@@aydenbalesall of those have very clear telegraphs and can easily be avoided if you use the downtime between each attack to move to a position where they aren’t a major threat. I just don’t understand this complaint, even the Noise has simple consistent counter strategies to every individual attack.
pepperman is literally the best example of the RNG thing without going into spoiler territory, the falling sculptures, the sliding statues and hell even the pepper drawings can feel random and sometimes your are forced into a spot where you literally cant avoid getting hit and is the main reason it took me 30 attempts to P rank it
>bosses are too RNG based Nope. Only feels that way cause you’re missing telegraphs or haven’t learned certain moves yet. You showed Pepperman footage during this criticism and every single move he makes and piece of art that flies at you has a clear indicator before appearing, it’s just very fast-paced. Even the boss of World 3, which is designed to intentionally be annoying, is never unfair in the slightest.
on my first playtrough there was so much going on on the pepperman fight that I was quickly overwhlemed, by the statues, despite being telegraphed, because I was putting focus on the fight itself
@@amirgarcia547I'll even settle for Wario being a Switch exclusive guest character in either game at this point. We didn't forget Cadance of Hyrule, Nintendo; we know you're willing to loan your characters out to indie studios.
@@amirgarcia547Don't expect Wario Land to return anytime soon. Nintendo ruined Wario Land with Wario: Master of Disguise which was made by a shovelware company.
As someone who helped fund the game during development (I'm in the credits!) This game is worth every penny I spent funding the game, double dipping on both Steam and Switch and on the various merchandise from Fangamer. One thing the reviewers forgot to mention is that when you beat the game, you unlock a whole new character with a completely different play style which pushes you to be even more perfectionist than the main game. But... Let me address the Piller John in the room. During development the main developer, McPig... Well, let's just say he displayed behavior you would see on 4Chan. He does regret it when he was confronted with it a month or two after release on Steam. If that's a deal breaker for you... I honestly think you're a bit petty, but if that's something you believe in, you do you.
It’s a great game. Joke posts on a discord that were dug up and released simply to garner outrage clicks, should be ignored. If somebody is letting that impact the enjoyment of a game, then that is their loss.
Well, most of the messages shown were from 2018 and some playtesters/people who know him personally said that these messages do not represent his current self. I will respect people who still feel uncomfortable with these, but I think it's good to keep that in mind.
Now if only they’d fix the SotW glitch. Also, RNG? What are you talking about? All the bosses follow a specific, health-based pattern (aside from The Noise and final boss phase 2) so I really don’t understand how you came to the conclusion that EVERY boss fight is RNG dependent.
6:18 clarification: although the noise leans more towards the RNG to spice up gameplay with the attacks being completely unpredictable (as well as the final boss), all of the bosses are actually almost completely (if not entirely) consistent in their attacks as well as their spawns. the vigilante's cardboard cutouts having random spawn locations is admittedly something that leans into what was said here (and possibly the only offender if anything). with enough analysis you can slowly but surely figure out that pepperman's statues and little doodles and noise's noiseys are on a set spawning pattern, but the noise's unpredictability is probably a reason why it can feel like an issue sometimes
ngl mastering peppinos moveset and witnessing a newbie do the most confusing things like just spam grab dash or roll...just....straight up strikes a nerve on me for no reason or just...bugs my brain and makes me go ''what the hell is this person doing?''
@@JonnyDenny1816 One is a 3D platformer from a big budget publisher while the other is a speedrun-focused 2D platformer from an indie studio. Saying one is better than the other is like saying apples are better than oranges; they're completely different tastes and it's all down to objective personal preferences.
@@OstianOwl they are both quality games, but I preordered Astro Bot and the special edition controller so I’ll finish it first. I will probably get Pizza Tower after I’m done, but I’m not really a speed runner. Plus, Zelda is coming so my fall looks pretty tight.
The bosses Arent actually Rng They Have Patterns Well The noise is the only one thats Rng but Every Boss Has Patterns So like that Complaint Shouldent Exist
I played it on Steam. 10/10 I would recommend. You were reaching with the boss RNG. Now The example you put in was Pepperman. Pepperman is predictable: doing the same thing until you hit him twice. The only random things in his fight are the moving sketches and the statues falling, otherwise he is predictable. There are only two (technically three) bosses that are random but one is a spoiler so I will say one only. Noise is a boss that is random. Edit: I realized there are technically four diffrent boss character that are random in how they act.
I played this on Steam last year, found it to be overwhelmingly fast but fun, just did lap 1's with broken combos assuming I wouldn't be able to do anything more, and got to the end. Now, I am playing it again on Switch and something clicked a lot better because I am getting plenty of P/S Ranks. Having an actual controller this time helps, but this game also just has a means of pushing you to excel and get the perfect run. It is deceptive because the game CAN be beaten in a handful of hours, but if your personality is like mine, it will push you to be a completionist and eat up so much of your free time.
I think the Noise NG+ mode and multiplayer are very worth mentioning as well. Though it's a cool surprise later in the game, I haven't seen many reviews touch on the interesting creepy/horror style that this game has. It contrasts the goofy stuff in an awesome way!
You can unlock the noise early be beating the shit out of peppino on the main menu screen. Its a certain button on switch but i think you can just click on him on pc
I can never stop recommending this game to people. I followed the development since some of the oldest demos, and even supported the game monetarily (You can find me in the credits, my name is Pizza Possum!) This game is definitely within my top favorites out of every one ive played.
I had a friend raving about this game on mobile, which then piqued my interest when I saw it was coming to Switch and this review tells me everything I want to hear, despite never really getting into the Warioland series.
💀 im glad this is getting more attention, its a master piece, but these gameplay clips.. you can parry all of pepper man, or really any boss on any cycle, worth a look if only to see how high the skill ceiling on this game can be if you want it to be you will get the most out of this if you challenge yourself take a swing at P ranks, also worth a look -- just see any course on youtube after you finish the game to see just how well designed this game really is
Short answer, yes. Only problem is that Secrets of the World just straight up doesn't work, but that'll get fixed here in the coming days, I imagine Edit: It works now :D
@@typear9822 They've already been working on a fix though, supposedly, so it shouldn't be long. I really hope that's the case cause I really wanna play this stage!
@@MaxTheSwagMasterC It’s probably less a Switch issue and more a mistake on the devs’ part, but I could be wrong. It just doesn’t make much sense having it be a Switch problem when the rest of the game works fine
It seems everyone who knows the game very well disagrees on the boss RNG. For example, Pepperman has a consistent pattern depending on his health bar. Same with Boss 4, and to a degree, the Noise. I suppose the Vigilante is a BIT random and frustrating, as well as phase 2 of the final boss, but otherwise, their patterns can be learned.
Is it the Noise from Pizza Tower based on The Noid, Dominoes’s old mascot in the 80s or 90s, similar to each other? I know that the developers were inspired by real things from the real world to create Pizza Tower like the level Tombstone Arizona is based on the real city in Arizona called Tombstone which is a Wild West town in Arizona and Peppino Spaghetti is inspired by Wario in the Wario Land games!
Pretty much, also Domino's Pizza Noid had a NES Game, wich was a reskin from a japanese Capcom game, Noise moveset is based on both the commercials and the items from the Capcom game (the pogo, the skateboard, the pizza crusher, the bombs, etc)
just bought the game tonight . I saw some streamer last year played it on Pc. Tonight I saw another streamer playing it on Switch and cool this was the time to buy it !! Wooww incredible game. Already played it 4 hours in a row .. but now 3 am have to sleep !! Very good video review !! thank you !
For the people saying that the bosses don't have rng: the attacks are predictable, but they can sometimes spawn in just the right way to fuck you over. It's never impossible to dodge, but the difficulty can vary.
I just picked it up on switch and played the first few hours, it’s really fun! Didn’t realize I needed more Wario Land-esque gameplay in my life until playing this 🍕
@@Austinator0630 I think if this many people clearly love the game, calling it “pathetic” doesn’t really seem correct lol, definitely not a game for everyone though
This does look great. I personally preferred Wario Land 1 and think they took the series into a too puzzly/speedrunning territory as the games continued. For those that loved that aspect of the later Wario Land games I'm sure this'll scratch the itch.
I would've said this was the most fun game I have played in a while and for a fact it is... but the absolute agony that is the P rank. It's basically the bane of my existence just because I make one tiny mistake and I can start all over again. I legitimately have never played a game where I swore so much after I get hit (now I remember Mighty No 9) despite this I can't put it away because I am so determined to get it done. But eventually I DO make it after losing my mind.
A s others have said the art style makes me not want to play this one, and likely will defer to Antonblast when it comes out instead. I didn’t like this style in the 90’s and it’s still just a little too icky for me Also the King Knight campaign in Shovel Knight was very Warioland inspired and doesn’t get enough credit for that. It’s good!!!
Nah sonic style is more of a memorization and reaction type of game. If sonic was like this it wouldn't be nearly as popular or fun imo. Pizza tower is a phenomenal one and done type of game. If they ever choose to make a sequel then it'll be like a decade from now. I really don't think sonic should strive to be like this imo.
@@ShurikanBlade isn’t this game also a memorization/reaction game? I’d say the S/P-rank runs are literally “memorize everything in the level to get the perfect run. If something goes wrong then either improvise or lose your combo” I assume the original comment was talking about 2D Sonic and having played Sonic Mania and Pizza Tower, I can 100% say this game does the memorization and replayability aspect 10 times better than Mania. IMO of course. Honestly a Pizza Tower sequel just seems so easy to do. Keep the same gameplay and level design formulas, create a bunch of new levels, with new gimmicks, maybe different playable characters from the get-go, and keep the same absurd humor and artstyle… Boom it’s a best-seller
@@lowrngy It's hard to interpret what I meant over text but what I mean is that pizza tower feels like pure memorization while sonic is both memorization AND reaction but emphasis on reaction for stuff like 3D ganms (I'd say pizza tower isn't both since stuff like enemies and obstacles are all countered by Mach 2 while in sonic you actively have to react to threats). I think this simplicity is what makes sonic as good and popular as it is cuz it offers you a simple playstyle while also rewarding those who put in the time. While Pizza tower pushes everyone to optimize even if it's just a little bit. It encourages getting better and going for higher ranks while IMO sonic isn't really like that. It's casual enough for everyone and designed to be mastered by some. It strikes a balance that pizza tower lacks (on purpose cuz pizza tower and sonic don't strive for the same result) which is why I think they shouldn't strive for the same thing and why sonic feels more infinitely reproducible.
If it’s any consolation, Pizza Tower is designed in such a way that it only expects you to be fast after you’ve gotten familiar with the level. You’re also allowed plenty of room to screw up.
@@PauLtus_B its ok, man. ive seen people play TERRIBLY and they still have, like, 50 seconds left after they finish the level. and also, while youre escaping, two characters point you in the direction you need to go. Gustavo (your friend), and Mr.Stick (some guy you need to pay for boss levels)
After beating the game 101% on PC well before this game got anounced for switch, watching him dilly-dally after a combo in this video was kinda anxiety inducing😅
Great game but I had to put it down upon reaching the final boss. I struggled with every boss fight in the game and this last one is just too much. Multiple phases and no checkpoints in between. I've been spoiled by modern games and their checkpoint systems 😭
Pizza Tower is one of my favorite games from the last few years. I used to follow the game's development since the SAGE demo! Great stuff, love the animation, soundtrack and level design, a worthy spiritual successor to the likes of Wario Land 4.
I miss Shake It....bleh. Anyways I may get this on Switch, I have it on Steam but...barely played it. The controls were a bit wonky and I dunno if it was because of the Switch Pro Controller being used on Steam, maybe it controls better on the Switch itself... :/
I went to my friends house multiple times a week to play this game like we was in 2009 or something and since I'm a broke ahh MF i never bought it for myself, I beat the game at his house and then he got it for me for my B day the day after on steam. I'm close to beating it a second time then 100%ing the game then tryna P rank everything.
If that's what it looks like on the switch I would call that an instant yes does that mean I'm going to buy it probably not I I just don't know if I want to buy anything on the switch I don't even buy anything on the Xbox even though at some point I want to get those principal too on it just because my systems can't handle tells principle too they probably can't even handle tells principle one I mean technically they can but does that mean I want to play telephone one no I've got no point where there's no point getting further technically I could go through into heaven I just haven't done that yet
Gutted gonna have to stop playing it. The bosses are too challenging for me and I hate how it punishes you for failing to escape by making you do the whole level again. I’m a massive Wario land fan and this game feels so great to play but I can’t overcome the difficulty.
Games like this prove you don't need to waste 100 million dollars just to make a game fun.
Truer words have never been spoken. Hopefully the fallout of Concord and the success of Astro Bot will wake Sony up
This is an indie game. Are you saying Sony should go indie? 😂
@@AeyGeeI think he's saying sony should make good games without blowing literally millions of dollars.
@@AeyGeeIt's not that deep. It means that they can develop something good without a ridiculous budget like Concord.
@@AeyGeeSony shouldn't try to hop on a bandwagon that left 8 years ago.
>Is it worth it?
Every damn penny
17$ 7 pennies
PENNY'S BIG BREAKAWAY MENTIONED!! 🗣️🗣️
@@AdondeBoylet’s stay with that game instead, be more fun to Try.
Your god damn right.
I bought it myself and it is
"Boss fights felt like they went into RNG territory"
_Shows Pepperman, a boss whose attacks are 100% predictable every time_
I think by RNG he was more so referring to the stage obstacles, like the statues that would fall from the ceiling and slide across the floor, etc.
@@aydenbales Those are also predictable, even if it's a bit variable
@@aydenbalesall of those have very clear telegraphs and can easily be avoided if you use the downtime between each attack to move to a position where they aren’t a major threat. I just don’t understand this complaint, even the Noise has simple consistent counter strategies to every individual attack.
Skill issue
pepperman is literally the best example of the RNG thing without going into spoiler territory, the falling sculptures, the sliding statues and hell even the pepper drawings can feel random and sometimes your are forced into a spot where you literally cant avoid getting hit and is the main reason it took me 30 attempts to P rank it
>bosses are too RNG based
Nope. Only feels that way cause you’re missing telegraphs or haven’t learned certain moves yet. You showed Pepperman footage during this criticism and every single move he makes and piece of art that flies at you has a clear indicator before appearing, it’s just very fast-paced. Even the boss of World 3, which is designed to intentionally be annoying, is never unfair in the slightest.
on my first playtrough there was so much going on on the pepperman fight that I was quickly overwhlemed, by the statues, despite being telegraphed, because I was putting focus on the fight itself
In a year where Tears of the Kingdom, Mario Wonder, Pikmin 4, and Baulder's Gate 3 came out, Pizza Tower was 100% my personal game of the year
It IS the real game of the year
2023 was the best year for nintendo and indie gamers fr. S tier year
It’s like if Wario Land 4 had Metroid’s shinespark puzzles
Pizza Tower is a pathetic attempt to uphold the legacy of a series whose reputation has been tarnished permanently by Nintendo.
@@Austinator0630we get it, you hate fun and can’t stand anyone else having fun. Otherwise you wouldn’t be here 😇
@@Austinator0630It isn't Wario Land exactly in gameplay but it's fun
@@loogi_is_die The bottom line is that Wario Land isn't returning.
@@Austinator0630you don't know that. We might get another if Nintendo feels like making a lower budget game with shorter development time.
Between this game and AntonBlast coming out later this year, it's a good time to be a Wario Land fan.
True, the only thing that’d be better is a new Wario Land game.
@@amirgarcia547I'll even settle for Wario being a Switch exclusive guest character in either game at this point.
We didn't forget Cadance of Hyrule, Nintendo; we know you're willing to loan your characters out to indie studios.
you know it
@@OstianOwlDon't expect Wario to appear in any indie games. Nintendo quietly rejected a pitch for a 3ds remake of Virtual Boy Wario Land.
@@amirgarcia547Don't expect Wario Land to return anytime soon. Nintendo ruined Wario Land with Wario: Master of Disguise which was made by a shovelware company.
As someone who helped fund the game during development (I'm in the credits!) This game is worth every penny I spent funding the game, double dipping on both Steam and Switch and on the various merchandise from Fangamer.
One thing the reviewers forgot to mention is that when you beat the game, you unlock a whole new character with a completely different play style which pushes you to be even more perfectionist than the main game.
But... Let me address the Piller John in the room. During development the main developer, McPig... Well, let's just say he displayed behavior you would see on 4Chan. He does regret it when he was confronted with it a month or two after release on Steam. If that's a deal breaker for you... I honestly think you're a bit petty, but if that's something you believe in, you do you.
It’s a great game. Joke posts on a discord that were dug up and released simply to garner outrage clicks, should be ignored. If somebody is letting that impact the enjoyment of a game, then that is their loss.
don’t care, the game is still a banger lmfao
Damn now I wanna buy the game a 2nd time just to support a based dev who doesn't care what people think of him
Well, most of the messages shown were from 2018 and some playtesters/people who know him personally said that these messages do not represent his current self.
I will respect people who still feel uncomfortable with these, but I think it's good to keep that in mind.
We all have “the gc” that if ever leaks are lives would be ruined McPig isn’t bad
Now if only they’d fix the SotW glitch.
Also, RNG? What are you talking about? All the bosses follow a specific, health-based pattern (aside from The Noise and final boss phase 2) so I really don’t understand how you came to the conclusion that EVERY boss fight is RNG dependent.
I'm from the future and they fixed it! Now SotW is fully playable now
The noise doesn't really have an attack pattern, but he doesn't have 500 moves
6:18 clarification: although the noise leans more towards the RNG to spice up gameplay with the attacks being completely unpredictable (as well as the final boss), all of the bosses are actually almost completely (if not entirely) consistent in their attacks as well as their spawns. the vigilante's cardboard cutouts having random spawn locations is admittedly something that leans into what was said here (and possibly the only offender if anything). with enough analysis you can slowly but surely figure out that pepperman's statues and little doodles and noise's noiseys are on a set spawning pattern, but the noise's unpredictability is probably a reason why it can feel like an issue sometimes
YES, YES IT IS, this game is PEAK
I say do not play it it’s a ripoff game from Wario world
@@JonnyDenny1816I mean it’s clearly inspired by it, not a rip-off. This is like saying Shovel Knight is a rip-off of Mega Man.
@@JonnyDenny1816do you even know what "ripoff" means? this is pathetic.
@@jclkaytwoof course I do like different styles.
@@JonnyDenny1816 there’s a difference between a rip off and inspiration
ngl mastering peppinos moveset and witnessing a newbie do the most confusing things like just spam grab dash or roll...just....straight up strikes a nerve on me for no reason or just...bugs my brain and makes me go ''what the hell is this person doing?''
I felt the same thing. The instincts get baked in after you sink several hours P-ranking.
I’ll check it out after I finish Astro Bot!
Astro bot seems even better..
I'm going to buy Astro Bot tomorrow i'm so excited! 😆
@@JonnyDenny1816 One is a 3D platformer from a big budget publisher while the other is a speedrun-focused 2D platformer from an indie studio. Saying one is better than the other is like saying apples are better than oranges; they're completely different tastes and it's all down to objective personal preferences.
@@OstianOwloh thanks for telling me about it, how cares.
It’s an old 70’s game the chef old lady.
@@OstianOwl they are both quality games, but I preordered Astro Bot and the special edition controller so I’ll finish it first. I will probably get Pizza Tower after I’m done, but I’m not really a speed runner. Plus, Zelda is coming so my fall looks pretty tight.
The bosses Arent actually Rng They Have Patterns Well The noise is the only one thats Rng but Every Boss Has Patterns So like that Complaint Shouldent Exist
Nothing to do with this game, but did I miss the meeting where everyone decided to pronounce Wario as Woh-rio instead of Wah-rio?
my favorite game, super morio!
try pizza tower. this isn't a recommendation, this is a order
I played it on Steam. 10/10 I would recommend. You were reaching with the boss RNG. Now The example you put in was Pepperman. Pepperman is predictable: doing the same thing until you hit him twice. The only random things in his fight are the moving sketches and the statues falling, otherwise he is predictable. There are only two (technically three) bosses that are random but one is a spoiler so I will say one only. Noise is a boss that is random.
Edit: I realized there are technically four diffrent boss character that are random in how they act.
The noise is random but the moves play out almost the same every time
@@SnorkerSJPJBA exactly, so even with random bosses you know what to expect.
You say there's only 2 to 3 but aren't there only 4 bosses? (I haven't beaten the game but I assume there's only 4)
@@ShurikanBlade I said 2 technically three bosses THAT ARE RANDOM. Not in total.
@@mwelite1706 I dont see what different that makes when it can be seen as half
I played this on Steam last year, found it to be overwhelmingly fast but fun, just did lap 1's with broken combos assuming I wouldn't be able to do anything more, and got to the end.
Now, I am playing it again on Switch and something clicked a lot better because I am getting plenty of P/S Ranks. Having an actual controller this time helps, but this game also just has a means of pushing you to excel and get the perfect run.
It is deceptive because the game CAN be beaten in a handful of hours, but if your personality is like mine, it will push you to be a completionist and eat up so much of your free time.
Uhm I got it on Steam. I beat it using a Switch Pro Controller ._.
@@uhhh_adam Yeah, I know you can hook up a Switch Pro to PC, I just didn't bother (I don't play many PC games).
I think the Noise NG+ mode and multiplayer are very worth mentioning as well. Though it's a cool surprise later in the game, I haven't seen many reviews touch on the interesting creepy/horror style that this game has. It contrasts the goofy stuff in an awesome way!
You can unlock the noise early be beating the shit out of peppino on the main menu screen. Its a certain button on switch but i think you can just click on him on pc
@@minerpig04 oh wow, I'll check that out later!
the game is twice as expensive on switch for no good reason, switch tax is real
This
The rule had always been put up or shut up. Didnt you get the memo?
@@DontKnowDontCare6.9 nice bait. i fell for it
There is. Nintendo takes a good chunk of the money from sales. This price thing applies to so many more games.
Me watching this with multiple %101 completed saves on my switch
I would like to see this team do a remake of Boogerman. It missed out on a crowd fund remake, it deserved another chance.
Boogerman? The game nobody wanted to playe coz it was part of the 90s gross out phase?
Good luck with that.
@@DontKnowDontCare6.9 The game was solid, regardless of the 90’s gross out
I can never stop recommending this game to people. I followed the development since some of the oldest demos, and even supported the game monetarily (You can find me in the credits, my name is Pizza Possum!) This game is definitely within my top favorites out of every one ive played.
“Is it worth it”
Short answer : YES
Is this the same game as the Pizza Tower that's been available on 'unpatched' switches for a while now?
Yep, except now we can buy it and have it 'patched.' I'm always down to support the developer.
Pizza Tower is a wonderful game, I can't wait for the Mr. Stick update.
He died, no stick
mr sticks not coming mc pig said the last update to pizza tower would be the switch port
@CakeKid57 Oh... I guess that pizza towet leak lied to us then...
@@mediamuncher69 it could have been scrapped, also heard that the leaked Mr stick was purposely leaked as mcpig wanted to troll the leakers,
I had a friend raving about this game on mobile, which then piqued my interest when I saw it was coming to Switch and this review tells me everything I want to hear, despite never really getting into the Warioland series.
Bruh this was on the Steam Deck before Nintendo Switch (I have 1 btw) but at least I get to play the game on my 65 inch tv.
💀 im glad this is getting more attention, its a master piece, but these gameplay clips..
you can parry all of pepper man, or really any boss on any cycle, worth a look if only to see how high the skill ceiling on this game can be if you want it to be
you will get the most out of this if you challenge yourself take a swing at P ranks, also worth a look -- just see any course on youtube after you finish the game to see just how well designed this game really is
Nintendo Life, great content keep it up bro
Short answer, yes. Only problem is that Secrets of the World just straight up doesn't work, but that'll get fixed here in the coming days, I imagine
Edit: It works now :D
It’s just tricky getting updates for the game on switch, we just gotta wait
@@typear9822 They've already been working on a fix though, supposedly, so it shouldn't be long. I really hope that's the case cause I really wanna play this stage!
I do wonder why the jump to switch could of possibly broke SotW, and also how no one caught it on the way out. just weird
@@MaxTheSwagMasterC It’s probably less a Switch issue and more a mistake on the devs’ part, but I could be wrong. It just doesn’t make much sense having it be a Switch problem when the rest of the game works fine
@@lucomc32607 eh who knows, just hope it gets fixed soon
Already picked it up and I am totally just watching this cause y'all are talking pizza tower
If you don't buy it, you might end up in hell! Just like Peppino!
that's what mario told me would happen if i do drugs
It seems everyone who knows the game very well disagrees on the boss RNG. For example, Pepperman has a consistent pattern depending on his health bar. Same with Boss 4, and to a degree, the Noise. I suppose the Vigilante is a BIT random and frustrating, as well as phase 2 of the final boss, but otherwise, their patterns can be learned.
Is it the Noise from Pizza Tower based on The Noid, Dominoes’s old mascot in the 80s or 90s, similar to each other? I know that the developers were inspired by real things from the real world to create Pizza Tower like the level Tombstone Arizona is based on the real city in Arizona called Tombstone which is a Wild West town in Arizona and Peppino Spaghetti is inspired by Wario in the Wario Land games!
yeah he is
Pretty much, also Domino's Pizza Noid had a NES Game, wich was a reskin from a japanese Capcom game, Noise moveset is based on both the commercials and the items from the Capcom game (the pogo, the skateboard, the pizza crusher, the bombs, etc)
just bought the game tonight . I saw some streamer last year played it on Pc. Tonight I saw another streamer playing it on Switch and cool this was the time to buy it !! Wooww incredible game. Already played it 4 hours in a row .. but now 3 am have to sleep !! Very good video review !! thank you !
Definitely got the game journalist gameplay with this one
For the people saying that the bosses don't have rng: the attacks are predictable, but they can sometimes spawn in just the right way to fuck you over. It's never impossible to dodge, but the difficulty can vary.
I just picked it up on switch and played the first few hours, it’s really fun! Didn’t realize I needed more Wario Land-esque gameplay in my life until playing this 🍕
Pizza Tower is a pathetic attempt to uphold the legacy of a series whose reputation has been tarnished permanently by Nintendo.
@@Austinator0630 I think if this many people clearly love the game, calling it “pathetic” doesn’t really seem correct lol, definitely not a game for everyone though
@@MegaAmpster Wario: Master of Disguise was made by a shovelware company.
We all do this accidentally at least one
2:39
Reminds me a bit of Adventure Pals. Which was fantastic.
I have this game on PC but damnit if this game isn't a Nintendo type of game you want on your Switch collection.
Secrets of the world glitches out
This does look great. I personally preferred Wario Land 1 and think they took the series into a too puzzly/speedrunning territory as the games continued. For those that loved that aspect of the later Wario Land games I'm sure this'll scratch the itch.
play the game bro the only complaint they had about it was because they didn't take the time to learn the bosses
I got this game for my birthday. Best present ever.
I would've said this was the most fun game I have played in a while and for a fact it is... but the absolute agony that is the P rank. It's basically the bane of my existence just because I make one tiny mistake and I can start all over again. I legitimately have never played a game where I swore so much after I get hit (now I remember Mighty No 9) despite this I can't put it away because I am so determined to get it done. But eventually I DO make it after losing my mind.
I own the original steam version, is it worth it to have both?
A s others have said the art style makes me not want to play this one, and likely will defer to Antonblast when it comes out instead. I didn’t like this style in the 90’s and it’s still just a little too icky for me
Also the King Knight campaign in Shovel Knight was very Warioland inspired and doesn’t get enough credit for that. It’s good!!!
Your missing out on a fantastic game, oh well
idk who youre talking about. everyone ive ever seen loved this artstyle. i can understand if someone thinks its a little gross sometimes though.
It's how Sonic games are meant to be designed.
Nah sonic style is more of a memorization and reaction type of game. If sonic was like this it wouldn't be nearly as popular or fun imo. Pizza tower is a phenomenal one and done type of game. If they ever choose to make a sequel then it'll be like a decade from now. I really don't think sonic should strive to be like this imo.
@@ShurikanBlade So... you haven't tried to P rank this game or have even played it? lol
@@Warrenoh I've played the game and P ranked the first floor but okay. Sorry that my opinion is wrong to you
@@ShurikanBlade isn’t this game also a memorization/reaction game? I’d say the S/P-rank runs are literally “memorize everything in the level to get the perfect run. If something goes wrong then either improvise or lose your combo”
I assume the original comment was talking about 2D Sonic and having played Sonic Mania and Pizza Tower, I can 100% say this game does the memorization and replayability aspect 10 times better than Mania. IMO of course.
Honestly a Pizza Tower sequel just seems so easy to do. Keep the same gameplay and level design formulas, create a bunch of new levels, with new gimmicks, maybe different playable characters from the get-go, and keep the same absurd humor and artstyle… Boom it’s a best-seller
@@lowrngy It's hard to interpret what I meant over text but what I mean is that pizza tower feels like pure memorization while sonic is both memorization AND reaction but emphasis on reaction for stuff like 3D ganms (I'd say pizza tower isn't both since stuff like enemies and obstacles are all countered by Mach 2 while in sonic you actively have to react to threats). I think this simplicity is what makes sonic as good and popular as it is cuz it offers you a simple playstyle while also rewarding those who put in the time. While Pizza tower pushes everyone to optimize even if it's just a little bit. It encourages getting better and going for higher ranks while IMO sonic isn't really like that. It's casual enough for everyone and designed to be mastered by some. It strikes a balance that pizza tower lacks (on purpose cuz pizza tower and sonic don't strive for the same result) which is why I think they shouldn't strive for the same thing and why sonic feels more infinitely reproducible.
I like nintendo switch but nothing beats being able to play egg's lap mod.
The difficulty might be a bit of a deal breaker for me…
Especially with longer levels where you eventually end up on a timer, I'm quite put of by it.
Hey you never know until you try and the game's only $20
@@Bupboy I do know I'll have to try first but
I don't think 20 is that "only".
If it’s any consolation, Pizza Tower is designed in such a way that it only expects you to be fast after you’ve gotten familiar with the level. You’re also allowed plenty of room to screw up.
@@Nintendotron64 It would be.
...but you still gotta be fast on the way out, and I have a terrible sense of direction.
@@PauLtus_B its ok, man. ive seen people play TERRIBLY and they still have, like, 50 seconds left after they finish the level. and also, while youre escaping, two characters point you in the direction you need to go. Gustavo (your friend), and Mr.Stick (some guy you need to pay for boss levels)
Hey! At least they patched the Secrets of the World level where it just flashes
Grabbing this as soon as i finish gunbrella
After beating the game 101% on PC well before this game got anounced for switch, watching him dilly-dally after a combo in this video was kinda anxiety inducing😅
it would be awesome if they add a wario skin to the switch version
I just found out today this game released on the Switch
Can't wait to pick up that physical version from Fangamer
Not a game that hooks me I'm afraid.
Lol, love the artwork, reminds me of my 90s childhood. ☺️👍
I want this and Anton Blast!! Since Nintendo won’t make a new Wario Land or make Wario Land Shake it HD
Pizza Tower is a must play
worth more than any modern nintendo game, that’s for sure
YEEEOOOW
Good review, you guys.
Thank you pizza man for bringing your pizza stress here 🦆👍
To think a game about being a superior to a Nintendo title would end up being praised by it. Huh. 🤔
Is pizza delicious?
Yes
Buy this game everyone!!! It's so fun in every way.
honestly the only part of PT i didnt like was the bosses. Everything else is great.
also the noise bonus campaign is great.
Title: is it worth it?
Me: Y E S
Oh mama mia, it's a Pizza Tower on the Nintendo Switch-a, E-YA-A-A-A-A-A-OW!!
Great game but I had to put it down upon reaching the final boss. I struggled with every boss fight in the game and this last one is just too much. Multiple phases and no checkpoints in between. I've been spoiled by modern games and their checkpoint systems 😭
Pizza Dinosaur is back! Get em' Wario!
IS THIS TRUE IS THIS GAME ON THE NINTENDO SWITCH AND SWITCH LITE!?
Yes sir. It'll run ya 20 bucks though
ye
i love the art of this game but the controllers are kinda odd to me and the game itself is stressful
Pizza Tower is one of my favorite games from the last few years. I used to follow the game's development since the SAGE demo! Great stuff, love the animation, soundtrack and level design, a worthy spiritual successor to the likes of Wario Land 4.
Pizza Tower is a pathetic attempt to uphold the legacy of a series whose reputation has been tarnished permanently by Nintendo.
Game of the year, every year
I'm just waiting for a PlayStation port
Can you make a video about it
6:24 stop running into pepperman and press the X button my guy
Or just jump him (although I prefer using the parry)
Bro forgot about the noise update and swap mode
... That are meant to be New game+ "Secrets"
I miss Shake It....bleh.
Anyways I may get this on Switch, I have it on Steam but...barely played it. The controls were a bit wonky and I dunno if it was because of the Switch Pro Controller being used on Steam, maybe it controls better on the Switch itself... :/
I oh ready have it on steam
I went to my friends house multiple times a week to play this game like we was in 2009 or something and since I'm a broke ahh MF i never bought it for myself, I beat the game at his house and then he got it for me for my B day the day after on steam. I'm close to beating it a second time then 100%ing the game then tryna P rank everything.
So did they censor any of it for the Switch?
No
The review was read by Zion, BUT it was actually WRITTEN by Mitch Vogel.
I will never get my head around Zion's "A, but B" editorial choice.
P-P-P-PIZZA 🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥🔥
Bro there is a noise update
It played great, but I don’t have the skill to play it very well
Not even gonna watch the video, YES!!!!!
The playthourgh hurts
If that's what it looks like on the switch I would call that an instant yes does that mean I'm going to buy it probably not I I just don't know if I want to buy anything on the switch I don't even buy anything on the Xbox even though at some point I want to get those principal too on it just because my systems can't handle tells principle too they probably can't even handle tells principle one I mean technically they can but does that mean I want to play telephone one no I've got no point where there's no point getting further technically I could go through into heaven I just haven't done that yet
What it was bugging up on was Talos principle
you sound like that pizza granny in floor 2
@@5FriedFrittersOnAFriday theres a pizza in your tower with this information
Based on my experience, the short answer is yes
Gutted gonna have to stop playing it. The bosses are too challenging for me and I hate how it punishes you for failing to escape by making you do the whole level again. I’m a massive Wario land fan and this game feels so great to play but I can’t overcome the difficulty.
Play your funny italian game.... ON THE GO
9/10🥺
Yes, it is.
It’s Pizza Tower time!
Bosses with RNG? Just learn to parry lol.
Nothing about the performance?
Nothing to say. It’s perfect.
It's a 2d platformer, it'll only lag if you got this game running on Microsoft word
it’s giving Boogerman
The game is *heavily* inspired by Warioland 4
Yes. It's worth it.
Arlo's full of shit for not liking this game