My favorite touch with the Gabriel fight is how he starts in his red enraged form and when you reach his second phase he goes back to the regular color palette, as an inverse of how it is in his first fight. You can literally see his character arc through the fighting.
I didn’t want them to make a standard fire and brimstone hell, because all the other layers have such unique and thematic depictions of hell unlike anything else, but they did anyways and I still love it regardless because it’s so damn good
That kind of thing usually doesn't happen to me, I just get impressed internally but from the outside I look neutral, but I lost my shit multiple times during WRATH and HERESY
Im very new to this game, in fact i started playing this 5 days ago and Ive already finished act 1. I want to learn movement mechanics and coin mechanics and i found this channel
well glad you came to the right place, the community is extremely open to newcomers, if you're willing to put the time in, ultrakill can be the most rewarding single player fps on the steam library. I highly suggest looking into coin mechanics first, then try to ease into movement mechanics as you train muscle memory on how to use your weapons.
I feel like honestly a first time play through should be done when it's finished, everything was a bit too easy in this act compared to when i first played through the game, only like 20-30 deaths combined with 14 on trying to learn gabe a bit.
@@aarepelaa1142 i was a bit sad when i killed him on my 3rd try when i just got on after weeks of not playing on my computer but good news is theres a new P door under construction
heresy might be simultaneously one of my least favorite layers. and also one of my favorite. being so used to the vibes of greed and wrath. the whiplash i got from everything being classic hell totally tripped me up and the unsettling droning and the music being more in your face than usual. everything was super intense there was one bit where i honestly thought something wicked would return. amazing game.
I was kinda hoping they’d include a new enemy type, preferably like some sort of new demon or husk-tier enemy on the same level of Swordmachine or the Mindflayer. Machines are just more threatening and various for now
@@solomon9655 it definitely is, the style Ranks are harder to get, though it might just be that we’ve gotten too used to the previous level of difficulty
My reaction upon entering Heresy for the first time was pretty similar to yours. Fun fact: 6-1 is named after a Sunn O))) song, and 6-2 is named after a Machine Head song. Hakita and his music references everywhere.
@@extremetie I think defenceless isn’t exactly true, virtues are lesser angels capable of harming v1, and are much lesser than the angels on the council, Gabriel even called the last one brother. Gabe just did the heavy lifting for them for so long they became complacent, it sounds like they didn’t even attempt to fight back in the end cutscene. That being said I’m pretty sure gabe is supposed to be top tier in this universe so relative to him, most things really are defenceless lmao.
Jesus Christ, this is my first time watching you and DAMN is your skill just stunning, I don’t think I would be able to handle juggling coins while on the move, as well as following it up with throwing another coin to railgun combo, like holt shit.
This update was incredible, ULTRAKILL only gets better and better the longer it keeps going, the whole experience with the WRATH and HERESY layers were unforgettable, amazing! Thanks, Hakita!
I love how chill and calm and kinda, for lack of a better word, wet the first part of Wrath is then on the second part the environment totally changes to match the vibe of you know, Wrath. And the fact it was all hidden under the ocean is great
I don't get why gabe 2 is much easier than gabe 1 Also, oh my god does he make 5-3 powerup room look like a joke Also also, I like how the final fight in 6-1 is just a cybergrind wave, also not so sure but it also felt like the soundtrack for it had a lil hint of castle vein in homage to the hideous masses, that's a nice touch
Gabe 2 is supposed to be Gabe being pissed he lost, then realizing that he was wrong and calming down before accepting that he got his ass kicked by a gopro
@@shaggdagg and I'm surprised cocky gabe that doesn't yet know the power of V1 is harder to fight than prepared gabe who really really really wants to murder the shit out of v1
@@shaggdagg l still just think from a game design the bosses in this act shouldve been harder. Just remember the first times you fought V2 and gabriel, they felt wayyy tougher even if they were mechanically worse, you improve at a greater rate than they get harder.
Fun Fact: The Streetcleaners can blow away the rocket which is a reference to TF2 Pyro Airblast and you can launch yourself with the rocket launcher which is another reference to TF2 but in the form of Soldier
They don't actually blow it away, not really a reference to TF2. If you pay attention closely they're actually slapping the rocket or core eject away with their hand.
it is pretty dumb how weapon slot 5 isn't in the options menu. i was able to find out the rocket launcher was mapped to the 5 key by pure deductive reasoning, but the fact that you couldn't figure it out shows how much of a problem it is.
for me personally it wasn't a problem because I'm completely fine with using numbers to switch weapons because I do it in literally every single game I play that has multiple weapons
Hakita had to compose Death of God's Will (Gabriel 6-2) 4 hours before the Update dropped due to complications on his Schedule. So if the Act II update was kinda weirdly buggy, that's the answer.
the update to the whiplash in this was way too harsh if it did the same stamina-block the slide has, with the hard damage build-up creeping in after around a second of pulling and mayb ymaking it so a pulled in enemy bleeds less, the nerf would be completly fine hell, it would be great! the aggressive playstyle could still be kept, ubt you'd still be in danger since it wouldn't be a get out of jail free card for health
The nerf only affects you if you're not playing stylishly lol. It's to encourage people to play the game more adaptably. Whiplash is still great it's just not a totally safe option any more.
@@louwashe I P ranked the new levels and i still found the way Whiplash was nefed to be horrendous a nerf was needed yes, but the way it's done now kneecaps it completly
is it just me or are the P rank time limits way harder to do now? I keep getting S ranks in everything except for the time. I'll always miss it but just by 10 or 20 seconds. I knew I was a bit rusty, but I don't think I'm _that_ rusty.
I remember in the room with idol behind the glass that I somehow killed the unkillable street cleaner and the idol invulnerability just moved to a soldier. I even have a screenshot
Gabriel goes from beta to Chad, what a character arc. I love that V1 is just for gameplays sake, but with the story it feels more about Gabriel. One theory is that god is gone cause he's controlling V1 to wipe the slate clean.
@@foodluver7779 you take hard damage whenever you use it on an enemy and aren't on full hp, your style meter affects how much hard damage is taken too if i remember correctly
I'm not very good at shooters. I'm definitely not good at ultrakill. I also beat the second gabriel fight with only the alt charge pistol and the green railcannon and a little bit of parrying. I even missed the parrys half the time. This gabriel fight took me 7 attempts while the first one took me 30 attempts. It's too easy.
Arena is bigger with no holes, he gets calmer half way through and his phase transition leaves him REALLY open. It isn't easier per se but it has a few little things that make it generally easier.
its not that big of a deal, sucks for sure but with the style changes its definitely not as bad as it seems. it also doesnt build up super fast so you can do a quick pull of yourself to them to minimize hard damage if your hp is low
@@coobk limiting a single player play style regardless if it's for movement or healing is silly. Blood is fuel. This isn't doom but is becoming it quickly. Especially with soldiers blast resistant now it's a weak point based game play.
i literally didnt use the rocket launcher after i got it cause there was no option to rebind it. really annoying, hopefully that will be patched in soon!
Have you seen the easter egg in 5-2 if not: STEP 1. Go to the ship STEP 2. Go into one of the cylinder shaped things above the ship STEP 3. If nothing is in there, go to the other one. STEP 4. If there is an item in the other cylinder, pick it up. STEP 5. Grab the Blood Orb for 200 health. STEP 6. Go back to the start of the level without taking any damage. STEP 7. Find a way on top of the massive pillar you find at spawn.
@@godlyvex5543 dude spoiled absolutely nothing There’s nothing saying what *HE* is There’s nothing saying what the item is There’s only how you do it, all the surprise is still there Hell, there isn’t even what you do with the item being spoiled here None of this is a spoiler
@@godricktheminecrafted3113 I suppose it must be similar to telling somebody that to beat outer wilds you must go to the ash twin, use the black hole warp tower for the ash twin, grab the object inside the place it takes you to, bring it to dark bramble, enter the red point of interest, do not move after entering until you pass the danger, then from the center go into an area with no lights and lots of brambles, and find a portal, then once you arrive, go to the center of that area, activate the device, and put in a code with the first symbol being an L rotated 45 degrees clockwise, the second one being an L with the top tips connected, and the third symbol being an open parentheses and a closed parentheses, with the top of the open one connected to the bottom of the close one, then confirming the password. It's not as if that series of instructions entirely invalidates the game and can not be unlearned.
@@godlyvex5543 there’s a problem there You actually named all of the things you need to go to, And outer wilds is, in essence, a puzzle game, where you need to figure out what to do next over several different playthroughs This is a fun Easter egg that is completely optional and very easy to miss without someone telling you about it
I felt like I was playing on violent even though I was playing on standart. I needed to be ridiculously close to the enemy to heal and sometimes v1 couldn't heal at all. Is there anyone who had same issues ?
The game has gotten a pretty significant difficulty boost, namely with the whiplash nerf, hard damage rework, and style reworks. Act II especially gets pretty comfortable with putting in cybergrind-esque arenas in the later levels(with swordmachines being semi-common and the 2 hideous masses in 6-1).
The issue you are most likely experiencing is something called "hard damage", a violent+ exclusive mechanic. Hard damage is triggered by some specific situations, and decreases the max hp for a short time.
im not too huge a fan of them either, but i think it was a needed patch. whiplash was too easy tocget free heals off of so im glad they made it less reliant and more of a reward if your health and style are high
My favorite touch with the Gabriel fight is how he starts in his red enraged form and when you reach his second phase he goes back to the regular color palette, as an inverse of how it is in his first fight. You can literally see his character arc through the fighting.
From petty and cocky to mad and angry, mad and angry to just acceptance that he lost to a toaster with a shotgun. 10/10 character development.
@@freshlymemed5680 I can't fucking fight this gopro anymore
it's hard to be enraged when you're horny. he's got a shame kink I suspect
His rage subsided with a slightly maniacal hahaha
He quite literally went to all stages of grief
“IS THAT THE BEST YOU GOT?!” *proceeds to lose a quarter of his health in 3 seconds*
the enemy politely said no and returned with the best they got
The Heresy layer was literally everything I'd hoped it would be
6-1 feels like Hakita had enough ideas for a full 4 levels of heresy but had to squish the first 3 into 1 and it's still amazing
I didn’t want them to make a standard fire and brimstone hell, because all the other layers have such unique and thematic depictions of hell unlike anything else, but they did anyways and I still love it regardless because it’s so damn good
@@MorbidMindedManiac The punishment in heresy in Dante’s inferno was burning in crypts, so Hakita likely drew inspiration from that.
Dude, Heresy felt so fuckin classy, the fire and brimstone, the music, freakin goat heads and metal? Instant favorite! 🤘
the second i got in my first reaction was "oh okay we're playing dusk now"
*spoilers watch the video first*
V1 beat Gabe's ass so bad it gave him post-nut clarity.
I love how in your Arcade you’ve obtained so many coins it literally says “Like a lot of P”.
He most likely has over the integer limit lol
that's a bigass bladder-
@PolarX7 A lot
@PolarX7 100 million
gotta love how your immediate instinct upon seeing the ocean styx is to skip across it
42:50
I am really glad I'm not the only one whose jaw straight up dropped walking into 6-1
Yeah, that was freaking AWESOME
Kinda funny that we went through so many layers of hell and that was the first time we ever got anything actually satanic.
TRUE!!!!
That kind of thing usually doesn't happen to me, I just get impressed internally but from the outside I look neutral, but I lost my shit multiple times during WRATH and HERESY
Mine did too, the atmosphere hit me like a fucking freight train
I like how heresy is just gluttony on steroids but the p rank time requirement is SUPER steep in this act
Kinda makes you fear how Treachery will be in Act III
@@eduardodiaz9942 IT'S CALLED TREACHERY? THATS SICK
Aint gabriel a bit easier in act 2?
@@El_Leche_Magistrado likely. Its based off of the same layers as dante's inferno so it SHOULD be treachery.
Yeah the layers go
Limbo
Lust
Gluttony
Greed
Wrath
Heresy
Violence
Fraud
And then finally treachery.
I found out totally by accident that if a Maurice drops on an invincible enemy it will still kill them. Just keep that in mind.
Mauriced
'Enviroment can still kill invincible enemies*
Maurice:i am enviroment
That means Maurice is the most powerful enemy
same
@@Rucktheperson always was
Gabriels fighting style is just “nothing personal kid” *teleports behind you*
Except that at least for the first phase it's 100% personal
Im very new to this game, in fact i started playing this 5 days ago and Ive already finished act 1. I want to learn movement mechanics and coin mechanics and i found this channel
well glad you came to the right place, the community is extremely open to newcomers, if you're willing to put the time in, ultrakill can be the most rewarding single player fps on the steam library. I highly suggest looking into coin mechanics first, then try to ease into movement mechanics as you train muscle memory on how to use your weapons.
@@Bladerunner-sn7tv Thank you for the advice! :D
I feel like honestly a first time play through should be done when it's finished, everything was a bit too easy in this act compared to when i first played through the game, only like 20-30 deaths combined with 14 on trying to learn gabe a bit.
@@aarepelaa1142 i was a bit sad when i killed him on my 3rd try when i just got on after weeks of not playing on my computer but good news is theres a new P door under construction
29:53
That has to be the best explosion I've ever seen in this game
heresy might be simultaneously one of my least favorite layers. and also one of my favorite. being so used to the vibes of greed and wrath. the whiplash i got from everything being classic hell totally tripped me up and the unsettling droning and the music being more in your face than usual. everything was super intense there was one bit where i honestly thought something wicked would return. amazing game.
ah so I wasn't the only one whispering SOMETHING WICKED THIS WAY COMES to myself during the red skull dark corridor part
exactly dude, the red skyll corridor i was at the same state
I may have been jumpscared by the two husks in there...
I was kinda hoping they’d include a new enemy type, preferably like some sort of new demon or husk-tier enemy on the same level of Swordmachine or the Mindflayer. Machines are just more threatening and various for now
@@r.j.tammaro8383 There are four(?) question marks still on the menus.
now we can do actual "nice argument one small issue" memes with gabriel
Loved this act, definitely cant wait to see what Hakita adds next.
The secret mission where you rat lead paint
i wanna see guns added to the game
Better get ready to wait 2 years again lol
@@IOSIRIS kid named Lead:
Secret mission will be Parrappa style Rhythm game and P-2 will be Sisyphus
seeing you die in ultrakill after you beat the game in the wackiest ways and beat gabriel blindfolded has left me in shock
Maybe I’m just rusty but I swear the game is WAY harder after the update, especially with the new Hard Damage mechanic.
@@solomon9655 it definitely is, the style Ranks are harder to get, though it might just be that we’ve gotten too used to the previous level of difficulty
honestly it's encouraging. even the best of the best make mistakes
Dying in ultrakill gives me confidence that I can do better
knowing this channel I thought it'd just straight up be you playing all of act II with an actual blindfold
Ikr
Lmao a whole minute in I was wondering why he was playing like he could see xD
My reaction upon entering Heresy for the first time was pretty similar to yours.
Fun fact: 6-1 is named after a Sunn O))) song, and 6-2 is named after a Machine Head song. Hakita and his music references everywhere.
6-1 is my favorite level by far, that final arena is 10x better then any other in the game, and I hope we see many more of those in act 3
The only problem with this is that you can't really play it again because it was so good you didn't forget anything
Going blind in heresy hit you hard and remind you "yep, I'm in hell"
When I saw the word "blind" in the title I was like "Yup, Herb did it again."
I love how gabriel says "the fire is gone", like the name of the main menu theme
i loved it when he said "It's time to ultrakill V1" it was the best part of act 3 imo
"Damn, Castle Vein and Glory were pretty cool, wish they made a sequel."
"..."
" *HOLY SHIT* "
I appear.
oh fuck, it's sequel real
@@mrhumanfry5996 I am sequel. Destroyer of youtube comment sections. Beware
I can imagine a side game where we play as Gabriel destroying heaven like V1 is doing to hell
he literally only murdered defenseless council members
@@extremetie that would still be a pretty fun game though
better call gabriel!
@@extremetie I think defenceless isn’t exactly true, virtues are lesser angels capable of harming v1, and are much lesser than the angels on the council, Gabriel even called the last one brother.
Gabe just did the heavy lifting for them for so long they became complacent, it sounds like they didn’t even attempt to fight back in the end cutscene.
That being said I’m pretty sure gabe is supposed to be top tier in this universe so relative to him, most things really are defenceless lmao.
Jesus Christ, this is my first time watching you and DAMN is your skill just stunning, I don’t think I would be able to handle juggling coins while on the move, as well as following it up with throwing another coin to railgun combo, like holt shit.
ULTRAKILL fans when they die and go to hell (it's an ULTRAKILL reference)
poor Gabriel, broken down inside and got absolutely DUSTED twice. I feel bad for him
got his ass beat so hard he had to reconsider everything
V1 ended his whole career, what can ya say?
@@Much_Ado made him rethink his career choices tbh
GOD DAMN! ACT II WAS INCREDIBLE!!! PRIME SANCTUM HERE WE GOOO!
This update was incredible, ULTRAKILL only gets better and better the longer it keeps going, the whole experience with the WRATH and HERESY layers were unforgettable, amazing! Thanks, Hakita!
2:06:12 Squeaky clean action right there.
so glad you uploaded this, been wanting to see other peoples perspectives because this act blew my mind
57:25 I think we all had that same Holy Shit moment when we first saw this
42:58 was literally my reaction
i love watching your content, you make this game look like such a breeze and i love it because it inspires me to get better at the game
The level of detail of this act is so amazing that act 1 looks Tame in comparison.
heresy was thematically amazing, 6-1 is actually scary as **hell**
45:48
Seeing the truth of the heresy layer, Herbmessiah instantly ages 60 years.
I love how chill and calm and kinda, for lack of a better word, wet the first part of Wrath is then on the second part the environment totally changes to match the vibe of you know, Wrath. And the fact it was all hidden under the ocean is great
When I played the ending narration for the first time and read "Death stains the auditorium" my jaw dropped. I instantly knew lol
I don't get why gabe 2 is much easier than gabe 1
Also, oh my god does he make 5-3 powerup room look like a joke
Also also, I like how the final fight in 6-1 is just a cybergrind wave, also not so sure but it also felt like the soundtrack for it had a lil hint of castle vein in homage to the hideous masses, that's a nice touch
Gabe 2 is supposed to be Gabe being pissed he lost, then realizing that he was wrong and calming down before accepting that he got his ass kicked by a gopro
@@shaggdagg and I'm surprised cocky gabe that doesn't yet know the power of V1 is harder to fight than prepared gabe who really really really wants to murder the shit out of v1
You have better arse-nal
@@shaggdagg l still just think from a game design the bosses in this act shouldve been harder. Just remember the first times you fought V2 and gabriel, they felt wayyy tougher even if they were mechanically worse, you improve at a greater rate than they get harder.
Gabe 2 is harder than Gabe 1, the thing is that we all fought Gabe 1 when we has like 4 hours in the game while we fought Gabe 2 with 100+ hours
Watching your melee only fight against Gabriel's rematch is actually really nice as I can study how he attacks
Fun Fact: The Streetcleaners can blow away the rocket which is a reference to TF2 Pyro Airblast and you can launch yourself with the rocket launcher which is another reference to TF2 but in the form of Soldier
They don't actually blow it away, not really a reference to TF2. If you pay attention closely they're actually slapping the rocket or core eject away with their hand.
Wow. You're pretty good. I never played Ultrakill but seeing this video made me buy it :)
44:36 "Oh this is easily my favorite level in this game hands down" Hasn't even started the actual level yet.
I love the heresy design, it reminds me of episode 3 of dusk.
it is pretty dumb how weapon slot 5 isn't in the options menu. i was able to find out the rocket launcher was mapped to the 5 key by pure deductive reasoning, but the fact that you couldn't figure it out shows how much of a problem it is.
for me personally it wasn't a problem because I'm completely fine with using numbers to switch weapons because I do it in literally every single game I play that has multiple weapons
@@salt-d2032 yeah, i'm fine using 5, but it was upsetting watching him struggle to switch to it because the game didn't tell him what key.
This update is kinda a buggy mess
source: test
Hakita had to compose Death of God's Will (Gabriel 6-2) 4 hours before the Update dropped due to complications on his Schedule. So if the Act II update was kinda weirdly buggy, that's the answer.
im not usually the type of guy to go back and perfect all the levels of a game but seeing your vids make me want to do it with this game
You should try! Especially considering there's secret bosses :P
nobody ;
herb in 984613213513 places of video : ''alright ''
the update to the whiplash in this was way too harsh
if it did the same stamina-block the slide has, with the hard damage build-up creeping in after around a second of pulling and mayb ymaking it so a pulled in enemy bleeds less, the nerf would be completly fine
hell, it would be great! the aggressive playstyle could still be kept, ubt you'd still be in danger since it wouldn't be a get out of jail free card for health
The nerf only affects you if you're not playing stylishly lol. It's to encourage people to play the game more adaptably. Whiplash is still great it's just not a totally safe option any more.
@@louwashe I P ranked the new levels and i still found the way Whiplash was nefed to be horrendous
a nerf was needed yes, but the way it's done now kneecaps it completly
just don't take damage 4head
@@AxelGame whiplash was the source to everything it needed a nerf and this nerf makes you use it sparingly not spam
gabriel got bullied so hard he rejected god
10/10
It's more akin to rejecting the Church but not the actual Bible's and God's statements imo
@@ashyunderscorealt95 “face it brother, god is dead”
@@godricktheminecrafted3113 I mean, _we_ don't know if it's true or not
@@ashyunderscorealt95 means absolutely fuck all, he’s dead to Gabriel
@@godricktheminecrafted3113 touché
Heresy is icredible until you reach gabriel and realize he's just a little bit harder
the Leviathan was kinda weak tbh but good lord 5-3 and 6-1 are easily the two best levels in the game so far
I had a crap ton of fun grappling onto the leviathans back and riding it lmao
big fan of the cybergrind style enemy combos near the end. like the dual hideous mass and the swordsmachine.
yeah that's what i said
No damage on gabriel encounter 2, wow man im impressed maybe i should play again and again
is it just me or are the P rank time limits way harder to do now? I keep getting S ranks in everything except for the time. I'll always miss it but just by 10 or 20 seconds. I knew I was a bit rusty, but I don't think I'm _that_ rusty.
Yeah the P times are pretty tough for the the amount of enemies Wrath and Heresy have
I remember in the room with idol behind the glass that I somehow killed the unkillable street cleaner and the idol invulnerability just moved to a soldier. I even have a screenshot
Cool update there's a lot of easter eggs
I love the rat
@@IOSIRIS no hampter
the long awaited update after 500 years
My favorite moment in this act was getting called rusty by Gabriel. I am.. :(
Boy do I hope maxor does a review on this game
Good news: that’s what he’s currently working on
Your wish was granted.
Gabriel goes from beta to Chad, what a character arc. I love that V1 is just for gameplays sake, but with the story it feels more about Gabriel. One theory is that god is gone cause he's controlling V1 to wipe the slate clean.
according to hakita, v1 is not the protag
just another random robot looking for yummy juice
@@ConsarnitTokkori Basically, V1 ain't the protagonist, we're just another robot of the many we see in the layers of hell lol
ye
48:36
I could watch this one second for hours and still be entertained
42:40 My favorite part
Amazing layer, shame the whiplash was nerfed into almost being a death wish
wait it was nerfed?
how bad did they nerf it?
@@foodluver7779 you take hard damage whenever you use it on an enemy and aren't on full hp, your style meter affects how much hard damage is taken too if i remember correctly
the fact that filling your style meter completely removes hard damage balances it perfectly imo. gotta make sure you're ready to make a play now.
nah its so that people don't just use it as free healing/approaching
herbs first reaction to heresy is the same as my first reaction
just holy shit
"Like A-LOT of *P*" - can't stop chuckle
I’m debating right now if I should spoil the entire act for me rn or if I should go to sleep
Edit: I’m going to bed cuz I can wait lmao
PLEASE WAIT, ITS WORTH IT TO PLAY BLIND
I'm not very good at shooters. I'm definitely not good at ultrakill. I also beat the second gabriel fight with only the alt charge pistol and the green railcannon and a little bit of parrying. I even missed the parrys half the time. This gabriel fight took me 7 attempts while the first one took me 30 attempts. It's too easy.
Arena is bigger with no holes, he gets calmer half way through and his phase transition leaves him REALLY open. It isn't easier per se but it has a few little things that make it generally easier.
Whiplash being nerfed so incredibly hard makes me sad it was super fun to use and now it's gimmicky. It kills the idea of aggressive playing pays off.
pulling an enemy towards you for healing isnt playing agressive
@@coobk more like going to heavy enemies like cerberus, malicious faces and such to shotgun spam
its not that big of a deal, sucks for sure but with the style changes its definitely not as bad as it seems. it also doesnt build up super fast so you can do a quick pull of yourself to them to minimize hard damage if your hp is low
@@coobk limiting a single player play style regardless if it's for movement or healing is silly. Blood is fuel. This isn't doom but is becoming it quickly. Especially with soldiers blast resistant now it's a weak point based game play.
@@partymachine4898 now you have some risk for your reward, it was basically free before
Dude you blew that Ferryman into next week
i literally didnt use the rocket launcher after i got it cause there was no option to rebind it. really annoying, hopefully that will be patched in soon!
This game is so good 😭
Amazing update ending really quickly.. :(
it was awesome to play, gonna get addicted to this again
Have you seen the easter egg in 5-2
if not:
STEP 1. Go to the ship
STEP 2. Go into one of the cylinder shaped things above the ship
STEP 3. If nothing is in there, go to the other one.
STEP 4. If there is an item in the other cylinder, pick it up.
STEP 5. Grab the Blood Orb for 200 health.
STEP 6. Go back to the start of the level without taking any damage.
STEP 7. Find a way on top of the massive pillar you find at spawn.
dude loves posting straight up spoilers
@@godlyvex5543 this isn't a spoiler dumbass
@@godlyvex5543 dude spoiled absolutely nothing
There’s nothing saying what *HE* is
There’s nothing saying what the item is
There’s only how you do it, all the surprise is still there
Hell, there isn’t even what you do with the item being spoiled here
None of this is a spoiler
@@godricktheminecrafted3113 I suppose it must be similar to telling somebody that to beat outer wilds you must go to the ash twin, use the black hole warp tower for the ash twin, grab the object inside the place it takes you to, bring it to dark bramble, enter the red point of interest, do not move after entering until you pass the danger, then from the center go into an area with no lights and lots of brambles, and find a portal, then once you arrive, go to the center of that area, activate the device, and put in a code with the first symbol being an L rotated 45 degrees clockwise, the second one being an L with the top tips connected, and the third symbol being an open parentheses and a closed parentheses, with the top of the open one connected to the bottom of the close one, then confirming the password. It's not as if that series of instructions entirely invalidates the game and can not be unlearned.
@@godlyvex5543 there’s a problem there
You actually named all of the things you need to go to, And outer wilds is, in essence, a puzzle game, where you need to figure out what to do next over several different playthroughs
This is a fun Easter egg that is completely optional and very easy to miss without someone telling you about it
Oh my caudd the guitar work
the new rpg is awesome i keep finding cool things to do with it cant wait to see what extra things i can do with it that i might have missed
I was spending the whole video waiting for the moment you dropped through the hole in 6-1 and altars of apostasy plays
Im glad im not the only one who loves swordsmachine
Honey wake up theres a new herb messiah video
Gabriel lost to a polaroid camera with a gun again
Wow you really just fucking obliterated Gabe, didn't even wanna see the cool new stuff he might do now 😂😂
23:25 Charon got with the times, it would seem.
in the ferryman lore, it states that over the years multiple ferrymen repair and upgrade the ships using what they learned in life
I felt like I was playing on violent even though I was playing on standart. I needed to be ridiculously close to the enemy to heal and sometimes v1 couldn't heal at all. Is there anyone who had same issues ?
The game’s just gotten harder tbh
The game has gotten a pretty significant difficulty boost, namely with the whiplash nerf, hard damage rework, and style reworks. Act II especially gets pretty comfortable with putting in cybergrind-esque arenas in the later levels(with swordmachines being semi-common and the 2 hideous masses in 6-1).
The issue you are most likely experiencing is something called "hard damage", a violent+ exclusive mechanic. Hard damage is triggered by some specific situations, and decreases the max hp for a short time.
@@p1nball729 the style rework isnt that bad honestly, it just makes it so you cant spam explosion your way to ULTRAKILL rank
@@p1nball729 Hard damage is not exclusive to violent+, it’s present on all difficulties
only 360p available for anyone else? twitch vod had 1080p
edit: haha fixed now guess I was just early
it says blind playthrough but you already know about the sniper guys and the ferryman?
edit: AND he knows about the rocket launcher?
Didn’t see the teasers on Hakita
i love how the game's louder then him
2:30 Gameplay begins
that fo fist only fight became a dbz juggle for a minute
Dont like the hard damage changes, what do you guys think?
im not too huge a fan of them either, but i think it was a needed patch. whiplash was too easy tocget free heals off of so im glad they made it less reliant and more of a reward if your health and style are high
I like the changes. I think the whiplash needed some drawback to it's incredible utility.
I think the nerf was needed but it might have been too harsh
herb what do you think of the whiplash nerf?
Bruuuh that glory motif in 6-1 hits just way too fucking hard.
42:40 literally everyone's first reaction to 6-1
would the prime sanctum be leviathan prime?
My bet is on sisyphus
i thought it meant "ACT II | Blindfolded"
49:45 i need a 10 hour version of this
How do you dualwield? I'm pretty new to the game and just want to know
by obtaining the akimbo power-up like you see at 31:50.
why did i think this was a blindfolded speedrun
How do you get the keyboard/mouse to show up in the bottom left?
how do you people develop the coordination to switch weapons so fast
Hundreds of hours of extreme keyboard violence that is Ultrakill, and you start getting the hang of it
@@komare5344 well I don’t have HUNDREDS of hours but I have p ranked Minos prime is that good enough?
@@Lord_of_Blood no