How to Make Falling Rain in Keyshot

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  • Опубликовано: 22 авг 2024
  • Level: Intermediate. Learn how to create falling rain in Keyshot using the Flakes module in the Material Graph. You will need Keyshot version 8 or later to complete this method.
    Really eager to see your results so tag me in your posts with my Instagram below.
    Lamborghini Model: grabcad.com/li...
    Rain Ripple Bump: www.filterforg...
    ___________________________________________________
    Find me on Instagram @LDMartin
    / ldmartin
    Custom PC:
    AMD Ryzen 2700X
    Corsair Vengeance Pro 16GB RAM
    GTX 970 SC

Комментарии • 100

  • @allaboutsteven2110
    @allaboutsteven2110 Год назад +1

    I am inspired by your video to get into CGI. As a trainer, you are talented with a clear explanation and practical tips. Keep up the good work!

  • @kunhana599
    @kunhana599 4 года назад +4

    Always learning something from your every single post and it pushed myself to practice these skills and create something new.

  • @asif_doescubes361
    @asif_doescubes361 3 года назад

    I certify that, "Liam Martin"
    is my Keyshot hero 😄

  • @mobinadesign
    @mobinadesign 4 месяца назад

    This is insane!

  • @JamesLenane
    @JamesLenane 4 года назад

    Only jumped up to 8 recently and always wanted to do this and create raindrops on a surface, well done quality tip

  • @barduzzii
    @barduzzii 5 лет назад

    i've been waiting for a channel like this for years

    • @LiamMartinTutorials
      @LiamMartinTutorials  5 лет назад +1

      Haha! Glad to be of service

    • @barduzzii
      @barduzzii 5 лет назад

      @@LiamMartinTutorials could you teach us how to create RGB/LED lights in keyshot?

    • @LiamMartinTutorials
      @LiamMartinTutorials  5 лет назад +1

      @@barduzzii how so? Have you got an example of what you'd like to see? Because an emmisive material with some bloom added works well

    • @barduzzii
      @barduzzii 5 лет назад

      @@LiamMartinTutorials i was thinking like mmm lets say i want to render a RAM with RGB lights or a gaming keyboard with RGB, but im a beginner in keyshot, actually i didnt knkow you could edit a material with nodes untill i found your channel

    • @LiamMartinTutorials
      @LiamMartinTutorials  5 лет назад +1

      @@barduzzii Will Gibbons has an awesome video on making LEDs that glow. I'm not sure how much I could add. LEDs are all about adding bloom - makes them look like they glow. Check out his vid!

  • @danielcheng769
    @danielcheng769 3 года назад +10

    Wait how did you get the water drops on the vehicle itself or did I miss that part somehow?

    • @alexrawd
      @alexrawd 2 года назад +2

      Watch his following video on applying condensation/water to a beer bottle. Tutorial includes rain streaks and water droplets on model. Then combine the two techniques to your scene

  • @gato-weon
    @gato-weon Год назад

    Wooow you are the B E S T 😵😵

  • @2000filipao
    @2000filipao 4 года назад

    Thank You Liam for the videos, please put the much tutorials that you can, im knowledge hungry! I want to step up my game!

  • @ahmadamirul8379
    @ahmadamirul8379 5 лет назад

    Thanks a lot Liam for continuously putting up these amazing tutorials. Take care be safe man

  • @deniszhuravlev9772
    @deniszhuravlev9772 3 года назад

    Amazing stuff man, please keep it up with the automotive tutorials, would love to learn more about lighting and how to set a up a scene for some nice crisp reflections

  • @deepeshreddy1710
    @deepeshreddy1710 5 лет назад

    That was really awesome👏👏👏👏👏. From now on I’ll follow your tutorials.

  • @pitu66bat59
    @pitu66bat59 4 года назад

    The best channel . Solid color in mechanical parts is possíble vídeo tank you.

  • @ganeshgurusamy3142
    @ganeshgurusamy3142 3 года назад

    Thanks a lot Liam..

  • @lukamilic
    @lukamilic 4 года назад

    Thank you so much ! Great tutorial
    Had to make some photos of my own car design and this was it !

  • @EROSNERdesign
    @EROSNERdesign 4 года назад +1

    You are a genius!!! Thanks!

  • @Soluchi-InfiniteCoCreatorGod
    @Soluchi-InfiniteCoCreatorGod 2 года назад

    That looks Sick. 😎😊

  • @projectexistenz
    @projectexistenz 4 года назад

    Great tutorial, Liam. I added you to my subscriptions. Look forward to the next one.

  • @ShakyaVijay
    @ShakyaVijay 5 лет назад

    Really awesome trick.
    Thanks for sharing.
    Love your tutorials. Learn a lot from you. :)

  • @Ulexcool
    @Ulexcool 4 года назад +1

    Very nice tutorial! I never thought of using the flakes that way, very smart 👍
    Just a couple of things:
    · You don´t need to create a symmetry for the animation, just input a negative value _(-5000 i.e.)._
    · You can adjust the level of motion blur changing the FPS instead of the length of the animation _(Less FPS = More motion blur)._
    · I guess you can make sphere flakes instead of square flakes for more realistic rain?
    I´m going to give it a try later, do you happen to have a link to the rain texture on the car? 😁

    • @LiamMartinTutorials
      @LiamMartinTutorials  4 года назад

      Thanks for your feedback. The reason I do a mirror is to position the rain back where it starts. I don't believe you can make spherical flakes, you could use a pattern to duplicate a lot of spheres across a scene.
      Check out my water droplets and condensation for the rain texture on the car.

    • @therealsorez
      @therealsorez 4 года назад +1

      @@LiamMartinTutorials yes there is an option to switch between square or spherical flakes :) thanks for the amazing tutorial!

  • @reubenosborne1155
    @reubenosborne1155 5 лет назад

    Another high quality vid

  • @badmesh3166
    @badmesh3166 4 года назад

    Thanks for sharing!
    Nice technique

  • @prakharsisodiya4138
    @prakharsisodiya4138 3 года назад +1

    i am not able to see any flakes even after applying the flakes geometry onto that also

  • @tekinkabaday5878
    @tekinkabaday5878 5 лет назад

    Thank you so much for this tutorial!

  • @Rogier7305
    @Rogier7305 3 года назад

    Another great tutorial. Thank you very much. But how did you make that car wet?

  • @deandavey1498
    @deandavey1498 4 года назад

    UN BE LEAVE ABLE!!! Incredible Keyshot tut!! SUBBBBBBBB'd!

  • @2012vannamejosh
    @2012vannamejosh 5 лет назад

    Very cool!

  • @RaviTeja-jg2uf
    @RaviTeja-jg2uf 4 года назад +2

    Can you make a tutorial on how to make the overhead lights?

    • @Alessandro-op7sr
      @Alessandro-op7sr 3 года назад

      Did you find a tutorial about that?

    • @RaviTeja-jg2uf
      @RaviTeja-jg2uf 3 года назад +1

      @@Alessandro-op7sr no i havent my thought is make a plane and change it to light

    • @alexrawd
      @alexrawd 2 года назад

      @@RaviTeja-jg2uf Correct method, insert plane then scale it to be long and thin. Double click on the plane, change material to area light, chose colour and brightness then duplicate as many parallel planes as you like. Then move them apart by using the "ctrl+d" command

  • @Laikarcheng
    @Laikarcheng 3 года назад

    Super nice!

  • @gpjp8999
    @gpjp8999 4 года назад

    Superb tutorial!!
    Very simple and straight to the point!
    Thank you so much!
    In your oppinion, could Keyshot achieve Vray quality render for interior or architecture?

    • @LiamMartinTutorials
      @LiamMartinTutorials  4 года назад

      Yeah I've got no doubt. Some of the arcvis stuff I've seen from KS is unreal

  • @allaydesign5740
    @allaydesign5740 3 года назад

    Great thanks, would it be possible to just create the rain on the car , not in the Atmosphere

  • @yacineyassine1043
    @yacineyassine1043 4 года назад

    tooooooooooop!!!

  • @shubhamrizal2320
    @shubhamrizal2320 4 года назад

    how is car and windows having flowing water effect?? does applying lizuud material to the cube also reacts with the objects inside??or some other process is involved??

  • @avia4281
    @avia4281 4 года назад

    How to use flake geometry to make metal flakes on surface (instead of inside object) like bowling ball effect?

  • @stephanedavid783
    @stephanedavid783 3 года назад

    Hi amazing video but it didnt worked for me i still have lots of white square on my final image, any solutions ? Thanks

  • @carlosgaldamez8768
    @carlosgaldamez8768 2 года назад

    how do you get the water dripping off of the car ?

  • @Ar.Gajanan
    @Ar.Gajanan 3 года назад

    sir when i import my sketch up model into keyshot its ground plane changes it direction and also camera movements.

  • @aryankandhari5796
    @aryankandhari5796 4 года назад

    Awesome tutorial. But I get white noise when I try on my laptop. Is there a solution to that?

  • @manclubandorra
    @manclubandorra 3 года назад

    Hi friend
    How is it done so that a label will follow the object if it has an animation?

  • @yourproject1195
    @yourproject1195 5 лет назад

    Omfg this Is great

  • @WillGibbons
    @WillGibbons 4 года назад +1

    Killer, man! Really great payoff for minimal effort.

  • @RitterCritter
    @RitterCritter 5 лет назад

    Really having a hard time understanding what your doing in the node editor. Do u think u could start more of a beginner series explaining the features of the node editor and what they actually do?

    • @RitterCritter
      @RitterCritter 5 лет назад

      Meant to comment this on your beer bottle video

    • @LiamMartinTutorials
      @LiamMartinTutorials  5 лет назад

      @@RitterCritter no worries, that one was a bit bodgey anyway. My Material Graph breakdown will be part of my upcoming Keyshot course, other than that just digest as much YT content as you can and it will start to click

  • @davidnavida4122
    @davidnavida4122 5 лет назад

    Hi, very great tutorial! I'm just curious why you didn't tick the checkbox for the Normal maps since im pretty sure you've added a normal map instead of a bump map?

  • @kushaldgowda9519
    @kushaldgowda9519 3 года назад

    How did u added parallel area lights? Great tutorial btw 👍

    • @jakestreatfield3619
      @jakestreatfield3619 3 года назад +1

      you can add area lights and change their geometry under edit tab, or import in some rectangles in the shape of the lights, and then change the material to area light by drag and dropping

  • @HelderFilipov
    @HelderFilipov 5 лет назад

    👏👏👏

  • @shikhart.2283
    @shikhart.2283 4 года назад

    Hi Liam, thanks for the tutorial! I'm not sure if you will be able to answer this question, but here goes: I want to use Maya to model a car and some rain particles animating (falling) and rolling off the car, as well as maybe some rain hitting the ground, then bring that into KeyShot to materialize everything and create a cinematic of the scene. Do you think this level of particle animation will be possible to realize in KeyShot? If you have any tips for me, I would really appreciate it!

    • @LiamMartinTutorials
      @LiamMartinTutorials  4 года назад

      You could do all of the that in Keyshot, probably wouldn't be as good though. All you'd have to do is use video textures for any bump maps (rain ripples on floor and streaks of water on car). I don't know maya so I can't really help

  • @alexeyrybakov949
    @alexeyrybakov949 5 лет назад

    Very cool! And what about water streaks on car?

  • @romand65
    @romand65 3 года назад

    sorry but its not working for me, drops are not displayed at all (( have to do it all in 3d max

  • @whitecrimes1993
    @whitecrimes1993 4 года назад

    I am not getting the advance option in prefrneces 😔

  • @mae2309
    @mae2309 4 года назад

    hey Liam. question. have you been taking down some of your videos. I dont find the latest one you made? have a good one bud.. cheers

    • @LiamMartinTutorials
      @LiamMartinTutorials  4 года назад

      Nope, not to my knowledge. My most recent one is the rain vid, that's still up for me.

  • @sparkthatplug
    @sparkthatplug 4 года назад

    Well I started to follow along this tutorial, but for some reason my area lights don't seem to light up. Is there anything that I might be missing?
    I added a geometry and then dragged the area light material on the geometry.
    Btw amazing results!

    • @sparkthatplug
      @sparkthatplug 4 года назад

      I had to set it to 3000 Lux to get it working for some reason.
      Gonna add some flakes now!

    • @sparkthatplug
      @sparkthatplug 4 года назад

      It worked!

    • @LiamMartinTutorials
      @LiamMartinTutorials  4 года назад

      @@sparkthatplug nice! Yes Area Light spreads the power across the geometry, so if you have a large plane you need a lot of power

    • @sparkthatplug
      @sparkthatplug 4 года назад +1

      @@LiamMartinTutorials I was just working to refine the flakes/rain. As of now, it appears like white dots or so, not really translucent like yours. Any advice on that?

    • @LiamMartinTutorials
      @LiamMartinTutorials  4 года назад

      @@sparkthatplug no idea. Have you set the flakes to be water?

  • @bakmationstudios2669
    @bakmationstudios2669 4 года назад

    can you give class for keyshot

  • @harrywilliam1022
    @harrywilliam1022 3 года назад

    Subscribe from me. I honestly would love a tutorial designated to different ground plane effects that work in a scene as you have done in this one. Anyway thanks for these great tutorials

  • @quicksixhatchofficial2880
    @quicksixhatchofficial2880 3 года назад

    how do you add the rian drops to the car?

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 2 года назад

    I wonder how to export wetmaps from houdini into keyshot? ruclips.net/video/zHERTeOmm7w/видео.html like can I export animated textures, or does keyshot have paint like nodes?

  • @aspire7600
    @aspire7600 3 года назад

    when i press L key nothing happends

  • @tejeshr4677
    @tejeshr4677 3 года назад

    how did u get that small render window?

  • @bakmationstudios2669
    @bakmationstudios2669 4 года назад

    please sir

  • @giorgiogoglia3234
    @giorgiogoglia3234 3 года назад

    i have a problem..i use the same parameters
    for flakes but when i click on execute geometry node
    nothing appears to me.
    how can i solve?
    Thanks

    • @kraithaywire
      @kraithaywire 3 года назад

      Same

    • @alexrawd
      @alexrawd 2 года назад

      @@kraithaywire Have you double checked the cube is visible to the camera? And is there light in the scene for the flakes to be illuminated by?