FIRST PERSON INTERACTION in Unity!

Поделиться
HTML-код
  • Опубликовано: 15 июн 2023
  • In this tutorial we'll learn how to make an interaction system for first person games!
    LINKS
    Starter Project:
    github.com/tdawsondev/FirstPe...
    Outline asset:
    assetstore.unity.com/packages...
    Simple Items Pack:
    assetstore.unity.com/packages...
    Patreon:
    / kabungus

Комментарии • 16

  • @fernandodasilva-producoesa1023
    @fernandodasilva-producoesa1023 Месяц назад +1

    Thank you very much for this tutorial, it saved me a lot of time on my final project as the previous tutorial made me having a problem with the outline working only after clicking for the first time in an object

  • @md3d519
    @md3d519 2 дня назад

    thanks for this but it would really help to explain the lines of code more thoroughly (just like you did for the if statements), more like explaining the logic behind each line in more of a beginner friendly manner. wish you the best

  • @sofiansorin3632
    @sofiansorin3632 6 месяцев назад +1

    Very nice video man! THX

  • @riner_man
    @riner_man 9 месяцев назад +2

    You best man, thank you very well

  • @soumyachakraborty2004
    @soumyachakraborty2004 4 месяца назад

    Make more videos like this... I'm gonna support you man....

  • @fred1541
    @fred1541 Месяц назад

    Amazing Thanks~

  • @SLRaiden
    @SLRaiden 3 месяца назад

    Good content broo awsome ❤

  • @RachelNitsche
    @RachelNitsche Месяц назад

    I really liked the Tutorial and therefore I subscribed. Thanks for really great video.

  • @JamesOfToya
    @JamesOfToya Месяц назад +1

    So... let's say nothing works on my end. What's the procedure?...

  • @Gsanchezbz
    @Gsanchezbz 2 месяца назад

    There is also a problem, if there is no collider, then the outline will be enabled until you collide with another object that has a collider, for that make sure to place a cube in your camera and place it on top of the raycast. that will solve the problem; xD edit: of course a collider which has another tag to make sure your script has "else{ disableOutline }"

  • @Wesley3268
    @Wesley3268 4 дня назад

    It doesn't work great for me, might because that I don't know where to put in the components, so, I replaced the raycast with a collider! I even made a object pickup system

  • @user-th1mt7bn5u
    @user-th1mt7bn5u 20 дней назад

    Where is Outline script from?

  • @gottcha0330
    @gottcha0330 2 месяца назад

    is it just me or did he just jinx me with only giving me the interact script then telling me to place another script that "we" aprenetly made

  • @h0f333
    @h0f333 6 месяцев назад +2

    hello, may I ask for the project?

  • @AaronNuts_
    @AaronNuts_ 2 месяца назад

    What does the error "The type or namespace name 'interactable' could not be found (are you missing a using directive or an assembly reference?)" mean?

    • @DjSL3ID3R
      @DjSL3ID3R 2 месяца назад

      You renamed or misspelled the script name or the class name (the thing before : MonoBehaviour). In the video the script name is capitalized so maybe check if your Script/Class is called Interactable and not interactable.