The reason the AI did this is because the AI apparently can't tell the difference between which shrine it has. The play might make sense if it had the stealth spirit with the +attack death rattle.
This is actually why rumble run is so much harder than the other modes: blizzard balanced it around the assumption that the AI would play badly, so any time they don't it's just an unfair high-roll.
@@Nariek314 well, the first time I didn't have the time to get to T6, he dropped a 6/6 flappy bird and got windfury, followed by a 5/6 pre nerf chain gang, second one he got mistwalker off.
Man, against kripp this guy uses all of his spells for no reason. Against me he played that one 4 mana dragon that gets +1 spell power for each frozen minion into a blizzard against my full board and then slapped me in the face for a fresh 64 damage. Was my first time seeing this shrine so I didn't know he had such an option and if I did I wouldn't have went in so hard, but damn that was crushing.
First! John Dunlop was the inventor of the first practical pneumatic tyre, first used on bicycles and later on motor cars. Facterino Kripperino was the first to comment on this video.
Was against the armor refill boss, he played the 3-4 that reads "whenever you gain armor draw a card it costs 2 less". He later proceeded to kill himself for 12, and then 13 fatigue damage in the same turn (he took 91 fatigue damage that game)
I've started playing rumbles a few days after it has come out since so this is probably already a well known thing, but my favorite interaction so far with this rumble is when you face the paladin as a warlock. If you have the shrine that deals damage to your opponent when you take damage on your turn, and the AI has the shrine that deals 5 damage to your hero whenever theirs takes damage, you can win on turn 1 by dealing literally any damage to yourself. I went into a laughing fit when I first encountered it.
To learn why Hooktusk played like that? Hooktusk was bugged about it's shrine she thought it's shrine was the "your other minions have stealth *deathrattle* give your minions +2 attack"
@@logan6768 7:48, attack face with minions for 15, regenerate face for 18, darkshire face for 23, hero power face for 25, gadgetzan face for 27 and lethal. Easy
@@hypnoticmistakesgaming7176 I thought you were going to say voodoo doctor face and I was gunna zing ya and say "BUT HE HAS NO BOARD SPACE" but I didnt consider that hero power is a thing so... yeah... I'll be quiet. ive been reverse zinged.
That second one was quite weird. But I think my second game in that mode beats yours: I was playing against a Warlock with a shrine which makes spells cost health instead of mana. My opponent got low quite fast, so on turn 2 (or 3?), when they had 6 health remaining (second boss starts with quite low health), they suicided by played Hellfire.
I once had a turn 4 lethal on the last boss. Was fighting the paladin one as a lock, which both had the enemy hero trigger. So instead of killing my shrine first, it went face right away. It was fun to see a few times on the first 2 bosses, but as a last boss is next level fail
During a run of mine, I played against Battlecry Zentimo as the last boss. He had me shocked in disbelief when he cast Earth Shock on his own Aya Blackpaw... Great job Blizz!
Krip I was wondering if you could ever make a video of you trying new minions in past expansions just to see how easy/ full of variations it has become
When I play: AI proceeds to do a back flip, pulls 1,000,001 pro gamer tactics out of it's ass and uses his shrine correctly When Kripp plays: *Destroys it's own shrine*
I had one major Derp, first boss Jeklik with the Blood Pact Shrine. First round she plays 10 Mana worth of spells. Total suicide, over before I realised what had happened. I wish I had recorded it because it's probably unbelievable.
I found a huge bug when you play "Hir' eeks Hunger" against "Shirvallah's Vengeance". He hit me once and it went on a back and forth hero to hero damage until he lost all his health, while I lost none at all lulz. This all happen second turn in.
that's not a bug that's a perfectly legal interaction between those two shrines hireek's hunger prevents then deals the damage you would have taken to the enemy's face shirvallah's vengeance deals 5 damage to your face if the enemy takes damage, it doesn't redirect it so he still takes damage
The only thing I can think of is the AI wanting to reset the shrine health to 5 and even that is a really stupid thing to do vs just keeping the shrine to eviscerate face or something.
Could be the Loti with the armor shrine and Gonk decking herself out with up to 13 fatigue damage having 3 Spirit of the Raptors on her side for a few 1/1 silverhands.
litterally today i was playing monster hunt and the second boss had lethal on board (yes, i drew that badly) but used poison seeds instead, giving me more than 10 damage of overkill.
I’ve had a game where the enemy has the spells cost health. First turn, I guess it couldn’t do math because it lowered itself to 7 health then played hellfire. I had played two minions. It was bad...
I had an instance where the AI could play Shadow Vision for free, with the only spell being left in the Deck was Shadow Vision itself, resulting in the AI infinitely pulling the same spell from its deck, while obviously expecting different results (which is literally one of the definitions of insanity^^). After a good 10 - 20 rounds of "shadow visioning" some fail safe Blizzard programmed in luckily stopped the madness...
I had fucking hooktusk have 1 card left in the deck,play the lobster that draws spells,draw academic espionage and proceed to cast around 20-30 spells resulting in a full boardclear and me almost dead from full hp
Blizzard should have a hard mode (for a little extra money) for all their adventures- one to give players a real tough challenge and two to prove they can actually program AI.
Dungeon run was fun, second one was ok.This one i just don't want to play anymore. Won on my 3d try maybe. Got the card back. There is no structured progression or goal at all, they actually don't want us to play this. And this is so swingy. I can lose to first boss if i get some unfavorable shrine combo. And on the last boss it just gets ridiculous often.
Well, as someone who actually knows what's involved in programming one, this is as good as it gets(without an absurd amount of work put into it) without self learning. And if they did that us humans would never win.
Loads of times I've seen that one just go batty on order. Like do ine damage with hero power then finish it with a minion instead of the other way round or play the minion with the "refresh your hero power" battle cry before using the power.
Ok, I have played this quite a many times and never the has AI killed his/her own minions or killed itself or anything that level stupid. Are we playing the same game? But clearly it wasn't coded properly against two shrines, especially the ones with high health, it just doesn't understand how to deal with those and burns the spells on them all day.
This AI is really stupid. My run, 4th boss. I had Gonk's Armament Shrine vs Jan'alai's Mantle Shrine. I used all my cards and Malacrass had 7 HP, I had only 1 card on hand Ferocious Howl. Malacrass Played Lorewalker Cho and Archmage Antonidas. Next turn he played Firelands Portal, and I had spell to kill him.
I see people justifying the bad AI by saying that if they weren't bad, they would be broken because their decks are too good. I would prefer a perfect AI with a standard deck to a mediocre AI that can highroll with broken cards.
Hex Lord Malacrass with the Frostfire Shrine is just plain stupid, he doesn't know how to play his deck. If played by a real human, such a deck would destroy anything.
You have to admit, the AI isn't that bad for a small indie developer.
Aaron Dukes lmao
*PROTECT YOUR SHRINE AT ALL COSTS*
AI destroys its own shrine
Hooktusk has some... unconventional methods of fighting in the arena.
@@Arrakiz666 She's just not used to fighting fair
Stops you from killing it.
They should do a video where Rania does the intro instead, so there would be no Kripp to skip.
Add in Dex or Fey for insurance.
Pppppzzzzzzzz
Pretty sure there was one with kripp's voice dubbed over riana. Or maybe it was riana's voice dubbed over kripps...
@@MothafuckinAmerica The april fools video, Titled "Today I played a nice guy in HS"
9:40 . . . Did that AI just. . . Misclick?
Imagine an alternate reality where it's ai's worst moments. This guy just scored himself a ticket onto tr01d3n
I thought it was somebody played too much artifact lately.
The reason the AI did this is because the AI apparently can't tell the difference between which shrine it has. The play might make sense if it had the stealth spirit with the +attack death rattle.
@@thesevenceas2723 tr01d3n?
@@VittamarFasuthAkbin trolden
1:04
You're a legend
Thank you Skipper Kripper
Merry Christmas
I demand more likes on your comments
This is actually why rumble run is so much harder than the other modes: blizzard balanced it around the assumption that the AI would play badly, so any time they don't it's just an unfair high-roll.
Exactly, when I saw the title I was like "But kripp, this AI is the only reason why I'm only losing 2 out of 3 time against the final boss"
Talanji final boss using some BS nzoth play to oneturnkillme at full health(with a full board) while she's at 5 hp,Is still etched in my nightmares
I got T1 coin keleseth triple battlecry twice as my final boss.
@@satibel Same here. Then an on-curve Mistwalker for an extra +3/+3. RIP.
@@Nariek314 well, the first time I didn't have the time to get to T6, he dropped a 6/6 flappy bird and got windfury, followed by a 5/6 pre nerf chain gang, second one he got mistwalker off.
Man, against kripp this guy uses all of his spells for no reason. Against me he played that one 4 mana dragon that gets +1 spell power for each frozen minion into a blizzard against my full board and then slapped me in the face for a fresh 64 damage. Was my first time seeing this shrine so I didn't know he had such an option and if I did I wouldn't have went in so hard, but damn that was crushing.
Yeah kripp made insane mistake to kill shrine early so it will wake up on turn 6 just in the for blizzard. He just didn't get punished for it
Don't forget that the dude had like 5 frostfires and had a Malygos in his hand
That's 30 dmg for 0 mana
@@horner385 9* ftfy
@@Kylex63 jesus
Eviscerating their own shrine was a 200 iq play so that they would get it up a turn earlier and psyche you out
It doesn't get up a turn earlier if you kill your own shrine.
No shrine is too sacred to defile.
He did it so it would lose the 1 hp debuff. Or atleast thats my guess
I think it uses the same AI and it thought it was the deathrattle shrine
Halfjack oh shit that actually makes the play have some sense
First! John Dunlop was the inventor of the first practical pneumatic tyre, first used on bicycles and later on motor cars. Facterino Kripperino was the first to comment on this video.
Facterino Commenterino how are you always so fast??
Dang I thought I beat you I was about to comment no factorino I'm first
@@UpstarterinoKripperino he uses a programm
How come the AI never makes these kinds of plays when I'm playing the Rumble Run?
Malygos: "I AM THE ESSENCE OF MAGIC!"
Kripp: "goodbye essence of magic"
10/10
5 Circles and 2 Bwonsamdi's Keeper, with the double shrine.
!!!!
The AI was probably misplaying because it knew how OP your deck was.
Yes exactly. It's like this guy doesn't deserve to face an intelligent opponent
9:25 what the actual hell.
kripp's reaction to that was priceless XD
Was against the armor refill boss, he played the 3-4 that reads "whenever you gain armor draw a card it costs 2 less". He later proceeded to kill himself for 12, and then 13 fatigue damage in the same turn (he took 91 fatigue damage that game)
Captain Hooktusk: *Eviscerates her minion*
Captain Hooktusk: *checks what it just did*
Captain Hooktusk: I made an Oopsie Doopsie
7:40 missed lethal
Board space not found.exe
I snorzed when the AI killed his own shrine
I've started playing rumbles a few days after it has come out since so this is probably already a well known thing, but my favorite interaction so far with this rumble is when you face the paladin as a warlock. If you have the shrine that deals damage to your opponent when you take damage on your turn, and the AI has the shrine that deals 5 damage to your hero whenever theirs takes damage, you can win on turn 1 by dealing literally any damage to yourself. I went into a laughing fit when I first encountered it.
To learn why Hooktusk played like that?
Hooktusk was bugged about it's shrine she thought it's shrine was the "your other minions have stealth
*deathrattle* give your minions +2 attack"
Best win was against Warlock with the Health for Mana loa. Used hellfire to wave clear with 7 HP.
I actually had one instant suicide on a round one match with the shrine.
I was gonna say I had it kill itself in the first few turns while I did nothing lol
"Blizzard has bad AI" *Kripp I shall miss lethal in both games!
He didnt miss lethal in the first game
@@logan6768 yes he did
@@hypnoticmistakesgaming7176 No he didnt. Show me where. And explain
@@logan6768 7:48, attack face with minions for 15, regenerate face for 18, darkshire face for 23, hero power face for 25, gadgetzan face for 27 and lethal. Easy
@@hypnoticmistakesgaming7176 I thought you were going to say voodoo doctor face and I was gunna zing ya and say "BUT HE HAS NO BOARD SPACE" but I didnt consider that hero power is a thing so... yeah... I'll be quiet. ive been reverse zinged.
That second one was quite weird. But I think my second game in that mode beats yours: I was playing against a Warlock with a shrine which makes spells cost health instead of mana. My opponent got low quite fast, so on turn 2 (or 3?), when they had 6 health remaining (second boss starts with quite low health), they suicided by played Hellfire.
I once had a turn 4 lethal on the last boss. Was fighting the paladin one as a lock, which both had the enemy hero trigger. So instead of killing my shrine first, it went face right away. It was fun to see a few times on the first 2 bosses, but as a last boss is next level fail
What about the warlock 1 that has permanent blood bloom. Will cast demon wrath and defile on turn 1 and kill nothing.
Did my boi just use the word ‘derp’ in 2018?
A brave man, truly
Right after kripp misses lethal his own hero trolls him lol
And to think that Malacrass destroyed me with Malygos and all those frostfires 30 minutes ago...
It came as a surprise to me
I like the background in the intro!
*misses lethal*
Rikkar: ALL DAT TRAINING IS PAYIN' OFF!
During a run of mine, I played against Battlecry Zentimo as the last boss.
He had me shocked in disbelief when he cast Earth Shock on his own Aya Blackpaw...
Great job Blizz!
If the ai wasnt dumb 70% of the bosses would be straight up unbeatable tho
Krip I was wondering if you could ever make a video of you trying new minions in past expansions just to see how easy/ full of variations it has become
When I play: AI proceeds to do a back flip, pulls 1,000,001 pro gamer tactics out of it's ass and uses his shrine correctly
When Kripp plays: *Destroys it's own shrine*
The intro background be like: “The numbers Mason, what do they mean?”
Some kind of MATRIX it seems
If it wasn't for the bad AI, some of this would be straight up unbeatable. Round 1 malacrass could be insanely brutal, but instead he is just annoying
Even in other adventures too
Infinite Toki had so much potential...
I had one major Derp, first boss Jeklik with the Blood Pact Shrine. First round she plays 10 Mana worth of spells. Total suicide, over before I realised what had happened. I wish I had recorded it because it's probably unbelievable.
hi guyz, can you help me? im looking for the ominous kripp video where the backround chroma was live kripps face while he was talking, thx
ruclips.net/video/4RtKBeNHOlg/видео.html
Blizzard AI so BAD, they could hire TWITCH CHAT instead 😂
#ClickTheKripp
Wow, that might have been a bit too harsh,you know. That AI got feelings.
@@mariostoynov Wow, that AI with feelings is worth a NOBEL PRIZE!!! Too bad it PLAYS LIKE S**T 😂
7:45 Misses lethal, continues to trashtalk the AI...
Had 2 of that rogue shrine which steals cards from the opponents deck. AI was in fatigue, so both shrines were useless. It kept attacking them anyway.
yeah I've seen the AI miss lethal in order to kill a shrine a few times
I had Lord Marrowgar steal my Auchenai Soulpriest, play it, then heal himself to death. Worst play I've ever seen
it took me a few minutes to process that eviscerate play, holy hell my brain hurts
I found a huge bug when you play "Hir' eeks Hunger" against "Shirvallah's Vengeance". He hit me once and it went on a back and forth hero to hero damage until he lost all his health, while I lost none at all lulz. This all happen second turn in.
that's not a bug that's a perfectly legal interaction between those two shrines
hireek's hunger prevents then deals the damage you would have taken to the enemy's face
shirvallah's vengeance deals 5 damage to your face if the enemy takes damage, it doesn't redirect it so he still takes damage
@@mr.nazareth4501 yeah I get it but he still went to my face on the second turn, when he could of went for my shrine lol . It was fun to watch tho
@@trackmurdera well that's just trademark small indie company ai doing it's magic haha
"This AI does not deserve to win with the way he's been playing." - Kripp 2018, as he misses lethal.
9:35 wtf, how do you even program that ?
By killing his shrine he cancels negative enchantements.
It seems incredibly stupid but i can't think of anything else so you might be right.
Those who want to see „competitive HS videos” from Kripp are usually the pros who are stuck each month at rank 11.
The only thing I can think of is the AI wanting to reset the shrine health to 5 and even that is a really stupid thing to do vs just keeping the shrine to eviscerate face or something.
Could be the Loti with the armor shrine and Gonk decking herself out with up to 13 fatigue damage having 3 Spirit of the Raptors on her side for a few 1/1 silverhands.
litterally today i was playing monster hunt and the second boss had lethal on board (yes, i drew that badly) but used poison seeds instead, giving me more than 10 damage of overkill.
I’ve had a game where the enemy has the spells cost health. First turn, I guess it couldn’t do math because it lowered itself to 7 health then played hellfire. I had played two minions. It was bad...
Bet you didn’t expect Hooktusk to kill HER OWN shrine!
PRINCE KELESETH IS THE MOST SKILLFUL AND NON-RNG INTERACTION WE WILL EVER SEE IN HEARTHSTONE! REMEMBER SKILL = WIN
The AI is programmed to PLAY cards not hold them for later.
That's plain simple.
Thats bad programming then
KlepkaPl PvP seriously though, cause it’s playing a Maligos deck
Merry Krippmas everybody!
I had an instance where the AI could play Shadow Vision for free, with the only spell being left in the Deck was Shadow Vision itself, resulting in the AI infinitely pulling the same spell from its deck, while obviously expecting different results (which is literally one of the definitions of insanity^^). After a good 10 - 20 rounds of "shadow visioning" some fail safe Blizzard programmed in luckily stopped the madness...
I had fucking hooktusk have 1 card left in the deck,play the lobster that draws spells,draw academic espionage and proceed to cast around 20-30 spells resulting in a full boardclear and me almost dead from full hp
I laughed so hard when it killed its own shrine
3:03 missed 2 damage through hero power OMEGALUL
"the IA is so bad !" *misses lethal in both clips*
Blizzard should have a hard mode (for a little extra money) for all their adventures- one to give players a real tough challenge and two to prove they can actually program AI.
the worst is when the ai has lethal and still goes for shrine instead and then can't finish..
Could you post some full rumble runs?
The AI just miss clicked lol
I lost it in hooktusk killing her own shit lol
On the faces of Rikkar, Hex Lord Malacrass and robot.
You can’t talk about blizzard AI without mentioning the old WoW escort quests.
This was wonderful.
Can anyone tell me what Shrine Malacrass has in that first game? I haven’t seen it before.
Whenever an enemy is frozen, put a "Frostfire" into your hand. Frostfire is a 0 mana deal 1 damage spell.
whenever you freeze a target add a frost fire to your hand (Frostfire is 0 mana deal 1 damage)
Thanks guys.
I had an great ai as well. He had leathel on board so he started to hit me but i totem deal 5 dmg to face when my hero is hit... and he killed himself
Kripp has been sucked into the void
Zul'jin in Rumble Run basicly has the hero power of Rexxar, I've never seen him target anyhting else than face with it
i think its the double altar that made the AI go bonkers.
Did the upload schedule change?
Derping ... Truly a 90s child
Dungeon run was fun, second one was ok.This one i just don't want to play anymore. Won on my 3d try maybe. Got the card back. There is no structured progression or goal at all, they actually don't want us to play this. And this is so swingy. I can lose to first boss if i get some unfavorable shrine combo. And on the last boss it just gets ridiculous often.
7:40 speaking of derps, you missed lethal...
1 short
@@halfjack2758 15 on board with 12 in hand, he did miss lethal
Well, as someone who actually knows what's involved in programming one, this is as good as it gets(without an absurd amount of work put into it) without self learning.
And if they did that us humans would never win.
I love wen the ai is "value" trading in to your wax rager in k&k dunion run
I find that the free hero power mage is perhaps the funniest opponent. always missing the last hits and so on.
Loads of times I've seen that one just go batty on order. Like do ine damage with hero power then finish it with a minion instead of the other way round or play the minion with the "refresh your hero power" battle cry before using the power.
Kripp: *Complains about AI being bad*
Also Kripp: *Misses lethal while complaining about AI*
what do the numbets mean kripp?
Why do you have 2 healing shrines?
Kripp is in the Matrix
Is the Neo that we need but nobody wants
Blizzard AI did an oopsie
I don't think I can handle much more derp in 2018.
6:51 nice :D
skip the kripp 1:04
the biggest AI derp is not playing Al’ Akir. don’t be that guy kripp
competetive hearthstone OMEGALUL
9:40 Yeah okayyyy blizzard suuuuuure... definitely GREAT AI that would never, essentially, commit suicide on board!
He is in the Matrix now. HELP! Too much salt got him there. Please send HELP!
7:53 Kripp dosn't deserve to win with this performance ok (miss lethal). This is the worst player I have ever seen.
Ok, I have played this quite a many times and never the has AI killed his/her own minions or killed itself or anything that level stupid. Are we playing the same game? But clearly it wasn't coded properly against two shrines, especially the ones with high health, it just doesn't understand how to deal with those and burns the spells on them all day.
there's an over focus on the shrine but I've never encountered a dumb as fuck AI that killed it's own.
Okay i see some logical ground in focusing enemy shrines, but why destroy your own shrine?
This AI is really stupid. My run, 4th boss. I had Gonk's Armament Shrine vs Jan'alai's Mantle Shrine. I used all my cards and Malacrass had 7 HP, I had only 1 card on hand Ferocious Howl. Malacrass Played Lorewalker Cho and Archmage Antonidas. Next turn he played Firelands Portal, and I had spell to kill him.
S M A L L I N D I E C O M PA N Y ' S A I
I can't get over how bad the Hooktusk voice acting is
Isn’t this how you are supposed to beat bosses in Dungeon run? Game breaking combo or let them screw themselves over?
Kripp's in the matrix
I see people justifying the bad AI by saying that if they weren't bad, they would be broken because their decks are too good.
I would prefer a perfect AI with a standard deck to a mediocre AI that can highroll with broken cards.
Hex Lord Malacrass with the Frostfire Shrine is just plain stupid, he doesn't know how to play his deck. If played by a real human, such a deck would destroy anything.