How I would FIX my Top 10 | Kings Coasters
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- Опубликовано: 15 мар 2024
- There is always something to complain about in the theme park industry. Even if it's a color scheme. I do have some complaints about the coasters in my top 10, and in this video. I'll show how I would fix the problems that each coaster has, besides a few... This was also inspired by Airtime Thrill's video how to improve my top 25.
Credit:
James C
Coaster Studios
Kings Island
ThemeParkMark
CoasterForce
Cedar Point
Background music: Beyond the Night by dvine
I’d love to see them reprofile the first camelback on Milli. Criminally low airtime on that.
How I would fix mines (my list is generic btw)
1 Steel Vengeance / make the finale a bit less repetitive (not that i really care about repetitiveness)
2 Iron Gwazi / make it at least 10 seconds longer
3 Arieforce One / same thing as IG
4 Skyrush / this is already happening but fix the restraints
5 The Voyage / Make the airtime hills less drawn out for better airtime
6 Wicked Cyclone / Make it 10-20 feet taller for more speed going into the third lap
7 El Toro / smooth it out
8 Superman the ride / bring back the T bars
9 Lightning Rod / This is already happening but improve the reliability
10 Outlaw Run / make it longer
My Changes
1. Eejanaika (make the Operations better)
2. Schwur des Kärnan (smoothing some Valleys)
3. Hakugei (Make the operations better)
4. Ride to Happiness (make the second half longer (helix))
5. Taron (instead of the Double Down one big airtime hill with actually good airtime)
6. Helix (Better Launches)
7. Flying Dinosaur (add queue Theming)
8. Shambhala (honestly perfect Hypercoaster)
9. Expedition GeForce (two Train ops, good ops, theming, a little Smoothing)
10. Fujiyama (no changes)