The first part was REALLY useful since it very simply taught so much about how particles work (Haven't seen this one yet since I JUST clicked on just wanted to comment early-ish)
GUYS if add all body isn't working you need to exit animator, ungroup the rig, then group it, open animator, and add all body idk why but it works. Hope this helped!
I thought that this was another tutorial that was abandoned, but then I saw the publication date XD I hope part 5 comes out soon, these tutorials are amazing
Acutally good tutorial youtuber most definitely underrated. A suggestion is to explain the script next time to help people learn. Love you bro +1 sub 😊.
For anyone confused on how to fix the animator when you select body parts heres how: Select the rig you are animating. Go to properties and find primary part. Then change it from head to HRP (HumanoidRootPart). Then it should work. My Problem: For some reason my animation script doesn't work, I tried doing some digging on the developer forum but couldn't find any answers for my problem. If anyone has a solution to this please let me know.
Guys, if the animation isn't working for you when you hit the run/play button, then try this script instead: (btw idle is the name that I gave the animation. You can change it.) local animation = script:WaitForChild('idle') local humanoid = script.Parent:WaitForChild('Humanoid') local idle = humanoid:LoadAnimation(animation) idle:play() idle.Looped = true Also put it inside the rig instead of it being inside the humanoid and put the animation inside the script. I hope this can help you in any way :)
If any of y'all are struggling with the script, and it isn't working while your run the game, you have to go to file, then game settings, and then avatar. Change the avatar type to R6.
I have a question, how did you get the smaller rotations for the animating part? Mine comes in chunks, and the animations doesn't look smooth. I also have another issue: I cant rotate anything now... (Great videos btw!!)
I’m struggling with the part to make it float. I’m trying to click on the plus sign and I keep clicking the all body parts but nothing working!! Please help.
Why doesn’t my animation loop, even when i have anim.Looped set to true? Edit: this is only what happens if I playtest it. If i run it, it loops well. If I just click play, it only loops once.
the animation works on a random rig but not the one that i already have everything on maybe it has to do with the motor6d attachments or something bc i watched part 3 and everything worked fine and when i go to the animation editor with the rig i want it on the body parts wont move
I have an issue on the drop down menu with the + sign, when i try to click add all body, the button doesn’t do anything. I can’t add any other body parts either. How can i fix?
I had this same problem, after some digging I figured out that you need to select the rig your animating, find the primary part propertity and chance it from head to humannoidrootpart. Recent updates for some reason had it changed to head. Hope this helps.
That's a question for another time, my guide is just meant for you to create your aura and test it! These scripts are definitely not the best if you're looking to make an RNG game with aura switching!
If you're too lazy to write down the ONLY script here it is local humanoid = script.Parent local animator = humanoid:WaitForChild("Animator") local Animation = Instance.new("Animation") Animation.AnimationId = "(your asset)" local anim = animator:LoadAnimation(Animation) anim.Looped = true anim:Play()
This tutorial has been great so far, I've made a decent aura, but for some reason I accidently switched to the move arrows and when I press R to switch back nothing happened. DO you know how to fix this? Also, when I'm in the animator it only lets me select the limbs but not the head or body. Love your videos by the way!
Hey, I got a question regarding the animation itself is there anyway I can lock say a beam or particle to a certain body part and have it stay on the body part during the animation
awesome video but I do have a question, at the end of the animation it goes back to a blocky form which is not what I want, and i was wondering why it does that even though the animation is 2:00 to 2:00
nice vid but i have one problem. the animation won't work when i run it i tried to set the priority to idle but it still doesn't work also checked the script but i don't see anything wrong with it. how can i fix it?
The animation editor doesn’t work, I can’t add body parts can someone help (got it: the primary part was set to head (you need to change that to humanoid root part) thanks to Isaac(@superhomer64))
I have a problem with my animation and sounds-they don't work on the target rig (the aura rig). However, the animation does work on a regular rig, but then it stops. I created a complex aura, and I don't know how to fix this by myself. Could you please help me troubleshoot and resolve the issue? I've been watching you for 4 days-please don't let me down now! 😓
Something I don't get is that I put some attachments with some emitters inside, into the humanoidrootpart but it doesn't let me animate the rig's torso. If someone could reply with an explanation that would be great.
Well it must be something you missed, because I started the world in the tutorial series from scratch, and I mentioned everything I've done in my videos.
I got a question, how can you made vfx spheres. I tried using physical balls with no anchor and massless etc... but particles will glitch and flash on and off, (yes i have some transparency to make it see through but it still does not work) can you help?
If you check my singularity aura (2nd most recent video) I used a circle particle to simulate a sphere. If you want to emit particles into a sphere shape, watch part 1!
Awesome video but how do you make the torso and head appear in the animator thingy? its only showing me the arms and legs. edit: its not letting me add em
11:35 local humanoid = script.Parent local animator = humanoid:WaitForChild("Animation") local Animation = Instance.new("Animation") Animation.AnimationId = "your animation id" local anim = animator:LoadAnimation (Animation) anim.Looped = true anim:Play() go ahead use it (: copy the script
I created an aura called infinity but when I went to animate it everything was normal but when I went to add the scripts it was like this in the video but with my animation id it wasn't my character was stiff without moving PLS HELP ME 😭
idont like you
waht
He doesn't like me :(
:(@@TommyGamingGamingChannel
:( @@TommyGamingGamingChannel
:(@@TommyGamingGamingChannel
The first part was REALLY useful since it very simply taught so much about how particles work
(Haven't seen this one yet since I JUST clicked on just wanted to comment early-ish)
Heres The Script:
local humanoid = script.Parent
local animator = humanoid:WaitForChild("Animator")
local Animation = Instance.new("Animation")
Animation.AnimationId = ""
local anim = animator:LoadAnimation(Animation)
anim.Looped = true
anim:Play()
Yo thanks for your help !
TYSM bro my screen is blury ty ty
goat frfr
This series has not only helped me refine my VFX skills but helped me understand more about scripting, cannot wait for part 5
GUYS if add all body isn't working you need to exit animator, ungroup the rig, then group it, open animator, and add all body idk why but it works. Hope this helped!
You saved me. ty
BRO TYYYYYYYYYY
I can't still not work
do u know why my animation wont work?
i swear it was not working for a mounth now i know why lmao
I thought that this was another tutorial that was abandoned, but then I saw the publication date XD
I hope part 5 comes out soon, these tutorials are amazing
bro tysm this series seriously helped my developing skills
Been waiting for this the most
Insane vid, before i watched part 1 i didn't even know how to add a particle emitter.
Keep up the good work man
i suck at doing this stuff and this helped might re try to make a rng thanks this tut helped a lot
all my code is correct and when i press run no animations happen
man, youre goated. Please, keep doing videos like this. +1 subscriber
dude thanks for the tutorial, this is actually such a good tutoriall !!
You're so underrated!
Acutally good tutorial youtuber most definitely underrated. A suggestion is to explain the script next time to help people learn. Love you bro +1 sub 😊.
I just dropped you a sub gang keep makin videos, patiently waiting for that part 5 today too 😮💨
this helped me so much! thank you
For anyone confused on how to fix the animator when you select body parts heres how: Select the rig you are animating. Go to properties and find primary part. Then change it from head to HRP (HumanoidRootPart). Then it should work.
My Problem: For some reason my animation script doesn't work, I tried doing some digging on the developer forum but couldn't find any answers for my problem. If anyone has a solution to this please let me know.
THANK YOU
@@YesterdayslecturesYou’re welcome!
thanks bro
Thank YOU
THANK YOU SO MUCH
Guys, if the animation isn't working for you when you hit the run/play button, then try this script instead: (btw idle is the name that I gave the animation. You can change it.)
local animation = script:WaitForChild('idle')
local humanoid = script.Parent:WaitForChild('Humanoid')
local idle = humanoid:LoadAnimation(animation)
idle:play()
idle.Looped = true
Also put it inside the rig instead of it being inside the humanoid and put the animation inside the script.
I hope this can help you in any way :)
i didn’t work ;-;
Thank you so much this really helps a lot
Tysm for this video now i am ur new subscriber 🎉🎉
I made a really good aura with ur help thank u so much :D
Man’s came back from 2 years and dropped the goods
another great guide, ty man!
holy **** i actually made a good aura thanks to you (new sub)
Finally, an actual useful tutorial
If any of y'all are struggling with the script, and it isn't working while your run the game, you have to go to file, then game settings, and then avatar. Change the avatar type to R6.
hey AWESOME tutorial but my anim is not playing when i test. what can i do to fix this?
I reccomend you write the script literally IDENTICAL to his cuz i somehow made mine work by twitching the capitalized letters (or so i think lol)
My animation cant somehow function even if I do the steps, why is that?
tysm it helped ❤
i love you bro you're the best
the quality makes it worth like 1/125000
I have a question, how did you get the smaller rotations for the animating part? Mine comes in chunks, and the animations doesn't look smooth. I also have another issue: I cant rotate anything now... (Great videos btw!!)
I subbed SO GOOD
Love your content man❤ 1.94k sun right here
nothing happens when i click add all body at the beginning
same bro
Bugged for everyone right now
I don't have so much rotate options as you can u please help me how I fix this.
can someone please explain why the animation isnt doing anything to the dummies because i typed everything correct
thats happening to me aswell
finally a normal animator tutorial
yo W tutorial fr. i love ur channel. but can you help me, cuz when i press run, the animation doesnt show up
same
same
I’m struggling with the part to make it float. I’m trying to click on the plus sign and I keep clicking the all body parts but nothing working!! Please help.
Change primary part to hrp
@@TommyGamingGamingChannel thank you so much :D
wtf my animation doesnt load
do you mean by auto save for next time or just right there? the auto save saved, but its not doing the animation for some reason.
THANKS YOU VERY MUCH😭😭😭🤩
7:53 it doesn't say easing direction or easing style
Did you right click inside the animator bar?
Umm, It doesn't work... ); What should I do? ); (No hate comment)
Welp. At least I tried making something close to an aura :P this is my stop cuz animation is not working
YEY NEW VIDEO!!
i dont know why but when i run my game the animation doesnt show up my Id is correct and the script to.
Can someone help?
Make sure it's an R6 dummy, an R6 animation and that it's parented correctly under humanoid in the rig. Check the output for an error.
Why doesn’t my animation loop, even when i have anim.Looped set to true?
Edit: this is only what happens if I playtest it. If i run it, it loops well. If I just click play, it only loops once.
once the animation is done it just makes it stop for a second and then it does it again (after i put in the script btw)
for some reason the animation doesnt work for me i click run and it just stays still :(
same
the animation works on a random rig but not the one that i already have everything on maybe it has to do with the motor6d attachments or something bc i watched part 3 and everything worked fine and when i go to the animation editor with the rig i want it on the body parts wont move
Can you make a video about how to make a rolling system? I will be happy if u do!
This more of a scripting thing, and I'm not sure if it will be well understood since it's not easy scripting, but I'll think about it!
@@TommyGamingGamingChannel Alright, but can you save these show up on roblox characters after making the aura? with some scrpits
not me making the smoothest animation ive ever made while following this
yes finally
I have an issue on the drop down menu with the + sign, when i try to click add all body, the button doesn’t do anything. I can’t add any other body parts either. How can i fix?
Same
I had this same problem, after some digging I figured out that you need to select the rig your animating, find the primary part propertity and chance it from head to humannoidrootpart. Recent updates for some reason had it changed to head. Hope this helps.
Bugged when adding rig for everyone
How come my animation only shows up when I click test, but when my friends click test they cant see it?
Question: How would I reset it back to normal when the rarity changes
That's a question for another time, my guide is just meant for you to create your aura and test it! These scripts are definitely not the best if you're looking to make an RNG game with aura switching!
11:30 did u delete the animation folder? right?
What animation folder? If you mean the autosave, it makes no difference.
@@TommyGamingGamingChannel sorry i mean did u add animator and animation yeaah? u was delete animation?
yesss new vid
If you're too lazy to write down the ONLY script here it is
local humanoid = script.Parent
local animator = humanoid:WaitForChild("Animator")
local Animation = Instance.new("Animation")
Animation.AnimationId = "(your asset)"
local anim = animator:LoadAnimation(Animation)
anim.Looped = true
anim:Play()
W
People not being able to write 7 lines:
@@TommyGamingGamingChannel yea, i realised afterwards XD, there are brackets, and no rbxassetid://
im finding that comment tysm
This tutorial has been great so far, I've made a decent aura, but for some reason I accidently switched to the move arrows and when I press R to switch back nothing happened. DO you know how to fix this? Also, when I'm in the animator it only lets me select the limbs but not the head or body. Love your videos by the way!
It should go back, unsure why it is not working for you
all of the videos helped but the same with every singlle youtube script video the script didnt work :( but ur still a good youtuber
Check for spelling mistakes or errors in output!
How do u make an idle animation and walking animation?
Hey, I got a question regarding the animation itself is there anyway I can lock say a beam or particle to a certain body part and have it stay on the body part during the animation
You managed to make a 5 part video and never once moved that player around so we could see if this was staying with the play as it moved.
I did the exact same thing but my rig wouldn't play the animation I made.
awesome video but I do have a question, at the end of the animation it goes back to a blocky form which is not what I want, and i was wondering why it does that even though the animation is 2:00 to 2:00
nice vid but i have one problem. the animation won't work when i run it i tried to set the priority to idle but it still doesn't work also checked the script but i don't see anything wrong with it. how can i fix it?
I suggest for your animations you use channels (cubic)
PLEASE DO U HAVE ONE FOR MOON YET 😭
Moon works basically the same way, there's tutorials on how to use the interface, but after exporting, it's the same thing!
The animation editor doesn’t work, I can’t add body parts can someone help (got it: the primary part was set to head (you need to change that to humanoid root part) thanks to Isaac(@superhomer64))
Hey I have been getting many problems and rn I need to know why the option to add all the body parts isn't working
It should be working unless there's a problem with studio.
you should make an tutorial on blender!
i made a animation but its on the ground i dont know how to make walking animation
Same way as you make another animation, but a different script. I'll make another tutorial about that tomorrow.
I have a problem with my animation and sounds-they don't work on the target rig (the aura rig). However, the animation does work on a regular rig, but then it stops. I created a complex aura, and I don't know how to fix this by myself. Could you please help me troubleshoot and resolve the issue? I've been watching you for 4 days-please don't let me down now! 😓
Can you make a tutorial on how to make one of those outlined cube thing and its rotating like your gem aura one
It's just beams and attachments all parented under one attachment that's rotating through a script
@@TommyGamingGamingChannel well we want a tutorial for it ngl
Oh ok thanks
@@mo3tazalshahrani519 It's just painful duplication, there isn't much to show lol. I could break down my aura in a different video sometime.
W
That very nice tutoriel, will there be tutorial of rotating magic circles ? is how to put and audio to the rhyths with the auras ?
Rotating circles is just a part with a decal and a rotate script, audio will be shown in part 5, the final part.
Thank you!
Something I don't get is that I put some attachments with some emitters inside, into the humanoidrootpart but it doesn't let me animate the rig's torso. If someone could reply with an explanation that would be great.
w tutorial but when I ran the animation after putting the code in the animation didnt load
ion why it dont work for me but it working for everyone else. I have watched this video like 10 times
Well it must be something you missed, because I started the world in the tutorial series from scratch, and I mentioned everything I've done in my videos.
I got a question, how can you made vfx spheres. I tried using physical balls with no anchor and massless etc... but particles will glitch and flash on and off, (yes i have some transparency to make it see through but it still does not work) can you help?
If you check my singularity aura (2nd most recent video) I used a circle particle to simulate a sphere. If you want to emit particles into a sphere shape, watch part 1!
@@TommyGamingGamingChannel I think I tried that but I didnt know how to layer particles, im gonna try again, thanks!
Im going to explain my situation a little better, so im trying to make a aura similar to Hyper-Volt, and I need spheres that rotate around the player.
@@thomasyip6112 what i do is create a particle emitter witch 0.01 speed, 1.01 lifetime, and 1 rate. if you want to layer just alter the z offset
Tysm
YESSSSSSS tis was true
you should do a tutorial on how to make things like the cube above virtual
Awesome video but how do you make the torso and head appear in the animator thingy? its only showing me the arms and legs.
edit: its not letting me add em
Adding rigs is weird right now, change the model's primary part in explorer and properties to humanoid root part instead of head
@@TommyGamingGamingChannel ooh ok ty!
@@C4n3dl_Wax ayy
so
theres an easier way
exit animator
ungroup the rig
group it
enter animator
add all body
@@Wasduiop6 if you doing that it just remove primarypart to nothing because you group it agian
it was automatically set to head when you spawn rig and when you ungroup and grouped it agian it will automatically set to nothing
11:35
local humanoid = script.Parent
local animator = humanoid:WaitForChild("Animation")
local Animation = Instance.new("Animation")
Animation.AnimationId = "your animation id"
local anim = animator:LoadAnimation (Animation)
anim.Looped = true
anim:Play()
go ahead use it (: copy the script
BRUH HOW DO I DUPLICATE KEY FRAMES 😭(pls tell me) oh wait Ik now
I can't type them all can you please gimme the scirpt so I can copy it? :(
I created an aura called infinity but when I went to animate it everything was normal but when I went to add the scripts it was like this in the video but with my animation id it wasn't my character was stiff without moving
PLS HELP ME 😭
same😭😭😭😭
same
I can’t edit my old comment, but thanks for this tutorial (I’m broke and I don’t have moon animator as well)
How do I get more options to rotate because I can't rotate mine as much as yours?
Why does my "Add All body" not work on R6 Rigs but only R15 Rigs? I'm so confused
Because Roblox messed up the r6 rigs, change primary part of the rig to humanoid root part
ty so much for help
Yo when i try to animate the body it wont allow me to press "add all bodies"
Add them individually then
More advanced tutorial on spinning blocks please
for the script you can delete line 4
why does it say in my output "Unable to create an Instance of type "Animaton"" when i run the game (the animation doesn't work)