The Aged Man | Enderal: Forgotten Stories | Pt. 16

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  • Опубликовано: 14 дек 2024

Комментарии • 4

  • @Ilwenray85
    @Ilwenray85 2 месяца назад +1

    33:05 Did you seriously bruteforced it without reading the letter on the table? xDDDDDDDD
    Sad you missed it though, The Aged Man's thoughts were intriguing.
    34:35 And here you missed the whole dialogue with the Lady. Ouch...
    Maybe you could replay it on your own again out of camera just to have that added context?
    53:00 You are playing the DLC already.
    _Enderal: The Shards of Order_ (named after the ones you get after the Aged Man's quest by the way) was the initial release. The DLC is _Forgotten Stories_ and it added A LOOOT of stuff...
    In regards to your idea... you already did the expansion for the other _what the actual heck?_ character in Enderal: The Veiled Woman.
    That was the reason behind the Esme's quest... and the whole thing would have had more value to you, if you did a lot of the main quest first.
    1:07:58 Lishari explained it in 1:03:14 the bandits went inside activating the trap, and got stuck down there.
    1:15:19 Another question about the Veiled Woman that you skipped (the 4th time now I think since the start of the game) how... peculiar.
    I am seeing an interesting disconnection between what you as a player care about, and what the character of the Prophet cares about.
    For the Prophet the Veiled Woman is way more important than The Aged Man will ever be: the Prophet always tries to learn more about Her at any chance they can during their journey.
    1:15:36 You caught him lying already, the choice was there to pick it, the first choice in 1:15:19.
    He said that they stole from a random merchant, and if you kept pressing him you would catch with Rhetorics that they stole from the Food Bank in the Undercity instead... but because you skipped the questions (and Calia's reaction to that being from the Undercity) it bugged.
    I am worried more bugs like that will happen if you keep rushing the dialogues.
    You will probably get friendzoned too... although judging from your lack of interest is you the one who is friendzoning them I guess xD
    1:25:15 You are in the Scuola. In particular the alchemy classroom, next to where Yero blew himself up at the start of the game.
    A great example of environmental storytelling.

    • @ProudBeard_
      @ProudBeard_  2 месяца назад +1

      There are so many blank parchments just lying around in just about every table I’ve seen so I guess I kinda just overlooked it.
      And that’s not my fault they put the button before any kind of dialogue, how was I supposed to know? 😅
      If there aren’t any restrictions on when they allow the expansions to be done, it typically means they can be done at any moment in the playthrough. Not just after the story. Plus, I didn’t even know lol it just sounded interesting. So I did it.
      I know Lishiri just explained why they were down there, but if that happened only moments before I arrived, then how did they already set up camps down there? They bring a whole caravan with them?
      I do agree that there is a disconnect because I’m not the prophet. Nor have i read the books this is based on. Of course I’m gonna care about different things as a player.
      I’m not 100% sure what you mean by something bugging out when catching the thief. Everything went normal and didn’t break??
      I’m not too worried about being friendzoned.. or being the one to friend zone. The world is ending, no time for romance lol

    • @Ilwenray85
      @Ilwenray85 2 месяца назад +1

      @@ProudBeard_ That was the bandit's hideout.
      The Order showed interest on the place only after deciphering some documents from the prior place that was burning... something very recent.
      Those bandits run inside like morons because they wanted to protect their loot.
      By bug I meant the dialogue appearing: you didn't access the information so why was it there at all?
      The game taking for granted you know things you don't know... it is indeed a bug.
      For context, there is a feature where the order you do some quests alter the available choices that appear based on what the Prophet knows.
      For example that quest in the Undercity with the guy selling red Vynroot by a lot of money, if you joined the Order the choice of solving the problem on the long run would be there, instead of just paying what he owed that month to the Rhalâta.
      The order of things is dictated by the number of * in the quests: is not only an indicator of how hard they are to do but also when you should do them.
      Main quest was 2* while Esme was 4*
      They don't block you from doing them out of order, but maybe they should because some things just don't make any sense otherwise xD
      Edit: The * were making the text bold, so I changed it to numbers xD

    • @ProudBeard_
      @ProudBeard_  2 месяца назад +1

      @@Ilwenray85yeah I mean if there was a message that came up that told me not to do certain quests before finishing main story, obviously I would abide by that lol. But since there isn’t, I didn’t know, so again I just did what sounded cool in the moment.
      And I also was under the assumption that the bandits and the order arrived at the same time but the bandits sprinted in setting off all the booby traps leaving the order behind. In the moment, it didn’t seem like the bandits were already inside long before. At least not to me 🤷🏻‍♂️