Did you play baba is you? I only lump them together because I learned about them at the same time. I felt lika one puzzle game is probably enough and chose baba. It absolutely broke my brain. Half forgot about wilmot, is it less brain draining do you think? If you played both I mean. Thanks! ❤
@@Kufunninapuh They're extremely different games - Wilmot's Warehouse is very similar to the board game, except instead of being limited by the tiles being face-down, you're limited by your camera not being able to see the entire warehouse at once. It's an extremely open ended game where you're free to stock any item anywhere you like in your warehouse, with the main challenge being to be able to remember where any arbitrary item is when a customer asks for it.
@@Qualjyn I have, and it's an incredible game. It's much more similar to Baba is You, but I'd say Patrick's Parabox is a bit more focused on the core Sokoban mechanics than Baba is You is - stuff like how to get a crate around a tight bend or out of a stuck corner. However, it's still got an incredible core gimmick that it knows how to use, and like Baba it will constantly expand that gimmick and reapply it in ways that continue to amaze
As an autistic person I absolutely love the video game, it has it all: order, routine, and sorting objects into logical groups! Imagine my joy when I find out its now a boardgame :)
The video game just didn't sound good in concept (get goods, put them anywhere but figure out your own way to remember where they're at and get it efficiently, and fulfill orders at the end of the day as quick as possible), but was a lot of fun. Seems like this is a clever way to turn that concept into a board game. Looking forward to trying this! I may also preorder a copy.
Whoa so cool! I saw Pip tweeting about her working on Flock (which is by the same team as Wilmot's Warehouse) so its rad to see the crossover fully head into the SUSD world
My partner and I immediately bought this after watching this video! We both really enjoyed the original console game, and this adaptation looks like a really fun way for the two of us to spend an evening when we want something fun and silly, but don't have the brain power for something that requires actual tactics 😅 Wouldn't have known this existed without you guys, thank you for your service as always! 💚
I played the prototype with the designer and we were blown away with how much we enjoyed it. During the game we were like “omg I’m so lost, we won’t get any of these” and then by the end we only had like 4 that weren’t even wrong, we just got them mixed up. Like “oh the noodle shop was ABOVE the hungry lady cause it fell on her, right! I thought she dropped the noodles” And the silly story you come up with is absolutely ridiculous and it’s wonderful.
Wilmot's Warehouse video game was unreasonably fun to play with my wife. We absolutely loved it. Can't say I'm immediately convinced by this board game version, but I'm certainly intrigued.
I loved the video game on switch and this looks like it plays something like story cubes plus memorisation through story telling is something I’ve wanted to learn.
That's crazy, I played the videogame when it came out and saw a game that had similar graphics last night so I looked this up only for you to put out a video today. I feel psychic sometimes. Definitely going to pick this up though, sounds fun.
I will not lie, I haven’t seen more than 1 minute of this video but it’s a cymk game about a video game I like, so my ass hopped out of bed and ordered it.
I loved the concept of the video game but always felt a little worn out after playing. The time management of moving and stacking, working by yourself, etc. The board game looks like a tantalizing twist and a rollicking good cooperative experience. Thanks for the spotlight!Cheers! P.S. as always, phenomenal editing and effects in the video. Absolutely love it!
I was thinking about the video game today! Looks like an interesting translation, the odd connections you make between the shapes and items has been carried over.
Loved this video game for its unique concept and beautiful minimalism - this therefore may be the very first time I've been excited for a board-game adaptation - gonna have to pack this up for later- I MEAN PREORDER IT NOW I mean where did I put the preorder email...
will this be available in central europe? I was really frustrated by not being able to get your edition of monikers here in austria (or germany for that matter)
Response from the publisher: "Nothing immediate, but we're working on finding localization partners." You can order from the pre-order or next month it will be on Amazon as well, but we know shipping rates are the issue there, so they are working on finding those localization partners.
Funny höw some people just remember straight where things are, and some have a lexical memory (coming up with störies or mnemonics or other additional constructs).
Thanks Ayme! The publisher has said: "Nothing immediate, but we're working on finding localization partners." With the response so far we're very hopeful it'll come together soon.
Response from the publisher: "We hope to have some at our EU warehouse later this year, but realistically, it's probably early next. It should also ship internationally from Amazon beginning in early August."
Response from the publisher: "Our UK distributor is placing an order soon! That said, we've set UK shipping at $10 USD, duties paid, during the pre-order on www.cmyk.games/products/wilmot . We'll also have copies in US Amazon next month that will ship for pretty cheap."
Was actually hyped to get a load of games from CMYK that I've been interested in, but their shipping to the UK is $1000??? So I suppose I'll just wait a few years...
The publisher is working on finding localization partners, but in the meantime you can pre-order from the same link: www.cmyk.games/products/wilmot . I believe UK shipping on this from the US is around £7-8.
Response from the publisher: "We hope to have some at our EU warehouse later this year, but realistically, it's probably early next. It should also ship internationally from Amazon beginning in early August."
@@shutupandsitdownHey there, I wanted to order for the Netherlands and the shipping ends up being 35 euros. Not sure how there's such a huge difference there.
If I should ever see this in a story, it would be an instant buy for me. But - on the website, it's $30 shipping on a $35 game. That's....just too much :(
Response from the publisher: "We're working on finding localization partners, hopefully by next year at the latest. We'll also have copies in US Amazon next month that will ship for pretty cheap."
It sounds kinda funny to hear you say "We've worked on this!!" and then say nothing about the extent of the colaboration. Like is this a game from someone else you did tweaks and worked on it together? I know it's kinda hard to quantize something as vague as "desigining a game" but I wanna hear more about who made this and the entire process!
Haha, yea, that's all we could squeeze into this 4 minute video! BUT Matt is doing a MASSIVE write-up on exactly this for our next newsletter! If you're a donor you're already signed up to get it, but if not just send us an email to donations@shutupandsitdown.com and we will add you. It's free for anyone who asks nicely. The tl;dr is Matt and Pip did the original trailer for the video game years back and are friends with the developers. When they were pitched this board game they brought it to us to get our take, and to our surprise we discovered that it has the same "magic" in it that games like Codenames and Wavelength thrive on! So we agreed to jump on board and flex some creative muscles that we don't always get a chance to. Since then we've added dashes of flavour and refinement throughout the development process, a lot of the narrative design through the rulebook, and brought it to one of our favourite publishers who we knew were not only reliable, but create the very highest quality products (Monikers, Wavelength, and Daybreak, to name a few). They saw the magic too, and together we created THIS! A lot of stuff behind the scenes, but some front-facing too, like this announcement video, the how-to-play video (ruclips.net/video/aIDl5suP_QE/видео.html) that we'll publish in a couple weeks when the game is available at retail, and some other fun, short videos that you can discover by playing the game.
Response from the publisher: "We hope to have some at our EU warehouse later this year, but realistically, it's probably early next. It should also ship internationally from Amazon beginning in early August."
yes but they don't review what they create. They just tell you about it and why they like it. Nothing wrong with that. 100x better than most of the rubbishy kickstarter shills that somehow call themselves board game channels.
@@DodgerB763 yes there is. To design at all in a space where you provide professional critical analysis takes away from your credibility as a reviewer. I love SU&SD, but that doesn't mean I'm going to ignore it when they so something I disagree with.
Whoever's in charge of graphics for this video, well done. Well done.
100% Mr. Lees
@@shutupandsitdown Very nice, Matt! The flipside card reveal circle with the pixel dither was a great touch.
@@shutupandsitdown impeccable work MR Lees!
100%. I’m so happy it wasn’t just me who noticed.
This also looks like a GREAT game
Buying however many copies it takes to upholster every pillow and/or cushion I own with a Wilmot face bag
Had no idea they were making this a board game! Video game is terrific
Neither did I, but now I know! and so the video did its job and I will be buying
Did you play baba is you? I only lump them together because I learned about them at the same time. I felt lika one puzzle game is probably enough and chose baba. It absolutely broke my brain. Half forgot about wilmot, is it less brain draining do you think? If you played both I mean. Thanks! ❤
Dear commenters who've played Wilmot's Warehouse and Baba is you:
Have you played Patricks Parabox?
@@Kufunninapuh They're extremely different games - Wilmot's Warehouse is very similar to the board game, except instead of being limited by the tiles being face-down, you're limited by your camera not being able to see the entire warehouse at once. It's an extremely open ended game where you're free to stock any item anywhere you like in your warehouse, with the main challenge being to be able to remember where any arbitrary item is when a customer asks for it.
@@Qualjyn I have, and it's an incredible game. It's much more similar to Baba is You, but I'd say Patrick's Parabox is a bit more focused on the core Sokoban mechanics than Baba is You is - stuff like how to get a crate around a tight bend or out of a stuck corner. However, it's still got an incredible core gimmick that it knows how to use, and like Baba it will constantly expand that gimmick and reapply it in ways that continue to amaze
As an autistic person I absolutely love the video game, it has it all: order, routine, and sorting objects into logical groups! Imagine my joy when I find out its now a boardgame :)
Bought this and played with my 7 year old, my 5 year old and my wife, and we LOVED it.
I loved the SUSD Monikers box, it's awesome to hear that you guys are doing more games!
Last week we had a game party, and a normally-rather-proper friend mimed the most fabulous glamorous owl I have EVER SEEN.
I don't remember if that's their box or not, mine are shuffled together.
Of course that's one of ours! :D
The video game just didn't sound good in concept (get goods, put them anywhere but figure out your own way to remember where they're at and get it efficiently, and fulfill orders at the end of the day as quick as possible), but was a lot of fun.
Seems like this is a clever way to turn that concept into a board game.
Looking forward to trying this! I may also preorder a copy.
Damn I remember you discussing Wilmot's Warehouse on Cool Ghosts! This is awesome!
PS I bought it on Switch after Matt's recommendation and loved it, so I'll be keeping an eye on this one too as I really enjoyed Wavelength!
Right?! It's been a real full-circle moment! Can't wait for people to get their hands on it, and hopefully really enjoy it.
I also got the video game because of Cool Ghosts!
Just put in my pre-order!! I'm so excited, this game looks like it'll be a blast with my playgroup!
Whoa so cool! I saw Pip tweeting about her working on Flock (which is by the same team as Wilmot's Warehouse) so its rad to see the crossover fully head into the SUSD world
Pip did the trailers for Wilmot's Warehouse, I don't know what else she did on there tho
My partner and I immediately bought this after watching this video! We both really enjoyed the original console game, and this adaptation looks like a really fun way for the two of us to spend an evening when we want something fun and silly, but don't have the brain power for something that requires actual tactics 😅
Wouldn't have known this existed without you guys, thank you for your service as always! 💚
The ART! The art is absolutely gorgeous. Rivaling the shirt of the person on the left.
Imagine my delight! I also own that beauty
That looks great. The graphics look great, and the gameplay seems very entertaining. I can't wait to play this with my family.
I played the prototype with the designer and we were blown away with how much we enjoyed it. During the game we were like “omg I’m so lost, we won’t get any of these” and then by the end we only had like 4 that weren’t even wrong, we just got them mixed up. Like “oh the noodle shop was ABOVE the hungry lady cause it fell on her, right! I thought she dropped the noodles”
And the silly story you come up with is absolutely ridiculous and it’s wonderful.
Seems like a fascinating game :D really cool that you got to be a part of it :) thank you for sharing
I'm so glad this is out aahhhh!! it's so much fun - just what the party game realm needed. :)
Wilmot's Warehouse video game was unreasonably fun to play with my wife. We absolutely loved it. Can't say I'm immediately convinced by this board game version, but I'm certainly intrigued.
What's this out of this world editing?? What a great way to visualize the game.
I absolutely loved the video game. What a pleasant shock to see this on my feed!
I loved the video game on switch and this looks like it plays something like story cubes plus memorisation through story telling is something I’ve wanted to learn.
That's crazy, I played the videogame when it came out and saw a game that had similar graphics last night so I looked this up only for you to put out a video today.
I feel psychic sometimes.
Definitely going to pick this up though, sounds fun.
I LOVED this video game!
I will not lie, I haven’t seen more than 1 minute of this video but it’s a cymk game about a video game I like, so my ass hopped out of bed and ordered it.
Congrats guys. This is a lovely surprise collabo
Wow. Interesting mix. Didn't know they were coming out with a board game version of it. Fun co-op video game.
This looks so fun!
Really liked the game, never would have thought they'd made a board game out of it, but it sounds like a clever implementation
I’ve never bought something as fast as this before.
I love the video game, 100% grabbing this
I loved the concept of the video game but always felt a little worn out after playing. The time management of moving and stacking, working by yourself, etc.
The board game looks like a tantalizing twist and a rollicking good cooperative experience.
Thanks for the spotlight!Cheers!
P.S. as always, phenomenal editing and effects in the video. Absolutely love it!
Moon's haunted.
Just finished the game with a good friend, a board game version was TOTALLY UNEXPECTED
I remember watching the cool ghosts episode about this game
The art in WIlmot's Warehouse is just 👨🍳❤
Nice Moustache BTW :D (also delightful little viddy)
I was thinking about the video game today! Looks like an interesting translation, the odd connections you make between the shapes and items has been carried over.
They made a board game! I believe I played the video game because of Quinns.
i remember the cool ghosts video mentioning this game however long ago. I am being sucked in again
this game was fun
With all yall bein involved... there better be a standard reference pear card!
Loved this video game for its unique concept and beautiful minimalism - this therefore may be the very first time I've been excited for a board-game adaptation - gonna have to pack this up for later- I MEAN PREORDER IT NOW I mean where did I put the preorder email...
That mug stole the show
As an inhabitant of The Wild... I now want this game.
BRING BACK COOL GHOSTS!!!
Shipping next month?! What, you don’t want to take my money now and ship it in 18 months? 😂
so exciting to see this game adapted successfully in both theme and mechanics
I really loved the video game Will’ Warehouse but as you said a cooperative memory game is not my jam but I hope it’ll be successful
will this be available in central europe?
I was really frustrated by not being able to get your edition of monikers here in austria (or germany for that matter)
Response from the publisher: "Nothing immediate, but we're working on finding localization partners."
You can order from the pre-order or next month it will be on Amazon as well, but we know shipping rates are the issue there, so they are working on finding those localization partners.
Winking with a SdJ Award
(this one seems like a perfect match)
Lol I’ve just impulse bought this
I don't know how to describe it, but Matt looks like 80% more british than usual in this video
"Moon's haunted."
What? No mention of Arcs?
Woah, I was just playing the video game a while ago…
Great!!
I'm wondering what the story was for the piece put out at 2:47
Funny höw some people just remember straight where things are, and some have a lexical memory (coming up with störies or mnemonics or other additional constructs).
Wow, a girl!❤
Well of course a ghost would be on the moon. Everyone knows Ghosts go to the outer space section
Looks fantastic, but shipping to Europe for this costs as much as the game itself. Are there any plans to bring it over here?
Thanks Ayme! The publisher has said: "Nothing immediate, but we're working on finding localization partners." With the response so far we're very hopeful it'll come together soon.
@@shutupandsitdown Super cool! I hope they can bring over some more of their games. Stuff like Monikers is pretty rough to come by last I checked :D
@@SirAymeI'm also furiously crossing my fingers for EU distribution as postage+customs makes it untenable 🤞🤞🤞
Wilmot's is such a neat and chill little indie game, this board game was totally unexpected but I'm here for it omg
The video game is the most stressfully cozy game I've ever played.
For me that's Mini Metro, but this looks like it would come close
Any UK distributors? Im old and get scared ordering from abroad.
Yes, our UK distributor is placing an order soon! That said, we've set UK shipping at $10 USD, duties paid, during the pre-order.
Any plans to release/sell in europe? As the shipping costs more than the game 😅
Response from the publisher: "We hope to have some at our EU warehouse later this year, but realistically, it's probably early next. It should also ship internationally from Amazon beginning in early August."
Is there going to be Canadian distribution?
Yep, should be there next year at the latest. We'll also have copies in US Amazon next month that will ship for pretty cheap.
What's the situation with uk pre orders?
Response from the publisher: "Our UK distributor is placing an order soon! That said, we've set UK shipping at $10 USD, duties paid, during the pre-order on www.cmyk.games/products/wilmot . We'll also have copies in US Amazon next month that will ship for pretty cheap."
Was actually hyped to get a load of games from CMYK that I've been interested in, but their shipping to the UK is $1000??? So I suppose I'll just wait a few years...
$1000 is a blocker for big orders that would present problems in shipping. Just ordering the game to the UK is $10!
Will it be possible to order this from a UK shipper?
The publisher is working on finding localization partners, but in the meantime you can pre-order from the same link: www.cmyk.games/products/wilmot . I believe UK shipping on this from the US is around £7-8.
They made a board game?!
$30 shipping to the EU but only $10 to Uk 😭 isn’t there any way for a British exile to get this at a reasonable price in Europe?
How many players is this?
2-6 players
What is the player count?
2-6
Couldn't find out if they also sent it to the netherlands? Edit: Geez, shipping is just as expensive as the game. Hopefully I can buy it at Spiel
Response from the publisher: "We hope to have some at our EU warehouse later this year, but realistically, it's probably early next. It should also ship internationally from Amazon beginning in early August."
is it possible to ship it to Indonesia? 😢
Is there a way to preorder this in the UK at all?
Yes! You can pre-order from the same link: www.cmyk.games/products/wilmot
I believe UK shipping is around £7-8.
@@shutupandsitdownHey there, I wanted to order for the Netherlands and the shipping ends up being 35 euros. Not sure how there's such a huge difference there.
@shutupandsitdown ooh, thanks guys.
If I should ever see this in a story, it would be an instant buy for me. But - on the website, it's $30 shipping on a $35 game. That's....just too much :(
Response from the publisher: "We're working on finding localization partners, hopefully by next year at the latest. We'll also have copies in US Amazon next month that will ship for pretty cheap."
It sounds kinda funny to hear you say "We've worked on this!!" and then say nothing about the extent of the colaboration.
Like is this a game from someone else you did tweaks and worked on it together? I know it's kinda hard to quantize something as vague as "desigining a game" but I wanna hear more about who made this and the entire process!
Haha, yea, that's all we could squeeze into this 4 minute video! BUT Matt is doing a MASSIVE write-up on exactly this for our next newsletter! If you're a donor you're already signed up to get it, but if not just send us an email to donations@shutupandsitdown.com and we will add you. It's free for anyone who asks nicely.
The tl;dr is Matt and Pip did the original trailer for the video game years back and are friends with the developers. When they were pitched this board game they brought it to us to get our take, and to our surprise we discovered that it has the same "magic" in it that games like Codenames and Wavelength thrive on! So we agreed to jump on board and flex some creative muscles that we don't always get a chance to. Since then we've added dashes of flavour and refinement throughout the development process, a lot of the narrative design through the rulebook, and brought it to one of our favourite publishers who we knew were not only reliable, but create the very highest quality products (Monikers, Wavelength, and Daybreak, to name a few). They saw the magic too, and together we created THIS! A lot of stuff behind the scenes, but some front-facing too, like this announcement video, the how-to-play video (ruclips.net/video/aIDl5suP_QE/видео.html) that we'll publish in a couple weeks when the game is available at retail, and some other fun, short videos that you can discover by playing the game.
wait a minute....Tom is playing a game that isn't arcs???
Shipping to Europe is more expensive than the game :(
Response from the publisher: "We hope to have some at our EU warehouse later this year, but realistically, it's probably early next. It should also ship internationally from Amazon beginning in early August."
My friend is just about to kickstart his coop memory game but luckily it’s not like this
Only 4 minutes for a video?? Couldn't you find anything else to say about that memory game for another 40 minutes?? I'm disappointed 😉
76 minute part 2 coming soon...
Can you bury it?
I tried playing this computer game, but it quickly gave me way too much anxiety.
Oh, that game i got from the Epic Games Store and later gave me anxiety...
I gess it could be fun with a bunch of drunks
You lose credibility as a critic when you create in the space that you critically review.
yes but they don't review what they create. They just tell you about it and why they like it. Nothing wrong with that.
100x better than most of the rubbishy kickstarter shills that somehow call themselves board game channels.
@@DodgerB763 yes there is. To design at all in a space where you provide professional critical analysis takes away from your credibility as a reviewer. I love SU&SD, but that doesn't mean I'm going to ignore it when they so something I disagree with.
@@Frogomb I think your reasoning is fundamentally flawed, but ok.
Agree to disagree.
This game doesn’t look like fun.