[360° VR] Portals to Non-Euclidean Geometries

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  • Опубликовано: 6 янв 2024
  • This is a 360° VR version of our earlier video: • Portals to Non-Euclide...
    On this tour, portals will take us to various non-Euclidean geometries. This is not Minecraft!
    A cool holonomy effect happened during this tour, but it was not explained by our guide Tehora! Have you found it? Please tell us in the comments!
    Tehora Rogue's channel: / @tehorarogue786
    Visited geometries:
    * Three-dimensional Euclidean space 𝔼³ (cyan floors, music: Icy Land by Shawn Parrotee)
    * Product space ℍ²×ℝ (green floors, music: Living Caves by Shawn Parrotee)
    * Three-dimensional hyperbolic space ℍ³ (yellow floors, music: R'Lyeh by Shawn Parrotte)
    * Product space 𝕊²×ℝ (blue floors, music: Ocean by Will Savino)
    * Three-dimensional spherical space 𝕊³ (purple floors, music: Land of Eternal Motion by Shawn Parrotte)
    * Solv (brownish floors, music: Lost Mountain by Lincoln Domina)
    HyperRogue soundtrack under the Creative Commons BY-SA 3.0 license
    Link to RogueViz: zenorogue.itch.io/rogueviz
    To learn more about non-Euclidean geometry, play HyperRogue or visit our discord: / discord
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Комментарии • 39

  • @darkstatehk
    @darkstatehk 5 месяцев назад +29

    I just went through this tour on my VR headset. I have to say, THAT WAS A UNIQUE EXPERIENCE TO SAY THE LEAST! And then to have the chance to download a VR app to play a game and explore this craziness, this really is truly amazing. It's a no brainer to donate to this channel.

  • @creature2322
    @creature2322 5 месяцев назад +7

    Even without VR it's super trippy.

  • @obscuredreality007
    @obscuredreality007 5 месяцев назад +13

    Literally discovered this channel through the original video yesterday and now you release this, very nice

  • @ADeadlierSnake
    @ADeadlierSnake 5 месяцев назад +20

    I thought this video couldnt get more awesome

  • @Person-ef4xj
    @Person-ef4xj 5 месяцев назад +7

    Initially I was confused about how this was different from the original. Then I clicked on the screen and found that I could rotate it any amount I wanted to.

    • @ZenoRogue
      @ZenoRogue  5 месяцев назад +2

      Also it has separate views for left and right eye, so if you have appropriate equipment, you can view this in 3D. (Should work e.g. on an Android phone + Google cardboard or similar cheap mobile VR; or on a computer with VR hardware and a RUclips app; or maybe even with red-cyan googles.)

  • @The8thOpening
    @The8thOpening 5 месяцев назад +8

    Getting to see these geometries from new angle was really a treat.

  • @ExpHosed_
    @ExpHosed_ 5 месяцев назад +7

    Holy crap THIS IS COOOOOL! Im gonna throw on my headset and see how this goes.
    THANK YOU ! ! ! ! You're genius.

  • @thomasdjonesn
    @thomasdjonesn 5 месяцев назад +9

    Hurray, that was so cool! I really appreciate it!

  • @AleksyGrabovski
    @AleksyGrabovski 5 месяцев назад +5

    New video, I'm so impressed as always!

  • @JonatanJoestar
    @JonatanJoestar 5 месяцев назад +4

    Cool and amazing!

  • @moestuph8817
    @moestuph8817 5 месяцев назад +7

    👍. Holonomy at 1:42 - 1:56?

  • @Nomorewarsforisrael
    @Nomorewarsforisrael 5 месяцев назад +3

    You have a relaxing voice that goes well with the video and music.

  • @thevoidmessiah
    @thevoidmessiah 5 месяцев назад +2

    yOOO, this is awesome; i love the added layer of interactivity. make brain hurt good 😗🤌🔥 me very like, thank you.

  • @man8814
    @man8814 5 месяцев назад +3

    Good video and do you know 3d sound

  • @anXiaryMusic
    @anXiaryMusic 5 месяцев назад +3

    Oh nice ❤

  • @Kokice5
    @Kokice5 5 месяцев назад +5

    This is crazy, Euclidian geometry makes no sense.
    Also, this was a great video!

    • @05degrees
      @05degrees 5 месяцев назад +4

      Compared to hyperbolic and elliptic geometries, euclidean is degenerate in the following sense: there are similarity transformations that aren’t isometries. That is, every similarity transformation (that leaves angles intact) is also an isometry (that leaves distances intact) in hyperbolic and spherical geometries, but there are scaling transformations in the euclidean world.
      So, in euclidean geometry there are no natural unit of length. This added freedom of transformations ultimately stems from us setting the curvature to exactly zero. I don’t remember how exactly it happens though.

  • @torgo_
    @torgo_ 5 месяцев назад +8

    I want to live there forever. But I might need some help constructing my house.

  • @Physics22KU
    @Physics22KU 3 месяца назад

    Yo you gained a sub

  • @TherealLaserdog
    @TherealLaserdog 5 месяцев назад +2

    How it feels when you leave the Euclidean areas of the backrooms.

  • @talesofgore9424
    @talesofgore9424 5 месяцев назад

    I now understand the geometry to the sunken city of R'yleh

  • @flamegame5877
    @flamegame5877 5 месяцев назад

    They finally did it

  • @thechampestofthemall
    @thechampestofthemall 5 месяцев назад +3

    😮

  • @lukatolstov5598
    @lukatolstov5598 2 месяца назад

    Hi!

  • @tucan7112
    @tucan7112 5 месяцев назад +1

    I watched this in VR, in Solv the motion sickness is huge I felt as if standing before a divine entity.

  • @oflameo8927
    @oflameo8927 5 месяцев назад

    I wonder how we can take your research and build a library for the voxel game engine minetest.

  • @udolehmann5432
    @udolehmann5432 5 месяцев назад

    What does a 5/7 dimensional sphere look like?

  • @Jar.Headed
    @Jar.Headed Месяц назад

    I wonder what S*E*H would look like, with 1 spherical dimension, 1 Hyperbolic, and 1 Euclidean. Would really like to see that!

    • @ZenoRogue
      @ZenoRogue  Месяц назад

      Geometry specifies how two dimensions interact.
      so S1, E1 and H1 is the same thing. And x means that the dimension between components do not interact (i.e., in Euclidean way), so you just get Euclidean space.

  • @jeremx7094
    @jeremx7094 3 месяца назад

    Question at 3:02:
    Why when I go through this face of the portal, the camera automatically turns a 180º (225º in the hyperbolic world) all like I can’t go in? Is there an error or something?

    • @ZenoRogue
      @ZenoRogue  3 месяца назад

      Sounds like some bug, yes. But I have no idea what causes that (I have tested it just now and it works correctly for me). Is it in VR or flat screen? You could try pressing o o m 1 to teleport to the hyperbolic world.

    • @jeremx7094
      @jeremx7094 3 месяца назад

      @@ZenoRogue flat world no VR, I did’t test the VR mode

    • @jeremx7094
      @jeremx7094 2 месяца назад

      Update:
      For the opposite side at 3:17, the same happens by going backwards

  • @AltrrxOfficial
    @AltrrxOfficial Месяц назад

    zeno, noneuclidean portals demo restricts me to the current geometry

    • @ZenoRogue
      @ZenoRogue  Месяц назад

      In what way?

    • @AltrrxOfficial
      @AltrrxOfficial 29 дней назад

      @@ZenoRogue its teleporting me back to the current geometry, when i go thru a portal it flips me and teleports me back to current geometry, example: if i want to go from H3 to H2 Bring, it will flip me 180 degrees and teleport me back to H3

    • @AltrrxOfficial
      @AltrrxOfficial 29 дней назад

      @@ZenoRogue second notification incase you accidentally close first one :D