First Person Movement Unity 2022
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- Опубликовано: 7 окт 2022
- Todays video is all about making a fun to use and highly tweakable 3D movement system in unity.
First Person Movement Unity 2022
Code:
pastebin.com/dcZVj1cB
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/ bloxydev Игры
comment below what you though of the video and what I can improve on and don't be afraid to give me suggestions for future videos!
Can i use version 2020.3.24f1
i loved the video so much thx bro this is working way to good
It's a great video. I'd like to see a tutorial like this with the new input system
Pls make a video on creating an enemy AI I cant really figure it out!
btw this was the most detailed video Ive seen for my new project- thanks :)
Why is it always the small youtubers who make better content than the big ones? Good job, this helped a lot.
Ive been trying to do this for HOURS looking at way to complicated "beginner" tutorials. This is an amazing tutorial and i will be recommending it to all of my coding friends. W
bro you video is PERFECT! i'm begginer and i been working on it for 4h with alot of bugs etc. searching through alot of tutorial but none worked, and i found your video, YOU SAVED MY LIFE MAN, keep it up!!!
I have come across many player controller tutorials in my time and this was the only one that worked. So thank you!
Thank you soooo much!!! This helped a lot. Unity's FPS setup had my character rotation side to side all shakey. Ur tutorial sorted it out one time!!!
FOR THE PEOPLE WHOS JUMP FUNCTION WONT WORK, YOU SELECT BOTH THE NEW GROUND LAYER YOU MADE AND THE DEFAULT LAYER AS WELL, good luck on your game.
what
Thankyou i was wondering why that didnt work.😁
thank you so much
Thanks bro you save me
Goated bro
For all of those who don't know, you're not supposed to select both Default and Ground in the Player script, you're supposed to designate the objects on the map that are the floor and assign them to the Ground layer.
this was overrall the best tutorial on character controller movement, Thank you so much!
I have watched like 4 diffrient movement tutorials, some didnt even work but this was the best.
First actually GOOD tutorial I found. Amazing work.
Been stumbling through a lot of character controller tutorials. There was always something off (like being catapulted into space when jumping on ramps and edges).
Can't wait to try this one out! Keep up the good work!
Well I'm glad I could help!
Works in 2023! Very helpful video much appreciated
This tutorial helped ALOT. Thanks for helping!
Thank you so much, I had so much trouble but this video literally solved all my problems, subed and liked.
Only one thats worked for me in like 5 tries, LOVE YOU SOOO MUUUUCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! THANKYOUUUU
Here are a couple fixes for the jumping and other issues:
1. Line 73 ; since the product of gravity (negative), and 2 (positive) is a positive integer we must subtract it from velocityY.
My personal fix was : " velocityY -= gravity * -2.0f * Time.deltaTime "
2. velocity (Vector3) and velocityY are basically the same so you could change velocityY to velocity.y; and the rest of the script respectively.
@@DriplordVR Inside the Player, go into "Movement (script)", on the Ground section you select the "ground" layer and the "Default" layer
How about [serializeField] issue? Can you help me?
Holy smokes thats better, mine before was snapping when I fell of something. The only problem I'm getting is now I'm floating a lil' bit but I think I know how to fix that
also change isGrounded! to !isGrounded. to fix jumping on slopes
That you so much man I been trying to do it for a while until I found this wonderful video-Thanks so much 🎉🎉🎉
bro is underrated , nice video
THANK U SO MUCH! This was the only tutorial that really helped me
This tutorial was amazing, thank you so much!!!!
Short and sweet, thank you!
I've been looking for a 1st person character controller for ages and yours is by far the best one I have come across in terms of ease of use! Thanks a ton :D
Also more tutorials coming hopefully?!
One last chicken very crispy
TYSM for your help :) and I do a platform game but when I fall without jumping, my character falls very quickly to the ground but if I fall while jumping, it falls normally
Thank you so much, you helped alot!
I have encountered a Glitch I can jump whilst in air causing to fly as long as you keep clicking Space if you keep clicking it then you stop for even a second you will have to wait till you touch the floor again.
Great great video, my dude
Bloxy Dev could I have some help I am trying to modify your code for a controller It already works with moving but I want to be able to look with right joy stick and jump with the east button also could it be modified to crouch with left joystick click down please help if you can Aovri
THANK YOU SO MUCH OMG I FINALY AFTER SO MANY TRYS YOU HELPED ME AND GOT IT TO WORK YESS😁😁😀😀
Thx I have been looking for a tutorial thats works for the walking script and the camera You earned a subscriber from me. Im suprised that it only got 670 when it shued of hade like 3-4 thousand Likes it was a Great tutorial. :)
Thank you so much , it worked!!!
dude I havent even opened Unity yet and its finally the same version LETS GO!!!!!!!!!!!!!!!
when i press play than it just says all complier errors have to be fixed. what do i do to fix that?
could you do a video on how to add guns and reloading i'm making a game and it would help a bunch
*FOR THE PEOPLE WHOS JUMP PORTION DOESNT WORK READ THIS MESSAGE*
Inside the Player, go into "Movement", on the Ground you select the "ground" layer and the "Default" layer
I hope this helps
YOOOO MAN THX SOO MUCH
ty sooo mutch broo i was legit getting concernd
You're the best
@@Chrono-Science I know 😎
Thank you so much!!!!!
Do you have any Idea how to make it so you can jump while running on a downslope ?
wow amazing so easy and I will make sure to remember this
bruh mine doesnt jump and slides a bit when he stops walkingn hoiw do i stop this?!
what button is jump for some reason space is not working for me
Worked amazingly well for the most part, I just cannot jump. It would be very helpful if you could explain why or if the is a specific key. Thanks! Great tutorial :)
Did you remember to set a ground layer?
@@BloxyDev i did still dosent work
@@xotixvr3705 i just figured it out and you need your ground to be set to default and the new layer you add( ground) hope this helped
@@messyvr1875 im confused can you explain better what do you mean your ground to be set to default and the new layer you add( ground) i didn't understand i would be lots of help you could explain
Nothing happened
Thank you so much
bro you are the best you are the only one that works
when i drag the movement script, the movement script wont show up
I can only turn my camera on a x-axis/horizontal direction, any fixes?
Why are you not famous?
edit: Thx bro it worked
U are god. Finally someone with working script + i can turn off the smooth time
When I put this in, the camera turns completely to the right when I press play. I cannot figure out why.
i added a grapple gun and when i shift it messes it up so how do i turn shift off?
I tried 5 tutorials on how to do this and even this one Didnt work do you know why and can u help me ?
Thanks ❤
Thanks
Where do I write the code, I can’t open the script Bcus it asks to open notepad or unity editor
your a LEGEND
Quick question, how can i add sprint?
my jump doesnt work for some reason
The camera works but i cant actually move am i missing something?
help noob here . I already removed the errors but it seems there is no collision in my ground I always fall whenver I run
I got the serializeField issue, what should i do?
I keep teleporting through the ground when i got near some of the cubes i placed
do u need the eye??
All of the tutorials on 1st person movement have not worked and this dont work pls help
nice video
the link its not functioning, and im new, so i'll need to pause and copy the script?
i have problem with the jump. if you press the jump button many times it will jumping for eternity. di someone know how to fix this?
thax thes video shude more populer
error CS0103: The name 'Nameof' does not exist in the current context
I think this idea would work great, if the variables would run. "The variable playerCamera of Movement has not been assigned.
Will you ever make a sprinting tutorial using this script?
my guy falls over for every movment
What are the dots in lines 47-end
can you make a tutorial for a wall jump
When i jump my camera just falls through the ground
Hello can sombady help me. You have open script menu where did you doing jump height ando more. And I cant open it can sombady help please.
You need to put the script in the player for it to work.
Broo when I put the script in to my capsule the script doesn't do anything man it's just a name o f the script that's all I cant do anything with this I can't move pls someone help❤❤
I feel stupid. I'm just trying to make my first game and it doesn't give me the options for jump height or speed or any of that stuff, if anyone else got this problem or they know what's happening pls help me.
is there a link i can use for the script?
hippity hoppity your code is now my property
jump dont work i add ground to ground layer and to script and still
Hope you enjoyed!
What are the movement controls
mine says it dose not work any suggestions
YOIUR MASTERPICE
hello im new to making games so i watched video and goin to be honested coppyed code and for me it not showin all the mouse sens and other stuff is it what i do is it cause code or do i need to save and exit it lol i dont know
press ctrl+s i had same thing.
At your code redactor
best movment script video ever
You didn't make a character controller you just used the one provided by default
Hello what whould be an easy way to make a sprint button ? :D
here is the fixed code with sprinting implemented using the shift key
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Movement : MonoBehaviour
{
[SerializeField] Transform playerCamera;
[SerializeField] [Range(0.0f, 0.5f)] float mouseSmoothTime = 0.03f;
[SerializeField] bool cursorLock = true;
[SerializeField] float mouseSensitivity = 3.5f;
[SerializeField] float Speed = 6.0f;
[SerializeField] [Range(0.0f, 0.5f)] float moveSmoothTime = 0.3f;
[SerializeField] float gravity = -30f;
[SerializeField] Transform groundCheck;
[SerializeField] LayerMask ground;
public float jumpHeight = 6f;
float velocityY;
bool isGrounded;
float cameraCap;
Vector2 currentMouseDelta;
Vector2 currentMouseDeltaVelocity;
CharacterController controller;
Vector2 currentDir;
Vector2 currentDirVelocity;
Vector3 velocity;
void Start()
{
controller = GetComponent();
if (cursorLock)
{
Cursor.lockState = CursorLockMode.Locked;
Cursor.visible = true;
}
}
void Update()
{
UpdateMouse();
UpdateMove();
}
void UpdateMouse()
{
Vector2 targetMouseDelta = new Vector2(Input.GetAxis("Mouse X"), Input.GetAxis("Mouse Y"));
currentMouseDelta = Vector2.SmoothDamp(currentMouseDelta, targetMouseDelta, ref currentMouseDeltaVelocity, mouseSmoothTime);
cameraCap -= currentMouseDelta.y * mouseSensitivity;
cameraCap = Mathf.Clamp(cameraCap, -90.0f, 90.0f);
playerCamera.localEulerAngles = Vector3.right * cameraCap;
transform.Rotate(Vector3.up * currentMouseDelta.x * mouseSensitivity);
}
void UpdateMove()
{
isGrounded = Physics.CheckSphere(groundCheck.position, 0.2f, ground);
Vector2 targetDir = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"));
targetDir.Normalize();
// Check if sprinting
float currentSpeed = Input.GetKey(KeyCode.LeftShift) ? Speed * 2f : Speed;
currentDir = Vector2.SmoothDamp(currentDir, targetDir, ref currentDirVelocity, moveSmoothTime);
velocityY += gravity * 2f * Time.deltaTime;
Vector3 velocity = (transform.forward * currentDir.y + transform.right * currentDir.x) * currentSpeed + Vector3.up * velocityY;
controller.Move(velocity * Time.deltaTime);
if (isGrounded && Input.GetButtonDown("Jump"))
{
velocityY = Mathf.Sqrt(jumpHeight * -2f * gravity);
}
if (isGrounded && controller.velocity.y < -1f)
{
velocityY = -8f;
}
}
}
ty so much for this. because im making a backrooms game
Everything works fine exept i cant run, was it part of the script or did i miss something?
same here! its really weird
I tried this code, but the [SerializerField] isn’t working. I typed everything out right :/
It says “The type or namespace name ‘SerializerField” could not be found”
It's [SerializeField] you have added an extra "r".
@@davepolo7407doesn't work either
jumping isnt working for me can somebody help me???
1:05 tysm
man pls help jump doesnt work
I need help when i walk it doesn't let me turn how do i fix that.
same
I scaled down the Capsule and now I dont drop to the ground anymore and cant move around only looking around works
someone know how to fix?
i have the same problem
Help as soon as I’m on top of something my jump does not worm
Make sure to also set those objects layers to GROUND. Hope this helps!
the jump isnt working
mine is falling trough map or foalting in space what do i do
Have you put any collisions in your plane/ map?
Hey, i have a problem, when I run the game, it makes me fall into the void, can someone please help me, thanks
Make a platform to stand on
Running and sliding please