Crash Bandicoot 2 BETA version - Massive differences video!
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- Опубликовано: 8 сен 2024
- That's right, a beta version of Crash 2 has started circulating, and here is what it has to offer. Credit to cater0mcf ( / cater0mcf ) for the original find! Keep annotations ON to know what the heck's going on :P
Originally bought off a market stall in approximately 2001, this version of Crash Bandicoot 2: Cortex Strikes Back appears to be a PAL pre-release build. Its complete nature and subtle distinctions indicate it was compiled not long before the final version of the game was; as such, there aren't many major changes from the final game to be seen, but there's certainly a lot of small things that are interesting to observe. Enough to make a 30-minute video about, so that's gotta be something, right? It's likely that the disc was either originally used for PAL beta testing, or as a demo disc in retail outlets.
There's so much stuff in the video that it'd take forever to write it all down here, meaning that, for a change, you're all not getting a long description :P But to save disappointment, I'll say that there are no hidden levels shown off here. The majority of changes are either music, sound effects, or object placement, with some exceptions. Unlike the Crash 1 prototype, for instance, most of the game is clearly completely developed here.
So, enjoy the video! Hopefully some of the stuff inside will be interesting and new to people, including those who have hunted beta material for this game in the past. And here's hoping that more discoveries like this will appear in future to do with the Crash series, as it is always interesting to see how it developed and evolved over the PlayStation 1 era.
...By the by, by far my favourite feature of this is the polar bear that says "Nyeh".
I like that the Komodo Bros. are harder here. They're way too easy in the final release.
they might be harder but they are still easy do defeat.
19:16-19:23 Now we know who taught Knuckles the infinite jump glitch.
That "NYEH" killed me.
GameCTrash When was that?
Kevyn 9:00
Carl 'CJ' Johnson "Train"
ItzMasterLimonYT Aim
But you have to admit, it was a small company developing such a game in one year; that's incredible work at a time were technology wasn't that advanced like today it is. I also like the music in this game, I can't stop listening to it. Respect to Andy Gavin, Jason Rubin and their crew for such a wonderful game/franchise.
The gem collection sound effect at 10:10 is the same as the one used in Spyro.
Yes
Is it
Did Naughty Dog and Insomniac Games even share the sound effects?
Ali Abdel hameed they were neighbours, Naughty Dog even gave Insomniac their Jak engine for Ratchet and Clank!
Yeah, they pretty much had offices next to each other, and would collaborate on ideas, tech, and WIP stuff. Not surprising that you can see one game's inspiration and awe in the other game at parts.
This vídeo is....Nyeh.
I think the polar bear's "nyeh" sound was eventually reused for Crash Bash.
Yeah, when Crash charges in the polar bear stages, it makes a similar sound but deeper
I love watching betas to games and seeing differences, I was especially surprised that you could just jump on the nitros!
To say all this was fixed on release. Only a YEAR after the first one is impressive. Why Can't Infinity Ward do the same in 2 years.
Vanpyro Gaming because..Activision
Actually, alot of reasons. Games take longer to develop.
The Polar bear sounds like a real bear cub. But they probably got tired of it, and gave it a bark instead.
The bear sounds were brought back for N. Sane Trilogy.
Why would somebody want to skip crash's epic dance moves? :)
I don't know
I do
goku super saiyan god
Question was "Why?", not "Who?"... pfff -..---"
i ll tell you why becuse its anoying when you get a gem and you have to watch him dance and its good and funny the 1 and2 and 3 but not the 10
Because I saw this dance too much times, or for a Speed run, this is a lost of time. :)
Guys new game incomin, Crash Bandicoot N Yeh Trilogy, hype!
Hilarious.
this is going to look so good....
Oh the pun XDD
It's actually a remake of the original crash bandicoot games dude
The Hype for this remasterization died so fast i remember being hype too.
It was okay still not better than the original but better graphics only btw
These are my favorite things to discover in a video game. That mysterious time during development when stuff was playable but not quite ready. And to see a working beta like this is very exciting!
Some extra (and nitpicky) instrument differences:
1:40 No synthesizer notes here... Bass is all we need!
3:06 What kind of drum kit doesn't have snares?
5:12 String notes are particularly low.
5:53 Those brass notes are a little high wouldn't you say?
7:36 Still no snare drums!
26:05 Very low guitar notes here... an octave lower than the final, actually.
27:37 So much reverberating and keyoff bleeding!
29:17 More instrument bleeding and reverberation with the electric guitars.
29:39 Added synthesizer voice says "blue" here, instead of only trumpet falls.
JayWARPED
nice
You are a godsend in a world without annotations.
I think that RUclips's latest update may have broken the annotations... just slightly.
I really hope someone leaks a Spyro 1/2/3 beta eventually.
It'd be nice to see if Spyro has a "Nyeh" sound or if the enemy count would be something like -8385584
A RUclipsr named LXShadow put up a Spyro 1 Beta on his youtube channel. although he won't put the game itself on the internet for all to play.
Yeah, I saw that, it's a shame he didn't share it.
Wanted to point that out, too...
I talked to him a few times via RUclips, and he just wouldn't butch an inch from his opinion.
I can totally understand all his reasons for not sharing the beta for Spyro 1, except for not being a bridge of connection to the guy who originally gave it to him.
In the end, he would be the one who decides who gets them and who doesn't, because in the end, he wasn't even allowed to share it with anyone else, why not sharing it with everyone then?
But eh, it's not like it's THAT important.
Who knows, maybe we are lucky and someone will eventually leak it one day.
again...
jacob bechard
Sorry lol.
I really am everywhere on RUclips except the politics section. :P
NYEH?! Fucking NYEH?! It's Joey Wheeler's pet Polar Bear!!!
LOL
😂
Nyeh.
nyeh.
Nyeh.
Jak Saward Nyeh
Jak Saward nyeh
Dave nyeh
the music from 7:42 to 8:00 sounds like it belongs more in CTR
"nyeh" is my favorite part lmaoooo xD
Sadly annotations aren't working anymore. The video isn't the same without them :(
Ahh...........the good old days when developers had to make a game as good as possible right from the start. The possibility of online patches has ruined many developers' working morale...
Ugh, I really hate the old warp noise when you enter levels.
It's kinda funny it feels like it's a fanmade version
Harry: Come on Tom, let's finish this the way we started it, TOGETHER
Polar: NYEEEEAAAAAHHHH!!!!!!
Wow! You call that a beta? Ubisoft, Activision, EA Games or Bethesda would be happy to release something in this state. The funny thing is, Naughty Dog also did that with TLoU. It was a buggy mess.
Just goes to show how much quality control and testing went into these games back then! Crash and Spyro were the greatest, someone just needs to bring them back to this stage of gaming! none of that Skylanders bollocks.
hristaki99 What was wrong with TLoU? I'm currently playing the PS4 version and it's fine but you're probably talking about the PS3 version.
+MattTheHuman - Nothing wrong with either version, he have no idea wtf he is talking about.
DjGodaryD86 Oh haha.
DjGodaryD86 Oh really? Have you even played the game?
goo.gl/aMfWWR Watch this and tell me if it looks like a finished $60 game to you. And the worst thing - 227 people disliked it, trying to deny the truth that their masterpiece game isn't so perfect after all.
i think the bear tries to say "Nyet" russian for "No" XD
As joel would say, HHHHET! XD
The boulder isnt faster, PAL versions run at 25fps while ntsc run at 30. It seems faster because of the fps difference
And this is a final versión in 2014, maybe later add some patches...
*NYEH HEH HEH H-*
Oh, wrong game.
What are YOU doing here, Papyrus!?
nice video man,i'm pretty sure you put a lot of effort in this,great job!
Slide around at speed of sound...
Press Square to do a Barrel Spin!
2:38
"Boxes out of 0" hint... Huh? Never noticed that before!
This video needs to be taken down and re-uploaded with subtitles since annotations do not work.
There are missing differences:
When you collect a crystal and gem, it gets counted in immediatly to the pause menu.
The noise the crystals and gems make in this sound exactly the same as the noise the talismans and/or orbs make in Spyro 2.
No, the snow was that colour in the final game. But I can see why they removed the expanding Nitro hitbox; it would have made it too easy.
The sound when Crash throws the Crystal and the Gem on the Warp Gate when he completes a level is the same sound used for Spyro 2: Ripto's Rage and Spyro 3: Year of the Dragon when Spyro collects gems.
A little food for thought!
At around 20:15 you mention "enemies that shouldn't exist": were you referring to those weird salamanders? Because I recall them being in the final game (at least in the PAL version...)
Anyway, it's a great video :D
He means that they are not in the correct place.
xD You missed one thing to mention, but you show it in the video: The credits are from Crash Bandicoot 1. Apparently they didn't changed it at that point. See ruclips.net/video/WQydpWYM5v4/видео.html and ruclips.net/video/-WKCGCtYd3M/видео.html ^^
And also, the Naughty Dog logo is missing on the Cortex's vortex.
And you can't replay boss battles even if you press all shoulder buttons and triangle.
***** It still doesn't work.
Oh, okay then.
Marshy It IS Naughty Dog's logo.
The jump sound of the polar bear is exactly the same of Spyro when jumps
28:48 You forgot to mention that purple gem doesn't lose his shape in the HUD.
man, it sucks that annotations are dead
Even in the final version, when you're fighting N. Gin, the fruits just fly out from the side of you with no animation whatsoever, thought they would have added something
WOW I’ve finally seen the beta version of Crash Bandicoot 2
thank you very much for uploading this video I really like :)
I believe there is a version before this one when the chrystal used to be red,
turtle wood has the red gem, and snow go has the blue gem.
BTW
Polar Bear’s sound in the beta version is very annoying (nyeh) xD its sound like a donkey
thank god they changed it later :P
although its sound like a dog barking in the final release, at least it makes Polar so cute :3
No annoying playing or talking or messing around, informative and to the point, also an ace player in your own right, this was an extremely well done video, thanks for it c:
this must have given you such a hard time producing man.....it was worth it though! really enjoyed it!
In sewer levels you're able to jump on the rolling radioative barrels without dying.
Did you know that in Piston it Away and Spaced Out you can attack the blue force field (thrown by stepping on platforms with an arrow)? This is possible in final version too.
Yeah, same principle as the beta nitros, expanding hitboxes :P
And yep, I did know!
Well, I guess this barrels doesn't have hit area when Crash explodes it, because you don't need to press X button exactly when you lands it, like in the Nitros.
1:34 that's weird. like a weird weird.
If you die in the bonus in the final release the timer resets in both Plant Food and Hang Eight.
Good job making this video bean!
9:09 Pretty much what I'll say if nothing new is said about Crash at E3 this year.
rip nyeh
Johnbdm I'm satisfied :D
I was assuming it would be the "...Wonderful" annotation from Snow Biz.
No Nyeh this time.
nyeh
Of course, a game has many iterations before it is finalised, so there will be many pre-release builds and betas. However, I think this is the only known Crash 2 beta that we can actually play at the moment. If another, even earlier one appears, I'll make sure to cover that one, too!
Dancing on 20:54... At least I know now that I wasn't the only person who attempted to dance to the music when I got bored.
And now there’s the E3 demo.
I actually find it fun exploring these Beta's of these games. To be honest, I did actually even notice more music changes than explaining in the annotations of the video. Overall, I must say although it does have some changes, I did think that the difference between the Beta and the Original of the 1st game were more significant. That's for now, just have to wait and see what the Beta for the 3rd game is like, hopefully something to look forward to.
Your annotations made this video really enjoyable. Awesome upload! I actually prefer the beta music too.
At 11:01 If you look at the very bottom of the screen in the background, you can see black triangles/polygons
I have this beta too and in fight with N.gin when you hold R2 or L2 you can freeze N.gin. Also you can jump of the platform and you dont die
Much slower due to the fact that there are no skippable dances, Crash LOVES dancing, the fact you'd need to revisit a pile of levels for secret warps and can't actually get 100% anyways :P But hey, I might do it one day for fun, cause why not.
Maybe the green snow in Totally Bear was an attempt at a "night vision"-like effect.
very nice video m8 ! really enjoyed watching all the diferences
What the fuck was going on in the Komodo Brothers boss battle
I'm unsure if you got this one, but the sewer levels theme has a couple of measures that were not featured in the final version. It isn't much, but it is heard in this beta and in the original pre-console version.
Nyeh!
NYEH.
what the heck is that polar bear noise LOL?
If this were released today, it'd be as-is in this Beta. What a world.
I think personally, no music in the secret warp room would have been good. Because there is no point in music due to the fact it's Cortex's castle from CB1.
Safe to say this version was a little more complete than the crash 1 beta.
ALPHA version has a lot more differences to final one than this beta version, including the unused/altered levels and Crash 1's hud instead of regular one.
I've always had trouble with the chase levels in this game. I'm not very old, so I haven't gotten really good with any games yet. I got Crash 2 around the time I was 9 or 8. You mean to tell me the whole time I've ever had trouble in the chase levels, I could've just slid and spun? Does this work with the NTSC version? I had no idea that would even make Crash go faster
Yep, it works in all versions. Not as fast in NTSC, but it is still faster than running!
your observation and knowledge of the game awe me...
31:08 if you are unable of getting the "piston it away" gems... WHY THE SLOT 2 IS COMPLETED WITH 100%?!?!??!
300 bounce glitch was used to get 2 additional gems. (See my 200% completion video for how it works).
MrBean35000vr i already saw that video. thanks i forgot the glitch
Polar's voice HAHAHA! It must been a placeholder like Penta's lines in the NTSC version of CTR.
Hey Bean, do you think it's possible you could give out the modified soundtrack, pretty please? I'd love to listen to those themes in full.
The bear down bonus level music is really catchy
The "nyeh" is almost the same sound the polar bears make in Crash Bash :O
20:55 the dancing is hilarious
For those who's interested in the music from this version, I uploaded most of the soundtrack on my channel...
NTSC and PAL, according to Wikipedia, are a set of video standards. The US, Canada, and Asia had NTSC while Europe and other countries had PAL.
Well that was pretty interesting, Still waiting for that Crash 2 master quest release from you, because what you've done already looked amazing.
N gin's battle theme sounds more good than original
where do we get this iso?
I just can't get over that "nyeh" sound.
9:52 I love how you didn't have any special reason for showing that, except for nyeh :D
One I noticed was the blue gem in beta was a normal gem and in proper game was a flat slim gem
holy hell, I would have guessed that the shrink ray'd have a lot more glitches than it did.
Aw, that ice roll was fun. That's the kind of stuff they should leave in just for laughs.
Really if you haven't played Crash 2 much you wont recognize these differences. For me these changes are really visible because I have played this so much in the past :)
I actually made a list for MrBean, who deals with only 2 games.
My personal list is:
1. Crash.
2. Jak.
3. Spyro.
4. Ratchet.
5. Mario.
6. Sonic.
...and then the rest.
It is just amazing that the beta is totally different than the official release i play crash bandicoot 1 2 3 on my ps2 and on my phone with a emulator called epsxe the epsxe is price app but i downloaded from the internet for free i really like crash bandicoot
When Crash is about to jump on Polar he raises his eyebrows faster than the original eyebrow raise
32:46 That random box count is probably just that, random. Most likely somebody forgot to initialize it, and in the final game was initialized to 0. I've checked and it's not a maximum or minimum vale of any types that I kind find.
I'm a programmer and in most programming languages if you don't give something (like this box count) a value before printing it to the screen, then it will just print out what ever random garbage happened to be in that memory location before the program asked the operating system to use it.
Yup, that'll be exactly it.
Yup! That's how I came across it, I saw his videos and realised his version of the game was unusual. This is the very same one analysed in a lot of detail.
Holy crap the skull route theme for Diggin' It in this version sounds much cooler! Someone needs to rip that song!
Fascinating stuff, a little taste of late-stage game development.
11:09 Looks like Crash's obsession with crates has become a bit _too_ big.
"Polar bear nyeh 1"
"Polar bear nyeh 2"
What do you mean "Out of Place"? That Beta Sewer Bonus Music sounds awesome!
Also, Nyeh!