The final boss got so tired of watching the party climbing up and down the stairs, that decided to confront them at the castle, but look's like the trip ended up making him get tired to death.
Dude must have gained thighs so powerful doing that many stairs so that running away from the end boss was enough to completely obliterate him out of existence.
If you run your cursor along the video timeline during the stairs sequence you'll notice the thumbnail fortuitously recapitulates the stairs sequence out of the many instances of the stairs sequence
@theaxeman: Just out of oddball curiosity, is this glitch reproduceable on a Famicom home console version of this game (as opposed to using an emulator, like FCEUX, NESter, NESticle, etc., for example)? Additionally, can this glitch also be executed on the American N.E.S. port of this game? If so, how? From my understanding of Japanese, their alphabet has more characters/letters than American English does, and so the concern is that the overflow/underflow glitch may not be executable in some versions of the game. T.I.A. for explaining. (I should also point out I am a novice runner, with little to no background in Comp.Sci., so you may have to fully explain the actual directions to me.)
@@simondiamond9628 The overflow can be made to happen the same way on console and on the English version with the exact same technique. The difference is that there are 2 more rows of letters in Japanese. That means you can get bytes into the spot that executes on overflow that you can't in English. It turns out that some of those new possibilities help a lot.
@@TheAxeMan301, that does explain some things. Part of the problem, however, is that I can't read/write/speak Japanese. Is there a Japanese to English translation for the character names you used? If so, what would they be? Additionally, it looks like that you used a variation on the default party in the video, until about part way through the video, where you switched the Thief with the first character before saving the game. Assuming the same technique is used, would there any differences between what's done on the Famicom vs. The N.E.S. in order to accomplish the same effect? Finally, I guess while I'm at it, is there a video online somewhere you might be able to refer me to for this Credits glitch, using an English cart version of this game? Thanks for your help so far. I'm trying to replicate this trick on an actual N.E.S. (rather than an emulator).
I can't tell if this is a joke comparing FF8's plot to walking up and down the stairs repeatedly or a sensible comment that is making a pretty accurate observation :P
Check out the other TASes, there are a lot more obvious programming mistakes. This one is pretty forgivable since not only do you need to take the stairs so many times but it only works on a few stairs.
I wonder who found this out... like a guy just decided he should go up the stairs x many times, access the inn, repeat the stairs... sort of a random assortment of things to do to find this out.
It's math. If you can figure out every value in the game like tile placements and event IDs (such as final boss starting or a character joining the group) then you can submit user input (in this case using the stairs) that will tell the game what to do. Look for Pokemon Yellow winning in 0:00:00.
Must be some kind of code manipulation. Going up and down the stairs might be writing to a certain memory address, then you must get some kind of over or underflow that spawns the last boss AND makes running away kill him. Honestly I blame the original programmers. What kind of QA team would miss such an obvious game exploit? Kappa
By the way this is not even close to the fastest JRPG TAS run, Romancing SaGa gets ultra fucked by TAS, it can be glitched into completion in around 2 minutes.
OFSheep the fact that the fanbase is bad doesn't mean the game is bad. I don't really like it either but why go on a random video and say "better than minecraft"?
Yah sheep dude wtf? Like i was gonna play minecraft and now im all bummed out cuz i wont be cool enough on your books. Well guess what ? Im gonna play anyways, i dont care what you think. Minecraft for life!!!!! Whose with me!!! Custom mode is for half assers Survival mode is how real men and women play
Certain staircases in Final Fantasy push a state on to the stack to keep track of where you have gone. Take enough of those and you can overflow the stack. Hitting start to bring up the menu triggers a glitch that jumps into a range of memory used when entering your party's names. There actually aren't many staircases that use this but one of them is in Castle Coneria right where you start. Since it is the name entry that sets the memory up, multiple glitches can be executed by starting a new party, hitting reset and loading up your actual party. In some cases you don't need to reset because the savegame memory gets corrupted. The Japanese version has a larger character set than the English version even though it only supports the phonetic Hiragana alphabet and a few other characters. Turns out that some of the character codes not available in English are needed to execute some of the more interesting glitches. For a full explanation see the forum discussion.
The more you try and convince someone that it's legit, the more it just proves it's fake as fuck. Again, this isn't legit. For a TAS to even be considered legit, it has to be re-producable on a normal console. Good luck doing this on a normal console without using the game genie codes they used.
The final boss got so tired of watching the party climbing up and down the stairs, that decided to confront them at the castle, but look's like the trip ended up making him get tired to death.
7:00 - "And so, with mastering the art of the stairs, the hero caused the great monster to flee and the world is safe once more."
I like the part where he goes up the stairs.
+SF=RomBurns I like the screen wipes.
I like the final boss as they flee. Boss: AAAHH! NO! MY WEAKNESS! WIMPS FLEEING! AAAHHHHHH! *Depixilizates, DED*
I like the part where he goes down the stairs
I like the plot twist in which he went down instead of right.
Loser. The best part is when he goes down the stairs.
Dude must have gained thighs so powerful doing that many stairs so that running away from the end boss was enough to completely obliterate him out of existence.
I dont see any glitch, this how I have always played the game since I was a kid.
FD lmfao
Lol
NEVER.
SKIP.
LEG DAY.
Nice to see how this glitch does when it's actually working.
Now we know the pacifist run is possible xD
Stairs are mighter than the sword
Uh, no, its, *FLEEING AFTER THE STAIR MADNESS IS MIGHTIER THAN THE BOSS!*
Claptrap be like stairs NOOOOOOOOOOOOOOOOOO
If you run your cursor along the video timeline during the stairs sequence you'll notice the thumbnail fortuitously recapitulates the stairs sequence out of the many instances of the stairs sequence
AGDQ2016 brought me here.
Hope this was as tedious to make as it was to watch.
"Their first quest is to free a princess from the evil knight Garland"
Still waiting for that part.
finalformsonic STACK OVERFLOW.
Y así fue como los 4 elegidos salvaron el mundo… subiendo y bajando escaleras
Exactamente
Dun- Blelelelel
BlELELLELWLWLE
I think I'm getting hypnotized by the sound of the stairs... @_@
King: thank you for saving us from garland and the four fiends!
warrior of light: who?
Yeah, I used some scripting to generate input. The direction I step each time encodes a secret message.
@theaxeman:
Just out of oddball curiosity, is this glitch reproduceable on a Famicom home console version of this game (as opposed to using an emulator, like FCEUX, NESter, NESticle, etc., for example)?
Additionally, can this glitch also be executed on the American N.E.S. port of this game? If so, how?
From my understanding of Japanese, their alphabet has more characters/letters than American English does, and so the concern is that the overflow/underflow glitch may not be executable in some versions of the game.
T.I.A. for explaining. (I should also point out I am a novice runner, with little to no background in Comp.Sci., so you may have to fully explain the actual directions to me.)
@@simondiamond9628 The overflow can be made to happen the same way on console and on the English version with the exact same technique. The difference is that there are 2 more rows of letters in Japanese. That means you can get bytes into the spot that executes on overflow that you can't in English. It turns out that some of those new possibilities help a lot.
@@TheAxeMan301, that does explain some things.
Part of the problem, however, is that I can't read/write/speak Japanese.
Is there a Japanese to English translation for the character names you used? If so, what would they be?
Additionally, it looks like that you used a variation on the default party in the video, until about part way through the video, where you switched the Thief with the first character before saving the game. Assuming the same technique is used, would there any differences between what's done on the Famicom vs. The N.E.S. in order to accomplish the same effect?
Finally, I guess while I'm at it, is there a video online somewhere you might be able to refer me to for this Credits glitch, using an English cart version of this game?
Thanks for your help so far. I'm trying to replicate this trick on an actual N.E.S. (rather than an emulator).
The beginning actually startled me
I TOLD YOU ABOUT STAIRS BRO
I WARNED YOU DAWG
Oh no, a Homestuck
I can't tell if this is a joke comparing FF8's plot to walking up and down the stairs repeatedly or a sensible comment that is making a pretty accurate observation :P
i gonna try this at the first stairs in final fantasy XV
Traktoah Fahra this is ff1 and it was made a long time ago prob not developed as ff15 so it won’t work probably
it won't work lol
I think it'll work.
It worked after 2000 hours of doing it with a script
6/10 Needed more going up and down the stairs.
I never realized how close the plot of FF8 was to the original until now.
To add, Then they flee a foot away, win and he Depixilizes away.
Check out the other TASes, there are a lot more obvious programming mistakes. This one is pretty forgivable since not only do you need to take the stairs so many times but it only works on a few stairs.
The Heroes:
adokara
akakaki
yayuyayu
mugogoko
save the world by stair glitching
12 people got Knocked all down by Garland.
Crazy! I thought this only worked in FF4 Dwarf Castle... but it works in FF1 as well? 64 doors or more?
This is Saitama's story.
Final Fantastairs
The Ghostbusters would be impressed
I wonder who found this out... like a guy just decided he should go up the stairs x many times, access the inn, repeat the stairs... sort of a random assortment of things to do to find this out.
Someone probably went through the code and found something fishy and thought "hmm wonder if I could exploit that"
Best Part is 2:33 - 2:36
Only 430 rerecords!?
Stairway to Heaven?
Garland was hiding in Cornelia castle all along
lolwut...who figures this stuff out?
People with too much time on their hands.
that's exactly what was going on in my head
What, breaking the game?
It's math. If you can figure out every value in the game like tile placements and event IDs (such as final boss starting or a character joining the group) then you can submit user input (in this case using the stairs) that will tell the game what to do. Look for Pokemon Yellow winning in 0:00:00.
This is some next level RNG manipulation shit
Must be some kind of code manipulation. Going up and down the stairs might be writing to a certain memory address, then you must get some kind of over or underflow that spawns the last boss AND makes running away kill him. Honestly I blame the original programmers. What kind of QA team would miss such an obvious game exploit? Kappa
Cavin DeJordy Overflow to spawn an enemy, this one as the Final Boss and all. Normal stuff if a Normal Encounter.
i like the part where they went left then back down the stairs
Leg day at the gym INTENSIFIED!
By the way this is not even close to the fastest JRPG TAS run, Romancing SaGa gets ultra fucked by TAS, it can be glitched into completion in around 2 minutes.
The latest and fastest TAS of this category is down to 1 and a half minutes
@@DemiImp Damn, you're right
still better then the stairs in ghostbusters
IT KEEPS HAPPENING
Didnt know FF7 was on the NES.
0:02 Sanic would be proud ;_;
dead meme
Still a better love story than Twilight.
Am I dumb?
kargaroc386 yep
And gay
bedebedebede
debebebebebdedeDEDEDE
This cant be for real
teeonezee it is. there's also an explanation.
Diehard %
chaos ran away xd
Hmm.
Hahaha lol
ahaha you fucked up the most obvious reference possible
still better than minecraft
OFSheep the fact that the fanbase is bad doesn't mean the game is bad. I don't really like it either but why go on a random video and say "better than minecraft"?
Yah sheep dude wtf? Like i was gonna play minecraft and now im all bummed out cuz i wont be cool enough on your books. Well guess what ? Im gonna play anyways, i dont care what you think. Minecraft for life!!!!!
Whose with me!!!
Custom mode is for half assers
Survival mode is how real men and women play
Nice game genie codes bro. Now do it legit and you might actually impress someone.
Lag Donkey Poker Videos Not game genie codes. It's changing the code of the game using the stairs along with the name inputs in the beginning.
what a fucking idiot.
Certain staircases in Final Fantasy push a state on to the stack to keep track of where you have gone. Take enough of those and you can overflow the stack. Hitting start to bring up the menu triggers a glitch that jumps into a range of memory used when entering your party's names. There actually aren't many staircases that use this but one of them is in Castle Coneria right where you start.
Since it is the name entry that sets the memory up, multiple glitches can be executed by starting a new party, hitting reset and loading up your actual party. In some cases you don't need to reset because the savegame memory gets corrupted.
The Japanese version has a larger character set than the English version even though it only supports the phonetic Hiragana alphabet and a few other characters. Turns out that some of the character codes not available in English are needed to execute some of the more interesting glitches.
For a full explanation see the forum discussion.
The more you try and convince someone that it's legit, the more it just proves it's fake as fuck. Again, this isn't legit. For a TAS to even be considered legit, it has to be re-producable on a normal console. Good luck doing this on a normal console without using the game genie codes they used.
@filpAM consoles have the game genie as well...doesn't prove a thing.