Nice video. I remember an interview with Mario Andretti back in the Nineties. He said that with all the current (at the time) aero, traction control and anti--lock braking, driving a race car had changed dramatically over the past 15 to 20 years (from the time of the interview). The modern race driver was a now person who accelerated a car to the very last inch, then stomped on the brakes and bent the car into a corner, then stood on the gas on the way out; but in _his_ (Andretti's) day, race drivers were called "throttle jockeys" because _they_ were doing the braking on the limit, the throttle application on the limit, the trail-braking, not an on-board computer. They often "steered with the throttle," using the seats of their pants and experience to vary the slip angles of the front tires versus the rear tires in order to point the car in the direction that gave them the best cornering speeds and corner exit speed for the next straight. They also rev-matched the engine to the transmission themselves by heel-and-toe downshifting and had to do their own upshifts as well, there not being any "autoboxes" back then except for "slushbox" hydro-mechanical automatic transmissions, which were ill-suited to racing. I found his observation to be very interesting. I personally enjoy the older cars in sims as well. I feel like I'm doing more to affect the lap times and outcome of the race that way. I'm less of a passenger and more of a driver in the older iron. Piloting the old iron is _driving._ Piloting the newest racing technology is more _operating_ and _managing systems._ At least that's how I feel about it.
Thank you for the kind words and great observations. Even in the late 80s and 90s, the way the cars were engaging was different. I remember loving to watch BTCC in late 90s because the cars weren't that powerful, quite simple and not very advanced, but a lot of close racing and driver input was needed. And as you move backwards in time it becomes more glaringly obvious why so many people love cars like the F40, or the 80s 911 turbo. But when guys like Niki Lauda later Nigel Mansell raced their formula cars were anything but "on rails". And TBH, the sims aren't fully quite there yet, but the cars in general do move quite a bunch under braking. Older cars just have so much more leeway because right now while the performance numbers are the highest, cars are asking to be driven on tip toes, with silk gloves, very smooth and always care a lot about the tire, you can't really push crazy hard as they used too and expect a good stint from the tires. Older cars provided more variation in driving style, and while the technical adjustments are still important, the driver ability used to have a much more important impact on the results. All racing is racing and I still enjoy a ton of different cars and classes but many times something like modern F1 feels like it lacks a bit of that special character that makes some vintage series so special and unique.
@@caaarlos One of the larger factors in the difference between vintage iron and more modern racing is the progression from bias-ply racing tires to radials. Bias-ply tires provide maximum lateral grip at a higher slip angle than radials do, another reason why driving styles have changed. I may have come off like an old man shouting at clouds in my previous post. "Racing was _racing_ in my day! What these kids are doing these days, *_THAT'S NOT EVEN RACING!!!"_* That's not what I really think. Obviously, Formula One and other top series' drivers are fantastically proficient in their craft. It's just that he list of skills required to be at the top of the heap has changed since "the old days," and I personally enjoy the older style more than the new, that's all.
@@OgamiItto70 I am younger and I do think motorsports (even tho last decade wasn't that bad) motorsports in general has started falling off out of grace a bit due to the change in styles. the public wants to see raw talent and honed skill and while radials can be harder to drive on the limit, we also want to see drivers on the ragged edge. we don't mind extra pitstops, we even enjoy watching strategies unfold, etc. fans want the thrill more than the numbers. you're not being old fashioned. I grew up watching pro drivers making a wage in BTCC with a ton of contact, gloves off kind of deal and absolutely loved watching cars that I grew up seeing on the street with their unique brand designs. just 2 decades later I couldn't care less about the same touring cars series where all the "modern" street cars I see around me look the same, and everything feels less interesting. drivers now pay to race in BTCC and aren't the "rockstars" of the show they used to be. It's like the finding new Ferrari 296 brake light design a bit odd and out of character compared to everything else I've seen on their racecars for the last 20 years. and sorry if this is out of topic, but I've noticed certain trends in design when ran through millions of AI loops for efficiency, like certain structures for weight rigidity efficiency or less aerodynamic drag. It tends to follow certain nature's patterns and eventually everything from every brand ends up looking almost the same if we strive for maximum efficiency all the time. So yes, you're not old, when things were less figured out, life was better, things were more unique and had more character. When everything gets "too figured out" and innovation starts to stagnate and things become boring and stale, lose character and sometimes changes won't even make sense. (like the current F1 cars being heavy huge which is 2 polar opposites for a racecar lol)
Woow such cool editing 😁💪
Very well done.
Nice video.
I remember an interview with Mario Andretti back in the Nineties. He said that with all the current (at the time) aero, traction control and anti--lock braking, driving a race car had changed dramatically over the past 15 to 20 years (from the time of the interview). The modern race driver was a now person who accelerated a car to the very last inch, then stomped on the brakes and bent the car into a corner, then stood on the gas on the way out; but in _his_ (Andretti's) day, race drivers were called "throttle jockeys" because _they_ were doing the braking on the limit, the throttle application on the limit, the trail-braking, not an on-board computer. They often "steered with the throttle," using the seats of their pants and experience to vary the slip angles of the front tires versus the rear tires in order to point the car in the direction that gave them the best cornering speeds and corner exit speed for the next straight. They also rev-matched the engine to the transmission themselves by heel-and-toe downshifting and had to do their own upshifts as well, there not being any "autoboxes" back then except for "slushbox" hydro-mechanical automatic transmissions, which were ill-suited to racing. I found his observation to be very interesting.
I personally enjoy the older cars in sims as well. I feel like I'm doing more to affect the lap times and outcome of the race that way. I'm less of a passenger and more of a driver in the older iron. Piloting the old iron is _driving._ Piloting the newest racing technology is more _operating_ and _managing systems._ At least that's how I feel about it.
Thank you for the kind words and great observations. Even in the late 80s and 90s, the way the cars were engaging was different.
I remember loving to watch BTCC in late 90s because the cars weren't that powerful, quite simple and not very advanced, but a lot of close racing and driver input was needed. And as you move backwards in time it becomes more glaringly obvious why so many people love cars like the F40, or the 80s 911 turbo. But when guys like Niki Lauda later Nigel Mansell raced their formula cars were anything but "on rails".
And TBH, the sims aren't fully quite there yet, but the cars in general do move quite a bunch under braking.
Older cars just have so much more leeway because right now while the performance numbers are the highest, cars are asking to be driven on tip toes, with silk gloves, very smooth and always care a lot about the tire, you can't really push crazy hard as they used too and expect a good stint from the tires.
Older cars provided more variation in driving style, and while the technical adjustments are still important, the driver ability used to have a much more important impact on the results.
All racing is racing and I still enjoy a ton of different cars and classes but many times something like modern F1 feels like it lacks a bit of that special character that makes some vintage series so special and unique.
@@caaarlos One of the larger factors in the difference between vintage iron and more modern racing is the progression from bias-ply racing tires to radials. Bias-ply tires provide maximum lateral grip at a higher slip angle than radials do, another reason why driving styles have changed.
I may have come off like an old man shouting at clouds in my previous post. "Racing was _racing_ in my day! What these kids are doing these days, *_THAT'S NOT EVEN RACING!!!"_* That's not what I really think. Obviously, Formula One and other top series' drivers are fantastically proficient in their craft. It's just that he list of skills required to be at the top of the heap has changed since "the old days," and I personally enjoy the older style more than the new, that's all.
@@OgamiItto70 I am younger and I do think motorsports (even tho last decade wasn't that bad) motorsports in general has started falling off out of grace a bit due to the change in styles.
the public wants to see raw talent and honed skill and while radials can be harder to drive on the limit, we also want to see drivers on the ragged edge.
we don't mind extra pitstops, we even enjoy watching strategies unfold, etc.
fans want the thrill more than the numbers.
you're not being old fashioned.
I grew up watching pro drivers making a wage in BTCC with a ton of contact, gloves off kind of deal and absolutely loved watching cars that I grew up seeing on the street with their unique brand designs.
just 2 decades later I couldn't care less about the same touring cars series where all the "modern" street cars I see around me look the same, and everything feels less interesting. drivers now pay to race in BTCC and aren't the "rockstars" of the show they used to be.
It's like the finding new Ferrari 296 brake light design a bit odd and out of character compared to everything else I've seen on their racecars for the last 20 years.
and sorry if this is out of topic, but I've noticed certain trends in design when ran through millions of AI loops for efficiency, like certain structures for weight rigidity efficiency or less aerodynamic drag.
It tends to follow certain nature's patterns and eventually everything from every brand ends up looking almost the same if we strive for maximum efficiency all the time.
So yes, you're not old, when things were less figured out, life was better, things were more unique and had more character.
When everything gets "too figured out" and innovation starts to stagnate and things become boring and stale, lose character and sometimes changes won't even make sense. (like the current F1 cars being heavy huge which is 2 polar opposites for a racecar lol)