Planetary Assaults And Otomo Mechs - Mechwarrior 5: Mercenaries Modded | 52

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  • Опубликовано: 25 окт 2024

Комментарии • 10

  • @SpriGgEx
    @SpriGgEx 3 месяца назад +2

    I had it a few times already that AI did more damage than me, especially in demolition. A few times it even surpassed my Damage by over 1000 Points, just depends on the Mech Build and Pilot ;)
    If Zeus and Cyclops had more long range Weapons like the Stalker they would also gotten close to your damage. That PPC Build is not a DPS Build anyways its a Sniper. DPS issnt its goal^^

  • @mikealpha2611
    @mikealpha2611 3 месяца назад +1

    Kinda like the Otomo mechs never could make em quite work.

  • @monostripeexplosiveexplora2374
    @monostripeexplosiveexplora2374 3 месяца назад +1

    man, how can you take those pilot portraits over classic Buckethead?

  • @KenBabaganoosh
    @KenBabaganoosh 3 месяца назад +1

    You still have a single bin of SRM ammo in the Grand Dragon's head. You also picked up those LP Lasers, maybe swap out the Grand Dragon's L Laser if you can fit it?
    Looking at your Catapult, I wonder if ditching the small lasers and AC2s for two AC5s (your choice which type) would be a good trade off.

    • @SpriGgEx
      @SpriGgEx 3 месяца назад +1

      Small lasers would only free 1 ton, but he would need 4 tons to do that.
      Also whats the Point in updating these Otomo Mechs, just replacing the Tier of a Weapon is about the same as changing the Weapon in general, means you could just make a completely new build. This is just wasting Cbills, cause the default Loadouts of the Otomo Mechs arent made taking Otomo Quirks into Account anyways, so all you get is a nice Skin and some extra Armor but not a better Mech or Damage :)
      Also good catch with the SRM Ammo. I dont know how big his screen is or if he needs glasses but he can be soo blind and clueless sometimes when it comes to Ammo xD

    • @Commander_XVII
      @Commander_XVII  3 месяца назад

      Thanks for pointing out the ammo, gotta remember to remove that next time. Good suggestions too, I will have to work on optimizing them, for now I just wanted them up and running and I wanted to try out their default load outs.

  • @SpriGgEx
    @SpriGgEx 3 месяца назад +1

    Funny how you took out all the srm ammo but left soon much lbx ammo in there instead of using the room for arms,BC, ECM or anything useful xD
    When you waste more time on profile pics than thinking about fixing a mech loadout 😅
    P.s. you didn't even look at the armor

    • @Commander_XVII
      @Commander_XVII  3 месяца назад

      I run through lbx ammo pretty quick, wanted to test it before I reduce it. And yeah, lots of time wasted on the portraits, but its a new mod so I wanted to check out what it had anyways. And yeah... armor.. doh!

    • @SpriGgEx
      @SpriGgEx 3 месяца назад +1

      @@Commander_XVII
      LBX Ammo yes but 7 tons is still overkill for one gun :P
      4-5 Tons would totally be more than enough xD
      I usually need 1 double + max 1 extra ton for an LBX if i dont have LBX quirks.
      And since its an otomo mech, i would kick out the SRM and half the lasers and do 2 PPC + 1 LBX ^^

    • @SpriGgEx
      @SpriGgEx 3 месяца назад +1

      @@Commander_XVII
      Its always fun and a bit cringe watching you being total clueless about how much Ammo you need especially when you jus update an existing build
      Machine Guns are close Range so they dont get used much anyways and even then 1 ton for 3-4 guns is enough, so you wasted at least 2 tons for Ammo again on the Mauler.
      Sadly this Mauler sucks. I couldnt get it to work and i tried like 4 or 5 Builds and wasted tens of Million Cbills on refits just to throw it into cold Storage in the End xD
      I couldnt get it to perform with AI same with normal King Crab.