Final Fantasy 7 Remake Advanced Combat Tips: Best Abilities You Should Use More|FF7R Tips and Tricks

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  • Опубликовано: 20 апр 2020
  • 👉 Buy cheap games from GOG.com: af.gog.com/partner/KhrazeGami... Final Fantasy 7 Remake Advanced Combat Tips: Best Abilities You Should Use More (FFR Tips and Tricks)
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Комментарии • 992

  • @Khrazegaming
    @Khrazegaming  4 года назад +118

    Had a ton of fun making this video. This is quickly becoming one of my favorite games of all time :)
    Check out my Cloud counterstance god build: ruclips.net/video/ii5qUtBUSTU/видео.html

    • @Nazyairsengikar
      @Nazyairsengikar 4 года назад

      @Tom Myers nope I've finished on hard and never used 2 things he showed. I will now.

    • @jonnybravo595
      @jonnybravo595 4 года назад +3

      @Tom Myers nope, his video was very useful, nice try smartass

    • @kilyenbalazs6398
      @kilyenbalazs6398 4 года назад +1

      You are not alone mate. Pre ordered it months ago, and i seen the trailers how good it looks, but thats actually just the second best thing in the game...the cutscenes make me smile like a madman , there is sooo much emotion in everything. Fuck i even played all the minigames to max, and i absolutely dont play them in other games at all.

    • @masajus1
      @masajus1 4 года назад

      newer used counters, didnt know how:D and i have 0 mastered weapons on other characters, only used Claud, Sword > everything else

    • @marvinthemartian4044
      @marvinthemartian4044 4 года назад

      Yo. Great video, man! Also, spam attack while you're reloading overcharge.
      (Also, what mic u use? Lol)

  • @flipros6473
    @flipros6473 4 года назад +245

    damn tifa fighting is like watching an epic anime fight haha all flashy, stylish and beautiful

  • @Alan-yb8kx
    @Alan-yb8kx 4 года назад +750

    I have completed Hard mode and got all trophies and I am still learning new things about FF7 Remake. Well done Square Enix. So looking forward to Part 2 of FF7 Remake.

    • @ThePresentation010
      @ThePresentation010 4 года назад +21

      Part 2 comes out in 2023

    • @handsomejack2998
      @handsomejack2998 4 года назад +3

      I am trying to get platinum trophy not sure I am able to do that D:

    • @thegermanicus9354
      @thegermanicus9354 4 года назад +8

      Must be nice to not have any responsibilities.

    • @cain2kill
      @cain2kill 4 года назад

      Same here 1%babyyy

    • @recca01982
      @recca01982 4 года назад +55

      @@thegermanicus9354 Good lord,.... you went from 100 to 0 chill right away. This is the perfect time for those who CANNOT go outside to do this very thing. What else are you doing sitting at home for the past four weeks (and the next two).

  • @jakdexter2075
    @jakdexter2075 4 года назад +926

    Wtf I felt like we’re not even playing the same.

    • @omarishaque1753
      @omarishaque1753 4 года назад +154

      Animation cancels, counters,special counters, parries. Yeah I feel the same way watching him. This really is a fighting game huh.

    • @Nazyairsengikar
      @Nazyairsengikar 4 года назад +5

      And no need to use to win just makes it easier.

    • @ORO323
      @ORO323 4 года назад +142

      The way he played tifa was nuts. I didn’t know she moved that quickly. Literally dodges everything.

    • @Davabunga
      @Davabunga 4 года назад +19

      Yea the tips I saw on the game is actually helpful lol.

    • @danielsmith225
      @danielsmith225 4 года назад +13

      Its basically kingdom hearts

  • @stevenvegh7964
    @stevenvegh7964 4 года назад +525

    You play Tifa next level, learned a ton from this

    • @elicnoceR
      @elicnoceR 4 года назад +7

      I was about to type this exact comment. Good job teaching us how to correctly play her 💯

    • @SimbaKillzZ
      @SimbaKillzZ 4 года назад +14

      One thing to note is that if you staggered an enemy and have atb, priority would be true strike before dumping the triangles. This is of course based on how long the stagger lasts but the multiplier from true strike is huge. Generally you can get all of them out as cloud is winding up with infinity's end

    • @elicnoceR
      @elicnoceR 4 года назад +1

      @@SimbaKillzZ thanks for the heads up

    • @xSpeakerYT
      @xSpeakerYT 4 года назад +7

      @@SimbaKillzZ If you cast stop on the enemy it freezes the stagger bar as well. Just a little extra tip.

    • @ekayasa13
      @ekayasa13 4 года назад

      @@xSpeakerYT what is cast stop? cast and change to other character?

  • @PengxueYG
    @PengxueYG 4 года назад +418

    That tifa gameplay....man ive been using her wrong

    • @The_Gallowglass
      @The_Gallowglass 4 года назад +31

      She be Tekken.

    • @SynergyxVeNN
      @SynergyxVeNN 4 года назад +4

      Is there any point in using her "overpower" ability if we can do all this?

    • @FirebladeXXL
      @FirebladeXXL 4 года назад +6

      i basically only was spamming her uppercut and divekick, and against multiple enemies i used star shower a bit more. but this parry trick is insane.

    • @mushmmm1509
      @mushmmm1509 4 года назад +1

      Her chi trap is devastating especially if you stack 2 while being fully powered up

    • @BetterYouTommorow
      @BetterYouTommorow 4 года назад +6

      This video made me realize ive been doing EVERYTHING wrong

  • @opedromagico
    @opedromagico 4 года назад +83

    If u have magnify materia equipped, before casting press L1 so the clock icon will disable and focus on 1 target only dealing maximum damage.

    • @RobMedellin
      @RobMedellin 3 года назад +1

      Agree I can't believe he reduced 25% damage to that chocobo... And I didn't see any "???"s. Btw If there's multiple enemies I also do MP absobsion with the same materia and absorb more MP that I spend because I damage a lot of enemies. My aerith is almost 500pts of magic attack.

    • @swine13
      @swine13 3 года назад

      An alternative to this strategy is to simply not equip the magnify materia on a spell you'd rather use at full effect. 🤷‍♂️

  • @Midgar_Blues
    @Midgar_Blues 4 года назад +410

    Tifa is an absolute machine. I love using her combos in battle.

    • @camilo0calderon
      @camilo0calderon 4 года назад +24

      Honestly my fav character, she’s a huge stagger dps machine

    • @OfTheCoast1234567
      @OfTheCoast1234567 4 года назад +19

      She is easily one of my favorites to play. I actually really like Aerith as well if there wasn't so much lag with her moves, especially her Tempest.

    • @thatch8537
      @thatch8537 4 года назад +2

      @@OfTheCoast1234567 tifa is only good when an enemy is staggered, basically useless at any other point unless youre using her as support.
      Edit: she can increase the base 160% stagger bonus dmg to over 300% if you spam her triangle moves on a staggered enemy

    • @alexisc.7887
      @alexisc.7887 4 года назад +38

      @@thatch8537 useless? She's literally the best character when it comes to pressuring opponents, which is crucial if you ever want to increase the stagger gauge efficiently. She also has an incredibly fast atb with the right setup and incredible dps even out of stagger. She also has the best melee aerial combat. There's literally no reasons to not use her as your main controlled character and party leader. Cloud is only better in situations where you need to abuse counters or VS multiple very low health mobs.

    • @ozairchishti1264
      @ozairchishti1264 4 года назад +14

      @@alexisc.7887 Tifa with fully leveled first strike and ATB boost materias along with haste is an absolute monster at dealing out stagger damage.

  • @kman1868
    @kman1868 4 года назад +100

    Tifa star shower is one of her most broken abilities it fills the the enemy’s stagger bar quickly and you can’t be knocked out of it while doing it and you can dodge attacks while doing it

    • @WeretigerX
      @WeretigerX 4 года назад +15

      Seriously, I spammed Starshower so much on my first run. It does everything. It does a boatload of damage even to a non-staggered enemy, it hits grouped up people well, it adds good stagger, has super armor and lets you dodge some attacks. The only weakness is that it sometimes doesn't track properly and it rarely does well against moving enemies.

    • @raditzace
      @raditzace 4 года назад +4

      Dont forget: it also boosts limit damage.

    • @WastedTalent83
      @WastedTalent83 4 года назад +2

      yea but you can like totally miss a lot of time since the skill in this game are not lock on but they have a very small range. and monsters move a lot.. A LOT . I use it too because it's good but this game has so many flaws , i seems to be the only one who see them :/

    • @raditzace
      @raditzace 4 года назад +1

      @@WastedTalent83 starshower is only useful for strengthening the next attack. The attack isnt as good for dodging, but it can reduce number of times hit.

    • @WastedTalent83
      @WastedTalent83 4 года назад +1

      @@raditzace didn't you just said the same thing I did? you just add it can also dodge some attacks .. I mean let's be honest this ff fighting system it's not that great I already got bored to play this game. while I still enjoy playing ff15 and star ocean the last hope fights. this doesnt depends at all from the player skill. just learn monster pattern if you can counter you never lose. you dont even ever need to use tifa, and Aeris is only used in some fight because higher mag atk. barrett is like an add on . you can jump super high to attack flying mobs but can t jump a little to hit the laser machine is ridiculous.

  • @dougiedougpsn
    @dougiedougpsn 4 года назад +149

    If you use parry with Cloud while in punisher, it will not switch stances, it will allow you to stay in punisher mode. Very nice to dodge while in punisher mode.

    • @Madchimpz
      @Madchimpz 4 года назад +4

      yeah that's another nice thing about parry materia. you can dodge and I think also block projectiles(?) while in punisher. I feel like they really messed up the description for that, I wonder if it was a bad translation. They make it sound more like it's for damage than as a defensive maneuver, even though the damage is pointless.

    • @ultimagaming6035
      @ultimagaming6035 4 года назад +5

      DougieDoug I happen to be a fan of the combo starting from operator stance. Will take up like 3 ATB tho...confirm a counter stance hit>disorder> punisher combo for five hits, cancel back into operator, land three hits and finish with a blade charge.

    • @ecanoya
      @ecanoya 4 года назад +1

      Actually even if you don't have parry, if you hold R1 when you dodge you keep punisher mode up.

    • @dougiedougpsn
      @dougiedougpsn 4 года назад +4

      The tutorial specifically says “when you evade such attacks, you will switch back to operator mode.” The game lies?

    • @ah7027
      @ah7027 4 года назад

      @@Madchimpz the term parry is known as a defensive move lol. So no i wouldnt say its mistranslated. Parry is a defensive move that wards off an attack and opens up the enemy for a counterattack. Sounds pretty similar to the description they gave lol.

  • @LivingGuy484
    @LivingGuy484 4 года назад +50

    I have just learned that I've been using Tifa all wrong.
    This is just... So, so efficient

  • @TheCrestent1
    @TheCrestent1 4 года назад +245

    Any character in Aertih's Arcane Circle can double cast just FYI.

    • @Skylingale
      @Skylingale 4 года назад +16

      No shit.

    • @chutcentral
      @chutcentral 4 года назад +5

      Good to know, thanks!

    • @WhatsTheTakeaway
      @WhatsTheTakeaway 4 года назад +2

      And you can place it on anyone for better strategy

    • @galaxybounce1002
      @galaxybounce1002 4 года назад +30

      I mean, it does explicitly state this in the menu.

    • @Inocuchino
      @Inocuchino 4 года назад +11

      Ok I genuinely did not know this!

  • @pizzadood21
    @pizzadood21 4 года назад +30

    Tifa feels extremely epic, her attacks are almost 100% seamless. It's friggin smooth when combining uppercut and then a downward heelkick

    • @pizzadood21
      @pizzadood21 4 года назад +1

      They should make a fighting game with Tifa fighting style

    • @pizzadood21
      @pizzadood21 4 года назад +1

      or just make a Dissidia like this + Character Editor

  • @shadowarths
    @shadowarths 4 года назад +25

    "So with Cloud / Tifa / Aerith you can do all of those stuffs, look how great it is."
    Barret:"Yeah just press Triangle at this moment"

  • @S34Mii
    @S34Mii 4 года назад +142

    There's a reason Counterstance was on Cloud's last weapon. It's a very powerful move!

    • @Vix_rhae
      @Vix_rhae 4 года назад +22

      Trey2Da yeah that move was the main reason I was able to survive the last two bosses of chapter 18 lol

    • @Alan-yb8kx
      @Alan-yb8kx 4 года назад +5

      That move is epic. Love it so much.

    • @mastanvx
      @mastanvx 4 года назад +12

      @Águila701 It's better, it can counter ranged attacks and spells, which you can't do with Cloud's normal counterattack

    • @Faramir1104
      @Faramir1104 4 года назад +5

      Águila701 its damage output is also huge, too!

    • @ThePresentation010
      @ThePresentation010 4 года назад +2

      @Águila701 counters anything unlike punisher. And its 2 hits.

  • @th4fl4sh4
    @th4fl4sh4 4 года назад +163

    If only materia reproduces once it reaches max, just like in the ov game. I could really use more magnify and elemental materia. ;)

    • @DWN-024ShadowMan
      @DWN-024ShadowMan 4 года назад +24

      What I would have liked is that if once a character masters a materia, they could permanently learn those spells or abilities, I freaking hate to be switching materias for every situation and not to be able carry all spells with me.

    • @timolampe
      @timolampe 4 года назад +34

      @@DWN-024ShadowMan or there should be loadouts that you can save and switch between.

    • @darrellvanny2051
      @darrellvanny2051 4 года назад +2

      DWN-024 Shadow Man sorry this isn’t FF VIII. If you want ever skills in your loadout, you’ll have to play that one!

    • @DWN-024ShadowMan
      @DWN-024ShadowMan 4 года назад +2

      @@darrellvanny2051 there's something similar in 10 and I don't see what's the problem implementing that on this one, the only difference is that in 10 was a grid but I see why people like the material system :) just my foolish wishing lol.

    • @darrellvanny2051
      @darrellvanny2051 4 года назад +13

      DWN-024 Shadow Man I mean you’re comparing oranges and apples. The original FF7 you couldn’t keep any skills you learned, you’d have to re-equip the materia, so they were sticking to the original formula.

  • @MrMoritsume
    @MrMoritsume 4 года назад +24

    If you link fire+magnify and then a second fire+mp absorb your magnified fire spells will give you mp back! Super useful with Aeriths Arcane Ward for nuking

    • @dubsessed9790
      @dubsessed9790 Год назад +2

      Oooh, this one is clever even though it takes up 4 materia slots

  • @ThePresentation010
    @ThePresentation010 4 года назад +23

    5:52 Damn I didnt use Tifa like that lol. Connecting all the abilities. Thanks

  • @user-qn4ym5ht8b
    @user-qn4ym5ht8b 4 года назад +133

    I thought i was the only one doing that parry cheese 😂
    Also dont know if you know but if the enemy is allowed to be stopped(time materia), then once an enemy is staggered immedietly stop it and have tifa have haste and just go to town with it. Also before a stop is about to end, immedietly cast another one. This only works 3 times on an enemy. After 3 times it resists it. This literally destroys any opponent

    • @grayfarron5077
      @grayfarron5077 4 года назад +19

      Wait wait wait, does Stop.. pause the stagger decay..?

    • @feinne7652
      @feinne7652 4 года назад +17

      @@grayfarron5077 Yes it stops everything except the HP Bar and the stagger increasing.

    • @spikeydemonsd6377
      @spikeydemonsd6377 4 года назад +16

      U dont know how much u blew my mind, this sounds amazing

    • @97dusk
      @97dusk 4 года назад +1

      I’m gonna guess this wouldn’t work on Bahamut...

    • @ZoloTheLegend
      @ZoloTheLegend 4 года назад

      @@97dusk a lot of bosses are resistant to time but not all of them

  • @eraea9179
    @eraea9179 4 года назад +81

    This is the Hybrid system that FFXV wanted to be but failed to achieve. Great polish on the dev's side

    • @mohamadou4695
      @mohamadou4695 4 года назад +4

      Well not much to expect from FFXV given its own devs scrapped the project for another dev to salvage it

    • @akasunaS24
      @akasunaS24 3 года назад

      Exactly!

    • @abe191089
      @abe191089 3 года назад

      why do you talk like you know what they were trying to develop in square enix

    • @K-Choi
      @K-Choi 3 года назад +3

      FFXV was the beta for FF7R

    • @LVL5esper
      @LVL5esper 3 года назад +1

      Different team altogether. One is Nomura's team and the other was Tabata's team. FF7R and FFXV were being worked on at the same time. Both Nomura and Tabata scrapped early combat design/concept for their respective games. We can see the difference for XV from the Duscae demo where the 1st prototype was thrown in. Duscae demo plays totally different from the released XV and I daresay looks a lot more fun than the released game's. IMO, Tabata should have polished this design over the end product's even though there was heavy criticisms for the sloppy Duscae version. Especially because it looks like you'll have to manage your movelist and mp vs the single button hold free for all with directional inputs to change combos for the end product. Then there was the platinum demo that was polished several times from beta versions before being released to the public to basically...test it out for Tabata's team so they can make final adjustments to it. Even so, there were a couple things from the Platinum demo that did not make it into the final game which was a disappointment.
      vsXIII, was scrapped all together with only Nomura's project concept for it as a reference which forced Tabata to try and recreate it legitimately for XV. Honestly Tabata did a great job with it imo. Especially if the player constantly swaps between the 4 available weapon slots for Noctis, it will look flashy like Nomura's concept videos, just not as good as Devil May Cry weapon and Style switch ups. The only thing missing was variety and management of skills/magic/MP/items like a JRPG should have. It was basically everything goes and hold easy mode circle button as the easy way out and spam infinite potions. This causes most players to not explore the flashier creativity of the easy to spam and learn combat system for XV.
      Nomura's team for 7R had cyberconnect2 manage the combat design originally until for whatever reason, most likely creative differences, cc2 was removed and a new team was brought in to create the combat from scratch. There was a lot of articles talking about how the 7R team was still hiring for important roles throughout the project all the way up close to release year. So I don't think everything went flawlessly in 7R's development too. If anyone remembers there was an interview with Nomira who said players could stealthly avoid combat all together if the player so wished......yeah, that sure really wasn't an option throughout the game unless the player was backtracking an area for sidequests or treasure and ran away from enemy engagement.

  • @angelo423
    @angelo423 4 года назад +265

    how come every youtuber that does these kind of videos has exactly the same voice

    • @ozairchishti1264
      @ozairchishti1264 4 года назад +36

      Lmao I thought I was watching Joraptor until i checked the uploader's name. Guess whatever country/region they're from has a lot of gaming enthusiasts.

    • @DWN-024ShadowMan
      @DWN-024ShadowMan 4 года назад +13

      Right? 🤣🤣 But for some reason this guy sounds way less pretentious.

    • @angelo423
      @angelo423 4 года назад +4

      @@ozairchishti1264 That's exactly who I had in mind while writing the comment lol

    • @jaysnappsmediallc6680
      @jaysnappsmediallc6680 4 года назад +2

      yoooo you crazy bruh! this is hillarious!

    • @scottbrown2252
      @scottbrown2252 4 года назад +2

      Only one person actually plays video games, duh.

  • @aetherblackbolt1301
    @aetherblackbolt1301 4 года назад +15

    Counterstance is perfect for pesky enemies that don't have any openings, attack quickly, and can switch between ranged and melee attacks frequently. It also has a super quick start up, so even if you suck at reading incoming attacks, you can mash X to open the menu, slow down time, scroll to counterstance, and choose it. Unless you can already see the the sparks for contact during the menu, you'll likely counter it.

  • @mrredcheeks4018
    @mrredcheeks4018 4 года назад +18

    3.22 Alternatively for more damage output, keep Unbridled Strength at maximum and hold Square instead of using Triangle. This provides the same uppercut without you needing to use ATB to get her buffs up over and over in between and can focus on using more ATB for damage and pressure.

  • @zankheal
    @zankheal 4 года назад +4

    Such amazing tips!! Thank you so much!

  • @Orain88
    @Orain88 4 года назад +41

    Quick Barret tip. When you're fighting a boss that shreds close range fighters, I like having him use steel skin, lifesaver, and manawall.

    • @Allanfallan
      @Allanfallan 4 года назад +2

      Barrett with these skills up will make him super tanky. Throwing regen on him as well helps.

    • @Station9.75
      @Station9.75 4 года назад +1

      Barrier linked with All materia (whatever it’s called in this one) is great for that build.

    • @ucle9955
      @ucle9955 4 года назад +2

      oh boy, and that sweet "50% self heal boost at low HP" too. Couple that with 9k+ HP with only 1 HP Up Materia then we have a tanky beast. Having him in team makes hard mode significantly easier for me. I would throw another Auto Cure or Provoke (sometimes both) into the mix to make him a support character too.

    • @David-ms6si
      @David-ms6si 4 года назад

      add provoke in there, switch back to cloud or tifa and start dealing dmg without even worrying

    • @ucle9955
      @ucle9955 4 года назад

      @Thales Assis Lifesaver works by healing a certain amount of an ally’s health after they take damage, then dealing the same amount healed to Barret (that's why it can't prevent ally from getting KO). So yes, Barrier/Manawall/Steel skin all works

  • @Gilgamesh631
    @Gilgamesh631 4 года назад +11

    I just love how imaginative these ideas are, who would've thought you could do SO much by just creating certain links in movements and even create combos, man this is amazing.

    • @mavvynne444
      @mavvynne444 2 года назад +1

      It takes a high level of IQ to do this.

  • @Kazuma11290
    @Kazuma11290 4 года назад

    Thanks a ton, I really needed a couple of these for my hard run.

  • @kylelindgren1125
    @kylelindgren1125 3 года назад

    Omg all of this stuff i was clueless !!! Thank you sooo much !!

  • @selgeaus
    @selgeaus 4 года назад +15

    This is almost like learning all the combo moves in the original Street Fighter 2

    • @DabbaHashery
      @DabbaHashery 4 года назад

      I hated street fighter.. I used to enjoy ff7. feels bad

  • @aetherblackbolt1301
    @aetherblackbolt1301 4 года назад +19

    Magnify + Barrier !! For 20MP and 1 ATB you can cast Manawall on the entire party, halving all damage for a significant duration. A single ether cancels the cost or use aerith with soul drain and passive regen.
    Edit: I have Barret tank with Lifesaver, Steelskin, Steadfast Block, and Chakra, which with Magnified manawall means the party never dies.

    • @davistiadi
      @davistiadi 4 года назад

      Currently mt setup as well with Barret!

    • @aetherblackbolt1301
      @aetherblackbolt1301 4 года назад +4

      @Captain Caveman not sure what you mean by cheesing Barrier. It's not that amazing without all the other setup involved, so it still needs a competent build. It's super useful for the strong aoe's of boss battles (not just the VR missions). You could just use 3 barrier materia and have each person cast it on themselves for the same potency, it just costs more ATB and MP.
      Team barrier is still useful for a decimated tank due to how lifesaver works. Your ally still takes the damage, but is then healed by the same amount a few millisecond after. So barrier on your allies reduces their damage, and that reduces damage then transfers to Barret. Barrier on Barret is useful due to the game giving high priority aggro to the controlled character, so I don't want to die when I play Barret. It also helps when he's in red health and being attacked, as it makes him survive just long enough for my controlled character's heal to reach him or for him to use Chakra.

    • @aetherblackbolt1301
      @aetherblackbolt1301 4 года назад +5

      @Captain Caveman materia to slightly improve the AI seem like wastes of materia slots when you can just command them to stuff for you. Auto cure is the largest waste because it's always a level 1 cure and on Hard MP is limited. I don't want them wasting MP and ATB on a cure when I can just use Chakra or Prayer for equal healing and no MP. If someone is in red health where auto cure triggers, I have enough sense to quickly pause and heal appropriately.
      Provoke is also unneeded given that controlling a character aggros enemies, so all I need to do is switch to barret and focus fire. It has no effect on powerful enemies or when controlling, so if I wanna play Barret (which I do a fair chunk of the time) and have to face strong enemies (which is the only place you need strategy and materia slots), provoke seems useless.
      I'd much rather equip a HP Up and MP Up for +4000 HP and + 40 MP than some AI that's worse than what I can do easily.

    • @aetherblackbolt1301
      @aetherblackbolt1301 4 года назад +3

      @Captain Caveman so yeah I don't know why you're assuming I'm using provoke. The existence of map wide attacks or aoes and being able to switch characters easily to direct aggro makes it not that great imo. And as I explained before, with his lifesaver works, barriers on allies help when you still can't get all the attention.

    • @aetherblackbolt1301
      @aetherblackbolt1301 4 года назад +3

      @Captain Caveman that sounds like a neat build, I'll try it out. Though purposely going to red on cloud at the start just to get provoke seems like a waste of health and thus ATB/MP to heal back, and aa you said risk of dying if you screw it up.
      There's little need to be condescending about MP coverage and changing stats. I even mentioned HP Up and MP Up so I don't know how you think I don't know about Magic Up and changing stats. Playing through hard hasn't been an issue for me, so assuming I have no idea is a bit much. I have Heal for emergencies when I need larger healing, and yes I know a level 1 can give 6k if you build right, but 1) you can do that yourself without wasting a materia slot to have the AI do that for you,, it seriously only takes a few seconds and button clicks to do 2) I prefer building for higher attack than magic, and 3) ATB is easy enough to generate and I tank damage well enough that the lesser Chakra and Prayer do fine. While it's only 4MP for a cure, save up on casting it 3 times and you've got 12 MP for another spell, so you can go big.
      You say you only had to swap for arenas and VR. I didn't have to swap at all for arenas and the first few VRs (I haven't done the additional VR at shinra yet since I'm doing hard mode in order). So it's working just fine if not better.
      Whenever you complete a chapter on hard and move to the next, it heals and restores MP fully, so you dont need to jump to normal and back to hard like you say. I also cba to save-scum at shinra boxes for MP mako shards, and get dungeons done in one go. Being tactical and mindful in combat means I have no MP problems.
      If I end up stuck with my strat later and find yours better when I try it out, I'll give you fair due. But as is you've not done much to make your case well and just seem like you wanna shit on someone's approach to building a survivable team.

  • @DadBodDav
    @DadBodDav 4 года назад +2

    That was super helpful! Ty

  • @thesil3ntrain986
    @thesil3ntrain986 4 года назад

    Great job on the tips and tricks. The VR missions were starting to get difficult, because I only had Cloud and Barrett carrying the team.

  • @mikerojano7305
    @mikerojano7305 4 года назад +9

    Tifa is by far the most fun way to fight, she's an absolute beast and such a unique style of fighting

  • @shawnbreen6419
    @shawnbreen6419 4 года назад +9

    Parry let's cloud dodge in punisher mode without loosing it. He can also use hpabsorb with it.
    Tifa overpower allows her to pressure faster making true strike much more valuable. It's a super potent combo starter

  • @cyntheticgaming
    @cyntheticgaming 4 года назад

    Great video bro, I think most of the tips I’ve seen here have been shared by others but it’s nice that you have them all in one place. Also you handle Tifa like a pure genius

  • @bluroguevyse08
    @bluroguevyse08 4 года назад

    Very nice video! Leaned a few things, especially Tifa’s being able to Dive from her uppercut. Just FYI, you can do Barrett’s short-charge animation after almost every one of his abilities, and even some spells (not just his normal combo).

  • @zerochill4326
    @zerochill4326 4 года назад +18

    Basically this guide is for people doing hard mode that took items an MP for granted like me😁

    • @user-hb8kp6ri4i
      @user-hb8kp6ri4i 4 года назад

      I'm bad at playing but still tried hard mode...then I learned there is no items, I just quit lol

  • @iESCAP1SM
    @iESCAP1SM 4 года назад +13

    For Cloud, it’s really useful to guard in Operator, then while guarding and you see the enemy is about to melee you rather than attack you at a distance, hit triangle to go directly into counter at no latency. Keeps you mobile and defensive in between the times you can and want to use his counter guard. :)

    • @ozairchishti1264
      @ozairchishti1264 4 года назад +1

      Yeah had to learn this for later bosses *cough*Rufus*cough* it's not productive to stay in punisher mode for long if there's no melee damage coming at you. Using the switching counter is more productive and a good habit for enemies that have both ranged and melee abilities.

  • @AlexBobalexRavenclaw
    @AlexBobalexRavenclaw 4 года назад

    Wow, thanks!! Excited to implement these! Still on chapter 14, lots still to play!

  • @ericschubert7277
    @ericschubert7277 4 года назад

    awesome tips, this may get me through the hard mode. Thank you

  • @averageplayers5288
    @averageplayers5288 4 года назад +4

    Tifa plays like she’s in Devil May Cry and I love it!

  • @olliematiah8790
    @olliematiah8790 4 года назад +5

    Holy shit you just opened my eyes that i have been playing this all wrong. THOSE COMBOS

  • @Hevanz07
    @Hevanz07 4 года назад

    This was absolutely helpful. Thank you man

  • @gazrygames2481
    @gazrygames2481 4 года назад +2

    Hey, this was brilliant. I know there are some challenges in this game in hard mode but it’s crying out for DLC. Even if it’s just more combat simulator. Need to put these tips to more use. Such an amazing game.

  • @megami215
    @megami215 4 года назад +5

    I’m at the last chapter in the same and didn’t know you could do like any of this. Feel like I played the game wrong the whole time

  • @theelbrando6662
    @theelbrando6662 4 года назад +5

    It’s funny, I stopped playing No Man’s Sky to play FF7 Remake and it great to see you have too 😂

  • @edgarector
    @edgarector 3 года назад

    That was, actually, super helpful! Thank you!

  • @TheFiddleFaddle
    @TheFiddleFaddle 4 года назад +1

    Very helpful and informative, thank you.
    I do want to point out one important thing I discovered about Cloud's Punisher mode: you take a lot more damage from ranged attacks in this mode than in Operator mode. So you need to be conscious of what kind of enemy you're fighting, when to be in Punisher mode and when not to be.

  • @BandedMetagrossMeteorMash
    @BandedMetagrossMeteorMash 4 года назад +37

    I didnt even know there was a counter in general lmao

  • @vanessag4862
    @vanessag4862 4 года назад +4

    I absolutely love love the new FF7 Remake. Brought me out of my videogame retirement lol! I was playing the old FF games before I played 7 remake. And the turn based gameplay was soo tedious. The combat system lf FF7 is what makes it such a beast. It's just so fun to play with. But I knew I was still missing something. Thanks for this video! I know what I'll be doing on my sunday 😌

    • @alexico909
      @alexico909 2 года назад

      Well, I mean it is 23 years old lol

  • @LanaKomHeda
    @LanaKomHeda 4 года назад

    This is awesome!!! Thank you for all the info! You can also still use the uppercut with tifa even when you have both levels of unbridled strength! You just hold square instead of using triangle!!

  • @Rozay1620
    @Rozay1620 3 года назад

    Much appreciated info! Thanks

  • @TomPlusStreetwear
    @TomPlusStreetwear 4 года назад +22

    This game was worth the wait

  • @moibubur4380
    @moibubur4380 4 года назад +6

    When they say Tifa is not safe in Don Corneos hand, i changed my mind after watching this video.🙃

  • @n3r0dmc4
    @n3r0dmc4 4 года назад

    I actually didn't know about Barret's animation cancel. Thank you!

  • @Music_lover1011
    @Music_lover1011 3 года назад

    Very informative.
    Thanks man.

  • @joelebanks2057
    @joelebanks2057 4 года назад +12

    Totally missed the best part where Barret Charging Uppercut does that for you... Hold square + press triangle + Charging uppercut + Press triangle + Charging uppercut + Press Triangle = everything is dead. You MIGHT need to hold square for a second if you don't get full atb to use other moves. but its an infinite loop of hilarious damage. Sure, you go a bit melee mode but build him tanky, pop a steelskin and go to town.

  • @ngkee2717
    @ngkee2717 4 года назад +7

    Try barret melee, plus his upper cut to make some combo move with it. Is pretty fun and cool

    • @navdragoni
      @navdragoni 4 года назад +2

      Overrun - uppercut - overrun - uppercut

    • @Ldenlord
      @Ldenlord 4 года назад +1

      The problem is that he is TOO slow , and you’re sacrificing your atb builder , a healer and a ranged character ... not worth it

    • @ozairchishti1264
      @ozairchishti1264 4 года назад

      @@Ldenlord Yeah, Barret's role as a ranged type support character is too crucial to pass up. His melee attacks are so slow and sacrifice a lot of what make him viable. Dude's got the second highest MP behind Aerith if you build him right so you're gonna want to take advantage of that with his far more ATB friendly ranged weapons. He was my secondary and later fulltime support even in the original and here more than ever he really shines in that role because of his ability to hang back. The staggering from afar really helps keep enemies at bay so certain ones don't get to close and chew through your health. Much rather use that built up ATB for a better opportunity than trying to recover lost HP for Barret.

    • @Dr0pDe4DDanny
      @Dr0pDe4DDanny 4 года назад

      I love using melee Barret. He can single handedly consolidate and take down mobs because his melee overcharge acts like a vacuum. He still builds ATB very fast and since enemy AI loves to focus who you're using I like to front load Barret. First Attack materia on my two teammates, run Barret in and disrupt and stagger the opponents then swarm them with my team for big damage. It works really well on mobs, bosses not so much but that all depends on their movement in comparison to Barret's. It's not ideal and you do lose a lot of what makes Barret unique but it a lot of situations it works and damn well. I love the fact that there is a totally viable and alternate style of play outside of 'Melee or Mage' just wish it extended beyond Barret. Best dude in the game IMO.

    • @freshness2569
      @freshness2569 4 года назад

      @@Dr0pDe4DDanny barret with a pray build is op too

  • @whatchahowsya8688
    @whatchahowsya8688 4 года назад

    Awesome video. Learned lots.

  • @NilesWigley
    @NilesWigley 4 года назад

    Great video thanks for sharing the info

  • @1henryng
    @1henryng 4 года назад +56

    gonna need that tifa build asap sir

    • @Khrazegaming
      @Khrazegaming  4 года назад +5

      Coming soon :)

    • @ozairchishti1264
      @ozairchishti1264 4 года назад +10

      ATB boost, first strike, deadly dodge, elemental materia, parry, and chakra materia for some self sustained healing without reliance on MP in solo Tifa challenges. This build has done me a lot of good so far. Makes Tifa a highly mobile damage dealer that always has access to her high damage and high stagger moves. Also I forget which gloves I'm using but I use the ones that give her the 70% chance of starting combat with the second tier of her triangle move being charged.

    • @SynergyxVeNN
      @SynergyxVeNN 4 года назад

      @@ozairchishti1264 is deadly dodge good on tifa?

    • @ubergamer2010
      @ubergamer2010 4 года назад +7

      @@SynergyxVeNN Deadly Dodge is 110% necessary on Tifa. It enhances her movement and damage because she'll have less pauses in between dodges and attacks

    • @CM-hp5nk
      @CM-hp5nk 4 года назад +1

      Can we get all the builds?

  • @Gemini_Godhand
    @Gemini_Godhand 4 года назад +20

    The game became so much easier when fighting Shiva with elemental + ice materia on my armor! I had Aerith just stand and taunt her way to victory.

    • @lswaney4368
      @lswaney4368 4 года назад +3

      blaquechylde Im not concerned bout Shiva. Leviathan has been kicking my butt for 3 days now.

    • @aetherblackbolt1301
      @aetherblackbolt1301 4 года назад +1

      @@lswaney4368 Is it his ultra aoe that one shots the entire party? I recommend equipping the survival earings that prevent a death once, as well as getting the Reprieve weapon skill (which does the same thing but doesn't cost anything and doesn't take the accessory slot). Otherwise use Manawall to protect your tankiest character (Barret) and Raise the others after they die.

    • @callmeshaggy5166
      @callmeshaggy5166 4 года назад

      @Captain Caveman you can only get 2 magic up materias. I don't know why it has that 100% stipulation because it's impossible to achieve.

    • @saiwaqa2573
      @saiwaqa2573 4 года назад

      We get two elementals, so it seems like you can have Elemental+ice (armor) and Elemental + Fire (weapon)... that should wreck shiva lol

    • @saiwaqa2573
      @saiwaqa2573 4 года назад

      How do you get two luck materias? I did a hard a playthrough beat my own score in darts and go nothing. Someone help lol

  • @HolyMateria
    @HolyMateria 4 года назад +1

    Nice video! Leaned a lot about Tifa, my favorite character. You should talk about using Barret with a melee weapon. He becomes a completely different character. A true tank. He can bully many enemies by using his new charge ability (triangle) and the ability that comes with the claw weapon, that will recharge your triangle faster. Just repeat that and some enemies will never even get a chance to do a single attack!

  • @exodia1892
    @exodia1892 4 года назад

    Amazing tips thx man

  • @kryomikh1266
    @kryomikh1266 4 года назад +9

    Tifa is MVP in this game.

  • @taesang5664
    @taesang5664 4 года назад +8

    i’m actually getting goosebumps at how much shit i have yet to learn. i only got the game a couple of days ago and i’m only at chapter 8 so there’s still a lot of things to do obviously lol. but definitely can’t wait to grind for maxing out everything

  • @annabanana2529
    @annabanana2529 4 года назад

    Thank you!! :) hard mode is gonna be fun

  • @JonBjonb4play
    @JonBjonb4play 4 года назад

    Very informative. Thanks for sharing

  • @ghostchuggers4398
    @ghostchuggers4398 4 года назад +5

    I got through the game without knowing none of this lol....guess I'll play it again

  • @JK-np8dr
    @JK-np8dr 4 года назад +9

    Final Fantasy 7 turned Devil May Cry.. amazing

  • @Leon8937
    @Leon8937 4 года назад

    Extremely useful good job

  • @KingNazaru
    @KingNazaru 4 года назад

    Thanks for the advice.

  • @aZ1d
    @aZ1d 4 года назад +5

    "it makes you feel like this anime swordsman" My dude, have you ever heard of Kenshin? Clouds counterstance is based of 'Amakakeru Ryū no Hirameki', kenshins ultimate move.

    • @cricketcritter8532
      @cricketcritter8532 4 года назад

      No its not.
      But boa counter stance is the same as Saitou tho.

    • @Majin72
      @Majin72 4 года назад

      Citation needed for those "based on" claims.

    • @kyleanderson9227
      @kyleanderson9227 4 года назад

      Or maybe Meliodas' full counter?

    • @mambo_combo
      @mambo_combo 4 года назад

      Stance holding counters have been apart of japanese folklore and anime since the edo period u stupid ass how can u claim that based off bullshit

  • @behindthesmile1276
    @behindthesmile1276 4 года назад +4

    7:48 so it's basically lifesteal then

    • @akinasgreatest01
      @akinasgreatest01 4 года назад

      yes, its a must in hard mode. so you can save mp for boss fights. in hard mode it adds restrictions on mp recovery

  • @someEmoguy19
    @someEmoguy19 4 года назад

    Thanks this helped!

  • @simonedebellis6783
    @simonedebellis6783 4 года назад

    10/10 guide!! thank you!

  • @757reaper
    @757reaper 4 года назад +16

    HP absorb, Enemy skill, spirit siphon, healing caracet, Thank me later.

    • @Allanfallan
      @Allanfallan 4 года назад

      I haven't tried that combo with healing caracet yet. Does it increase the damage too, or just the heal?

    • @HwL01
      @HwL01 4 года назад

      @@Allanfallan it increases the heal only.

  • @joshjones9749
    @joshjones9749 4 года назад +3

    This game has a dash of devil may cry in it. I can see in a few weeks there will be videos of players using all the techniques to their fullest and absolutely BULLY bosses.

    • @calebmarshall5739
      @calebmarshall5739 4 года назад

      I've already seen a hard mode no damage Rufus battle

  • @themechanic6117
    @themechanic6117 4 года назад +2

    I went through the whole game without utilizing any of this...i didnt even know about these crazy combos.... Amazing.

  • @Max6464654
    @Max6464654 4 года назад

    Thanks for this☺️

  • @samhobbs9116
    @samhobbs9116 4 года назад +3

    It is a shame that some in game stuff is locked to hard mode. What about all of us normal people who aren't masochists lol.

    • @KingNazaru
      @KingNazaru 4 года назад

      Yeah, I like playing easy mode because I want to focus on the story.

    • @AscendantStoic
      @AscendantStoic 4 года назад +3

      Hard mode seems quite impossible at first but then you realize that pray and chakra materia can keep your party alive without using any MP, after that it becomes a lot easier.
      I defeated most bosses from first or second try with exception of Hellhouse (it's still one of the hardest and cheapest fights in the game, I suppose it's meant to show how cheap and unfair the Corneo Arena is)

    • @DarkNexus530
      @DarkNexus530 4 года назад +3

      Hard mode isn't that hard.
      TBH I feel like Hard mode IS the intended difficulty.

    • @AscendantStoic
      @AscendantStoic 4 года назад +3

      @@DarkNexus530 I wouldn't go that far, it removes a core aspect of FF games which is the items, eventhough I'm almost done with the game on hard I still hate that change and I think they could have limited item use in hard mode in better ways without removing it completely.
      My most favorite thing in hard mode is that the major bosses get new moves.

    • @alejandrovasquez9668
      @alejandrovasquez9668 4 года назад +2

      TheHunterWolf exactly I feel like there were better options that they could’ve done with items like making them half effective or making it so they can only be used at rest stops, kinda like tents in other games

  • @chokeobo7498
    @chokeobo7498 4 года назад +6

    Twin Stinjer

  • @SMHerring1
    @SMHerring1 Год назад

    This is great tips. Thanks for sharing.

  • @i_am_legendF14
    @i_am_legendF14 4 года назад

    I love this thank you!

  • @shoryuken920
    @shoryuken920 4 года назад +4

    wtf i 100%ed the game, and i didn’t know there is a normal counter attack right from the punisher stance

  • @dslug6123
    @dslug6123 4 года назад +3

    ATB stagger and Parry imo most useless materia in game. Even your parry explanation did not convince me. Doesn't mean I give up that easily, back to the combat simulator to find it's potential I am overseeing.
    EDIT:
    I actually field tested Parry against hellhouse, hardmode. Gave it to Aerith who was unable to dodge all the crap that house throws at you.
    Parry made all the difference and saved me thousands of damage. She could even outdodge that vacuum thing by spamming circle.
    Parry really HAS potential

  • @louitoon2416
    @louitoon2416 4 года назад +1

    I’d like to add one. I crush all boss in hard mode using the LB item from 7* fight+Refocus+haste. I had 2 hard mode run all manuscripts with not much difficulty. I love the game because you can play it in many different ways and be successful.

  • @hystericbunny76
    @hystericbunny76 4 года назад

    Very nice guide man.. battle mechanics in this game is the best.. the elemental to shield or wpn is an old one, its in the original, the orig ff7 have some crazy materia builds as well..

  • @rmdashrfv
    @rmdashrfv 4 года назад +4

    One thing I could not stand in this game is that there was a lot of things that the game didn't help you to figure out how to play. Unless I missed something, I had no idea Tifa could do attack-cancelling and flow like this. I don't want the game handed to me on a silver platter. But there were too many things that, by just playing the game as it's designed, you can't really deduce from the information available. Another example is apparently in the Rufus boss fight, a "certain attack will stagger him instantly". The attack is Braver. But ... why? Why that attack? Why does that make sense? How was I supposed to know that? That's shit design man, I'm sorry.
    Part of the reason why I was confused is because I got the Parry materia and guess what that shit does not do? PARRY! It's a DODGE. That shit made me so upset and that's why you can't reasonably figure stuff out.

    • @ZanZerejin
      @ZanZerejin 4 года назад +2

      Dunno if you played the original game but Braver is an iconic attack for Cloud, so for me it felt a bit obvious for 2 reasons. The first one I just mentioned and the other, Braver is the only skill you start off with. Knowingly it is the only skill that a player has with certainty makes it a bit obvious that it is the skill refered to.

    • @jericrocamora2341
      @jericrocamora2341 4 года назад +2

      Idk... if you've played IX, X, XII, all of the XIII trilogy and done savage raids in XIV, this combat system is pretty self-explanatory.
      - Either switch or give commands often to suit the situation like in X and XII
      - Figure out how to stagger shit like in Lightning Returns
      - Figure out the mechanics and dodge the garbage like XIV
      - Different weapons / abilities have different purposes like the roles/outfits in the XIII games
      - Get your materia loadout right like the equip skills in IX
      With those being the big cornerstones of the system, the intricacies are pretty easy to deduce. Every character's optimal playstyle is made super clear by their skill binded to triangle, so aside from having to experiment a ton to fudge out the combo system and some questionable enemy mechanics there's not much I see wrong with it.
      It's basically every good thing about other FF games cooked into a single system with VII as the soup base.

  • @Cloymax
    @Cloymax 4 года назад

    Special note for the Parry materia is that on Cloud, it links into the last 3 hits of the Operator Combo, which gets you burstier offense, but it's also not considered a dodge, meaning you can use it during Punisher Mode without exiting said mode.

  • @FreeWinID
    @FreeWinID 4 года назад

    Wow!! Thanks dude.. bout deadly materia + hp/mp abs such great combo link.

  • @gabrielmm2669
    @gabrielmm2669 3 года назад

    Super video thanks so much for these tips

  • @JiraiyaHermitMode
    @JiraiyaHermitMode 4 года назад

    I'll have to try out the parry and deadly dodge since I thought they were pretty useless, I knew the rest but really good tips!

  • @shyheimtisseur7087
    @shyheimtisseur7087 4 года назад

    Thanks a ton I knew most of these but i didnt know you could press r1 to counter in operator mode, you have created a monster

  • @Zenbeau
    @Zenbeau 11 месяцев назад

    these tips are SO GOOD. i never knew. Now I feel like I can tackle hard mode with your help. Thank you

  • @johannvelez5768
    @johannvelez5768 4 года назад

    Thank you for the Tifa tips!!!

  • @amorimjt
    @amorimjt 4 года назад

    This was REALLY AWESOME

  • @Allanfallan
    @Allanfallan 4 года назад

    You can divekick from the air after holding square for the charge attack without having chi level 1 for whirling uppercut. You can also dodge/parry out of focused strike after you leap back if you want to use it to dodge but will get hurt if you go back in for the punch. For Barrett, you can press triangle for quick reload after every ability he has not just square combo, and some spells/commands as well.

  • @ross2283
    @ross2283 4 года назад +1

    Great video, dude. I am nearly done with my first playthrough and thought I was fairly decent at this game... this video has proven otherwise. Well done.

  • @dracovagari6228
    @dracovagari6228 4 года назад

    Wow you are a genius man definitely helping me play on hard