I felt that Sophie 2 had a very good level of perfection, from all systems such as combat and concoction to graphics and even the story. It was an ideal JRPG. (I make use of a translation tool).
@@user-qd1pb3lc6b Not ideal because there is no English voice option, which limits the audience. I'd LOVE to play this game, but no English dialogue is an instant "no" from me, and many other people too.
@@LEWIS1992 but there is english dialogue though lol, and YES, it is ideal, dont be such a stupid idiot over your english language, Ryza didnt had one and did amazing, so Im sure it didnt limit any audience lol
@@user-qd1pb3lc6b Right? They really should just drop ryza and continue making the mysterious sequel. I was bored out of my mind in Ryza 2 because I really don't care about the NPC stories and the ruins 'puzzle' (the word 'puzzle' being a huge stretch because it's basically putting square block in the square hole etc). Sophie 2 (and all of Mysterious) has none of that BS and just focuses on the playable characters.
Damn, I know Atelier music is always fire, but I didn't expect them to go this hard on the normal battle theme. Looking forward to hear what the rest of the soundtrack is like.
God, I love Atelier music. So much personality. this song might be my new favorite. Thanks for sharing! Ps- Correct me if im wrong, but is this the fiest "Atelier 2" game? I mean, I never played or saw a continuation of any other Atelier game.
Atelier Iris has an "Atelier Iris 2" (and "Atelier Iris 3") and Atelier Ryza has an "Atelier Ryza 2" Usually the games are in trilogy, so Atelier Totori is the second game in the Arland trilogy (Rorona -> Totori -> Meruru -> Lulua being added 10 years after the last game in the trilogy), Escha&Logy is the second game in the Dusk trilogy (Ayesha -> Escha&Logy -> Shallie) and Atelier Firis is the second game in the Mysterious Trilogy (thus making Sophie the 4th game in the.. well not trilogy anymore, but chronologically it seems like it's Sophie -> Sophie 2 -> Firis -> Lydie&Suelle, but in the order of releases it's Sophie -> Firis -> Lydie&Suelle -> Sophie 2).
Wow I didn't expect someone would actually delete my comment to remove my reply, and then repost their original comment. But I'm also a bit stupid, so I'll relay my criticisms of their views: You don't have to put down another series to appreciate another. Especially if they have different atmospheres, stories, and purposes. Why not appreciate that we have two great JRPG series with different (but equally awesome) approaches to their music? Of course, you can make an argument why one sounds better than another--but granted that they deleted their own comment, I'm assuming they're not willing to discuss further. As for the song itself, I like how it maintains a whimsical feeling, all the while retaining a sense of epicness. I think this combination hasn't been explored as much in JRPGs and reminds me a lot of the Mario & Luigi series.
Out of curiosity, what was the original argument? I've seen two that seem negative (one to this OST, and one to another game) so I think I know which one you're on about. Still, my mind is just going to lock onto this until I get an answer, haha
@@ngikjegjangbiuea It was just a single sentence saying this game's battle themes > Xenoblade's battle themes without much rationale / basis for such a claim. I found it offputting to blindly hate on something else in order to love something. But being a Xenoblade fanboy, I took offense and overreacted lol. Like, it's cool that they have an opinion; it's not cool that they aren't willing to back it up when confronted (and resort to "erasing" the conversation). So yeah hope I answered your question. Sorry for the long response :P
@@LegamSSF i too have seen that comment, and i just wanna let you know that i'm on your side with this one. someone who's a contrarian just for the sake of being a contrarian is never fun to deal with, especially when they put down other series to prop up theirs; incredibly lame move
Oof, as a big falcom fan, it hurts how true this is lol They still have some real bangers though, but the overall quality is definitely not where it used to be.
i agree with this i can't undertood how people think the xenoblade battles themes are good, are always a big mess with the arragment, the guitar sound so loud you can varely heard the rest of the instrument, is feels just bad quality
@@saitoXamaterasu I mean, that is only the problem in the original; DE, 2 and 3 all are much better in that regard. Even then, some tracks in XC to me just more...fit with the loud asf and harsh mixing of the original (like You Will Know Our Names, i massively prefer the guitar in the chorus of the original)
another disappointing "asano-inspired" track. how does gust sound team put out one uninspired track after another and still have a job? No wonder achiwa went independent
@@thearsonistofarland3087 just ignore him everytime people like that appear. If I remember correctly when RUclipsr upload ryza 1 and 2 someone also commented the worst or uninspired ost. For me it's all of them equally good ost especially I like Sophie 2 more
@@kkm861 Ignoring people who have opinions different to yours is NOT a healthy way to engage with other people. That being said, I'm mixed on this OST tbh. It's mechanically very nice - there is nice sound balancing between the various intstruments, there's a very distinct level of "energy" in each song where it's needed, the world themes try to be very atmospheric, and the more specific themes (battle, alchemy, character motifs) are unique to each situation. However, if I look back and compare it to other Atelier games, I feel this OST isn't very memorable - the "effect" on listeners is not there. I cannot find a distinct identity that makes this OST feel unique to Atelier Sophie 2, and the themes are easily forgettable. For example, if you throw me a song like "Spring Wind Skylark" or "Scenery of the Town ~ Night" or "Spring Breeze Polska", I can immediately identify these with Atelier Sophie just by listening to them. If you throw me "Syphleed" or "Undine" or "Invitation Flower", I can recognize them from Atelier Ayesha. Take "Escaping from the Crowd" or "The Mysterious Paintings", and I can tell they're from Atelier Lydie and Suelle. They all left a distinct impression and identity that makes them unique to their games' setting, story, and/or characters. And vice-versa, many of these songs come to mind when I think about these games in my head. Granted, not ALL songs from these games are immediately recognizable and identifiable with their games, but a good chunk of them are. When I think of Atelier Sophie 2, I honestly cannot think of any themes except for maybe the main town theme (because I'm running through it half the game). The game doesn't give you enough time with these themes as well - battles get ridiculously easy after a while, meaning your exposure to the battle themes are limited; you're more likely to use the fast-travel to get to intended destinations, meaning less exposure with map themes. This is a problem of the game trying to seriously optimize the gameplay to be as quick and task-efficient as possible. There's no central theme or rhythm that permeates through all the songs either, meaning that there's no cohesion between the themes either (for reference, Atelier Lydie and Suelle as well as Atelier Shallie did these very well). Atelier Sophie 2's themes may have the technical skill and mechanical consistency built by prior experience, but they haven't exactly captured their ability to be memorable.
@@StarMiners0416 actually you don't need to explained that seriously, nowadays people tend to trolling on many RUclips comments without provide any explanation what they didn't like that's why I told them just ignored it. Actually, I don't mind people have different taste at least they explain what they like and don't
This game’s soundtrack is giving me so much joy. It’s so incredible, and the game is too. Gust, please never stop.
I felt that Sophie 2 had a very good level of perfection, from all systems such as combat and concoction to graphics and even the story. It was an ideal JRPG. (I make use of a translation tool).
@@user-qd1pb3lc6b Same!
@@user-qd1pb3lc6b Not ideal because there is no English voice option, which limits the audience. I'd LOVE to play this game, but no English dialogue is an instant "no" from me, and many other people too.
@@LEWIS1992 but there is english dialogue though lol, and YES, it is ideal, dont be such a stupid idiot over your english language, Ryza didnt had one and did amazing, so Im sure it didnt limit any audience lol
@@user-qd1pb3lc6b Right? They really should just drop ryza and continue making the mysterious sequel. I was bored out of my mind in Ryza 2 because I really don't care about the NPC stories and the ruins 'puzzle' (the word 'puzzle' being a huge stretch because it's basically putting square block in the square hole etc). Sophie 2 (and all of Mysterious) has none of that BS and just focuses on the playable characters.
Yanagawa really managed to capture Asano’s essence from the first one really well while keeping his own approach to melody writing. I’m impressed!!
Best part of this masterpiece start at 0:57 !
This is the soundtrack of my whole team getting meteored to death by the giant puni in the beginning
YOU BEAT ME BRUH
I love the atelier series an their ost they give their music so much life and personality
一作目の雲雀東風の流れのように引き込まれるこの一曲。今作メンバーとの関係性(戦闘での流動的な掛け合い)で攻めの姿勢(ベテランながら無駄なく堅実と進化のメンバー、自分だけ前に出るような真似をする人がいない安定感)が生き生きとして記憶に打ち込まれました。
Well done Gust, always give amazing ost
This liquidated me
Damn, I know Atelier music is always fire, but I didn't expect them to go this hard on the normal battle theme. Looking forward to hear what the rest of the soundtrack is like.
A couple field themes are 11/10 incredible too (the “desert” and “lightning” areas), peak Gust brilliance
It's actually a boss track, but it's still a masterpiece!
@@zoozbuh the vocals on the lightning dungeon really make it a pure banger
This music is awesome
Definitely a great "Part 2" to Spring Wind Skylark!
ソフィーのアトリエ2の音楽は戦闘も良いがフィールドも良い。全体的にマジで凄すぎる。
I still think Atelier's music is great. And I feel that the Wonder Series, including Sophie 2, has its own unique charm and flavor.😆👋
アトリエシリーズの中でも飛び抜けてかっこよくテンポが良い。どことなく雲雀東風を感じるけど、あちらと違ってアグレッシブなメロディラインが良いな。
この疾走感が気持ち良い。ソフィー2の音楽はアトリエらしさとカッコ良さが調和したBGM多い。
神曲だわ
アトリエシリーズの中でもソフィーは1と2を合わせてはずば抜けて名曲多い気がするなぁ
Best
Love💞
😍😍😍
神曲
仄かに感じる雲雀東風の雰囲気が良い
God, I love Atelier music. So much personality. this song might be my new favorite. Thanks for sharing!
Ps- Correct me if im wrong, but is this the fiest "Atelier 2" game? I mean, I never played or saw a continuation of any other Atelier game.
Atelier Ryza has 2 too.
Atelier Iris has an "Atelier Iris 2" (and "Atelier Iris 3") and Atelier Ryza has an "Atelier Ryza 2"
Usually the games are in trilogy, so Atelier Totori is the second game in the Arland trilogy (Rorona -> Totori -> Meruru -> Lulua being added 10 years after the last game in the trilogy), Escha&Logy is the second game in the Dusk trilogy (Ayesha -> Escha&Logy -> Shallie) and Atelier Firis is the second game in the Mysterious Trilogy (thus making Sophie the 4th game in the.. well not trilogy anymore, but chronologically it seems like it's Sophie -> Sophie 2 -> Firis -> Lydie&Suelle, but in the order of releases it's Sophie -> Firis -> Lydie&Suelle -> Sophie 2).
@@agnesarchiver4818 Thanks for this awesome explanation 👏
@@testt1868 Ohh I didn't know that. Thank you 🙌
⭐
神曲オブ神曲
Sounds like a magical girl anime opening.
I need sheet for this so much
最高だわ。
I swear Sophie 1 DX came out when I was halfway thru the steam version... .... DX indeed DX indeed
oh.
Goo
春告鳥++
・ᴗ・
Wow I didn't expect someone would actually delete my comment to remove my reply, and then repost their original comment. But I'm also a bit stupid, so I'll relay my criticisms of their views:
You don't have to put down another series to appreciate another. Especially if they have different atmospheres, stories, and purposes. Why not appreciate that we have two great JRPG series with different (but equally awesome) approaches to their music?
Of course, you can make an argument why one sounds better than another--but granted that they deleted their own comment, I'm assuming they're not willing to discuss further.
As for the song itself, I like how it maintains a whimsical feeling, all the while retaining a sense of epicness. I think this combination hasn't been explored as much in JRPGs and reminds me a lot of the Mario & Luigi series.
Out of curiosity, what was the original argument? I've seen two that seem negative (one to this OST, and one to another game) so I think I know which one you're on about.
Still, my mind is just going to lock onto this until I get an answer, haha
@@ngikjegjangbiuea It was just a single sentence saying this game's battle themes > Xenoblade's battle themes without much rationale / basis for such a claim.
I found it offputting to blindly hate on something else in order to love something. But being a Xenoblade fanboy, I took offense and overreacted lol.
Like, it's cool that they have an opinion; it's not cool that they aren't willing to back it up when confronted (and resort to "erasing" the conversation).
So yeah hope I answered your question. Sorry for the long response :P
@@LegamSSF All good! Yeah, that's the one I thought it was. Never seen/played anything Xenoblade, but I might give the OST a listen some time
@@LegamSSF i too have seen that comment, and i just wanna let you know that i'm on your side with this one. someone who's a contrarian just for the sake of being a contrarian is never fun to deal with, especially when they put down other series to prop up theirs; incredibly lame move
Can you share your channel banner image? 👀
uhhh sure 👀
imgur.com/a/8Tf8smW
@@rokkosextensions7428 Oh thanks. She's so damn pretty
*dance* *dab* *exterminate punis* *dance some more*
雲雀東風に匹敵するレベル
This makes me think of Sonic Unleashed.
another brother of MeRuleTheWorld and MisterExtender
Gust still amazing, unlike falcom jdk 💀
Oof, as a big falcom fan, it hurts how true this is lol
They still have some real bangers though, but the overall quality is definitely not where it used to be.
You hear this Xenoblade? _THIS_ is how you do battle music. Heck Atelier OSTs put a lot of so called AAA RPG series to shame.
i agree with this i can't undertood how people think the xenoblade battles themes are good, are always a big mess with the arragment, the guitar sound so loud you can varely heard the rest of the instrument, is feels just bad quality
@@saitoXamaterasu I mean, that is only the problem in the original; DE, 2 and 3 all are much better in that regard. Even then, some tracks in XC to me just more...fit with the loud asf and harsh mixing of the original (like You Will Know Our Names, i massively prefer the guitar in the chorus of the original)
Eh, it's okay but I don't like it.
another disappointing "asano-inspired" track. how does gust sound team put out one uninspired track after another and still have a job? No wonder achiwa went independent
This is amazing what are u on about
How the hell is this uninspired? This is on par with Yesterday’s Opponents in terms of creativity
@@thearsonistofarland3087 just ignore him everytime people like that appear. If I remember correctly when RUclipsr upload ryza 1 and 2 someone also commented the worst or uninspired ost. For me it's all of them equally good ost especially I like Sophie 2 more
@@kkm861 Ignoring people who have opinions different to yours is NOT a healthy way to engage with other people.
That being said, I'm mixed on this OST tbh. It's mechanically very nice - there is nice sound balancing between the various intstruments, there's a very distinct level of "energy" in each song where it's needed, the world themes try to be very atmospheric, and the more specific themes (battle, alchemy, character motifs) are unique to each situation.
However, if I look back and compare it to other Atelier games, I feel this OST isn't very memorable - the "effect" on listeners is not there. I cannot find a distinct identity that makes this OST feel unique to Atelier Sophie 2, and the themes are easily forgettable.
For example, if you throw me a song like "Spring Wind Skylark" or "Scenery of the Town ~ Night" or "Spring Breeze Polska", I can immediately identify these with Atelier Sophie just by listening to them. If you throw me "Syphleed" or "Undine" or "Invitation Flower", I can recognize them from Atelier Ayesha. Take "Escaping from the Crowd" or "The Mysterious Paintings", and I can tell they're from Atelier Lydie and Suelle. They all left a distinct impression and identity that makes them unique to their games' setting, story, and/or characters. And vice-versa, many of these songs come to mind when I think about these games in my head. Granted, not ALL songs from these games are immediately recognizable and identifiable with their games, but a good chunk of them are.
When I think of Atelier Sophie 2, I honestly cannot think of any themes except for maybe the main town theme (because I'm running through it half the game). The game doesn't give you enough time with these themes as well - battles get ridiculously easy after a while, meaning your exposure to the battle themes are limited; you're more likely to use the fast-travel to get to intended destinations, meaning less exposure with map themes. This is a problem of the game trying to seriously optimize the gameplay to be as quick and task-efficient as possible. There's no central theme or rhythm that permeates through all the songs either, meaning that there's no cohesion between the themes either (for reference, Atelier Lydie and Suelle as well as Atelier Shallie did these very well).
Atelier Sophie 2's themes may have the technical skill and mechanical consistency built by prior experience, but they haven't exactly captured their ability to be memorable.
@@StarMiners0416 actually you don't need to explained that seriously, nowadays people tend to trolling on many RUclips comments without provide any explanation what they didn't like that's why I told them just ignored it. Actually, I don't mind people have different taste at least they explain what they like and don't