Panzer General certainly belongs to my favourite strategy games, especially as it is historically quite accurate and does face the fact that if you want to make a historical accurate strategy game about World War 2 you have to create it from the German or Japanese side as the Allies got that much soldiers and weapons that it would be utterly boring. And in the later defensive German scenarios greatly illustrate this quite well, while the spin-off Allied General is utterly ridiculous as in it a tiny Allied force battles a huge German army. Though of course as the war progresses things become pretty unfair for the Allied dastards as they face a five star German army, always equipped with the best weapons available, which is a bit of a flaw in the game and it would be better if the amount of advanced weapons like the Tiger was limited. The combat system is very well made, especially as tanks are vulnerable in cities and difficult terrain and the entrenchment levels combined with the rugged defence event does balance the game a lot in favour of the infantry. And the artificial intelligence works pretty good as it does figure out any weaknesses and attack units in transports or artillery. Though it is unable to make any gambit and so does never sacrifice let’s say an interceptor to get one of your bombers. Besides the artillery and air defence are a bit too mighty as they can give support to neighbouring units as long as they have ammunition, while interceptors can only defend a bomber or ground once. And there are of course some nasty tricks like equipping your artillery with a half-track transport and use it as auxiliary tank against the rather helpless allied infantry (due to its poor hard attack value). This works also quite well with tanks and anti-tanks against air defence units due to their low initiative value. As for the campaign it is well crafted except for Washington, which is a map too huge compared to the dimension given for France or Russia and so I much fear that the American game makers didn’t want their homeland fall to the Panzer force they themselves have created and so cheated on that map in order to foil a major German victory. While they can’t be blamed for the flaws in the defence campaign as they couldn’t really thing of players playing their Allied mice thus cruelly that they do voluntary end Moscow 1943 with a minor victory and than defending the German realm with their undamaged all five star army. So the game does assume that even if you crush the peevish Normandy landing force utterly and defy the Russian attack against Army Group centre with ease and retake Smolensk the Allied offensive still to be successful instead of offering either a victorious end of the game or an alternative scenario.
I think it took you quite some tries to accomplish that, the randomness is extremly on your side in almost every fight and you didn get 1 rugged defense. And that often happens when you already engage the first cavalry, already changing your whole outlook towards the mission. Anyway nice to see, it was possible THAT fast.
This gamer caught a couple of lucky breaks in the first engagements, still a good strategy. Every time I reach the north east city it has entrenched AT so I didn't think that a quicker victory was possible.
I must confess that computer games from the 90s are still the best ones, their graphics are quite well made (always remember: The chess figures don’t look much like kings or knights, but still Chess is a lot more fun than Mass Effect or Tomb Raider) and they are entertaining to play; while today’s computer games look like movies and are as boring and tedious as Hollywood movies are; so game makers should return to the roots and make games and not playable movies.
Panzer General and Fantasy General are my ideal turn based war strategy games. More complicated than Advance Wars but not as daunting as Steel Panthers. It's in that perfect Goldilocks zone.
This game was my first game that i bought with my saving money. I was thinking to play this game in my uncle's computer. That computer had win 95 system. I waited summer holiday, (almost 3 months passed).. finally summer holiday arrived and we travelled to city where my uncle lived... First day i had run to my uncle's medical shop to play this game in excited feelings.... I placed the CD in CD rom. Setup window opened, but i clicked setup button , no answer, click and click,, no ,, i dont remember how many times i took off and placed the cd in cd rom again and again.. i had cried a long time... i was in 10 years old. Fuking CD and CD roms... they were really dangerous trade items...
Yup, that's correct blitzkrieg - don't sit around biesieging every little town you see, but break through and head for the objectives. Could have just as well done this on Hard difficulty: with the way you blocked objective cities before killing any units and letting them be replaced, it wouldn't have made a difference. I do wonder how many times you needed to restart this before you got the recording you wanted, though. Not one beatback or Rugged Defense, despite initiative-1 cavalry and cities at entrenchment levels 4-6? A bit lucky.
these games have conditional triggers. Like if you get anything other than the lowest victory it will progress to victory scenarios. Like if you fail to finish france in this game you cant invade england till much later, or if you manage to beat the russian scenarios but yet didnt do them quick enough it could progress you down the path of you defending germany. Basically if you lose the game is over, but if you win but not quick enough you still play, but down a different path.
Norway was always a tough scenario... by the time I got to Russia my units were overstrength and elite and it was fairly easy to win the war. The early campaigns were more challenging. I hated those British Matilda tanks in France!
I remember the very time time I played this game as a little kid... The Poles snuck a division from their city in the bottom right into my starting town while I was busy taking down Lodz.... I lost :( Pissed off I played it again and won in 6 turns but was never that careless again.
Not bad though I always played at hard level, not at medium, that's a piece of cake.:D I wouldn't have chosen the loss of prestige of taking one more city to the gain of one more day either. However, avoiding the destruction of Polish units so that AI wouldn't be able to makemore defensive ones is a great idea. :-)
I just played this last night, and my troops were much less effective. In fact the northern objective was much heavier defended and I won on the last turn.
The trick is not to kill an enemy unit until reaching both targets which means to have at least one unit directly adjected to each of hostile victory hexes. The enemy in each scenario has an unit limit as well as you as general / player. That means, he can't build units above limit. In the initial '39 scenario "Poland", by entering the scenario, AI is already at this limit and can't deploy any unit to reinforce his troops - unless you destroy one of them....... So just beware of destroying ANY hostile unit until reaching the important cities. The enemy is no real threat for your troops. But... WHEN you kill a polish unit, the AI will first deploy an AT-gun near Kutno (northern target), which make it harder to reach your goals.. This mulitplies in hard mode and two or more units. Without killing any unit while advancing on the key cities (as PG I call them), you will easily be able the gain victory even with difficulty set on "hard" - which is, in my opinion, much harder in scenario no. 2 "Warsaw"...
It's a good trick. BUT! There's something else, that named EXPERIENCE. Who will answer: how many experienced units player will have at the last mission (and how much exp. they'll have), Washington, if he, the Player, will end war at the east as soon as possible and reach a Major Victory at operation "Sea Lion '40"? So this trick for speedrun is good for playing a single scenario (Poland? There's more interesting scenarios in the game, IMHO.), but looks poor if you play a campaign. So, I think, if you want to invade the United States at the end of the game and to reach a Major Victory there, it's important to fight in Europe as long as you can, kill enemy units as much as you can, have a Major Victory at "Sea Lion'40" and "Moscow'43" or, as a variant, "Moscow'42" and "Sea Lion'43" (for that must be chosen the Balkans and then Barbarossa, NOT North Africa!). All of this means, that speedrun in Poland is a bad tactics in campaign: experience, got by your troops in Poland is a good foundation for further success. ;)
@@Fleogann как больше всего сыграть в Европе? Major victory после Варшавы и Норвегии? а когда следующие Major victory? чтоб и Киев и Севастополь? например. Хочется подольше поиграть в компанию, чтоб к Вашингтону было как можно больше прокачанных хотя бы до 12-13 юнитов
@@gennadiygakshteter6785 я крайний раз делал так: Poland, Warsaw - major, чтобы попасть на Норвегию. Norway - major, затем Low Countries и France - major, чтобы попасть на высадку на Британских островах, то бишь Sea Lion'40. Sea Lion - major и все, далее остаются СССР и США. В СССР Barbarossa - major, дальше от Киева НЕ отказываемся, Kiev - major, Moscow'41 сливаем, то есть minor victory. Заодно можно, быстро выйдя к последнему ключевому пункту, сделать overstrengh тем, кто набрал уже много опыта, по единичке на каждую сотню экспы. Времени на это будет навалом. После этого идут Sevastopol, Caucasus - оба сражения major, выходим на Moscow'42. Тут снова сливаемся на minor victory, дальше Kharkov - сливаем (minor), чтобы попасть не сразу на Moscow'43, а на Kursk. Под Курском - major, затем Moscow'43 - тоже major. Все. В твоем распоряжении куча опытнейших частей и подразделений, многие из которых - просто "звери" с 500+ опыта (или около этого значения) и численностью в полтора раза выше штатной (15 вместо 10). Остается лишь Washington. Кстати говоря, делай упор на авиацию. Выводы я сделал следующие: на всю кампанию хватит порядка 8 танковых, условно, дивизий (юнитов), 6 - пехотных, 6 - артполков. Остальное - истребительная и бомбардировочная авиация с преобладанием Ju.87D. Я вышел на Вашингтон по наземной армии с 11-ю танковыми юнитами, 6-ю пехотными, 8 - артиллерия, остальное - авиация. Танки, естественно, PzKpfw VI Ausf. E/H Tiger I, но надо обязательно заменить перед расстановкой войск для высадки в Сев. Америке на PzKpfw V Ausf. G Panther, ибо по статам в целом они сопоставимы, но параметр movement=6 у Пантеры дорогого стоит, это будет важнее брони. По этой причине НИ В КОЕМ СЛУЧАЕ не берешь PzKpfw VI Ausf. B Tiger II - этот бронтозавр с movement=4 только затормозит твое наступление, хоть его защита и огневая мощь подкупает. С Першингами, Шерманами и прочими Джексонами (это самоходка M36 Jackson/Slugger) вполне справятся Пантеры благодаря опыту и авиационной поддержке. Пехота - "пионеры", перед расстановкой грейдится: наиболее опытные 4 (у меня было 4 пехотных подразделения с опытом свыше 500 и два - около 500) - в парашютистов и засылаются на South Arlington и какая там северо-западная ключевая точка Вашингтона, не помню. Естественно, до этого твои люфтвафферы должны авиацию противника в шлак перегнать (всех сажать на He.162). Собственно, все. Далее бомбим, стрейфим (буде истребители освободятся от прямых обязанностей, очистив небо от мустангов, лайтнингов и прочих инвэйдеров) как войска противника непосредственно перед твоими, так и на задворках Вашингтона. Причем начинаем с зенитной артиллерии - она против пилотов на Ju.87D с опытом 500+ и в частях с численностью 1.5 штатной мало что сможет сделать несмотря на выдающийся калибр (90 мм) и радиус (3 клетки). (Тут, кстати, можешь попробовать концепцию отутюживания противника level bomber-ами, ибо это единственный тип юнита, дающий suppression на весь ход - но это надо ранее именно стратеги качать, будет тяжело). Танками жмем, давим, плющим и таращим, не обращая внимания даже на возможную Rugged defence, с максимальной скоростью, резко, решительно. Мне даже арта не понадобилась вообще, как и оставшиеся две пехотные части, проапгрейженные до инженеров-мостовиков. Собственно, был где-то восьмой ход, когда на экране выскочила надпись Desicive Victory (это аналог Major Victory, но для windows-версии PG). Понял, что игру я наконец впервые лет за 20 (:)) прошел и надо приниматься за Allied General. Там настоящий хардкор, PG по сравнению с ней - так, казуальная времяубивалка. В общем, дерзай.
The problem with taking it so fast is loose out on money and upgrades to your units you could make by taking the other cities. As long as you take it for a major victory you get the same prestige award so why not grab more along the way?
@Hartasek Sorry, I should write it in other words. I've ment that if this would be hard difficulty, the ai would better prepare it's defences... I just have completed pg on it ;) Of course, this game was played at NORMAL diff, not Easy. Hadn't spotted it then, my bad ;)
Someone should actually make a remake of PG 1 with new better graphix and a pro map editor. I guess it would even be lucrative, since there is a huge fanbase for this game and how hard is it to make a hex based turn strategy nowadays? I believ that it could even be done by a semi proffesional, low budget game developing studio, as long as they would get the licence that is...
Is the easiest mode. Pointless demonstration anyway, the idea is to get your prestige up as much as possible, at least in a campaign, so you can afford more things. Best way to get prestige is to capture towns.
@Rayrard OTOH, West 1943 with a '39 campaign is a walk in the park. Usually by now you're sitting on 4-5 FW190A fighters, 4-5 Stars each, and upgrade your 5 Star Stukas to FW190G bombers that will destroy the entire Air Force in three turns, then your JU-88 will sink their entire fleet and your 5 Star Tigers and Panthers will hold the shore of Sicily without breaking a sweat.
i have gotten to america in this game but could not get a major victory because the americans always seem to build an atom bomb and use it on my army although they do not show they just tell you but i had fun cheating on this game as well with the playstation gameshark and having infinite turns and prestige help out tremendously
The point of a fair and therefore good game is to be able to win the map the first time you play if you are clever not making it artificially hard in a frustating manner for the player.
@Hartasek It is possible and i believe that there is no cheat. I'm playing PG now, on windows 7 :P But this gameplay was made on easy difficulty, you should point that in description :P
@Hartasek Yes, if u save/load to get the best combat-.results. But nicely done otherwise, u got 3 turns extra to gain more prestige and overload units for the next turn, and still get Major...
Something is strange about this gameplay. In original PZ General you could not move your troops after shooting. That was introduced with Pacific General. Here it seems to have happened twice. I neither believe this was the best of gameplays: - small (PL) tanks are better to be driven out from city with infantry, here the attacking tanks did pay the price, - PL artillery could have (should have?) been detsroyed earlier, - it may take longer to occupy all cities and destroy all enemy troops but gives you more money (and still gets you a major victory), - a small mistake is to buy a new unit before other units are moved - if bought after the unit may be placed at the other side of the city (hence closer to its destination) - and as written quite "lucky" with infantry fight results...
You're wrong. In the original PG you can move your troops after shooting - I've played it several times, and I'm actually playing it again at the moment. You can either move then shoot, or shoot then move.
@Rayrard well, that's why you could also start your campaigns in 41 and 43. East 1941 you have a lot of somewhat out of date tanks (such as 2 star 38(t) tanks) that are useless against T-34 while with a 39 campaign you'll have Panzer IIIH or J only with 3-4 stars, those can easily take out 0 star T-34s. And West 1943 is downright brutal. GL getting all that priceless equipment off Sicily before allied bombers and battleships shoot it to wrecks.
They weren't poor. They were 100% specialized to fight against Soviets, not Germans. That's why their forces were organized in such manner, with numerous cavalry. In fact, they would have been effective on the east (germans created cavalry as well later on when fighting against soviets!), but not in 1939 against Germany.
@MultiFlexs: I tend to blame it on mobile phones and advanced graphics: Because the first obviously have addled the masses and the later caused the delusion for game makers that the game itself does not matter as long as it got spectacular graphics.
Thanks for the upload, but slicing through enemy lines is easy at the low Level. Play it the hard way literarily, even if it takes several weeks or even months to be the winner in the end. Also: do capture cities and destroy armies completely (not just push them away), so that your troops gain more strength. You absolutely need the strength o get through later stages, which are way more difficult and challenging. PG, the best strategic war-game ever.
You can get a nearly identical remake called Panzer Corps right now from Slitherine games. I own it, and it is Panzer General. Interface is a tad different, but not that much has changed.
ohh yeah, slitherine, with them i have a love-hate relation, i loved commander europe at war, even more than hearths of iron (specially for being faster) but i hated by the ds game "rome: great empires"..... damn, was terrible
Of course. Basic combat tactics rule. In town and forest infantry guys can come close to tank vithout danger to be hit and attack him from short distance (by granate, Bazooka, Pazershreck, tank rifle, ...). On plain terrain infrantry is visible for tank on very big distance and tank can delete them from long range which infantry cannot accatck.
i dont belive you didnt get rugged defense and suchlike. did you play in easy mode? but afterall its nice, congratulation!:D i have just found this game again for days.. it was the best game of my young years.. and God bless dosbox(: Do exist any map editor for this game? i have played changed maps and camapigns as i remember but i have not idea now how we found these things.. or my remembrance is false?
@plAQUARIUS difficulty is irrelevant if you're standing next to the city and the AI can't purchase new equipment. Yeah, no shit it's gonna be hard to defeat an ATG in Lodz when it has three stars, but he got there before the AI buys stuff in Lodz.
But still the game is great fun to play, though the unlimited prestige in the campaign makes it a bit too easy, even if the core army does grow a bit low up to 40 units in the end; and there is one flaw: If there is a German possibility to conquer the USA, just one battle is a bit poorly; also there could be a bit more alternative maps for the years of 1944 and 1945 for example if a German commander manages to stall the Normandy landings entirely or utterly foils the Russian central offensive.
Excuse me taking 9 years to join the discussion but you make a very valid point here. If I play the D-Day scenario, I can wipe out all Allied ground units by D+7, sink the warships with aircraft then drop paratroopers in southern England. That being so, why do I have to do the over-long Ardennes scenario as there would be no Allies in Belgium in December 1944.
@Hartasek I'm so sorry but my eyes have seen something diffrent then yours. I was trying to play this scenario as best as i can. I was watching your video and i was trying do this same, what you have done. I'm good from history and i know that polish army in 1939 was poor. They shouldn't got lots of tanks, AT and artillery, but they have. I have played Panzer general forever
@fringeelements pretty much the 4 turn victory stands and falls with the first infantry attack on Kutno. If he gets a rugged defense there, it's not gonna be a 4 turner. Also, getting there before the AI buys artillery is fundamental.
"shortest possible way" = Poland->Warsaw(Minor victory to avoid Norway)->LowCountries->France->Sealion->Barbarossa(spent prestige to aviod Kiev)->EarlyMoscow->Washington
Yeah, my problem was always Washington. Could never conquer it fast enough to get a major victory and I think a minor victory resulted in some kind of truce.
And doing it on the hardest settings I remember on the first map it was important not to eliminate units early since they would come back in the target cities with 3 or 5 star units. Had to get next to a the target cities before destroying whole units. haha, I may have to download it and try again.
Well, you cannot help it: When it comes to World War 2 you have to make a game from the German or Japanese perspective, if you want to make in both challenging and realistic; and players will quickly become accustomed with crushing the feeble Allied armies, as the game is really no challenge, even if you play hard, if you start it from the beginning in 1939 as the effect of experience is gigantic and justly so as the German philosopher of war Clausewitz would say.
This is bullshit. You would never send your trucks forward like that unless you knew in advance where all the enemy units are. Panzer General has good things going for it but the AI reinforcements pumped out like smarties if you don't go fast enough ruins everything and is not realistic (ex : France map).
I have played this game a lot and I refused to waste my time any more after losing with just one turn to go to finish taking all cities in France. The way the game cheats with reinforcements is ridiculous and is made to waste the players' time so that it appears as more challenging when it is just frustrating. A stupid, annoying design which ruins what should be one of the best wargames on the PC. You must be a masochist if you enjoyed that.
I beg to differ … 100%! What makes this the greatest war-strategic game in pc history is the fact that it takes about 40-50 tries (hard Level) to finally take down Washington. Literarily several weeks or even more than a month. I only Play it with Animation & sounf turned off, pure strategy - Zero "entertainment", just as the doctor ordered. It's like most Things in life, the longer the better, like a good book, what a pity it Ends after 900 pages. Or a great movie which is sadly finally over after 3h. Or a great meal, what a shame one is stuffed after 2+ plates. All the later versions (PG2 a.s.o.) are dimensions worse than this masterpiece! For more than a decade the ONLY game I Play on pc!!!
This is essentially a TAS, as you used savestates to give yourself the best possible gameplay results.
STILL ..... playing it 2022P !!!!
Panzer General certainly belongs to my favourite strategy games, especially as it is historically quite accurate and does face the fact that if you want to make a historical accurate strategy game about World War 2 you have to create it from the German or Japanese side as the Allies got that much soldiers and weapons that it would be utterly boring. And in the later defensive German scenarios greatly illustrate this quite well, while the spin-off Allied General is utterly ridiculous as in it a tiny Allied force battles a huge German army. Though of course as the war progresses things become pretty unfair for the Allied dastards as they face a five star German army, always equipped with the best weapons available, which is a bit of a flaw in the game and it would be better if the amount of advanced weapons like the Tiger was limited.
The combat system is very well made, especially as tanks are vulnerable in cities and difficult terrain and the entrenchment levels combined with the rugged defence event does balance the game a lot in favour of the infantry. And the artificial intelligence works pretty good as it does figure out any weaknesses and attack units in transports or artillery. Though it is unable to make any gambit and so does never sacrifice let’s say an interceptor to get one of your bombers. Besides the artillery and air defence are a bit too mighty as they can give support to neighbouring units as long as they have ammunition, while interceptors can only defend a bomber or ground once. And there are of course some nasty tricks like equipping your artillery with a half-track transport and use it as auxiliary tank against the rather helpless allied infantry (due to its poor hard attack value). This works also quite well with tanks and anti-tanks against air defence units due to their low initiative value.
As for the campaign it is well crafted except for Washington, which is a map too huge compared to the dimension given for France or Russia and so I much fear that the American game makers didn’t want their homeland fall to the Panzer force they themselves have created and so cheated on that map in order to foil a major German victory. While they can’t be blamed for the flaws in the defence campaign as they couldn’t really thing of players playing their Allied mice thus cruelly that they do voluntary end Moscow 1943 with a minor victory and than defending the German realm with their undamaged all five star army. So the game does assume that even if you crush the peevish Normandy landing force utterly and defy the Russian attack against Army Group centre with ease and retake Smolensk the Allied offensive still to be successful instead of offering either a victorious end of the game or an alternative scenario.
Ok
I think it took you quite some tries to accomplish that, the randomness is extremly on your side in almost every fight and you didn get 1 rugged defense. And that often happens when you already engage the first cavalry, already changing your whole outlook towards the mission. Anyway nice to see, it was possible THAT fast.
100% agree!
Best strategy game EVER!
A shame there are no more games like this.
Newsflash from the future - now there are
Open General, Panzer Corps 1/2, Operations Pacific, Fantasy General 2, Fall Weiss - take your pick
This gamer caught a couple of lucky breaks in the first engagements, still a good strategy. Every time I reach the north east city it has entrenched AT so I didn't think that a quicker victory was possible.
one of the first games ive ever played. I remember the german tanks were very strong
no sound, no war animations :/
also i found that paratroopers are excellent for taking of enemy airfields and far away objectives of course with the help of tac bomber support
I must confess that computer games from the 90s are still the best ones, their graphics are quite well made (always remember: The chess figures don’t look much like kings or knights, but still Chess is a lot more fun than Mass Effect or Tomb Raider) and they are entertaining to play; while today’s computer games look like movies and are as boring and tedious as Hollywood movies are; so game makers should return to the roots and make games and not playable movies.
yeah, even today dont look so bad, look for example, N64 and ps1 graphics... dont old too well tbh
digga fr lostester take of all time bre gibt genügend neue Strategiespiele
btw. shakespear was a fraud lmao
Panzer General and Fantasy General are my ideal turn based war strategy games. More complicated than Advance Wars but not as daunting as Steel Panthers. It's in that perfect Goldilocks zone.
Steel Panthers was awesome! I loved that game. I loved this one too!
This game was my first game that i bought with my saving money. I was thinking to play this game in my uncle's computer. That computer had win 95 system. I waited summer holiday, (almost 3 months passed).. finally summer holiday arrived and we travelled to city where my uncle lived... First day i had run to my uncle's medical shop to play this game in excited feelings.... I placed the CD in CD rom. Setup window opened, but i clicked setup button , no answer, click and click,, no ,, i dont remember how many times i took off and placed the cd in cd rom again and again.. i had cried a long time... i was in 10 years old. Fuking CD and CD roms... they were really dangerous trade items...
Today's kids take things for granted....back then, just a tiny bit of digital entertainment was so valuable
Guess The Poles must really hate this game,you know,simulating their defeat over & over . . . .
Yup, that's correct blitzkrieg - don't sit around biesieging every little town you see, but break through and head for the objectives. Could have just as well done this on Hard difficulty: with the way you blocked objective cities before killing any units and letting them be replaced, it wouldn't have made a difference.
I do wonder how many times you needed to restart this before you got the recording you wanted, though. Not one beatback or Rugged Defense, despite initiative-1 cavalry and cities at entrenchment levels 4-6? A bit lucky.
+MarkusRamikin Agreed,either luck or multiple recordings till things went smoothly
+Craven Lestat HE DIDNT MOVE THE MATILDA FAST ENOUGH
or save in important battles, specially tanks praying for the overrun
these games have conditional triggers. Like if you get anything other than the lowest victory it will progress to victory scenarios. Like if you fail to finish france in this game you cant invade england till much later, or if you manage to beat the russian scenarios but yet didnt do them quick enough it could progress you down the path of you defending germany. Basically if you lose the game is over, but if you win but not quick enough you still play, but down a different path.
hi from 2021. Still playing this game. You can play together with your friend via Ammyy Admin (my choice) or TeamViewver like Hot seat.
It's a trick. Why Polish forces are smaller than they are in the basic level? When i was playing they had AT guns and Artillery.
Norway was always a tough scenario... by the time I got to Russia my units were overstrength and elite and it was fairly easy to win the war. The early campaigns were more challenging. I hated those British Matilda tanks in France!
I remember the very time time I played this game as a little kid... The Poles snuck a division from their city in the bottom right into my starting town while I was busy taking down Lodz.... I lost :(
Pissed off I played it again and won in 6 turns but was never that careless again.
Not bad though I always played at hard level, not at medium, that's a piece of cake.:D I wouldn't have chosen the loss of prestige of taking one more city to the gain of one more day either. However, avoiding the destruction of Polish units so that AI wouldn't be able to makemore defensive ones is a great idea. :-)
I just played this last night, and my troops were much less effective. In fact the northern objective was much heavier defended and I won on the last turn.
The trick is not to kill an enemy unit until reaching both targets which means to have at least one unit directly adjected to each of hostile victory hexes.
The enemy in each scenario has an unit limit as well as you as general / player. That means, he can't build units above limit.
In the initial '39 scenario "Poland", by entering the scenario, AI is already at this limit and can't deploy any unit to reinforce his troops - unless you destroy one of them.......
So just beware of destroying ANY hostile unit until reaching the important cities. The enemy is no real threat for your troops.
But... WHEN you kill a polish unit, the AI will first deploy an AT-gun near Kutno (northern target), which make it harder to reach your goals..
This mulitplies in hard mode and two or more units.
Without killing any unit while advancing on the key cities (as PG I call them), you will easily be able the gain victory even with difficulty set on "hard" - which is, in my opinion, much harder in scenario no. 2 "Warsaw"...
It's a good trick. BUT! There's something else, that named EXPERIENCE. Who will answer: how many experienced units player will have at the last mission (and how much exp. they'll have), Washington, if he, the Player, will end war at the east as soon as possible and reach a Major Victory at operation "Sea Lion '40"? So this trick for speedrun is good for playing a single scenario (Poland? There's more interesting scenarios in the game, IMHO.), but looks poor if you play a campaign. So, I think, if you want to invade the United States at the end of the game and to reach a Major Victory there, it's important to fight in Europe as long as you can, kill enemy units as much as you can, have a Major Victory at "Sea Lion'40" and "Moscow'43" or, as a variant, "Moscow'42" and "Sea Lion'43" (for that must be chosen the Balkans and then Barbarossa, NOT North Africa!). All of this means, that speedrun in Poland is a bad tactics in campaign: experience, got by your troops in Poland is a good foundation for further success. ;)
@@Fleogann как больше всего сыграть в Европе? Major victory после Варшавы и Норвегии? а когда следующие Major victory? чтоб и Киев и Севастополь? например. Хочется подольше поиграть в компанию, чтоб к Вашингтону было как можно больше прокачанных хотя бы до 12-13 юнитов
@@gennadiygakshteter6785 я крайний раз делал так: Poland, Warsaw - major, чтобы попасть на Норвегию. Norway - major, затем Low Countries и France - major, чтобы попасть на высадку на Британских островах, то бишь Sea Lion'40. Sea Lion - major и все, далее остаются СССР и США. В СССР Barbarossa - major, дальше от Киева НЕ отказываемся, Kiev - major, Moscow'41 сливаем, то есть minor victory. Заодно можно, быстро выйдя к последнему ключевому пункту, сделать overstrengh тем, кто набрал уже много опыта, по единичке на каждую сотню экспы. Времени на это будет навалом. После этого идут Sevastopol, Caucasus - оба сражения major, выходим на Moscow'42. Тут снова сливаемся на minor victory, дальше Kharkov - сливаем (minor), чтобы попасть не сразу на Moscow'43, а на Kursk. Под Курском - major, затем Moscow'43 - тоже major. Все. В твоем распоряжении куча опытнейших частей и подразделений, многие из которых - просто "звери" с 500+ опыта (или около этого значения) и численностью в полтора раза выше штатной (15 вместо 10). Остается лишь Washington.
Кстати говоря, делай упор на авиацию. Выводы я сделал следующие: на всю кампанию хватит порядка 8 танковых, условно, дивизий (юнитов), 6 - пехотных, 6 - артполков. Остальное - истребительная и бомбардировочная авиация с преобладанием Ju.87D. Я вышел на Вашингтон по наземной армии с 11-ю танковыми юнитами, 6-ю пехотными, 8 - артиллерия, остальное - авиация. Танки, естественно, PzKpfw VI Ausf. E/H Tiger I, но надо обязательно заменить перед расстановкой войск для высадки в Сев. Америке на PzKpfw V Ausf. G Panther, ибо по статам в целом они сопоставимы, но параметр movement=6 у Пантеры дорогого стоит, это будет важнее брони. По этой причине НИ В КОЕМ СЛУЧАЕ не берешь PzKpfw VI Ausf. B Tiger II - этот бронтозавр с movement=4 только затормозит твое наступление, хоть его защита и огневая мощь подкупает. С Першингами, Шерманами и прочими Джексонами (это самоходка M36 Jackson/Slugger) вполне справятся Пантеры благодаря опыту и авиационной поддержке. Пехота - "пионеры", перед расстановкой грейдится: наиболее опытные 4 (у меня было 4 пехотных подразделения с опытом свыше 500 и два - около 500) - в парашютистов и засылаются на South Arlington и какая там северо-западная ключевая точка Вашингтона, не помню. Естественно, до этого твои люфтвафферы должны авиацию противника в шлак перегнать (всех сажать на He.162). Собственно, все. Далее бомбим, стрейфим (буде истребители освободятся от прямых обязанностей, очистив небо от мустангов, лайтнингов и прочих инвэйдеров) как войска противника непосредственно перед твоими, так и на задворках Вашингтона. Причем начинаем с зенитной артиллерии - она против пилотов на Ju.87D с опытом 500+ и в частях с численностью 1.5 штатной мало что сможет сделать несмотря на выдающийся калибр (90 мм) и радиус (3 клетки). (Тут, кстати, можешь попробовать концепцию отутюживания противника level bomber-ами, ибо это единственный тип юнита, дающий suppression на весь ход - но это надо ранее именно стратеги качать, будет тяжело). Танками жмем, давим, плющим и таращим, не обращая внимания даже на возможную Rugged defence, с максимальной скоростью, резко, решительно. Мне даже арта не понадобилась вообще, как и оставшиеся две пехотные части, проапгрейженные до инженеров-мостовиков. Собственно, был где-то восьмой ход, когда на экране выскочила надпись Desicive Victory (это аналог Major Victory, но для windows-версии PG). Понял, что игру я наконец впервые лет за 20 (:)) прошел и надо приниматься за Allied General. Там настоящий хардкор, PG по сравнению с ней - так, казуальная времяубивалка.
В общем, дерзай.
@@Fleogann Спасибо за развернутый ответ! Прям всю стратегию и тактику разложил по полочкам. Круто! Принялся за прохождение
I am from poland :)
Can't fight the panzers with horses, i hope you've learned a valuable lesson :)
That´s cool!
The problem with taking it so fast is loose out on money and upgrades to your units you could make by taking the other cities. As long as you take it for a major victory you get the same prestige award so why not grab more along the way?
@Hartasek
Sorry, I should write it in other words. I've ment that if this would be hard difficulty, the ai would better prepare it's defences... I just have completed pg on it ;)
Of course, this game was played at NORMAL diff, not Easy. Hadn't spotted it then, my bad ;)
I have started a new campaign. Will take a little more than 4 turns though! Check it out..
Someone should actually make a remake of PG 1 with new better graphix and a pro map editor. I guess it would even be lucrative, since there is a huge fanbase for this game and how hard is it to make a hex based turn strategy nowadays? I believ that it could even be done by a semi proffesional, low budget game developing studio, as long as they would get the licence that is...
What difficulty is this?Easy?Medium?Hard?Custom? I couldn't do this with medium or Hard.
Is the easiest mode. Pointless demonstration anyway, the idea is to get your prestige up as much as possible, at least in a campaign, so you can afford more things. Best way to get prestige is to capture towns.
@Hartasek yes. you.
@Rayrard
OTOH, West 1943 with a '39 campaign is a walk in the park. Usually by now you're sitting on 4-5 FW190A fighters, 4-5 Stars each, and upgrade your 5 Star Stukas to FW190G bombers that will destroy the entire Air Force in three turns, then your JU-88 will sink their entire fleet and your 5 Star Tigers and Panthers will hold the shore of Sicily without breaking a sweat.
i have gotten to america in this game but could not get a major victory because the americans always seem to build an atom bomb and use it on my army although they do not show they just tell you but i had fun cheating on this game as well with the playstation gameshark and having infinite turns and prestige help out tremendously
The point of a fair and therefore good game is to be able to win the map the first time you play if you are clever not making it artificially hard in a frustating manner for the player.
Nice =)
@Hartasek
It is possible and i believe that there is no cheat. I'm playing PG now, on windows 7 :P But this gameplay was made on easy difficulty, you should point that in description :P
does it work on vista?i tried with dosbox but i find a problem with a dll file it says cannot load.plz help
@Hartasek
Yes, if u save/load to get the best combat-.results. But nicely done otherwise, u got 3 turns extra to gain more prestige and overload units for the next turn, and still get Major...
Something is strange about this gameplay. In original PZ General you could not move your troops after shooting. That was introduced with Pacific General. Here it seems to have happened twice.
I neither believe this was the best of gameplays:
- small (PL) tanks are better to be driven out from city with infantry, here the attacking tanks did pay the price,
- PL artillery could have (should have?) been detsroyed earlier,
- it may take longer to occupy all cities and destroy all enemy troops but gives you more money (and still gets you a major victory),
- a small mistake is to buy a new unit before other units are moved - if bought after the unit may be placed at the other side of the city (hence closer to its destination)
- and as written quite "lucky" with infantry fight results...
You're wrong. In the original PG you can move your troops after shooting - I've played it several times, and I'm actually playing it again at the moment. You can either move then shoot, or shoot then move.
You are both right - and wrong: you can't move artillery after shooting, but you can do it with other units
@@MrDavide914 no, you CAN move artillery (and air defence) after shooting, but arty and AD can't shoot after move.
lol, my version is a remake,and the polish citys are surrounded in artillery and antitank guns
@Rayrard
well, that's why you could also start your campaigns in 41 and 43. East 1941 you have a lot of somewhat out of date tanks (such as 2 star 38(t) tanks) that are useless against T-34 while with a 39 campaign you'll have Panzer IIIH or J only with 3-4 stars, those can easily take out 0 star T-34s.
And West 1943 is downright brutal. GL getting all that priceless equipment off Sicily before allied bombers and battleships shoot it to wrecks.
Results of your "fights" are: 0-8, 0-8, 2-7, 1-1, 0-6, 5-6, 0-6, 0-3, 0-4, 0-3, 0-3, 0-7, 0-5, 1-5, 0-4, 3-7. Well, one helluva luck. But I don't think it's just luck.
Luck is that true doenst depend on your opinion :)
They weren't poor. They were 100% specialized to fight against Soviets, not Germans. That's why their forces were organized in such manner, with numerous cavalry. In fact, they would have been effective on the east (germans created cavalry as well later on when fighting against soviets!), but not in 1939 against Germany.
@MultiFlexs: I tend to blame it on mobile phones and advanced graphics: Because the first obviously have addled the masses and the later caused the delusion for game makers that the game itself does not matter as long as it got spectacular graphics.
Thanks for the upload, but slicing through enemy lines is easy at the low Level. Play it the hard way literarily, even if it takes several weeks or even months to be the winner in the end. Also: do capture cities and destroy armies completely (not just push them away), so that your troops gain more strength. You absolutely need the strength o get through later stages, which are way more difficult and challenging. PG, the best strategic war-game ever.
Hast du den Sinn des Videos eigentlich kapiert?
I loved this old game! How much cost now got playstation 1?
You can get a nearly identical remake called Panzer Corps right now from Slitherine games. I own it, and it is Panzer General. Interface is a tad different, but not that much has changed.
Ok, thank you very much, I just found it for 9 dollars for my old PS1. IT PLAYS GREAT!
besides panzer corps, you can also buy panzer general 2 on gog.com for a very cheap price. I have so my self. Works fine - and its an awesome game.
ohh yeah, slitherine, with them i have a love-hate relation, i loved commander europe at war, even more than hearths of iron (specially for being faster) but i hated by the ds game "rome: great empires"..... damn, was terrible
that tank, the last battle, how a simple infantery deal 7 damage against a tank while the tank only deal 2 and even was defeated?
Tank in city is very vulnerable. Simple fact :)
and in forest too? i noticed that, tanks are pure plain terrain no?
Of course. Basic combat tactics rule. In town and forest infantry guys can come close to tank vithout danger to be hit and attack him from short distance (by granate, Bazooka, Pazershreck, tank rifle, ...). On plain terrain infrantry is visible for tank on very big distance and tank can delete them from long range which infantry cannot accatck.
and dont forguet the almigthy OVERRUN from the tanks, making chops of infantery!!
you need "dosbox". Free to download.
0:10 - Kdepak je protektorát?
does it work properly with dosbox?
@RabidRat88 Yeah, you are right about that, it's a fun game for what it is, but far from realistic.
i dont belive you didnt get rugged defense and suchlike. did you play in easy mode?
but afterall its nice, congratulation!:D
i have just found this game again for days.. it was the best game of my young years..
and God bless dosbox(:
Do exist any map editor for this game? i have played changed maps and camapigns as i remember but i have not idea now how we found these things.. or my remembrance is false?
@plAQUARIUS
difficulty is irrelevant if you're standing next to the city and the AI can't purchase new equipment. Yeah, no shit it's gonna be hard to defeat an ATG in Lodz when it has three stars, but he got there before the AI buys stuff in Lodz.
So.. Say goodnight to badguy :)
my God I playing AD24...
I'm interested in PBeM or online. You have any luck?
But still the game is great fun to play, though the unlimited prestige in the campaign makes it a bit too easy, even if the core army does grow a bit low up to 40 units in the end; and there is one flaw: If there is a German possibility to conquer the USA, just one battle is a bit poorly; also there could be a bit more alternative maps for the years of 1944 and 1945 for example if a German commander manages to stall the Normandy landings entirely or utterly foils the Russian central offensive.
Excuse me taking 9 years to join the discussion but you make a very valid point here. If I play the D-Day scenario, I can wipe out all Allied ground units by D+7, sink the warships with aircraft then drop paratroopers in southern England. That being so, why do I have to do the over-long Ardennes scenario as there would be no Allies in Belgium in December 1944.
@Hartasek I'm so sorry but my eyes have seen something diffrent then yours. I was trying to play this scenario as best as i can. I was watching your video and i was trying do this same, what you have done. I'm good from history and i know that polish army in 1939 was poor. They shouldn't got lots of tanks, AT and artillery, but they have. I have played Panzer general forever
@fringeelements
pretty much the 4 turn victory stands and falls with the first infantry attack on Kutno. If he gets a rugged defense there, it's not gonna be a 4 turner. Also, getting there before the AI buys artillery is fundamental.
Haha, used to love this game, but could never conquer the US. Was it even possible?
Of course, it is possible. And in shortest possible way.
Thanks! I was playing on hard setting and it took so long I only tried it five-six times. Not sure what you mean by "shortest possible way."
"shortest possible way" = Poland->Warsaw(Minor victory to avoid Norway)->LowCountries->France->Sealion->Barbarossa(spent prestige to aviod Kiev)->EarlyMoscow->Washington
Yeah, my problem was always Washington. Could never conquer it fast enough to get a major victory and I think a minor victory resulted in some kind of truce.
And doing it on the hardest settings I remember on the first map it was important not to eliminate units early since they would come back in the target cities with 3 or 5 star units. Had to get next to a the target cities before destroying whole units. haha, I may have to download it and try again.
Yeah be a pro gamer - win a Poland battle and Warsaw as a Poland?? huh? i did it. i never play Germans. Pozdro z Polski!
Gra z kompem jest łatwa. I nie było kapitana Wrony... :(
You got a bunch of really lucky hits. I can win that map in 5 or 6 turns regularly, just bypass Kalisz.
ya you gotta take another town haha
english major victory takes a small bit of luck from your northern paratroops :3
LOL:)
This is piece of cake, and only the noobs play easy mode like this:)
Thank you for agreeing with me but don't think you can teach me anything about this game.
Ta mapa na začátku je trochu divná.
Well, you cannot help it: When it comes to World War 2 you have to make a game from the German or Japanese perspective, if you want to make in both challenging and realistic; and players will quickly become accustomed with crushing the feeble Allied armies, as the game is really no challenge, even if you play hard, if you start it from the beginning in 1939 as the effect of experience is gigantic and justly so as the German philosopher of war Clausewitz would say.
This is bullshit. You would never send your trucks forward like that unless you knew in advance where all the enemy units are.
Panzer General has good things going for it but the AI reinforcements pumped out like smarties if you don't go fast enough ruins everything and is not realistic (ex : France map).
Player 1: "Why do I conquer Poland in four turns?"
Player 2: "Because I'm pissed. My ex-wife was Jewish."
?????????????
dobrý kámo, dobrý..len tá úderná sila nie je vždy taká
skus třeba takový ruský kampaně neni vubec přehled
Im not impressed
Polska ma was na hita ^^
sranda, takuto podobnu hru mal aj kamos na sege.
I have played this game a lot and I refused to waste my time any more after losing with just one turn to go to finish taking all cities in France. The way the game cheats with reinforcements is ridiculous and is made to waste the players' time so that it appears as more challenging when it is just frustrating. A stupid, annoying design which ruins what should be one of the best wargames on the PC. You must be a masochist if you enjoyed that.
I beg to differ … 100%! What makes this the greatest war-strategic game in pc history is the fact that it takes about 40-50 tries (hard Level) to finally take down Washington. Literarily several weeks or even more than a month. I only Play it with Animation & sounf turned off, pure strategy - Zero "entertainment", just as the doctor ordered. It's like most Things in life, the longer the better, like a good book, what a pity it Ends after 900 pages. Or a great movie which is sadly finally over after 3h. Or a great meal, what a shame one is stuffed after 2+ plates. All the later versions (PG2 a.s.o.) are dimensions worse than this masterpiece! For more than a decade the ONLY game I Play on pc!!!