I like the fact that, since you can hear chainsaw noises in the background of the credits, the loggers basically witnessed an aerial battle and then just went back to work like its a normal Tuesday in Strangereal for them.
@@urazon9465 There were a few years between the Belkan War and the Ulysses impact where Erusia wasn't such a villain; depends on how close the lore wants to mesh Osea's arms exportation practices with those of the United States, I suppose.
The head on perspectives, to the pilots, then the burners and altimeters rising, to the cons coming out of the clouds gracefully, all in time to the music. The power and grace of air combat 🤔
@@whale2870 tbf, many books I read of WWII air combat indicate that fighter pilots would sometimes treat each other differently compared to bomber/transport crews, specifically after being shot down. Plenty of cargo/bomber crews had their parachutes shot up, but that fate was spared for some fighter pilots who were recognized by their victors. I kind of went with that, that Rigaux was the only one on Mobius' level, the only one who made him actually try, so he's the only one who gets acknowledged.
@@Nassault I'd also look further back; war is a nasty, terrible exercise in politics. It's a shame those transports need to be shot down and that a lot of those within wont get out, but that's war for you. I'd wager Mobius takes no pleasure in it; it's the mission and the war needs to be won and this helps win it. Rigaux arrived late and could do no more but avenge the transports, but for him I suppose that was enough. He singled out Mobius and in spite of all of Omega being there, they stayed out of it so there could be a proper dogfight; a proper duel. Something out of history long gone, myth and legend. Stigler escorted the B17 back across the Channel, when by all rights he should have finished the bomber off. Mobius and Rigaux conducted an honorable duel when by all rights Omega should have jumped in a removed the threat immediately. Every once in a while, in the middle of the endless Hell that is war, there can be a flower of chivalry. It is a rare thing; the exception, not the rule. But we tend to recognize the exceptional because we should.
@@Battlemage15 one of my favourite things about AC04 is how it treats being a fighter pilot in war. It isn't a good thing, but it's your job to take your orders and come back in one piece. Often after missions you'll receive mention of casualties, sometimes a character you heard over the radio is replaced by another at the end of the mission. You're left to fill in the blanks. It's subtle in its anti-war theme, and extremely effective because of it, not to mention how it humanised the enemy. I love AC5 but it's very loud with its anti-war themes. Not a bad thing by any means at all, but less effective than 04's from a storytelling standpoint imo.
I feel kinda bad about those transports and AEW getting shot down. Unlike fighters, nobody can really eject in time, plus that cockpit warnings from the downed AEW plus one of the pilot saying "this is it!" is kinda haunting
i love how you built more to the world by adding the lumberjacks and the cockpit/inside view of other planes, and the ace dogfight, with the respectful salute! keep up the good work man.
@@Yamato-tp2kf except that they just went back to work after witnessing the aerial battle. I guess in real life they would go back to safety, but the sigma grindset comes first in this universe i guess.
@WhomItMayConcern Thanks, that is an interesting question,, I filmed a scene of one of the Omega getting shot down, and had it play after the first viper fired their missile, but it didn't really work out for me, I am not sure why. Maybe it was that I always felt like this mission is just notoriously a breeze in the AC Community so adding higher stakes didn't feel right maybe. It also took up a good chunk of time I needed in the timeline if I were to also fit in all of the action I did. I perhaps could have shown the two vipers being shot down at the same time, like the transports. As to your last point, showing the other pilots behaving better is something I've slowly been working on, particularly because dogfight cinematography is really kind of hard for me, from shooting to editing. Most notably this video was a test to see how much better I can get it, particularly with the Rigaux sequence. Eventually it would be nice to show various dogfights in the same detail as the Rigaux one in one video. So all in all I would suspect more friendlies being downed in the future! Also, the most notable change was that Rigaux in this video was flown by an actual pilot, whereas the Vipers in this video, as well as the pilots in the other previous videos, were mostly AI. The AI in DCS is very uncreative with their maneuvers, so testing Rigaux in this case opens up much more options to a dynamic, 'real feeling' dogfight between two actual humans. Something that's long overdue I agree.
Nailed it. I got some of the aerial footage from MSFS, over Clatsop State Forests in northern Oregon. I worked there for a bit and it really looks the same from the air as the location of Blockade, which in the lore I believe is in the forests far outside of Comberth Harbor.
Something I don't see a lot of people talk about is how much better you're getting at grounding these videos into reality. You set these battles up from the perspective of people on the ground quite a bit, helping to cement these as solid, amazing works of art. Keep it up! You've allowed me to show people how I saw these games when I was growing up with them.
2:42 didn’t notice it until now but in the dogfight, the contrails mobius and rigaux make are the exact same as the still from the opening scenes with the kid
Pilots are colleagues. The fight is machine VS machine, not man VS man. Once one is defeated the fight stops. There is honour and chivalry between pilots.
This video is sobering in a way. The perspective from the Erusean E-767 as it goes down (And watching armored vehicles getting flung from the transports) is a good reminder that each large plane we shoot down is crewed by multiple people who probably won't get a chance to eject like the fighters we shoot down.
Holy crap this is your best work yet. 2:41 that shot of the planes breaking through the clouds in a synchronized immelmann after the merge made my jaw drop.
I know it's not easy making this content. Thank you for the time you take to add more and more to your videos. They keep getting better and my smile grows remembering my time as a kid playing these games.
3:00 We have to name his move here. He bled his speed in a kind of pseudo-Pugachev Cobra, and turned that upward nose tilt into a roll off his right shoulder to get back into a nose-down position. A Corkscrew Pugachev.
Thanks, I was just above stall-speed and tried to do a phoney Kobra, snapped me into a quick roll without losing all of my forward momentum and it worked out lol. Pretty much a controlled stall. The hornet is a blast!
I come back to these Ace Combat videos at least once a month, they give me goosebumps each time. Please keep these up Nassault you are doing this awesome series a great credit.
one of my favorite underrated things about this is the use of the gun impact sound taken straight from the PS2 era AC Games at 3:21 Damn AAA on Ace makes me terrified of that noise.
Just incredible! So cool to see all these after growing up with these games and having played the missions countless times. I especially loved how the contrails of Mobius 1 and Rigaux at 2:50 look just like the dogfighting contrails in the first cutscene of the game! Fantastic job, as always. What a treat.
oh my god that dogfight high up in the sky with the enemy ace when the strings hit was beautiful. seeing mobius 1 out maneuver him and see him off before he bailed was a good touch. i like the details in the craft like that gründer industries logo. beautiful work
It's criminal how more people don't watch these, these are masterpieces for the soul of any pilot. Keep up the God-tier work my friend, it's beyond art.
With every one of these, I assume you've mastered your craft of tight af cinematic and that this is the best we're gonna get. However, somehow you keep improving perfection with even more substance and style. These are incredible and easily the best community-made content AC has to offer. You're the best! Also I love how Rigaux pulls right to wipe away his intro text, that's so clever lol
I love these so much!! The detail in this one is great, love the lumberjacks and the IFVs falling out of the transports. I think this is my second favorite AC video of yours after the satellite launch! The salute at the end is great haha
It's done on an 7/4 pattern, which is supposed to be uncanny and difficult to work with, but Keiki Kobayashi's masterful use of this odd arrangement makes the track all the more engaging and befitting of the mission.
rewatching this a year later and I'm literally crying TF IS WRONG WITH ME I'm like drowning in emotional memories about this and every Ac game that I played since I was a kid. the music too fucking hits hard. still a masterpiece.
I always find myself coming back to your Ace Combat videos. It feels like not so long ago I was watching Glacial Skies for the first time... and even before that I remember excitedly clicking on new KSP movies you had made... good times. Here's to many more
There's just so much to love about this. The detail like Gründer Industries logo on the EA-767's engines, the vehicles falling out of the transports and THE FREAKING CINEMATOGRAPHY OF THE DOGFIGHT HOLY THAT BEATD HOLLYWOOD MAN! Oh and Mobius-1 telling the Ace to eject was cute touch. He gets the job done but still cares about the lives of his opponents
As a very recent Ace Combat fan who has just played the tri-ace games and 7, thank you very much for letting me experience the same magic that many long-time fans felt when these games came out. These are wonderful, and I get excited every time I come back to watch them.
Although AC was an arcade game, you managed to transform this into something really accurate. I'm especially impressed by the maneuvers performed by fighters in your films, that's very close to what is done IRL. Amazing job, really enjoying your creations!
I like the fact that, since you can hear chainsaw noises in the background of the credits, the loggers basically witnessed an aerial battle and then just went back to work like its a normal Tuesday in Strangereal for them.
I mean, I don’t know about you, but even if the world was ending, my boss wouldn’t let me slack off
Everyone in Usea is a hardworking chad
That's probably why it's a world called Strangereal
Not surprising when you consider how many wars have broken out in Usea alone throughout the series.
"War? Nah, it's just another day in Strangereal dude lol" - every logger in Strangereal ever
Omega 11 Gang Rise Up
Omega squadron is always around
1:08
Considering what in-game audio says Omega 11 typically is going down not up
Nassault should give Omega 11 more screen time. Dude deserved it, even the last kill for some missions
Trill shit
3:02 Mobius just casually making the most gracious cobra snaproll I’ve ever seen. So beautiful wtf😭
Idk why but was extremely happy to see Omaga 11 instead if just hearing him
you know from his voice he's the type to keep his aviator shades *on at all times*
@@wiryantirta 1:08
@@wiryantirta wait do you mean-
@@CryHavoc12 nah his radio check in voice at 0:32 is better.
@@wiryantirta I thought that was his AWACS?
I like how the E-767's have the Grunder Industries logo on the engine nacelles.
Exactly what I was thinking.
You mean the South Belka munitions factory ?
@@urazon9465 No, I mean North Osea Gründer Industries. Unless Erusia was running some old E-767s.
@@OOZ662 I don't think Osea would have sold Awacs to Erusea.
@@urazon9465 There were a few years between the Belkan War and the Ulysses impact where Erusia wasn't such a villain; depends on how close the lore wants to mesh Osea's arms exportation practices with those of the United States, I suppose.
Man, the choreography of these things is always something great to behold.
My first thoughts after witnessing that dogfight. That, in combination with the astounding soundtrack, takes your breath away...
Yep
@@mrandrossguy9871 Daredevil is just a good song man
The head on perspectives, to the pilots, then the burners and altimeters rising, to the cons coming out of the clouds gracefully, all in time to the music. The power and grace of air combat 🤔
3:20 = K N I G H T S - OF - T H E - S K Y =
A chivalrous end to a beautiful duel.
Kinda ironic considering only one guy was seen getting out of the big planes...
@@whale2870 tbf, many books I read of WWII air combat indicate that fighter pilots would sometimes treat each other differently compared to bomber/transport crews, specifically after being shot down. Plenty of cargo/bomber crews had their parachutes shot up, but that fate was spared for some fighter pilots who were recognized by their victors. I kind of went with that, that Rigaux was the only one on Mobius' level, the only one who made him actually try, so he's the only one who gets acknowledged.
@@Nassault I'd also look further back; war is a nasty, terrible exercise in politics. It's a shame those transports need to be shot down and that a lot of those within wont get out, but that's war for you. I'd wager Mobius takes no pleasure in it; it's the mission and the war needs to be won and this helps win it. Rigaux arrived late and could do no more but avenge the transports, but for him I suppose that was enough. He singled out Mobius and in spite of all of Omega being there, they stayed out of it so there could be a proper dogfight; a proper duel. Something out of history long gone, myth and legend.
Stigler escorted the B17 back across the Channel, when by all rights he should have finished the bomber off.
Mobius and Rigaux conducted an honorable duel when by all rights Omega should have jumped in a removed the threat immediately.
Every once in a while, in the middle of the endless Hell that is war, there can be a flower of chivalry. It is a rare thing; the exception, not the rule. But we tend to recognize the exceptional because we should.
@@Battlemage15 one of my favourite things about AC04 is how it treats being a fighter pilot in war. It isn't a good thing, but it's your job to take your orders and come back in one piece. Often after missions you'll receive mention of casualties, sometimes a character you heard over the radio is replaced by another at the end of the mission. You're left to fill in the blanks.
It's subtle in its anti-war theme, and extremely effective because of it, not to mention how it humanised the enemy.
I love AC5 but it's very loud with its anti-war themes. Not a bad thing by any means at all, but less effective than 04's from a storytelling standpoint imo.
Yeah hell of a good ending.
The dogfight's choreography is ethereal. What a sublime sequence!
These are my thoughts exactly. Incredible!!!
2:36 when both pilots light their afterburners after the merge is just 👌
Love how it’s in sync to the music as well
Thanks Nick! That's my favorite part as well.
Man I was already happy when I saw the IFVs falling off the transport planes when they were shot down. But that dogfight.
THAT DOGFIGHT
I feel kinda bad about those transports and AEW getting shot down. Unlike fighters, nobody can really eject in time, plus that cockpit warnings from the downed AEW plus one of the pilot saying "this is it!" is kinda haunting
That dogfight gave me a rush of excitement I haven’t had since before COVID
@@skeletonwguitar4383 I mean you got a point
Is nobody gonna talk about that salute?
@@skeletonwguitar4383 thats war for you. Those infantry fighting vehicles can wipe out entire units. That's the dangerous game they play.
i love how you built more to the world by adding the lumberjacks and the cockpit/inside view of other planes, and the ace dogfight, with the respectful salute! keep up the good work man.
I loved also the reaction of the lumberjacks reaction seeing the planes crashing... very realistic... NOICE!
Yo if Acecombat added on ground and in building reactions or ally and enemy control room reactions.... omg that would make it next level.
That's how I think Mobius 1 would be.
@@Yamato-tp2kf except that they just went back to work after witnessing the aerial battle. I guess in real life they would go back to safety, but the sigma grindset comes first in this universe i guess.
@@acethemain7776gotta get that bread 💵😤
交戦したネームドが脱出する前に敬意の敬礼するメビウス1のカット好きです。
It’s mobius who salutes rigaux actually
1:35 ここすき
2:03 ここすき
2:19 ここすき
2:31 ここすき
2:42 ここすき
2:52 ここすき
3:01 ここすき
3:30 ここすき
何もかもすき
最早これ好き状態
Another absolute banger
cheers Viper, thank you!!
@@AB0BA_69 If you want the tension just play the games
@@AB0BA_69 Omega 11 never dies, he just ejects and goes back to base the get the new plane. :P
@WhomItMayConcern Thanks, that is an interesting question,,
I filmed a scene of one of the Omega getting shot down, and had it play after the first viper fired their missile, but it didn't really work out for me, I am not sure why. Maybe it was that I always felt like this mission is just notoriously a breeze in the AC Community so adding higher stakes didn't feel right maybe. It also took up a good chunk of time I needed in the timeline if I were to also fit in all of the action I did. I perhaps could have shown the two vipers being shot down at the same time, like the transports. As to your last point, showing the other pilots behaving better is something I've slowly been working on, particularly because dogfight cinematography is really kind of hard for me, from shooting to editing. Most notably this video was a test to see how much better I can get it, particularly with the Rigaux sequence. Eventually it would be nice to show various dogfights in the same detail as the Rigaux one in one video. So all in all I would suspect more friendlies being downed in the future!
Also, the most notable change was that Rigaux in this video was flown by an actual pilot, whereas the Vipers in this video, as well as the pilots in the other previous videos, were mostly AI. The AI in DCS is very uncreative with their maneuvers, so testing Rigaux in this case opens up much more options to a dynamic, 'real feeling' dogfight between two actual humans. Something that's long overdue I agree.
Maybe we'll see the good guys losing plane when Nassault finally makes a video of AC5 mission 17...
Washington feeling, catching prowlers flying through the mountains on night hikes deep in the Cascades. I cannot wait to fly.
Nailed it. I got some of the aerial footage from MSFS, over Clatsop State Forests in northern Oregon. I worked there for a bit and it really looks the same from the air as the location of Blockade, which in the lore I believe is in the forests far outside of Comberth Harbor.
Nice to see you here oxide
Pacific Northwest Gang
Especially considering that that's where I'm from.
Glad to see we're all pursuing careers in aviation eh Ben?
Something I don't see a lot of people talk about is how much better you're getting at grounding these videos into reality. You set these battles up from the perspective of people on the ground quite a bit, helping to cement these as solid, amazing works of art. Keep it up! You've allowed me to show people how I saw these games when I was growing up with them.
thank you, those are arguably becoming my favorite scenes to shoot and come up with. I appreciate the words acetheawac!
Amazing job as always Nassault! Now we need Diapason with Gelb squadron!!! I am waiting for that.
ISAF pilot: We've got ourselves a dogfight!
Lol he sounds like he's breaking out the popcorn
He might just be! Haha
No wonder they let you do most of the work. They wanna watch a God in action
@@Nassault He's probably the same guy that yelled *"Yahoo!"* as he watched Mobius 1 defeat that first missile.
2:42 didn’t notice it until now but in the dogfight, the contrails mobius and rigaux make are the exact same as the still from the opening scenes with the kid
2:24 2:30 メビウス1の攻撃を回避するRigauxは只者じゃないけど、その後のメビウス1はより小さい動きで回避してる。僅かなシーンでもパイロットの技量差がわかる。
3:30 Möbius 1 is a man of honor. Offering a salute to the enemy- I mean, fellow ace, basically meaning “good fight”.
G”G no ree”
“Press j do it coward”
“Fahwh you dude”
He was definitely on the soldier path that's for sure.
"GG mate."
"GG. Great fight mate. Welp, I guess it's a Hold J for me."
(Ejects)
Mihaly is much more interesting with his shoot-to-kill mentality.
Pilots are colleagues. The fight is machine VS machine, not man VS man. Once one is defeated the fight stops. There is honour and chivalry between pilots.
Omega 11 sounds like he's trying to burp and talk at the same time 😂
This is the most accurate description of Omega 11 I have ever read. Great job
このクオリティの高い動画に海外の紳士たちが勢ぞろいしてるなんて壮観だな
《ジェントルマンがこんなにも集まるとは壮観だな》
2:32〜の盛り上がりがあまりにもよくて涙が出た。
Blockadeの解放感のなんたるかをよくわかってる。
俺はこれを求めていた。
Every time Nassault uploads I get that rush of joy a kid waking up on Christmas morning feels.
Yes!!! This!!!!
wake up babe, new nassault video
It's beautiful
I really appreciated the addition of flares/countermeasures to the dogfight. Added realism without taking away from the Ace Combat feel at all.
2:13 That introduction into a bank and wipe away was clean, Nassault. Fantastic flourish in a film full of fantastic flourishes.
Dude... adding the logger's reaction... 10/10
It's what really grounds the story of ACE C.4 just like the poor orphan attached to the Yellow Squadron.
This video is sobering in a way. The perspective from the Erusean E-767 as it goes down (And watching armored vehicles getting flung from the transports) is a good reminder that each large plane we shoot down is crewed by multiple people who probably won't get a chance to eject like the fighters we shoot down.
Holy crap this is your best work yet.
2:41 that shot of the planes breaking through the clouds in a synchronized immelmann after the merge made my jaw drop.
They must be over 500 mph slugging it out.
Couldn't have said it better myself!
メビウス1が横並びになってベイルアウト促すシーンが一番好き
本当に美しい映像で大好きです!!!
こんな素晴らしい映像が作られることで
あの懐かしいエースコンバットの世界がまだ生きていることが嬉しい
Didn't expect to see Rigaux v Mobius above the blue beautiful skies
LOVE seeing the lumberjack guys reacting. Very cool
ネームド機が出てからの展開が新鮮で最高
音楽の盛り上がりと2機のハイレートクライムで鳥肌
You added the Ace plane too. That fight was fucking sick. I love your vids so much.
Yo thank you Brian!! Rigaux has to be one of my favorite aces..no idea why.
いつ見ても、敵エースとのドッグファイトが始まる時の音楽の合わせに感動する。
素晴らしいセンスだー
You brought a tear to this old man's eye
:')
As Mobius 3 I do confirm that Mobius 1 did salute the Erusan pilot
Mobiues
@@Panchoproductions2069 solitary now.
@@outwithjohn7038 a cat doesn't have enough lives to carry your orders
@@outwithjohn7038 ironic, because you're the one that needs solitary
@@verticalflyingb737 no u
動画を見ていると、なぜだかわかりませんが涙が流れてきます。家ではなかなかゲームハードを買う許可が出なくて、初めて自分で購入したフライトシューティングは、Dreamcastのエアフォース・デルタでした。中学校の同級生の家で触らせてもらったのが楽しくて。
大学生になり家を出て、PS4を購入しました。AC04がやりやくて。
上手く言えないけど、Nassaultさんの動画はそういう私の昔の記憶まで引きずり出すぐらいの力があると思います。
いつもありがとうございます。
下手な実写映画よりカッコいいです。
あと無線セリフが英語のままなのも大好きです。
あなたの話を私達と共有してくれてありがとう! 良い思い出です。
I know it's not easy making this content. Thank you for the time you take to add more and more to your videos. They keep getting better and my smile grows remembering my time as a kid playing these games.
That ace dogfight as the music kicks in is a work of art dude.
3:55 Lumberjacks: "oh airshow's over, back to work!" *fires up chainsaw*
This is what Blockade feels to me from when I was a kid.
I'm glad you added the extra details the the ground working crew, that was amazing!
What an absolute bro letting the opponent who gave him a challenge bail out.
1:26 H O H N O
BANK ANGLE
*BANK ANGLE*
@@cac_deadlyrang WOOP WOOP
THIS IS IT!
TERRAIN! TERRAIN!
holy fuck this scene has me DYING
2:19 Sir, its important for me to let you know that this title wipe-away was clean as fuck
3:00 We have to name his move here. He bled his speed in a kind of pseudo-Pugachev Cobra, and turned that upward nose tilt into a roll off his right shoulder to get back into a nose-down position. A Corkscrew Pugachev.
Thanks, I was just above stall-speed and tried to do a phoney Kobra, snapped me into a quick roll without losing all of my forward momentum and it worked out lol. Pretty much a controlled stall. The hornet is a blast!
I call it a snapcobra
Snaproll to cobra
"Oh we got ourselves a dogfight!"
I GOT SO PUMPD IM CRYING JOY
I love all of these animations so much, Ace Combat really was my childhood.
nah this is a game called DCS world
I loved the fact that the ace pilot finally appeared. It would be a nice touch if an ace pilot appeared every time.
And the allies noticed them would add to the story immersion
I come back to these Ace Combat videos at least once a month, they give me goosebumps each time. Please keep these up Nassault you are doing this awesome series a great credit.
Always a treat when I see a Nassault video in my feed!
The Erusean pilot after landing seeing a bunch of loggers with chainsaws starring at him: ☠
one of my favorite underrated things about this is the use of the gun impact sound taken straight from the PS2 era AC Games at 3:21
Damn AAA on Ace makes me terrified of that noise.
Man this makes a happy tear form in my eye.
I can hear the lumberjacks foreman now, “wars come and go. But bills are forever. Get back to work fellas” 😂
Just incredible! So cool to see all these after growing up with these games and having played the missions countless times. I especially loved how the contrails of Mobius 1 and Rigaux at 2:50 look just like the dogfighting contrails in the first cutscene of the game! Fantastic job, as always. What a treat.
2:41 Beautiful moment❤
3:28 unironically great directing
I am simply blown away. I had goosebumps watching this. Truly this was something very special for me. Thank you for making this.
Wow this and Emancipation are really incredible, I love the extra storytelling with the loggers
God that Rigaux dogfight was amazing!
I absolutely love the whine of the control surfaces. Really shows how much stress those aircraft would be under.
Fucking brilliant once more, man!
このチャンネルだけが飢えを満たしてくれる、最高だ。
どの動画にも言える最高のポイントの一つは音とタイミングがこだわり抜かれている事だ、カメラと対象の距離に基づいた音の到達、残響をカットで切り上げる爽快さ、たまらん。
脱出したパイロットを尽く機関砲で撃ち殺していく、主翼に返り血でも浴びそうな程の空戦殺戮ショーも見てみたい。
oh my god that dogfight high up in the sky with the enemy ace when the strings hit was beautiful. seeing mobius 1 out maneuver him and see him off before he bailed was a good touch. i like the details in the craft like that gründer industries logo. beautiful work
Suggestion for the next time you do a real life DCS story: Stroke 3 evading 6 SAMs over Baghdad with maneuvers alone.
1:35 Nice detail! That lumberjack iss both amazed and terrified at the same time.
It's criminal how more people don't watch these, these are masterpieces for the soul of any pilot. Keep up the God-tier work my friend, it's beyond art.
So much attention to detail in your videos. Even Mobius 1 taking some deep breaths in after an amazing maneuver 3:05 Outstanding work!
With every one of these, I assume you've mastered your craft of tight af cinematic and that this is the best we're gonna get. However, somehow you keep improving perfection with even more substance and style. These are incredible and easily the best community-made content AC has to offer. You're the best! Also I love how Rigaux pulls right to wipe away his intro text, that's so clever lol
I love these so much!! The detail in this one is great, love the lumberjacks and the IFVs falling out of the transports. I think this is my second favorite AC video of yours after the satellite launch! The salute at the end is great haha
2:42 actual goosebumps… seriously incredible work!
This BGM sticks around for so long. Dunno why. Watching these, I am always trying to figure out why I like it sooo much.
It's done on an 7/4 pattern, which is supposed to be uncanny and difficult to work with, but Keiki Kobayashi's masterful use of this odd arrangement makes the track all the more engaging and befitting of the mission.
*Sees new Nassault video*
*Literally every single problem in my life is gone and my heart is filled with bliss for 4 minutes 20 seconds.*
It's nice to see protagonist at least interact to everything around, instead being mute and just sit there in the cockpit.
My guy, you know I had to come back for the one year anniversary. Still slaps after all this time.
AYY thanks Doggo!
ゲームのストーリーをなぞりながら、映像・演出・カット割と、見事な融合だ。
今のところ1氏のシリーズNo1じゃなかろうか
。
rewatching this a year later and I'm literally crying TF IS WRONG WITH ME
I'm like drowning in emotional memories about this and every Ac game that I played since I was a kid. the music too fucking hits hard. still a masterpiece.
I always find myself coming back to your Ace Combat videos. It feels like not so long ago I was watching Glacial Skies for the first time... and even before that I remember excitedly clicking on new KSP movies you had made... good times. Here's to many more
I never knew I needed AC + DCS movies like this before I found this channel.
Felt like I was watching an aerial ballet as the symphony came to a climax.
This is an absolute masterpiece! One of my favourite channels on RUclips! AC04 Forever!!
Nice touch putting the Grunder industries on the left engine of the E-767 :)
1:07 the Grunder Industries logo on the engine nacelle...god damn the detail is immaculate
Wow, I just noticed the E-767's engines have Grunder logos on them, that's cool attention to detail!
this stuff deserves more views
Beautifully executed. You sir are a gift to ace combat fans 🛩
That was absolutely beautiful. I never get tired of your work
Please do not stop. These are simply amazing videos to behold! The work cannot have been all easy but just know, it is worth it 👍🏽
Thanks DownShift!
名曲中の名曲じゃねーか!
There's just so much to love about this. The detail like Gründer Industries logo on the EA-767's engines, the vehicles falling out of the transports and THE FREAKING CINEMATOGRAPHY OF THE DOGFIGHT HOLY THAT BEATD HOLLYWOOD MAN!
Oh and Mobius-1 telling the Ace to eject was cute touch. He gets the job done but still cares about the lives of his opponents
Also! My God that dog fight raised the hairs off my body. Like a beautiful dance!
NGL one of the best DCS cinematics yet. Well done
Dude, every single one of these shorts are incredible. Bravo sir.
Thank you Johnny!!!!
As a very recent Ace Combat fan who has just played the tri-ace games and 7, thank you very much for letting me experience the same magic that many long-time fans felt when these games came out. These are wonderful, and I get excited every time I come back to watch them.
3:22 I swear, if Ace Combat had an anime this would be good scene.
These are fucking sublime. Great cinematography and vision. Its a real treat to watch, please keep doing more
I was just along for the ride enjoying the video and ended up crying, I can't believe how much this game is burned into my emotional being.
Although AC was an arcade game, you managed to transform this into something really accurate. I'm especially impressed by the maneuvers performed by fighters in your films, that's very close to what is done IRL.
Amazing job, really enjoying your creations!