CGI VFX Matchmove Showreel : "Jiuk Han Choi - 2014"
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- Опубликовано: 7 сен 2024
- Check out this cool camera tracking/matchmoving showreel showing some of the latest CG/live footage and photograph integration work form the talented Jiuk Han Choi completed while at Escape Studios London and elsewhere. For more information, please see the details and links below:
VFX Shot Breakdown is included in the reel visually but written descriptions are as follows:
00:04 - "Street" Tracking Shot with Red Markers and Geometry Wireframes lined up to recreate the whole scenario in 3D.
00:10 - "Corridor" Tracking Shot with Red Markers and Geometry Wireframes lined up to recreate the whole scenario in 3D.
00:16 - "Museum" Tracking Shot with Red Markers and Geometry Wireframes lined up to recreate the whole scenario in 3D.
00:22 - VFX Live Footage Shot with 3D Bottle and Cloth thrown against a wall (Maya Dynamics).
00:29 - VFX Live Footage Shot with 3D Alleyway Bridge.
00:35 - VFX Photorealistic Shot with 3D Old Telephone and Escape Studios Logo Picture.
00:41 - Breakdown with different Render Layers/Passes for 3D Old Telephone and Escape Studios Logo Picture.
00:56 - Breakdown with different Render Layers/Passes for 3D Alleyway Bridge.
01:14 - Breakdown with different Render Layers/Passes and Dynamics Simulations for 3D Bottle and Cloth.
01:46 - Breakdown with different Render Layers/Passes for "Museum" Tracking Shot.
01:52 - Breakdown with different Render Layers/Passes for "Corridor" Tracking Shot.
01:58 - Breakdown with different Render Layers/Passes for "Street" Tracking Shot.
02:04 - Credits with all the Software Used and Special Thanks; everything was done by me.
Jiuk Han Choi
Junior Matchmover/Junior VFX TD Generalist
Jiuk.Han.Choi@gmail.com
+44 (0) 7912 992419
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FANTASTIC WORK !!
thanks!
ruclips.net/video/umy6ucW9M4s/видео.html
Great job, looks very pro.
thanks!
ruclips.net/video/umy6ucW9M4s/видео.html
Piece of Art
Bottle could do with some motion blur aswell as wrapped reflective contouring!
good job!
thanks!
great job
Impressive !
Bottle needs some motion blur
All pretty good but the bottle one kinda sucked
yeah but not much he did work hard on this you know
hehe yup I know, originally it was a cocktail molotov with fire, explosion and smoke but cause it didn't look so good and realistic, had to remove it; it looked more like a videogame fire and explosion :S fire is one of the most difficult effects to recreate in VFX/CG and make it look real but I'm still learning :D
blender guy thanks for your kind words, much appreciated ;)
your welcome
Jiuk Han Choi Thanks for the reply, keep up the good work man.
great work Juik Han Choi!
is the geometry wireframe simply modelled in maya/max/3d package? THanks!
Hello there, thanks for your kind words! I modelled them in Maya with simple planes/boxes with a bit of adjustments and rendered them with different render passes/elements and ofc in wireframe mode directly from Maya, hope it help ;)
I just start some experience with camera tracking.What softwere you recommend to make suit perfectly?What you think about boujou?
Hello there, there are many tracking software out there but my personal preference, I like 3DEqualizer :D
Very good track..... Did you use Reference frames for these?
Hi, Your work is super cool man, I'm using boujou, pftrack for tracking and then export tracking data to 3ds max, but when I model according to tracking data, It almost go with all frames but 3d objects are not exact stable, it slide on the surface a little, can you give me some tips or show your workflow ... that would be really helpful man... thanks... looking forward to your reply...
+hitesh luhar you have to set fit the plane in either pftrack or 3dsmax according to the scene, like rotate, translate until the persective looks right
correct! just what +Gurpreet Singh said :D
question: how're you recreating the environment in 3d so shadows and the bottle line up
Shadow catchers (google them)
Great Job man. What are the softwares used ???
Great
bro how to create that geometry wireframe?
Can you mention what are the tools that u used ....Ae,Ps,then ...?plzzzzz
How to snap a 3D cone or object exactly to the locator's(tracked point's) location in Maya? Can someone help?
Curious, what camera are you using to film all of these sequences? Is it just your phone or? Would love to know because when I try to track using bijou, syntheyes, Ae or Mocha, I can' get them to lock on to the footage properly.
Hello there, I believe they were filmed with a dslr camera, I worked with footages that Escape Studios had in their database...
OH nice. I'm trying to find good footage other than what I can shoot with my phone :).
is it possible to track mobile footage in 3dequalizer without lens and film back information ?
Bro can u please share the original videos
one question about wireframe geos ... i think its a matter of time to model your geos in maya like buildings scene, disks scene ...etc
did you rendered it as wireframes direct from maya or you added wireframe node in nuke ?
I'm trying to be more simple in my showreel same as you did in yours ... would love to hear your tips.
Good job mate !
Hello there, thanks for your kind words and sorry for the late reply.. was a bit busy with work lol! I modelled them in Maya with simple planes/boxes with a bit of adjustments and rendered them with different render passes/elements and ofc in wireframe mode directly from Maya, hope it help ;)
graphics are sooo realistic but bottle breaking dynamics not good
it was great if get your stock footage
here's a RUclips matchmove course, and you can get all the footage :)
ruclips.net/p/PL6GYC59wj8mBP7fs1yDEtWc3Yns-lFviG
Hey really preety good reel man.!!
I am working as match mover and tracking artist but due to restrictions I can't take my shots for reel.
Can you help for footage?
If you do I really appreciate for that.
here's a RUclips matchmove course, and you can get all the footage :)
ruclips.net/p/PL6GYC59wj8mBP7fs1yDEtWc3Yns-lFviG
Tutuorial video from ?
A silly question.. what software did he use?
there's a list of software I used back then when making this showreel at the end of the clip, hope it helps ;)
thanks :)
Would be nice to put some audio in .. but .. YEAH, COOL, AR heavy !
Jiuk Han Choi They should turn it off if it is such an issue :D Really precise work on the vid !
+YTDex hehe thanks! all my previous comments disappeared strange :S for those wondering about the sound, some studios actually prefer it without sound because they say it distracts them visually from the showreel so in this case, I didn't implement it but yeah, I guess it depends on who's looking at the reel :D
Just say me how to make those wareframes on the tracks
maybe it should render in 3d
ruclips.net/video/SAsTHz34zhU/видео.html
Compositing ki file chahiye
What programm used for tracking?
3DEqualizer or pftrack
Jiuk Han Choi Thanks ;) Never heard of that programm ever before :o Doesn't most people use mocha?
seppe clijsters well there's lots of other tracking programs out there but from all, I prefer 3DEqualizer, my personal opinion tho after trying most of them
Hi sir I have doubts............ I mailed you
Can someone explain what is that leans distortion?
ufff.. its kinda hard to explain but to make it simple, when you are filming/recording while moving, objects won't appear to be in a straight line, they will appear to be bent and blurred to the camera so in order to recreate the exact scenario and movement in 3D as much as real as possible, lens distortion needs to be applied (oversize, canvas, etc.) to the 3D camera with factors like parallax, focal length, etc. so that the 3D objects are not straight like in real life; rather than straight they will appear to be "bent" just to the 3D camera. Hope this helps understand better the theory but you will have to do some research and study the field for a better understanding and comprehension so good luck ;)
Jiuk Han Choi Thank you!
+Jiuk “JK” Han Choi What program did you use for the lens distortion?
3DEqualizer, the tracking software has a lens distortion setting, hope it helps ;)
which softwares did u use?
there's a list of software I used back then when making this showreel at the end of the clip, hope it helps ;)
Thanks
One question: What is the workflow for modeling background geometry?
I know it's been 5 years but if you are still curious, 3dequalizer and Maya is the common pipeline used for Matchmove!
Um OK i have a question, it may seam stupid to all you pro VFX artists but, I was wondering how you guys put a 3D object reflection into a real life video? Like he did at 0:48. Just show me a video that someone else shows how to do it so you don't have to write all the steps out.
well, you actually need to recreate the scene; in this case I created a plane and camera matched where the tiles are and made it reflective so it reflects the 3D phone and just render the reflection pass, hope it helps but for step by step process, you will have to do some research, I'm pretty sure there are good online tutorials so good luck! ;)
Jiuk Han Choi Thanks man.