Maya VFX Series: Cloth Simulation Using Bifrost MPM

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  • Опубликовано: 20 окт 2024

Комментарии • 16

  • @sikamoreify
    @sikamoreify 4 года назад +2

    Very nice intro tutorial for MPM. Great tip on the random magnitude generator as well!

  • @aliiraq9655
    @aliiraq9655 4 года назад +2

    Thank you ..

  • @quietlyworking
    @quietlyworking 3 года назад +2

    Very helpful. Thank you:)

  • @digitalzenith6527
    @digitalzenith6527 2 года назад +1

    Amazing chanel you have! Can I ask how would you approach a rifle sling? Everybody is making tutorials with single sided objects. I would love to see something with thickness.

    • @sarkamari
      @sarkamari  2 года назад

      Thank you.
      I'd cache the sim and wire deform it to a much higher resolution with thickness :) although with USD there is a way to sim a high-res geo. I may put together a tut on that.

    • @digitalzenith6527
      @digitalzenith6527 2 года назад +1

      @@sarkamari I would be forever grateful and sure others would find it very useful too. Also thanks for the advice. I started following the cloth sim for production tutorial on Gnomon workshop. It follows a very similar workflow.

  • @ortizdiegocfx
    @ortizdiegocfx 4 года назад +1

    Thank you so much for sharing this! It comes to my mind if Bifrost could get into the production pipeline for CFX, I mean the cloth sim for characters, and also for muscle simulation (like a couple of tutorials that use nCloth for that). It would really be a great help if you can drop some light on that subjects. Thanks in advance, I love your tutorials! 🙏🏽🙌

    • @sarkamari
      @sarkamari  4 года назад +1

      Thank you Diego. Admittedly Bifrost may not be quite there yet right now but you never know what may happen in the future

  • @driftwood-f4p
    @driftwood-f4p 4 года назад +1

    Thank you for being a pioneer.
    But after watching this video, it solidified my opinion: Bifrost is not version 2.1, it's version 0.2.1 alpha!

  • @ruudygh
    @ruudygh 4 года назад

    could mpm do input attract like in ncloth?

    • @sarkamari
      @sarkamari  4 года назад

      Hi Steven, mpm is a work in progress so not yet but a lot will be added in Maya 2021 so stay tuned

  • @vietcyco5726
    @vietcyco5726 4 года назад +1

    Xgen animation workflow ply!!!!

    • @sarkamari
      @sarkamari  4 года назад +3

      It’s on my list 👍🏼