La velocidad turbo hace a este juego un juego para personas de movimientos rápidos con los botones en mi opinión prefiero la versión no turbo se juega más lento pero es más divertido
Siempre bison tiene más daño en sus ataques este personaje en manos expertas se vuelve rápido para bajar barra de energía pero un akuma es más táctico y fuerte
Creo que quitan los pajarillos del combo del chino para quitarle ventaja, ya que da dos o tres muy rápidos y machacaría a todos sus rivales. Quiero verlo luchar con la china.
@DPL58 you have a very good argument. 3d strike is certainly more technically sophisticated, absolutely no doubt. The problem is that this game, while considerably less sophisticated, is much more fun. There's nothing sophisticated about Super Mario World or Link to the Past & those games are astronomically fun. Even cvs2, which is about as sophisticated as 3d strike (maybe only slightly less), is WAY more fun than 3d strike. 3d strike is all business & in terms of the level of complexity one has to master to get good at it? No other fighting game comes close. Super turbo is more fun!
Fun is subjective. I find super turbo to not be fun at all because of how strong zoning is and how much stronger projectiles are in this game than in 3rd strike. 3rd strike is not perfect and i have fighting games that i like over it, but from the arcade area it's hands down the best one imo. I love parrying and i love ex moves.
@8Kit zoning isn't strong in cps2, only in cps1; every super turbo character has ways (plural) around a fireball. Cvs2 is mad fun & very deep, as is samsho 4; which is like the 3d strike of samsho games.
@ having ways around fireballs doesnt mean they arent strong, it just means they can be countered. THey are still way too strong for my taste. i cant say anything about cvs2 or samsho4, i havent played those. Perhaps when i said 3rd strke is the best arcade imo, u assumed i played every arcade game ever, thats not the case, i take fault in that, should have specified that im talking about the ones i played xP
Foi uma bela luta muito acirrada, nunca vi um feilong joga tão bem dssse jeito parabéns pela luta 👏
Damn that was a great set!!
Damn good matches, both players are really good.
amazing end.
Parabéns a ambos os jogadores. Ótimo combate.
Los 30 ojos asesinos del Kung Fu.
Los 30 ojos pudieron ver ese movimiento furtivo final
La velocidad turbo hace a este juego un juego para personas de movimientos rápidos con los botones en mi opinión prefiero la versión no turbo se juega más lento pero es más divertido
Gran pelea cualquiera podia y merecia ganar
Vegasaico resistiu até o fim, mas o Thirty prevaleceu!
Siempre bison tiene más daño en sus ataques este personaje en manos expertas se vuelve rápido para bajar barra de energía pero un akuma es más táctico y fuerte
Creo que quitan los pajarillos del combo del chino para quitarle ventaja, ya que da dos o tres muy rápidos y machacaría a todos sus rivales. Quiero verlo luchar con la china.
2025 & this remains the greatest fighting game ever produced
I would argue it's 3s but the amount of people still playing gmc makes it a solid candidate. It's a timeless game.
@DPL58 you have a very good argument. 3d strike is certainly more technically sophisticated, absolutely no doubt. The problem is that this game, while considerably less sophisticated, is much more fun. There's nothing sophisticated about Super Mario World or Link to the Past & those games are astronomically fun. Even cvs2, which is about as sophisticated as 3d strike (maybe only slightly less), is WAY more fun than 3d strike. 3d strike is all business & in terms of the level of complexity one has to master to get good at it? No other fighting game comes close. Super turbo is more fun!
Fun is subjective. I find super turbo to not be fun at all because of how strong zoning is and how much stronger projectiles are in this game than in 3rd strike. 3rd strike is not perfect and i have fighting games that i like over it, but from the arcade area it's hands down the best one imo. I love parrying and i love ex moves.
@8Kit zoning isn't strong in cps2, only in cps1; every super turbo character has ways (plural) around a fireball. Cvs2 is mad fun & very deep, as is samsho 4; which is like the 3d strike of samsho games.
@ having ways around fireballs doesnt mean they arent strong, it just means they can be countered. THey are still way too strong for my taste.
i cant say anything about cvs2 or samsho4, i havent played those. Perhaps when i said 3rd strke is the best arcade imo, u assumed i played every arcade game ever, thats not the case, i take fault in that, should have specified that im talking about the ones i played xP
막상막하~~~~~^^