not having your specialist would be similar to not having your gun of choice.
My main things that I do not like the dlc system, hands down the worst , and the no campaign , although if the story was gonna be as trash as bo3 am ok with it being gone , but I wish it had a great story like bo1 or bo2. And the health system I hated the increased health and the manual healing, but I mostly played hardcore game modes this year so it's was no a game breaker but I definitely hated it. And the specialist , I hated how powerful they were and how your abilities/ equipment was locked to specific specialist. I wish it was like modern warfare where I could use any ability with any character and they were much weaker, other than that I loved it , I put 34 days of playtime in according to my xbox stat tracker , so I definitely got my money's worth, I never paid for a dlc not one just the base maps and outfits , and I had a lot of fun, it was no bo2 or bo1 but I liked it better than bo3 , the movement was great in this 1 overall a good game not great and definitely not the best cod but a good fun one ,with a trash dlc system
I didn't really get into Call of Duty until WWII. I played that every day and even, when I was away from home, would have my wife log in for me to keep my log in streak and bonuses going. I felt none of that need to play for BO4. I think the grind was just too long to unlock subpar supply drops with lackluster items (tags?! Is there anything so useless?). I haven't played for about 4-5 months now and have not felt any desire to change that even as new content dropped.
My biggest issue with this game is acoustic f'n sensor. It's the most broken and unfair crutch in this game. It eliminates the need for a player to improve their map awareness because there's a piece of equipment that not only tells them when an enemy is near but gives away the direction that the enemy is coming from. Far too many times I would flank 2+ enemies only to have one of them turn around and pre aim me because that damn sensor gave my position away.
Within 2 months, I finished 100% of the multiplayer challenges and lost all reason to continue playing. No daily challenges until it was too late, no reason to continue ranking up, and bad dlc maps caused me to give up.
The interesting thing is that I would say that in terms of professional competitive gameplay, this CoD is one of the best in history. When you remove the micro transactions and DLC guns and maps, which don’t feature in competitive, and the idiot specialists, which were mostly banned or GA’ed, you’ve got a pretty good game under there. The core gameplay was exciting and fast, and the high skill gap, especially with movement, made for some amazing plays. The weapon balancing gave us 2-3 ARs, 1 SMG, 1 sniper, 2 pistols, which is the most META guns ever, which is obviously great. Control was a relatively good addition. Only real issues were Fog of War and the difficulty in getting multi-kills (that one’s incredibly minor). Fog of War did limit gameplay slightly and made it more rush-y than some people would’ve liked but other than that, the competitive side of the game was exciting and engaging, and really successful, and eventually it made me personally end up only playing league play (which came out too late).
I really think this was one my favorite CoDs in my opinion. It just is very predictable and competitive with its ttk and its "hero shooter-esque" gameplay. However, the mtx system was horrible, possibly the worst. As a person who likes to pub stomp from time to time, it was so obnoxious going against the crossbow and the stingray. It was like going against a specialist weapon the ENTIRE time.
1. Yes the VMP is super powerful I have been shredding nonstop with it since unlocking it. 2. You have strategize against zero, you have to bait em with a smaller streak so they can blow their load.. now if they're running two of em I can't help you there, haha.
Great points on all. I'd have liked to hear your take on what I believe to be the worst match making algorithm I've seen in a CoD game. I've heard you comment on having to carry your team many times.
The specialist having both a weapon and a ability or piece of equipment I felt like they had it more balanced in BO3 because you had to choose between the 2 not have both.
From a Xbox player Hit detection: I was getting zapped. Didn’t know if I had 150 hp or 50. 6 man parties: those guys was made of steel!!! Team balancing: literary always had teammates go 0.20 or 0.50 smh Common sense: flashlight shotgun and impact blast c’mon now Just the net code on Xbox. It’s trassssssh
What people forget to mention is the devs went literally 6 weeks without a weapon balance patch. From about December to January the Titan LMG was cause of maybe 40% of my deaths. An AAA game literally went over a month without a single weapon balance. That's when the game was dead for me.
7:00-7:40 Another issue with Fog of War was it removed trigger discipline plays altogether. In a competitive environment, some of the most amazing plays have been made by players allowing multiple enemies come through a doorway, for example, and the killing them all at once. Fog of War meant that this was impossible, and, indeed, coming up behind people was also impossible because as soon as you got too close they’d know you were there.
I don't like loading into a game half way and hearing "Enemy Gunship establishing air superiority", "Hostile Strike Team deploying" or "Hostile Attack Chopper inbound"
This video is 100% spot on. I think you mentioned just about every criticism I had about the game. Theres nothing really I wouldnt have mentioned or added to your list of criticisms, great video Ace.
Agree with everything you said which is surprising. Multiplayer died after literally a week for me due to the specialist spam, ghost perk, acoustic sensor and fog of war combination just making my play style (stealth) impossible and my deaths feeling like I cannot do anything different and will die anyway. I did not touch the game for 4 months until I decided to give Blackout a go once it had some improvements. Snipers are a plague in Blackout for the reasons you say. I have literally never setup a sniper class in any COD ever yet when I pick one up in Blackout, even I find it extremely easy to QS people
People seem to be unable to decipher the difference between a good and literally fun game itself, and all of the lootbox systems and cashgrabs. AND that it’s not the developer’s fault for those types of downsides. PLUS we have seen literal proof this year that Treyarch have been pushed to rake in more revenue, and squeezed tight to create a new CoD a whole year ahead of their scheduled time. This game is fun, and has unlimited replayability. The only times I get bored is after a FULL 8-12 hour day of playing, or if I’m simply having an off day. I truly mean this, I can prove it because I only started playing this game in July and I am now Prestige Master 356. Endless days of fun. ALSO, don’t forget that in the beginning, the Contraband stream was actually an extremely fair system. There were special items every 25 lvls, with 50 and 100 being brand new weapons and it’s visually seen that YOU can directly earn them without a paywall. It was only until about July/August that the system was absolutely screwed. Of course the negatives are, the Contraband stream as we know it NOW, forcing items into reserves, and certain specialists just being too much. Ajax, Torque, and Prophet (mainly seeker drone). There were times certain weapons were OP, but tbh it’s part of a majority of CoD’s and creates dramatic moments, and those are the ones u remember, having fun with something broken before it’s patched. (S6 Stingray) AGAIN, I believe the stem of all the hate is that these weapons were eventually 100% behind an RNG lootbox, thus making these weapons comepletely unfair rather than only broken itself. With weapons in the past they would be available in a direct format, AND in the reserves. Then once the season is over, you can say to yourself dw I didn’t COMPLETELY miss my chance to get the new weapons, it’s still in the game in reserves. But when it’s ONLY in reserves from the very get-go, that where the problem arises. This started happening around July as I said before. All in all, this has been one of my favourite CoD’s ever. This and BO2 are the top. BO2 being very nostalgic as it’s the first CoD I ever got into, and BO4 being the first one I was dominant and skilled at. Btw I didn’t suck for that long, I just lost interest in Ghosts after about 39 levels (understandably), AW was just so slow and unpolished, then I skipped 3 years, dabbled in WWII only reaching lvl 42, and then finally got back into the franchise with BO4. Since, I’ve gone back and tried all of the games I missed during my hiatus. TBH I look forward playing this game into the MW lifecycle, I’d like to get dark matter and reach lvl 1000 which still leaves so much replayability to me. Of course MW will be all the hype in the coming weeks tho.
I honestly loved the multiplayer. I liked the specialist too. But as soon as they became greedy with guns in supply drops and that zero character it slowly died for me
Disagree on snipers, they needed help, and I cant recall in my last 600 prestiges having a problem against a sniper. Alslo specialists are fine, give the noobs a chance, use flak and cold blooded and you avoid most of it anyway. Disagree on balance,. I thought it was good Agree on shotguns though , too hard to balance
My favorite aspect of this video, is that fact that it appears as though all of the negative issues surrounding BO4 have seemingly been addressed in MW. We are getting at launch: 20 maps, 35-50 guns, up to 60 attachments per gun, over 40 game modes, over 100 camos, camo challenges, camo set challenges, daily challenges, enlisted rank challenges(which are the lvl 1-55 challenges) officer rank challenges(which are our seasonal rank challenges) field orders, and much more. Safe to say there's going to be plenty of things to grind for in Cod, not mention the Campaign and Spec Ops modes. Needless to say we're going to be very busy over the coming months, and I can't wait...just a few days left.
On top of all those things mentioned I really despised how they implemented scorestreaks into the game. First, automating streaks like the sniper's nest and attack chopper so they sweep anyone in the open out of existence without any player controlled input. Second, near invincible strike team that can drop you like a fool if you get spotted even for a split second. I've been on both sides of owning or getting owned with streaks and I feel it completely tips the balance of the game once you start earning them. This was balanced much better in COD: WW2 where the streak was only as good as the player using it and paratroopers were on equal playing field with gamers.
Good list but the biggest things for me that weren't mentioned: -Projectiles ruined the good feel of gun precision in the game - Massive TTK and huge amount of health - Rubbish maps with poor spawning for "competitive" modes. - low player bullet penetration hard to get a two piece even if they lined up - The hitboxes were NOT always on the player due to connection causing inconsistent gunfights - Fast movements such as slides and strafing with stock (or stock 2) messed p hitboxes and aim assist again making inconsistent gunfights Thats my list, I had to vent those and I am not sorry. But heres to a good year of MW bros :)
I agree 1000% on the equipment. The only equipment besides specialist stuff worth using is tomahawks and MAYBE trophy systems. Frags are shitty clusters, Concussions are shitty 9-bangs and does anyone even remember that molotovs are in the game?
What I don't like about Black Ops 4? Where do I start? Not so good weapon balance, Snipers, terrible lag in multiplayer menu screens, updates for bugs and weapon balancing (especially at the beginning of this game's life cycle), customization was buggy, specialist system is worse than Black Ops 3, specialist balance was bad, inconsistent gun fights, inconsistent DLC map releases, maps and gameplay got a bit boring after a while, lots of reused content, map variants with no difference in map layout so it feels like I'm playing the same map over and over again, limited maps and weapons at launch, supply drops and supply stream (I don't mind earning rewards but imo they were terrible rewards if they weren't weapons or some kind of skin customization and they took forever to earn). These are all I can think off of the top of my head. This was the second CoD (the other being Advanced Warfare) that I genuinely hated. I remember first playing this game when it came out and thinking "there are some things in this game that either I'm not sure how I felt or I foresaw as a problem." And of course, about 2 or 3 months ago, I stopped playing this game and deleted it because multiplayer was too frustrating to play. Every time I would hop on a multiplayer game I would have no fun. And its sad that I deleted the game because not only do I feel a bit of regret buying the Black Ops pass, but I had fun with Blackout and Zombies. However, even though I played Zombies quite a bit, it was nowhere near the amount of time I put in multiplayer because that was the main driving factor for me buying a CoD game and I just couldn't take it anymore. This is definitely a top 3 worst CoD game for me.
The game itself was fun, but as always activition and treyarch ruined it with greed even though they promised no loot boxes. So dont believe when they say "no supply drops in mw"
Biggest issue was the specialists (excluding weapons in loot boxes). Even if they just made specialist weapons only earnable by getting kills and objectives sort of like the support package from MW3, that would have been so much better. And specialist equipment should have cost 1 class point, and grenades and stuff should have been free. Not the other way around.
Honestly mainly the mtx. I liked the core parts of the game. With a fair system, like IW, I would give it a solid B+. But the terrible system makes it a F
I didn't like constantly going against teams being a solo player, then asked that they keep hardcore mercenary in the game and in stead of doing that they kept the core mode of mercenary in the game. I also didn't like the time to kill or the 120 health that we had.
Matchmaking has been horrendous the entire game’s life cycle. I always felt that spawns needed to be better, especially in Domination on maps like Nuketown. And I generally had the same server connection issues all year. Pretty much tried to avoid playing after 2pm pst. I definitely felt the time to kill difference between playing in the morning and playing at night. Didn’t help that the style of this game just catered to sweats and hackers who also happened to come out at night.
I think Reaper really should of had his own space in this video. Along with Zero. Reaper is the best specialist in the game by *light-years* . Has both the best specialist equip, and ability. Radar Shroud has a longer uptime than its counterpart, the Recon Dart, and if that wasn't enough its also twice the size. So two Radar Shrouds can lock down up to 80% of the map for 40 or so seconds. Then there's the Scythe which is the best specialist weapon ever, 150 rounds, good rof, high movement speed AND kills in two shots, and has an uptime of like 45 seconds, so you can run laps on maps. If you want kills, there is no reason to play anyone but Reaper just because of how obscene the Scythe is. Right up there in terrible additions, with Zero imo.
Yeah, the microtransactions kind of sucked since the good cosmetics and camos had to be paid for. And yeah, the battlepass had 75% garbage. Also the SBMM was kinda intense. But I honestly really liked this game a ton. The gameplay was so quick and fun. The 150 health was a nice change. The camos looked outstanding. Zombies was awesome. Blackout was pretty good. Compared to AW, IW, and WW2, the free content was pretty lackluster, but in my opinion, there is so much more free content in BO4 than MW or CW.
Normal equipment in this game was garbage.
It cost 1 point.
Inferior to specialist equipment.
AND it's still on a recharge delay
yes and no smoke or emp
Not to mention how they put certain equipment behind specialists, such as the EMP grenade with Zero, the jammer with Reaper, and smoke behind another specialist I can't remember the name of.
Yeah that was really shitty
That concussion is the only exception, also why isn't it banned in ranked along with zero?
I made this exact comment on the official forums on day 1 of the Beta. They didn't listen, but the post aged well.
Annoying specialists deaths and miss management of the supply system is what ruined this game.
tawon1984 the ice pick ruined this game for me.. the sniper nest is my favorite streak and every freakin time I earn it I get maybe 1 kill and it’s hacked
AustinRxxxx Agreed. It’s unacceptable that you can put in work to earn a streak and some 2 & 17 slob sitting in the corner can hack/destroy it ASAP 👎
tawon1984 funny thing is if I see a zero I feel like I can run straight at them.. it’s always the guy going triple negative running that cheese not able to get streaks of their own
True. At its core this game was actually quite decent but these few things really let us down
You know you could check if there's a Zero on the other team and just wait until they use their hack first. If I had some lower tier streaks I'd call them in first as a way to bait Zero into hacking them, then once they did I'd call in my better stuff. Calling your big streaks in on a helpless Zero is super satisfying
The game and the opening made it feel serious when it came out then months later all the specialists looks like power rangers and stoners while killing people with action figures and money bags
@` i really hope not, I think it was ok in bo4 just because its this comicy kind of cod, but modern warfare really shouldn't have that, also because noone really liked it in bo4
@` but why would they? They really wanted to go for a realistic cod, and if they add emotes it totally kills the vibe. I just really hope there'll be no emotes, I don't care about skins or camos or anything like that, just please dont give us emotes.
@@RoganClipVaultYT OMG, those emotes were probably the stupidest thing in BO4. All of them were so cringy. Nothing more jarring than seeing a Mohawked super soldier dancing like a child to nursery rhyme music
ayayay there won’t be the majority of stuff from blops 4. No guns with wings, it’ll be more like the MWR cosmetics
*The fact that this video isn't an hour long means you're way too nice Ace*
🤣
Ballistic Riot iroha 💝
@@CursedWithABlessing Esdeath
Ballistic Riot real recognize real 😂
Ballistic Riot well at least its longer than the other video
The only thing i like about Black Ops 4 is the fact that its lifecycle is officially over in a week
Damn bruh
Same.
Vahn: THREE YEAR GAME 👁👄👁
For me a CoDs life cycle ends when CoD Champs is over
“mOsT rEpLaYaBlE cOd”
Dies by February and activision makes treyarch move to bo5
Stopped playing after 2 months when all the bs started, good vid
I stop playing black ops 4 because of longer time to kill and I left the series
When Zero was released it got extremely corny. Yeah go ahead and hack my score streaks, fuck outta here Treyarch.
@@BeyondAIR15 That wasn't the only thing, but it was the last straw for me
I honestly couldn't even make it two months
_iYogurtSlinger_ how’d it feel actually playing that game longer than 2-3months 😂
I spent enough time between black out multiplayer and zombies to justify my purchase 🤷♂️ not gonna stick around for more half assed content when I already hit 50 hours. Plus I upgraded my pc last year around then so didn’t really care to pay for online just for cod.
I hated playing campaign before, but I hate not having one now honestly. I wouldn’t pre order this game, but will probably get it after launch on pc for campaign/spec ops and hopefully more than 2months of multiplayer.
I literally clicked this video, then started rubbing my hands together like I was ready for a roast.
It had a great potential. But it ruined by mtx and progress system. Dlc’s were terrible, updates weren’t good so game died for me in 3 months
The DLC maps are so trash it’s laughable. Since the last 2 came out, lair and launch, I’ve played lair like 3 times and launch once after putting in a day of time played. I guess nobody else has the maps because it was almost impossible to play them in pubs
@Reis Goktug bo4 could have been one of the best cods we had in a while
@@dlm7597 ALL OF THE MAPS are terrible, and no the recycled ones from old games do not count. They are all 3 lane maps with a big open area in the middle and no heights above 2 stories. The whole game is dumbed down so much to appeal to bad players.
Neil C I agree with everything you said besides the all maps are trash part, there are some decent ones
@@dlm7597 Yeah, some are good, but there is no variety. Some can be the same design i described earlier, but there needs to be others beside that. Wheres a map like wasteland, highrise, carrier or quarry for example? Also the gun balancing, SBMM, and specialists ruin the game by punishing skillful players by giving them bullshit deaths thanks to the specialists. Also the skill based matchmaking too. Its so stupid how they try to cater to bad players with the gun balancing, SBMM, and specialists, which then removes all incentive to actually git gud because they will always be put against players of similar skill and have free kills from the specialists, its counter productive.
Black ops 4 was really fun because...
*gets killed by war machine, dog, and scythe at the same time*
The one million stickers, lame outfits and individual weapon camos in the reserves was extremely lame. Even though I somehow got all the dlc guns from crazy luck and crazy grinding.
Talk about lobby imbalancing. This match you're showing us has all master prestiges on one side and lowbies on the other. lol Good job.
Thank you I always get put with newbies and the rest of the prestige masters are put into the other team and they aren’t even in parties and my teammates literally give them streaks and we get destroyed smh
Happens to me constantly. I get put work all the low level kids while I'm against 6 master prestige try hards all going positive. Like, I can't carry my team when they're that bad lol
Michael N for real and then one of the prestige masters messages you saying you’re trash like did they look at your team? Lol
That's why I prefer sbmm))
It sucks that he has to say "in my opinion" like 50 times.
jesus christ
@Guybrush Threepweed Also because people will think Ace is trying to state facts and not realize that this is 100% an opinion video.
the biggest con is that the game was clearly lazy made, in two years they: made no single player, copied half of the maps from older games, copied half of the weapons from older games with a different name, copied the specialists from bo3, copied old zombies maps in the worst ever zombies game mode
I liked IW zombies 100x better than BO4
It’s because they ruined the core foundations of the maps, and replaced them with absolute shit new ones, they even managed to ruin motd
@@DegenWeb Let's be real, Mob of the Dead was absolute fire in BO2. Something about being a Mafia gangster capping zombies with a Tommy gun, especially as Michael Madsen's or Ray Liotta's characters, were awesome. Not to say I don't have a soft spot for the original 4 zombie slayers. Steven Blum will always be the GOAT.
@@levig6238 🤢
@@levig6238 based
My problem was the slow time to kill, combined with the fast and slippery movement, combined with excessive cover. I've seen players slide and stim whilst taking a whole mag, then turn round and get the kill. Ridiculously bad game design.
grrinc agreed in this one. Combine stim shot with dexterity and it become’s even worse...!
grrinc just gotta get better accuracy
@@Zeabox. So when they've slid around the corner, is that when the better accuracy helps?
nah that just makes u dogshit
@@grrinc you got outplayed. People die in 4-6 shots, you got to be accurate and fast if you want the kill. This is not bad game design, it’s a skill issue from your part
I stand by this position of Zero. She is the most broken thing in a cod game since one man army noob tubes
As someone who has mained Zero ever since she was added because I love her EMP grenades and DESPISE barricades and razor wire, I agree. She should have been primarily an anti-specialist specialist and NOT an anti-streak specialist. Make it so her Icepick prevents hacked opponents from using their specialist equipment/abilities and (as Ace said) remove her ability to hack streaks and that not only balances her, but reduces some of the specialist spam that makes this game so chaotic.
I would gladly give up being able to hack your attack chopper (I can shoot it down myself with an FMJ2 Paladin anyways) if I could stop Timmy No Thumbs from grav-slamming the B flag at an important time in the game.
That's why I deleted it what the hell were they thinking adding her totally ruined the game
Adding her and her EMP as a counter to various equipment and ground-based streaks was fine. But taking her Icepick so far in the anti-streak direction that she could take over choppers and drone squads was the problem. Like I said, I don't even WANT your chopper. I can earn one myself.
I don't think Zero is broken when the game rewards campers who farm on my team who feeds. If I have to deal with a guy who just called in a Sniper's Nest after he gets a 5 piece on my team there's a problem with that killstreak's legitimacy in the match.
Zero and her abilities is a thing even in ranked league mode. And yes, i have lost games where my clueless teammate gets a chopper and it gets hacked. What the fuck treyarch were thinking with this...?!
It only takes one game to ruin a AAA developer’s reputation. It was Fallout 76 for Bethesda, Star Wars Battlefront 2 for EA/Dice, and most recently, Ghost Recon Breakpoint for Ubisoft. Black Ops 4 is to treyarch what those games are to those developers/publishers I mentioned, specifically from the multiplayer side of this game
Blackout was their baby. Its all they really cared about tbh.
Battlefront 2 was bad at the start but is a great game now. Also imo bo3 is far worse than bo4. Both have the problems of specialists and the addition of guns from supply drops, however the core gameplay was far better in bo4 imo
freaky banana I know that BF2 is better now, but I meant when it released due to all the backlash. Also I understand why you’d like bo4 more than bo3. Personally, I didn’t totally hate the advanced movement in BO3, and BO3 had better maps in my opinion
@@JGr2000 fair enough. I just think that if you mention battlefront, the first one pretty much ruined it already. Just like the 1st one it had good core gameplay but the micro transactions stayed there, unlike with the 2nd one. And between bo3 and bo4 it's down to personal preference. Bo4 reminded me of bo2, just with a bit worse maps, and bo2 to me is the best cod to date and therefore I preferred bo4
freaky banana main reason was jetpacks
people didnt appreciate ww2 enough until they got bo4
people didn't appreciate IW enough until they got WW2, and then really thought about life after BO4. Especially since BO3 was the best COD since BO2.
@@levig6238 ww2 was great but only after the spring patch
i think we can all agree black ops 4 has the worst post launch season since like ever
Since ever? Back in the CoD4/WaW days, we didn't get anything except for a few DLC maps that cost money.
@@j_c_93 but those didnt make the game worse
@@j_c_93 those maps were actually good though and we had lots of content to last us the year
The overpowered specialists killed all the fun of this game for me. It takes the spot as the worst COD ever in my opinion.
Can you imagine what it would've been like with jetpacks? OMG!
You're crazy. You're in the typical phase of "the last cod is the worst" and so on. It certainly isn't the best but there are faaaar worse cods. The core gameplay is good. The specialists however are too op and what they did to the supply drops later on just wasn't good. But if you look at aw, iw and others, this is definitely not the worst.
@@The_Duude99 I actually really liked Advanced Warfare
freaky banana it was an opinion
@@325spoon I'm not saying he can't say his opinion. I'm just saying that it's popular to say that the last (insert random game series here) is the worst. Specialists have been there numerous times and the same goes for micro transactions. I don't like either of them, but unlike some of the cods that had both, bo4 actually has a good core gameplay
I quit a while back. The specialists just ruined it for me. Been loving WWII. Way more fun.
I don't need a 20 minutes video.
The answer is fast and easy. EVERYTHING.
Bo4 did quite a bit right though, saying it did nothing right because it did a few things VERY wrong isn't fair imo
I liked the ease of movement. Being able to mantle high things with ease was great.
The rest of the game was terrible. Specialists never seemed balanced.
Time to kill was far too long.
Weapon balancing.
Pay to win.
Limited levels.
Limited party games.
Equipment costing points.
Crutch perks.
Fog of War.
Spawn logic.
Team balancing.
Limited streaks.
Nerfing/Boosting
Frequency and speed of game updates.
Events.
Menus.
New item pop ups.
Lack of story mode.
Excessive pay wall stuff.
Excessive ads.
Load times.
Connection/lag.
Limited custom game options.
Yup. Had potential to be great, believe it or not. But it is undoubtedly the worst COD game that's ever been released. Unbelievably broken, and they just completely gave up on it. Honestly didn't even feel like a COD game.
The fact they made so much money, with basically no real content, is a scam. Hard-core was broken from the beginning and they never fixed it at all. Blackout never got any real updates. No new blackout maps, no guns added to blackout (even the early dlc guns) because the weapon balancing was so extremely busted. MP as a whole was broken. More than half of the game was re used shit from older black ops games. It felt like a cartoon shootem up game made specifically for children and horrible players.
Also the spawning was the worst ever in a COD, and that's saying something considering they always fuck up the spawning system.
Also also, zombies was the worst part of it, which again is saying something. Worst zombies to ever come out.
Game gets a 0.4/10.
There was nothing like hitting a nasty flank on a team getting the fury kill in as recently as WWII.. for me this was nearly impossible in BO4 unless I had a specialist cheese weapon out like the scythe or war machine
I'm missing the VMP and Echo Hawk Dual Bore and I probably will never see those even though I have over 20 days as well and I'm level 940. I thinks it's pathetic that I can hit level 1000 before getting all the weapons like how is that fair? If I've put in that much time I feel I should get the guns.
It took me more than 50 days of playtime between the 3 modes to obtain every weapon through gameplay (other than the paid melee weapons I don't have)
Meanwhile I'm not even master prestige in CoD WW2 and I have all but 2 weapons, most of which were obtained through contracts. Just comes to show how horrible BO3 and BO4's microtransactions systems are.
I have every gun without paying for them.
@@MrKing-he3eo Same
I have the echo hawk, and you are not missing out. I still need VMP and AN-94
what black ops 4 did wrong: yes
The god awful netcode. Didn't like that lol. Or their crappy servers.
Don’t forget the battle pass progression. Jesus what a chore to play. 2nd worst to ghosts.
For me this is what has made this game so frustrating, in order:
1. Specialist
2. SBMM
3. Supply drop system
4. Maps
5. Poor DLC
*LEGENDofBEANY * not having a campaign too was honestly worse than I thought it would be.
There was no sbmm, just super polarizing team balancing. If you are realy good (3kd+) you can always expect that you will get all bad players in the lobby on your team. I had matches were i went like 100 - 4 and still lost the game becouse i was basically playing on my own and could not keep up with re capturing flags
Someone who is not u Agree with you 100%.
I didn’t like the attachment system. I think it took away from the core customization of the game and therefore, for me, made it very un-repayable.
I have to admit, even though I rarely play Zero, I really like her in the game, because she makes the drone squad nearly unusable.
The drone squad simply was and still is op. You basically can't shoot it down, because you nearly never get a direct line of sight, before you are either attacked by the player to whom it belongs, or the squad goes for you.
So you're shit good to know
@@t.o.a.s.t.e.r great argument. "yOuRe BaD". That's why zero is great. You can take down these fucking streaks pretty easy. Its smart. Why should I let them kill me or use their drones when I can hack them? Sure it's sometimes annoying when they hack my shit but it makes sense.
Alexander Ryez its stealing streaks from someone else. Like its fair that a total shitheady noob goes 3-30 and only has to use that stupid icepick and your uav, c-uav, sentry gun, attack chopper and drone squad are stolen and are turned against you. Thats just totally unfair and cheap
@@bellicenterprises4362 so I play cod for years and I always have an "anti-air" class, or, back in the day, when there was no pick ten I always carried a stinger as backup. But now, in BO4, there are a plentitude of streaks, that you can't reasonably shoot down. So, if Zero would only deactivate them, I'd be totally fine with it. The ability to steal was a bit much.
But try shooting down a drone squad, or the thresher. Basically impossible.
Jack O'NeilSG1 I know what youre talking about, but stealing someones scorestreak is just bs. For air scorestreak its the best to hide somewhere inside, and for streaks like the drone squad or sentry gun, use engineer, that perk saved my life a lot
Oh baby I was waiting for this. Everything starting with Zero tanked the game instantly with me.
First Call of Duty I didn't buy since COD4. Looking back through social media and video clips, I'm glad I didn't waste money on it.
What bo4 did wrong was literally exist as a carbon copy of 3
This is why I still don't believe what Activision said regarding of no lootbox in modern Warfare. These are the same people that started giving us free weapon in BO4 then introduced reserves and removed them completely from the tiers.
Also no season pass in modern warfare but they put battle pass which has season?🤣 Dude I don't trust these guys at all.
Same
I have a weird feeling about mw. Dont know why but I think it will not be good . Everybody hyping it but at the end it will be bad ...
In a nut shell.... the first leaker was right all along. Treyarch were making an Overwatch style game and they messed it up. They then rushed out any old crap.
I would add to the list the lack of time between matches to do anything useful and how the stats were always just a mess team scores all mixed up no time to adjust your class , it just gave me the impression that the developers didn't actually play their game enough to remove all the little things that interrupted my flow during and in between matches
-No campaign
-Weapon balance (especially one-shot/melee)
-Awful DLC maps
-MTX system after first few months
-Useless normal equipment
-Useless Ghost
-Annoying specialists
-OP scorestreaks(I know I'll be in the minority here, I just don't really like streaks)
-Bad hit detection/netcode
-Not enough support for MP, too much focus on BR
All in all my least favourite CoD, even after Ghosts. I wasn't really fond of BO3 either, so I've pretty much lost all faith in 3arc at this point. It's a shame they're taking over next year's CoD instead of SHG.
Bro the Vendetta was more broken than the Obsidian Steed from AW. Like what?
The time I really started to hate this game was when they added supply drops and supply drop weapons, if there was a reasonable way to get them whatever, but there's not. I got really tired of feeling helpless when getting killed by an over powered gun I don't have, I really wanted the Argus (I loved that gun in bo3) but I'll never get it. so I just started playing league play.
I can not wait to move on from this pile of crap, actually I've just been playing R6 lately till modern warfare comes out. Goodbye bo4, I won't miss you.
What finished me with this game is when they added Zero it was total BS that some kid can sit in the back of the map going 5-30 and hacking all my streaks actually punishing the good players in the game! So after that I just deleted it.....
Zero literally incentivises you not to call in streaks, which is just backwards for a CoD game. They should've given us the EMP grenade as equipment and the EMP as a scorestreak. Would've been much less harmless than adding Zero.
You forgot the acoustic sensor
The "double attachments" on certain guns, ESPECIALLY Hi-Cal 2 literally broke certain guns, as well as certain operator mods.
Hated the jumping mechanics. It made the game a jump shot fest. Got boring.
And that makes it even more sweaty than it actually is
God forbid there's a skill gap
THE SKILL BASED MATCHMAKING SYSTEM PUNISHING THE BEST PLAYERS IN THE LOBBY
The fact that I couldn't throw a grenade into the center of the map or down a lane in the first 5 seconds of the match made this game unplayable.
Things I want/Don't want for treyarch 2020 COD
Specialist- remove specialist weapons and give them abilitys that more or less helps your teammates, perfect examples are Crash and Recon, I believe they are balanced while staying highly effective
Change health- 150 feels like too much but the normal 100 feels like too little so I would say something like 125 hp
Black market- have it how it currently is on BO4, you can exchange cases for for items or weapons, and the cases are free
A monthly update for the first 6 mouths- to balance weapons or to address bugs
Battle royal- keep black Out but give Multiple player and Zombies as much attention you give blackout when it comes to updates and patches
What i really disliked about this game was how sweaty the players are and everyones constantly jumping around the map like its another Fortnite game. Even BO3 was less more of jumpy players
Cousin Its Your Cousin lmao you’re probably awful at the game (just remember that they were once as bad as you, but wanted to improve)
Cheezus Christ im playing cod since 2010. Stop being a fucking moron by calling me an awful player. Just admit the amount of sweatyness is getting out of hand
The map remakes felt so lazy in BO4. Literally just the same maps with updated textures...odd when we’ve had redesigns in past map packs. At least try to do something different
Darren Lee I totally agree. It seemed like I was playing the same four maps repeatedly and from the past
You hit most of the major issues but a minor issue for myself was I felt like dead silence became a crutch perk just to counter the acoustic sensor.
Things i would add would be:
1: EKIA. I hate that system for several reasons. I like to be able to see if i actually do ok in a match but my EKIA/D ratio could be over 1 but i still got killed more times than i actually killed an enemy. So we could be looking at a losing team where all had a EKIA/D ratio of over one.
2: Related to the EKIA problem is that you get way too many points. As long as you get one shot on an enemy that was killed before getting healed you would get the same points as if you did all the work. This often means that we see a ton of scorestreaks and this leads me to the next problem.
3: Team balancing. I waaaay to often see a match ending with the losing team getting anihilated. Sometimes shortly after starting the round someone will be getting scorestreaks which leads other scorestreaks and then the entire team has a much easier job and they start getting scorestreaks. I too often find me in a round that i just want to quit because it's just a warzone but only towards one team.
I like EKIA because it prevents stealing kills. Wish Gears of War had it
@@DonDeLem First of all i have never had any point in a cod game where i thought about anyone stealing my kills. Secondly, i don't see where this system helps that. The actually kill can just as easily be stolen but you just end up with this EKIA/D number that doesn't prove anything. I could in theory go through an entire round and not kill anyone and still have a decent EKIA/D ratio just because i shot in the general direction of the enemy and a few rounds hit.
In a game like uncharted 4 i hated when i downed an opponent and when reloading a team member would get the kill when there was no eminent danger. Or even worse, get so focused on getting the easy kill that he missed the enemy closing in that ended up killing both of us.
@@The77Game - It is definitely less annoying in Call of Duty. I just liked the idea of EKIA bc kill stealing was a major issue in Gears of War.
@@DonDeLem I haven't played GoW so i don't know how annoying it is there. In Uncharted 4 it would have been good with this option but in cod where i have never thought about kill stealing i would just prefer a simple K/D ratio so it was completely clear what i had actually done. Plus of course there are the other points i made which to me all seems to stem from this system. I haven't even checked Ace's videos on the next cod so i don't even know how it will be in that one.
TheGame Right. I never play on certain maps due to this and never play against a party of 3 or bigger if there’s a master in there. (Due to the team balancing). I think it’s worth noting also, that 5v5 is different from 6v6 specifically when you think about the percent of the whole each team member takes up. 5v5= each team member is more valuable than a 6v6, so when one person leaves, it feels like the game is pretty much over unless someone new joins in quickly
*Pros: A ”modern” setting with boots on the ground gameplay.*
*CONS: EVERYTHING ELSE.*
How is BO4 a modern setting?
@@exoticwhipsbroadspipesandbags bo4 takes place at 2045
lmao pretty much
Pros: This comment is true
Cons: This is comment has been used
Get Money they said bo4 is after bo2 but before bo3 idiot
The amount of toxic classes and players as consequence of adding loads of inherently toxic items
I’m rewatching Ace’s BO4 vids cuz I’ve missed this game. Sad that lobbies nowadays are filled with VMPs and even Zero still.
But still better than SBMM in Mw or Cw
You should do a 10hr stream and review all the stickers in bo4 before the new game comes out LMFAO
I love the idea of the gear/special issue equipment, it is so simple and made such a quality of life improvement in the game. Also the shot punch was broken you either learned to adapt or lossed a ton of close cqc gunfighs.
My problem is that to this day the entire game lags whenever anybody joins or leaves a party on Xbox
Out of the games ive played in a couple years..BO4 was the biggest letdown.
I feel the same way. loved BO3 and did not like this game at all after 2 months. Very big let down and extremely frustrating to play.
bo3 is underrated
For me Bo4 is one of the best since Bo2. Didn't had the grind time for a long time.
what about modern warfare and cold war? Bet u think bo4 was godly compared to them
Contracts were extremely underwhelming
It's basically just a bucket full of revolving contracts. All of them should give a reserve case too. BO1 had a better system with more variety imo
@@burkholder1992 ya and maybe half of them available at a time gave a reserve drop. Totally not worth it for what they are asking. The loot pool was Saturated with so much filler garbage too like individualized camos and charms
@@toughluck8012 Yep. For awhile they had some fairly easy contracts for 2 cases, but doesn't seem that way anymore. I guess I am just ready to move on from this game, even though I did enjoy it its first months
Imagine how hard is to not say "Everything" and sayd "video done!"
I’m lvl 600 and I don’t even have 3 of the assault rifles and I’ve gotten every weapon bribe
I actually found out recently that cluster grenades are banned in war due to the Geneva convention
Battery is literally committing a war crime
Torques barricade seems like it would be banned also 😂
Hahaha
So is Nomad and Firebreak, not allowed to use traps or incendiary weapons, I think.
I guess they all use these weapons since they're not operating by the book (Nomad certainly isn't, anyway). This is BLACK OPS, after all.
@14:12 The reason they made specialist equipment free was to try and cut down on grenade spam, which was one of the huge complaints coming out of WW2. The Specialist spam was more of a side effect. I remember everyone cheering when they found out originally.
i would have really liked challenges for each specialist
One of the biggest things I didn't like about this game is I couldn't always have the specialist I wanted. I understand to much of one would have major disadvantages but some times to often you have to do your own thing and not having your specialist would be similar to not having your gun of choice.
My main things that I do not like the dlc system, hands down the worst , and the no campaign , although if the story was gonna be as trash as bo3 am ok with it being gone , but I wish it had a great story like bo1 or bo2. And the health system I hated the increased health and the manual healing, but I mostly played hardcore game modes this year so it's was no a game breaker but I definitely hated it. And the specialist , I hated how powerful they were and how your abilities/ equipment was locked to specific specialist. I wish it was like modern warfare where I could use any ability with any character and they were much weaker, other than that I loved it , I put 34 days of playtime in according to my xbox stat tracker , so I definitely got my money's worth, I never paid for a dlc not one just the base maps and outfits , and I had a lot of fun, it was no bo2 or bo1 but I liked it better than bo3 , the movement was great in this 1 overall a good game not great and definitely not the best cod but a good fun one ,with a trash dlc system
Dannie ray jr I'd be ok with any story even a trash one like bo3
I always use the mantis as a dummy streak let them hack them call in chopper or other high streak
I didn't really get into Call of Duty until WWII. I played that every day and even, when I was away from home, would have my wife log in for me to keep my log in streak and bonuses going.
I felt none of that need to play for BO4. I think the grind was just too long to unlock subpar supply drops with lackluster items (tags?! Is there anything so useless?). I haven't played for about 4-5 months now and have not felt any desire to change that even as new content dropped.
I think bo4 started dying immediately when ZERO released
My biggest issue with this game is acoustic f'n sensor. It's the most broken and unfair crutch in this game. It eliminates the need for a player to improve their map awareness because there's a piece of equipment that not only tells them when an enemy is near but gives away the direction that the enemy is coming from. Far too many times I would flank 2+ enemies only to have one of them turn around and pre aim me because that damn sensor gave my position away.
Within 2 months, I finished 100% of the multiplayer challenges and lost all reason to continue playing. No daily challenges until it was too late, no reason to continue ranking up, and bad dlc maps caused me to give up.
The interesting thing is that I would say that in terms of professional competitive gameplay, this CoD is one of the best in history. When you remove the micro transactions and DLC guns and maps, which don’t feature in competitive, and the idiot specialists, which were mostly banned or GA’ed, you’ve got a pretty good game under there. The core gameplay was exciting and fast, and the high skill gap, especially with movement, made for some amazing plays. The weapon balancing gave us 2-3 ARs, 1 SMG, 1 sniper, 2 pistols, which is the most META guns ever, which is obviously great. Control was a relatively good addition. Only real issues were Fog of War and the difficulty in getting multi-kills (that one’s incredibly minor). Fog of War did limit gameplay slightly and made it more rush-y than some people would’ve liked but other than that, the competitive side of the game was exciting and engaging, and really successful, and eventually it made me personally end up only playing league play (which came out too late).
I really think this was one my favorite CoDs in my opinion. It just is very predictable and competitive with its ttk and its "hero shooter-esque" gameplay. However, the mtx system was horrible, possibly the worst. As a person who likes to pub stomp from time to time, it was so obnoxious going against the crossbow and the stingray. It was like going against a specialist weapon the ENTIRE time.
1. Yes the VMP is super powerful I have been shredding nonstop with it since unlocking it.
2. You have strategize against zero, you have to bait em with a smaller streak so they can blow their load.. now if they're running two of em I can't help you there, haha.
People complain too much. The actual gameplay was excellent
Great points on all. I'd have liked to hear your take on what I believe to be the worst match making algorithm I've seen in a CoD game. I've heard you comment on having to carry your team many times.
The specialist having both a weapon and a ability or piece of equipment I felt like they had it more balanced in BO3 because you had to choose between the 2 not have both.
From a Xbox player
Hit detection: I was getting zapped. Didn’t know if I had 150 hp or 50.
6 man parties: those guys was made of steel!!!
Team balancing: literary always had teammates go 0.20 or 0.50 smh
Common sense: flashlight shotgun and impact blast c’mon now
Just the net code on Xbox. It’s trassssssh
What people forget to mention is the devs went literally 6 weeks without a weapon balance patch. From about December to January the Titan LMG was cause of maybe 40% of my deaths. An AAA game literally went over a month without a single weapon balance. That's when the game was dead for me.
7:00-7:40 Another issue with Fog of War was it removed trigger discipline plays altogether. In a competitive environment, some of the most amazing plays have been made by players allowing multiple enemies come through a doorway, for example, and the killing them all at once. Fog of War meant that this was impossible, and, indeed, coming up behind people was also impossible because as soon as you got too close they’d know you were there.
I don't like loading into a game half way and hearing "Enemy Gunship establishing air superiority", "Hostile Strike Team deploying" or "Hostile Attack Chopper inbound"
This video is 100% spot on. I think you mentioned just about every criticism I had about the game. Theres nothing really I wouldnt have mentioned or added to your list of criticisms, great video Ace.
Agree with everything you said which is surprising. Multiplayer died after literally a week for me due to the specialist spam, ghost perk, acoustic sensor and fog of war combination just making my play style (stealth) impossible and my deaths feeling like I cannot do anything different and will die anyway. I did not touch the game for 4 months until I decided to give Blackout a go once it had some improvements.
Snipers are a plague in Blackout for the reasons you say. I have literally never setup a sniper class in any COD ever yet when I pick one up in Blackout, even I find it extremely easy to QS people
People seem to be unable to decipher the difference between a good and literally fun game itself, and all of the lootbox systems and cashgrabs. AND that it’s not the developer’s fault for those types of downsides. PLUS we have seen literal proof this year that Treyarch have been pushed to rake in more revenue, and squeezed tight to create a new CoD a whole year ahead of their scheduled time. This game is fun, and has unlimited replayability. The only times I get bored is after a FULL 8-12 hour day of playing, or if I’m simply having an off day. I truly mean this, I can prove it because I only started playing this game in July and I am now Prestige Master 356. Endless days of fun. ALSO, don’t forget that in the beginning, the Contraband stream was actually an extremely fair system. There were special items every 25 lvls, with 50 and 100 being brand new weapons and it’s visually seen that YOU can directly earn them without a paywall. It was only until about July/August that the system was absolutely screwed.
Of course the negatives are, the Contraband stream as we know it NOW, forcing items into reserves, and certain specialists just being too much. Ajax, Torque, and Prophet (mainly seeker drone). There were times certain weapons were OP, but tbh it’s part of a majority of CoD’s and creates dramatic moments, and those are the ones u remember, having fun with something broken before it’s patched. (S6 Stingray) AGAIN, I believe the stem of all the hate is that these weapons were eventually 100% behind an RNG lootbox, thus making these weapons comepletely unfair rather than only broken itself. With weapons in the past they would be available in a direct format, AND in the reserves. Then once the season is over, you can say to yourself dw I didn’t COMPLETELY miss my chance to get the new weapons, it’s still in the game in reserves. But when it’s ONLY in reserves from the very get-go, that where the problem arises. This started happening around July as I said before.
All in all, this has been one of my favourite CoD’s ever. This and BO2 are the top. BO2 being very nostalgic as it’s the first CoD I ever got into, and BO4 being the first one I was dominant and skilled at. Btw I didn’t suck for that long, I just lost interest in Ghosts after about 39 levels (understandably), AW was just so slow and unpolished, then I skipped 3 years, dabbled in WWII only reaching lvl 42, and then finally got back into the franchise with BO4. Since, I’ve gone back and tried all of the games I missed during my hiatus. TBH I look forward playing this game into the MW lifecycle, I’d like to get dark matter and reach lvl 1000 which still leaves so much replayability to me. Of course MW will be all the hype in the coming weeks tho.
I honestly loved the multiplayer. I liked the specialist too. But as soon as they became greedy with guns in supply drops and that zero character it slowly died for me
Disagree on snipers, they needed help, and I cant recall in my last 600 prestiges having a problem against a sniper.
Alslo specialists are fine, give the noobs a chance, use flak and cold blooded and you avoid most of it anyway.
Disagree on balance,. I thought it was good
Agree on shotguns though , too hard to balance
My favorite aspect of this video, is that fact that it appears as though all of the negative issues surrounding BO4 have seemingly been addressed in MW. We are getting at launch: 20 maps, 35-50 guns, up to 60 attachments per gun, over 40 game modes, over 100 camos, camo challenges, camo set challenges, daily challenges, enlisted rank challenges(which are the lvl 1-55 challenges) officer rank challenges(which are our seasonal rank challenges) field orders, and much more. Safe to say there's going to be plenty of things to grind for in Cod, not mention the Campaign and Spec Ops modes. Needless to say we're going to be very busy over the coming months, and I can't wait...just a few days left.
The specialist and some of the things they added to the core gameplay is what ruined the game for me before mtx.
On top of all those things mentioned I really despised how they implemented scorestreaks into the game. First, automating streaks like the sniper's nest and attack chopper so they sweep anyone in the open out of existence without any player controlled input. Second, near invincible strike team that can drop you like a fool if you get spotted even for a split second. I've been on both sides of owning or getting owned with streaks and I feel it completely tips the balance of the game once you start earning them. This was balanced much better in COD: WW2 where the streak was only as good as the player using it and paratroopers were on equal playing field with gamers.
Good list but the biggest things for me that weren't mentioned:
-Projectiles ruined the good feel of gun precision in the game
- Massive TTK and huge amount of health
- Rubbish maps with poor spawning for "competitive" modes.
- low player bullet penetration hard to get a two piece even if they lined up
- The hitboxes were NOT always on the player due to connection causing inconsistent gunfights
- Fast movements such as slides and strafing with stock (or stock 2) messed p hitboxes and aim assist again making inconsistent gunfights
Thats my list, I had to vent those and I am not sorry. But heres to a good year of MW bros :)
I agree 1000% on the equipment. The only equipment besides specialist stuff worth using is tomahawks and MAYBE trophy systems. Frags are shitty clusters, Concussions are shitty 9-bangs and does anyone even remember that molotovs are in the game?
What I don't like about Black Ops 4? Where do I start? Not so good weapon balance, Snipers, terrible lag in multiplayer menu screens, updates for bugs and weapon balancing (especially at the beginning of this game's life cycle), customization was buggy, specialist system is worse than Black Ops 3, specialist balance was bad, inconsistent gun fights, inconsistent DLC map releases, maps and gameplay got a bit boring after a while, lots of reused content, map variants with no difference in map layout so it feels like I'm playing the same map over and over again, limited maps and weapons at launch, supply drops and supply stream (I don't mind earning rewards but imo they were terrible rewards if they weren't weapons or some kind of skin customization and they took forever to earn). These are all I can think off of the top of my head.
This was the second CoD (the other being Advanced Warfare) that I genuinely hated. I remember first playing this game when it came out and thinking "there are some things in this game that either I'm not sure how I felt or I foresaw as a problem." And of course, about 2 or 3 months ago, I stopped playing this game and deleted it because multiplayer was too frustrating to play. Every time I would hop on a multiplayer game I would have no fun. And its sad that I deleted the game because not only do I feel a bit of regret buying the Black Ops pass, but I had fun with Blackout and Zombies. However, even though I played Zombies quite a bit, it was nowhere near the amount of time I put in multiplayer because that was the main driving factor for me buying a CoD game and I just couldn't take it anymore. This is definitely a top 3 worst CoD game for me.
The game itself was fun, but as always activition and treyarch ruined it with greed even though they promised no loot boxes. So dont believe when they say "no supply drops in mw"
Biggest issue was the specialists (excluding weapons in loot boxes). Even if they just made specialist weapons only earnable by getting kills and objectives sort of like the support package from MW3, that would have been so much better. And specialist equipment should have cost 1 class point, and grenades and stuff should have been free. Not the other way around.
The VMP is an absolute monster in blackout. The weapon will destroy a full squad in seconds. I hope the buffs and nerfs are over.
Black ops pass, specialists, time to kill, weapons in supply drops, constant never ending store in game, all these things drove me away.
Honestly mainly the mtx. I liked the core parts of the game. With a fair system, like IW, I would give it a solid B+. But the terrible system makes it a F
I didn't like constantly going against teams being a solo player, then asked that they keep hardcore mercenary in the game and in stead of doing that they kept the core mode of mercenary in the game. I also didn't like the time to kill or the 120 health that we had.
Matchmaking has been horrendous the entire game’s life cycle. I always felt that spawns needed to be better, especially in Domination on maps like Nuketown. And I generally had the same server connection issues all year. Pretty much tried to avoid playing after 2pm pst. I definitely felt the time to kill difference between playing in the morning and playing at night. Didn’t help that the style of this game just catered to sweats and hackers who also happened to come out at night.
I think Reaper really should of had his own space in this video. Along with Zero. Reaper is the best specialist in the game by *light-years* . Has both the best specialist equip, and ability. Radar Shroud has a longer uptime than its counterpart, the Recon Dart, and if that wasn't enough its also twice the size. So two Radar Shrouds can lock down up to 80% of the map for 40 or so seconds. Then there's the Scythe which is the best specialist weapon ever, 150 rounds, good rof, high movement speed AND kills in two shots, and has an uptime of like 45 seconds, so you can run laps on maps. If you want kills, there is no reason to play anyone but Reaper just because of how obscene the Scythe is.
Right up there in terrible additions, with Zero imo.
Yeah, the microtransactions kind of sucked since the good cosmetics and camos had to be paid for. And yeah, the battlepass had 75% garbage. Also the SBMM was kinda intense. But I honestly really liked this game a ton. The gameplay was so quick and fun. The 150 health was a nice change. The camos looked outstanding. Zombies was awesome. Blackout was pretty good.
Compared to AW, IW, and WW2, the free content was pretty lackluster, but in my opinion, there is so much more free content in BO4 than MW or CW.
Too bad specialists made 6v6 a chore.