Lost Calm Mod Guide | Total War Warhammer 3
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- Опубликовано: 3 окт 2024
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I feel like this is the kind of mechanic that the lizard men should have had from the beginning instead of geomantic web. Maybe making blessed spawnings feel more like a challenge to unlock like a boon from the old ones rather than just random chance type of thing and more certain tasks to get granted them, like the grudges of the dwarfs
With this mod, the perfect way to complete this is to have a Slann Mage with the Lore of Life named John Hammond for the complete Warhammer Park experience.
Who is Dennis Nedry in this metaphor? ...A rebellion? :P
6:00
My guess is to have the closest thing to a literal living wall as possible to keep things in place or for the purpose of being an anvil.
I did a full play through of Mazdamundi with this mod, along with some others to zazz things up. It made for such a fun play through and kept me super invested in exploring the world to get more dinosaurs! It’s absolutely fantastic.
I like this alot, there are loads of great mods, some the put CA to shame in some regards and having someone cover them in high-quality would be really nice, they deserve the attention
There was a channel covering every single, LL and LH from the Legendary Characters mod, but he stopped, which is fair, that was a big piece to take on
Really appreciate these modding guides thank you
Some of these creatures almost have too much creative license lol. Still sounds worthwhile. I'm looking forward to the colossaldon rex
This mod is fantastically fun especially if you love the LM.
I have to say I miss the "I make a AD while Unit X kills unit X" that was always fun. Hope you can bring it in again.
This mod made lizardmen complete.
to really make this mod highlight complete.
if only our monkeh boi okoii could make another 19 (insert unit here) doomstack video. with the iconic naming, before and after stat boosting, and comedic edits.
I had to pause this in response to the missile strength of the Thunder Lizard. 8.1k missile strength!?
I enjoy the mod very much
So glad to see people other than GBG & SpaceWizard (and Warhammer Battles, to an extent) picking this up
..so uh, Lost Calm strim sometime in the near future, yes?
Does the ai lizardmen make use of these units as well when the mod is installed ?
You would want Cherupins to act as a meat shield that draws enemy troops so they can be shot without your own units being killed
will the AI use this ability if the mod is installed?
Also can you steal dinosaurs using that beastmaster dark elf guy?
So cool!
Check out the updated TW Millenium Mod for 5.0.
DINO DNA
This action has my consent!
By Sigmar yes!
It’s a great mod
Hi Mr. Venris. Is this series of videos oficially dead?
can u bring more mods to us pls
3rd
5th hehe
Am I the first?
What lonely place this is...
@@templarjohn7156 We are watching a young man talking about playing with dinosaurs.....its meant to be lonely
Stick to these types of videos. Your top 10 videos are rife with objectively wrong statements.
It's almost like they're opinions you half baked drongo
Only way I'd improve this mod is more convoys like 3 max and have them tied to research tiers