I think you haven't covered 1 crucial point. If you take damage in the round and you stay alive, next round u dont have to buy a new light sheild, you save the shield with some regen points. After pistol rounds where you bought a regen shield and won, u can almost always buy phantom/vandal and if u decided to buy shield on round 2 and stay with the pistol, you can buy a rifle on your next round no matter what happens during the round. Regen shields are good for many wins in a row
I think regen shields could be useful if you have a heal agent on your team. Think about it you take 120 damage go down to 5 hp the regen shield gives you 25 shields and then skye/sage gives you 100 health putting you back to 125. Putting you back up to 4 body shots before dying.
I was thinking the same thing. Any self-sustain agent (and Skye to a degree) can really maximize their utility with heals since the shield takes full damage first and then regens back. Can definitely makes those agents more viable
It’s also important to consider that one can play around regen shields. If I’m playing a very tight angle where my goal is to get of one or two shots and then tuck, I might get hit a bit as well… then a regen shield is useful
Regen shields only seem useful to me in two cases: Anti-Ecos where you can't get heavy shields, and Pistol rounds on specific agents where only one of your abilities matters and it costs 150.
I think you're underestimating it a bit. Against a team that plays mostly vandals, which especially in ranked is super common, it is a straight upgrade to a full shield. Though more people will start playing phantom, where at max range having full shields actually can matter for sure.
I think a big part we are missing is carrying the shield over to the next round. if you take a fight and lose the first shield and even the second, you don't need to rebuy the next round. it's similar in concept to the fpx buy, you take a riskier first round to snowball into the next round. I think this idea makes it really good on antiecos pistols, and oping. it also wouldn't be the worst as a snowball tool to save a few creds on bonus while trying to snowball your rounds.
also phantom buff may have made full shield less impactful anyway. since most phantom maps are close quarter, ie split, the greater distance makes fewer fights a disadvantage for it. there are only 5 angles on split where it's common to peak beyond 20m. so now if you aren't planning on peaking mid or main, phantom clears. in that case the only times it matters to have heavy is if you entry or are part of the strong side. obv different maps make this more difficult but still
Regen shields usefulness are actually more agent dependant. Regen shields nerf "chip" damage agents like kj, viper, raze, sova, and buff healing agents on the other side obviously.
I think I've only played one game since the regen shield was released, and I found an interesting benefit: economy. I used the same regen shield three rounds in a row because I only took one or a few shots of damage before it had any time to regenerate, so I had what basically was a light shield three round in a row for 650 creds
Another thing to consider would be characters who can regen some of their own health or heal others as well, like Pheonix, Reyna, Sage and Sky. This would be so valuable, since the armor will be ticked of first and then you are less likely to lose as much hp, making it easier to heal yourself to full plus having shield after that.
I def think the self sustain agents like Phoenix, Reyna, Clove and Sage (and to a degree Skye/Yoru/Iso) benefit from this a lot since the armor takes the damage first completely, you can really capitalize on any heals/overhealth in your kit. Like for example, with Reyna/Clove you may not need to use your Overhealth after a kill because the shield will just give you what you need. Not sure if it will inherently shake up the meta (though in ranked makes these agents even stronger), but it is something I think can be experimented with.
played some games with the regen shield on an anti-eco, feels better than my usual buy of spectre+heavy buy, and the credits saved helped in the bonus where i reup the regen. i saved some credits over those 2 rounds compared to buying down on the lights after a heavy buy, yeah it's 100 creds, but on the first full buy, makes a difference
When playing for example phoenix, if u have 5 hp you can heal urself back up with molly + wall or by using ult and you will be back on 125 hp if ur using a regen shield
I think two other things about the shields are also notable. Firstly, you often wont have to rebuy light shields in the next round if you survive because it will regen and only with less reserve. Secondly, if your opponents are on a light buy with spectre etc or you can't afford full shields, regen shields will still protect you against the spectre super well
If you have or play a healing agents (like I play phx a lot) I buy regen shield 100% of the time, even when I have money for heavy shield its really good
I think a good time to buy regen shield is when you're confident you are gonna win the round. So, 2nd round or vs ecos in general. You essentially buy 2 light shields for 650 credits. I think pistol round regen shield isn't that good if you dont have a healer or if you aren't on reyna or iso because in my experience, most fights I survive in pistol round usually costs me a least 50 hp, so with regen shield I'm still 1 shot to ghost hs, or 2 tap deagle.
Feels like you forgot to mention the economic benefits. If you win a gun fight but tank some body shots and win the round, you still have what is basically a full light shield for the next round. At pro play I don't know how much this will matter. But in ranked where I can mutliple rounds in a row go through a round just taking a body shot or 2 from a vandal, regen shields can boost my economy a lot over an entire half. Though the problem is that you could also just get 1 tapped and basically lose 250 credits. In anything below immo or asc, buying regen shields is probably a good idea, if you cant buy full shield.
What about for a round 2/14 buy? Some people would buy light shields for economy, so the regen shield would be even better and would probably leave you with armor for round 3 even if you get tagged
That's overanalyzing in my perspective. It only costs 250 credits more than a light shield and can be up to 3 light shields. Even if you only get value every 3rd round it still seems reasonable to buy
honestly, maybe if the just removed light shield and swapped it with this for the price of 500??? or 600? like wouldnt that make the whole concept more interesting and useful
Hi, @TMV I think u missed a point. I think regen shield would be good for slow paced scenarios and healing agents especially. Since you mentioned that 1-2 body shot example what if instead of omen there was phoenix/sage with regen shield then it might be (60 to 80 health)+25. Or If a team runs skye then on small maps both teams usually buy phantom and its body shot range increased. So instead of buying light shield u buy regen shield take control of area+ take damage then rotate with skye heal and now u again have approx 125 hp. I know its long maybe u might understand my point😅.
all i want to know is if mollies kill players with regen shields or full shields first. if the latter dies first then regen shield actually has a purpose
I don't see the point of regen, if it cost a tiny bit less I'd understand but when it comes down to it compared to a piece of utility I would take util over it
would the regen shield be favoured for characters with there own way of gaining there health back or maybe a whole team if they have skye on there team with her group heal ?
Regen sheild is broken on pheniox lets say you buy 50 shield and take 2 bodyshots and instead now you have 12 sheild and 68hp with pheniox you heal but instead you 112 with regen sheild you will have 125 which is 1 more bodyshot
If you use some of your reserve shield, like 25/50, and live to the next round, does it refill the reserve shield? If so it is probably good for round 2 as you're likely to take some damage but not die
There are two things that are more crucial: Damage counting and low level play. "Lower level" playstyles like aiming for the body in low elo, wall bangs are heavily restricted as most of the time (if it isn't a trap setup like cypher, sova, fade, deadlock, killjoy can do just from the top of my head) you will likely escape.
imo its better than heavy shields, you have effectively more hp after each fight, the only time you shouldn't buy it is during the enemy eco but during full buys you basically heal after each fight which is nice, and you're 1 shot to a rifle anyway so you're saving creds as well
Your argument is stupid. After 3 body shots from a Vandal, you're at 30 hp with full and regen shield. Regen shield costs less and has potentially more value in that situation
Just wanna mention: I like the fact in the recent weeks music got quieter in your videos. When it was first introduced it was waaay too loud but now it seems much improved. GJ mr. Thinker
I think you haven't covered 1 crucial point. If you take damage in the round and you stay alive, next round u dont have to buy a new light sheild, you save the shield with some regen points. After pistol rounds where you bought a regen shield and won, u can almost always buy phantom/vandal and if u decided to buy shield on round 2 and stay with the pistol, you can buy a rifle on your next round no matter what happens during the round. Regen shields are good for many wins in a row
This is the biggest factor for me:the econ game of not having to rebuy light shields
Took the words out of my mouth. You can get into two different engagements and still have light shield for free in the next round
I think they will definitely nerf it later.
thats insane dude, 250 extra creds for potentialy 2 ligthshealds
This, not only I get benefit from early peeking for info without worries, I can keep my shield for up to 3-5 round if lucky
Here before the "I was wrong about the Regen Shields" video by ToryManValorant
I think regen shields could be useful if you have a heal agent on your team. Think about it you take 120 damage go down to 5 hp the regen shield gives you 25 shields and then skye/sage gives you 100 health putting you back to 125. Putting you back up to 4 body shots before dying.
I was thinking the same thing. Any self-sustain agent (and Skye to a degree) can really maximize their utility with heals since the shield takes full damage first and then regens back. Can definitely makes those agents more viable
It’s also important to consider that one can play around regen shields. If I’m playing a very tight angle where my goal is to get of one or two shots and then tuck, I might get hit a bit as well… then a regen shield is useful
Regen shields only seem useful to me in two cases: Anti-Ecos where you can't get heavy shields, and Pistol rounds on specific agents where only one of your abilities matters and it costs 150.
I think you're underestimating it a bit. Against a team that plays mostly vandals, which especially in ranked is super common, it is a straight upgrade to a full shield. Though more people will start playing phantom, where at max range having full shields actually can matter for sure.
I think a big part we are missing is carrying the shield over to the next round. if you take a fight and lose the first shield and even the second, you don't need to rebuy the next round. it's similar in concept to the fpx buy, you take a riskier first round to snowball into the next round. I think this idea makes it really good on antiecos pistols, and oping. it also wouldn't be the worst as a snowball tool to save a few creds on bonus while trying to snowball your rounds.
also phantom buff may have made full shield less impactful anyway. since most phantom maps are close quarter, ie split, the greater distance makes fewer fights a disadvantage for it. there are only 5 angles on split where it's common to peak beyond 20m. so now if you aren't planning on peaking mid or main, phantom clears. in that case the only times it matters to have heavy is if you entry or are part of the strong side. obv different maps make this more difficult but still
2nd round after pistol win its op. It needs a reserve nerf from 50 to 25 tbh little overtoned
Regen shields usefulness are actually more agent dependant.
Regen shields nerf "chip" damage agents like kj, viper, raze, sova, and buff healing agents on the other side obviously.
Was thinking this too- like maps where chip damage happens more frequently makes these shields pretty good.
I think I've only played one game since the regen shield was released, and I found an interesting benefit: economy. I used the same regen shield three rounds in a row because I only took one or a few shots of damage before it had any time to regenerate, so I had what basically was a light shield three round in a row for 650 creds
5:55 what a callback to a legendary game...
Thought the same thing lmao
COD black ops 1 reference 🙂🙂
Another thing to consider would be characters who can regen some of their own health or heal others as well, like Pheonix, Reyna, Sage and Sky. This would be so valuable, since the armor will be ticked of first and then you are less likely to lose as much hp, making it easier to heal yourself to full plus having shield after that.
I think the biggest thing is when you’d get shot you don’t have to buy shield next round at all unless you get tagged in 3 different engagements
I def think the self sustain agents like Phoenix, Reyna, Clove and Sage (and to a degree Skye/Yoru/Iso) benefit from this a lot since the armor takes the damage first completely, you can really capitalize on any heals/overhealth in your kit. Like for example, with Reyna/Clove you may not need to use your Overhealth after a kill because the shield will just give you what you need. Not sure if it will inherently shake up the meta (though in ranked makes these agents even stronger), but it is something I think can be experimented with.
played some games with the regen shield on an anti-eco, feels better than my usual buy of spectre+heavy buy, and the credits saved helped in the bonus where i reup the regen. i saved some credits over those 2 rounds compared to buying down on the lights after a heavy buy, yeah it's 100 creds, but on the first full buy, makes a difference
When playing for example phoenix, if u have 5 hp you can heal urself back up with molly + wall or by using ult and you will be back on 125 hp if ur using a regen shield
For ranked regen shield is a huge buff for an agent like reyna who have over heal, she can have the best of both worlds
Its exactly what Valorant needed. A ranked Reyna buff.
I think two other things about the shields are also notable.
Firstly, you often wont have to rebuy light shields in the next round if you survive because it will regen and only with less reserve.
Secondly, if your opponents are on a light buy with spectre etc or you can't afford full shields, regen shields will still protect you against the spectre super well
If you have or play a healing agents (like I play phx a lot) I buy regen shield 100% of the time, even when I have money for heavy shield its really good
in my games yesterday, if i lost pistol round i would just force every 2nd round with regen shield stinger and it always worked lmao
I normally buy light shield, so for me regen shield is like 'buy 1 get 1 free' IF I manage to tank some damage and live through a round
as an op player this shield saves me a fortune; I can buy way more ops
I think it will be like the light-shield meta before the outlaw.
I think a good time to buy regen shield is when you're confident you are gonna win the round. So, 2nd round or vs ecos in general. You essentially buy 2 light shields for 650 credits. I think pistol round regen shield isn't that good if you dont have a healer or if you aren't on reyna or iso because in my experience, most fights I survive in pistol round usually costs me a least 50 hp, so with regen shield I'm still 1 shot to ghost hs, or 2 tap deagle.
they should make the regenshield an upgrade for 250 or 350 credits that you can use with both heavy and small shields (you pay for the regenpool)
regen shields could be good with an agent like skye or sage, then you can get up to say 70-80hp and an wxtra 25
Feels like you forgot to mention the economic benefits. If you win a gun fight but tank some body shots and win the round, you still have what is basically a full light shield for the next round. At pro play I don't know how much this will matter. But in ranked where I can mutliple rounds in a row go through a round just taking a body shot or 2 from a vandal, regen shields can boost my economy a lot over an entire half.
Though the problem is that you could also just get 1 tapped and basically lose 250 credits. In anything below immo or asc, buying regen shields is probably a good idea, if you cant buy full shield.
overthinking man's Valorant is definitely right
What about for a round 2/14 buy? Some people would buy light shields for economy, so the regen shield would be even better and would probably leave you with armor for round 3 even if you get tagged
That's overanalyzing in my perspective. It only costs 250 credits more than a light shield and can be up to 3 light shields. Even if you only get value every 3rd round it still seems reasonable to buy
honestly, maybe if the just removed light shield and swapped it with this for the price of 500??? or 600? like wouldnt that make the whole concept more interesting and useful
Hi, @TMV I think u missed a point. I think regen shield would be good for slow paced scenarios and healing agents especially. Since you mentioned that 1-2 body shot example what if instead of omen there was phoenix/sage with regen shield then it might be (60 to 80 health)+25. Or If a team runs skye then on small maps both teams usually buy phantom and its body shot range increased. So instead of buying light shield u buy regen shield take control of area+ take damage then rotate with skye heal and now u again have approx 125 hp.
I know its long maybe u might understand my point😅.
I think Regen shields are good in place of the fanatic half armor but but otherwise is completely useless
Riot should add heavy regen shield for funni
I like buying it on clove round 1. with 2 smoke
goofy ahh chinese headphones
all i want to know is if mollies kill players with regen shields or full shields first. if the latter dies first then regen shield actually has a purpose
Didnt they say regen shield takes all damage until it breaks?
i think the recent shield actually takes full dmg from mollies and stuffs
@@keptarareach4810 normal shield tank 2/3 of the damage, the regen tank all of the damage
Of course Tory Man's Valorant hates the regen shield
I don't see the point of regen, if it cost a tiny bit less I'd understand but when it comes down to it compared to a piece of utility I would take util over it
Buy it when you're using op. You're most likely going to be only be hit once or twice with rifles.
would the regen shield be favoured for characters with there own way of gaining there health back or maybe a whole team if they have skye on there team with her group heal ?
what if you take damage and survive? what if you take damage and get a heal (will take you to 125 instead of 100)
Spray meta coming
TMV, stop yappin and show us your oily Rank games.
Regen sheild is broken on pheniox lets say you buy 50 shield and take 2 bodyshots and instead now you have 12 sheild and 68hp with pheniox you heal but instead you 112 with regen sheild you will have 125 which is 1 more bodyshot
buy them when oiled man's valorant oils up
frenzy and regen shield can be fun maybe
If you use some of your reserve shield, like 25/50, and live to the next round, does it refill the reserve shield? If so it is probably good for round 2 as you're likely to take some damage but not die
Round 2 where you won round 1
It doesn't refill the pool
@@paulhorbenko9560 rip
@@damandatwin doesn't refill the pool but it's basically a free half shield, which is insane value tbh
@@caminhaodelixo2 yea I guess if you don't take much damage it has a bigger overall pool
stream where ?
FNC half shield strat but for when you want to spend a lil extra ca$h?
24 views? Am i early or is this just TMV? 😥
There are two things that are more crucial:
Damage counting and low level play.
"Lower level" playstyles like aiming for the body in low elo, wall bangs are heavily restricted as most of the time (if it isn't a trap setup like cypher, sova, fade, deadlock, killjoy can do just from the top of my head) you will likely escape.
I feel like in every situation you wanna buy light, just buy regen instead. It's literally better in every way for just 250c
imo its better than heavy shields, you have effectively more hp after each fight, the only time you shouldn't buy it is during the enemy eco but during full buys you basically heal after each fight which is nice, and you're 1 shot to a rifle anyway so you're saving creds as well
Basically light shield meta but u ain't vulnerable to util dump
Regen shield
firat
Your argument is stupid. After 3 body shots from a Vandal, you're at 30 hp with full and regen shield. Regen shield costs less and has potentially more value in that situation
Just wanna mention: I like the fact in the recent weeks music got quieter in your videos. When it was first introduced it was waaay too loud but now it seems much improved. GJ mr. Thinker
I definitely think RIOT will nerf the regen shield on next patch.