Picotron: First Look, Sprites, Tracker, Sound FX, Maps, Code, and More!

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  • Опубликовано: 31 окт 2024

Комментарии • 9

  • @Phodis
    @Phodis 7 месяцев назад +10

    The new version lets you use your left CTRL key on the keyboard. And they are fixing a lot of stuff. The community is jumping on this with heaps of carts already... can't wait for it to mature a little more, so far it's a lot of fun :)

  • @trevor_mounts_music
    @trevor_mounts_music 7 месяцев назад +6

    Got into Pico 8 recently purely to play some good games - stayed for the built in tracker! This looks even better - more channels and FM synthesis built in? People are gonna be making amazing soundtracks on this! From a development standpoint I think this is just enough of a step up from Pico 8 to give people more to work with but not so much as to kill the vibe

  • @Leafu0
    @Leafu0 7 месяцев назад +3

    this was very interesting to see your first look, i learned some things that i didn't figure out on my own first look.

  • @stolenThundr
    @stolenThundr 7 месяцев назад +4

    Thanks for doing a quick overview!

  • @DcTurner
    @DcTurner 7 месяцев назад +2

    This is going to be so great. I really, really hope I'll be able to play picotron stuff on the Switch eventually

  • @bgelais
    @bgelais 7 месяцев назад +3

    at to=he moment, you have to SAVE (ctrl+s) when you add sprites, map sounds each time, to update sources.

  • @goob8945
    @goob8945 7 месяцев назад +1

    epic

  • @sormdev1996
    @sormdev1996 7 месяцев назад +1

    Cool wallpaper! Is it downloadable somewhere? 😊

  • @viperjay1
    @viperjay1 7 месяцев назад +1

    it might of not run because you do not have the ext. on the file: e.g. "file_name.lua "