Got to say in the Maze bit you said he knew were you were at all times but you just kept walking back to the exact place he was in. too many horror games have trained people into thing a soon a the music stops the enemy will just random spawn elsewhere.
1:33:00 that's interesting to think about - in terms of being a game developer and the modifiers you add to the game for, for example color blind people, or subtitles of sounds for deaf people, and other great things like the things TLOU did to their game so people who deviate from the norm can enjoy the game ❤ - cause sounds are basically stimuli, and people in the spectrum for example, experience those in various manners, some positive some negative, and noise and how loud it is also can affect people with a regular "standard" brain with traumatic experiences, illnesses, age, etcetc. Would be interesting to live in a generation that tackled that idea. Having a setting that allows for, say, turning down the sound of jumpscares, along with music, voices, etc. Hum, I think I remember now seeing you olay a game that allowed for it. Observation Duty-like game, or some other indie horror I think. Cool
you should do a trust challenge some time where you only have one of each evidence item and each person gets to go in sepretly with their item and see if they get anything but they can lie to throw the others off but they keep their evidence item for themselves
It’s so funny watching you solve puzzles. You’re so good at them even your conscious mind is like “What am I even doi-Oh I did it.”
2:53:33 the people pleaser "here, let me open the door so you can kill me better, excuse the mess *nervous laughter*"
Great vod as always :D
The first game got me a couple of times lol.
Got to say in the Maze bit you said he knew were you were at all times but you just kept walking back to the exact place he was in. too many horror games have trained people into thing a soon a the music stops the enemy will just random spawn elsewhere.
1:33:00 that's interesting to think about - in terms of being a game developer and the modifiers you add to the game for, for example color blind people, or subtitles of sounds for deaf people, and other great things like the things TLOU did to their game so people who deviate from the norm can enjoy the game ❤ - cause sounds are basically stimuli, and people in the spectrum for example, experience those in various manners, some positive some negative, and noise and how loud it is also can affect people with a regular "standard" brain with traumatic experiences, illnesses, age, etcetc. Would be interesting to live in a generation that tackled that idea. Having a setting that allows for, say, turning down the sound of jumpscares, along with music, voices, etc. Hum, I think I remember now seeing you olay a game that allowed for it. Observation Duty-like game, or some other indie horror I think. Cool
"No sane human being would ever go back after that Sh*t" 😂😂😂 2:40:20 - 2:40:26
i thought you'd never play puppet combo games again
He says it in the video, it’s published by them so it’s different.
@@milena11570 oh, my bad
you should do a trust challenge some time where you only have one of each evidence item and each person gets to go in sepretly with their item and see if they get anything but they can lie to throw the others off but they keep their evidence item for themselves
1:57:38 Dark Willow was bored
58:46 😂
i love insym but his sense of direction is so awful lol