To manage tire squirt, you want to increase the static pressure on the rear inboard side of the wheel, because then upstream flow will be coaxed to travel towards the lower pressure outboard side. By raising the pressure on the inboard side, you also reduce the pressure delta from the leading edge to the trailing edge on the inboard side. The easiest way to achieve this is to run massive toe out *and positive camber* on the front suspension, however this has the downside of being disrupted when you turn the steering wheel. Plus it's also horrible from a vehicle dynamics POV.
Yes I like this explanation, can be applied to general CP increases IB of the wheel and the opposite outboard (Barge boards and downwash flicks on FBD's).
Great video in fsg we use massive ut inlets to create unfavorable pressure gradient and to defect the tyrewake away maybe teams will go for that
Great videos. Amazing
To manage tire squirt, you want to increase the static pressure on the rear inboard side of the wheel, because then upstream flow will be coaxed to travel towards the lower pressure outboard side. By raising the pressure on the inboard side, you also reduce the pressure delta from the leading edge to the trailing edge on the inboard side. The easiest way to achieve this is to run massive toe out *and positive camber* on the front suspension, however this has the downside of being disrupted when you turn the steering wheel. Plus it's also horrible from a vehicle dynamics POV.
Yes I like this explanation, can be applied to general CP increases IB of the wheel and the opposite outboard (Barge boards and downwash flicks on FBD's).
really informative, this is amazing
hi! do you have any github repos with the code you used for these simulations? thank you in advance
Hi, could you post the cad files that you used for the video please??
Hello, could you possibly post the cad file you used?