One Click Damage tips and tricks for Blender

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  • Опубликовано: 11 сен 2024

Комментарии • 31

  • @richardokeeffe8375
    @richardokeeffe8375 10 месяцев назад +1

    Awesome that they updated it. I remember asking you about it a while back, glad you’ve come round to it

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад

      Yeah I think with the changes its really solid now. Especially with its quick fix button to deal with most issues.

  • @JaredSvB
    @JaredSvB 10 месяцев назад +1

    Always a good day when AoV shares another hidden gem of a plug-in!

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад +1

      😁 Thanks so much Jared 👍🏻

  • @mrhollywood5285
    @mrhollywood5285 10 месяцев назад +1

    This was an excellent demo tut. So clearly done. Thanks mate.
    Cheers
    MR H

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад

      Thanks man. Glad it's being enjoyed and easy to follow. Thanks for watching and thanks so much for taking the time to comment! 😁👍🏻

    • @mrhollywood5285
      @mrhollywood5285 10 месяцев назад +1

      Just discovered your channel a week + ago .......... Well done mate. Learned quite a bit of never known tricks.
      Cheers
      MR H@@ArtisansofVaul

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад

      @@mrhollywood5285 😁 Great to hear 👌🏼

  • @oleww50
    @oleww50 10 месяцев назад +2

    Wow, this would save soo much time.

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад +1

      Yeah. I used it for a recent project and it must have saved me hours.

  • @PrefoX
    @PrefoX 10 месяцев назад +4

    looks more like a cheese generator :D

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад

      🤣 There are different options on what type of wear/damage you want. I think the ones that have chips out of the centre as I use it for wargaming so they would get chips there but there are other options that wont do that.

  • @urbandecay3436
    @urbandecay3436 10 месяцев назад +3

    Emotional one click damage!

  • @norm_olsen
    @norm_olsen 10 месяцев назад +3

    I have and adore this one. Very rapid way of adding damage for sure! Of course, doing something like this in geometry nodes would offer more flexibility, but would be a pain to setup (assuming you know how to - I would be utterly lost and incapable with my current knowledge level in this area). So for people like me, this add-on is great. I do wish this would go a few steps further and emulate something like Blender's native Cell Fracture capabilities, but I suppose we can use one in conjunction with the other. ¯\_(ツ)_/¯

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад +1

      I have a video on setting up some damage on the outer edges of blocks but it is admitedly a pain and a bit fiddely to get working on different sized objects: ruclips.net/video/lSrG6mYgk5Q/видео.htmlsi=_aYlThrL1X90hani
      Id probably sculpt it otherwise and that would take a lot of time.

    • @norm_olsen
      @norm_olsen 10 месяцев назад +1

      @@ArtisansofVaul Nice additional video link! Thanks for sharing :) Yup, that could open up plenty of experimental possibilities for sure (and I appreciate you giving all the credit to the person you picked this up from - Kudos)!

  • @davidhawkins1780
    @davidhawkins1780 5 месяцев назад +1

    I tried the Lite version. Once I apply the damage, and select several other blocks, selecting the damaged one last, the 'make damage' option doesn't appear....

    • @ArtisansofVaul
      @ArtisansofVaul  5 месяцев назад

      I'm not sure about the lite version as I don't have it I'm afraid. You might have to contact the creator to check with them.

    • @davidhawkins1780
      @davidhawkins1780 5 месяцев назад

      @@ArtisansofVaul have messaged the creator- I only commented as some one else may have had and solved the same issue!

  • @jimb6466
    @jimb6466 5 месяцев назад +1

    Does this work on spheres and irregular shapes?

    • @ArtisansofVaul
      @ArtisansofVaul  5 месяцев назад

      Ive seen it working on more complex shapes but its more reliable the simpler the shape in my experience.

  • @wingwalker007
    @wingwalker007 10 месяцев назад +1

    I haven’t finished the video yet, but can this be inverted to make a texture roller?

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад

      Oh for sure. That should totally be manageable.

  • @petertremblay3725
    @petertremblay3725 9 месяцев назад +1

    For my kind of work this will not work since it is more cartoonish than realistic, there is also erode it but not sure if it will do the job.

    • @ArtisansofVaul
      @ArtisansofVaul  9 месяцев назад +1

      I find erode even more cartoonish as it creates some really unnatural angles. If you want realistic you're going to need to sculpt it yourself I think as there just isn't a procedural way to create it. So it depends how you value your time over the "realistic" result.

    • @petertremblay3725
      @petertremblay3725 9 месяцев назад

      At some settings erode it seem better but i am tired to buy add-ons that don't fit my workflow so i guess i will go with sculpting everything.@@ArtisansofVaul

  • @eitantal726
    @eitantal726 10 месяцев назад +1

    Impressive, but I didn't learn anything. I want to know how it works under the hood

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад +1

      😅 I mean I didn't program it so I'm not sure. I think it's going to be a combination of remeshing, texture application and then decimating.... but that's a guess.

  • @garretclark6731
    @garretclark6731 10 месяцев назад +1

    Does this work with wall factory bricks?

    • @ArtisansofVaul
      @ArtisansofVaul  10 месяцев назад

      Totally. Well you need to separate the bricks of the wall but that takes a second using separate and then by lose parts.