stealth ai test 1

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  • Опубликовано: 17 янв 2025

Комментарии • 25

  • @Ben-Affleck.
    @Ben-Affleck. 13 дней назад

    That's it, I have PTSD from the GR: Wildlands Alerted sound effect

  • @SushiDungeonQuest
    @SushiDungeonQuest 16 дней назад

    This is goated the crouch is very smooth good job!

  • @Flare_TheDefinitelyNotOfficial
    @Flare_TheDefinitelyNotOfficial 13 дней назад

    This is amazing. I cant wait to play this or use it if it will be open source.

  • @AhmedKhaled-q1c
    @AhmedKhaled-q1c 11 дней назад +2

    How it's the same file that called "R6 OTS Gun System, Attachments and movement" in this Video it looks better what did u do to make gun sys and movement look more better??!

    • @DigitalDDPAT
      @DigitalDDPAT  11 дней назад

      Well, I edited it, added more features, etc.

    • @AhmedKhaled-q1c
      @AhmedKhaled-q1c 11 дней назад

      @DigitalDDPAT can u tell me how did u edit it or even share file?

    • @DigitalDDPAT
      @DigitalDDPAT  11 дней назад

      @@AhmedKhaled-q1c There is not a "how", you open the script and start coding what you want to add.

    • @AhmedKhaled-q1c
      @AhmedKhaled-q1c 11 дней назад

      @DigitalDDPAT i'm not that good at this so i ask how u made it

  • @azezefzefefzfefze
    @azezefzefefzfefze 17 дней назад

    Really Nice i love it! keep going

  • @h5kze
    @h5kze 17 дней назад +1

    this is amazing bro, have you thought of making a locker system?

    • @DigitalDDPAT
      @DigitalDDPAT  17 дней назад

      Yeah kinda, I just hate making UIs and buttons lol

    • @h5kze
      @h5kze 14 дней назад

      @DigitalDDPAT are you making any games at the moment?

    • @DigitalDDPAT
      @DigitalDDPAT  14 дней назад

      @@h5kze Kinda

  • @azezefzefefzfefze
    @azezefzefefzfefze 17 дней назад

    its seem be ghost recon breakpoint system and someBRM5 audio asset and Ghost Recon audio asset, I love it

    • @DigitalDDPAT
      @DigitalDDPAT  17 дней назад

      Yeah, I used some audios from Modern Warfare & Ghost Recon Breakpoint

  • @DC-xc4qy
    @DC-xc4qy 16 дней назад +1

    Is this open source system?

    • @DigitalDDPAT
      @DigitalDDPAT  16 дней назад

      No.

    • @DC-xc4qy
      @DC-xc4qy 16 дней назад +1

      @DigitalDDPAT it's so nice ngl so i ask if it open source or not but isn't, i Wonder how u made this system

    • @DigitalDDPAT
      @DigitalDDPAT  16 дней назад

      @@DC-xc4qy Dot Product, Raycasting and Magnitude

    • @DC-xc4qy
      @DC-xc4qy 16 дней назад

      @DigitalDDPAT i can't find any thing abt dot project

    • @DigitalDDPAT
      @DigitalDDPAT  16 дней назад

      local ToTarget = (target.HumanoidRootPart.Position - NPC.HumanoidRootPart.Position).Unit
      local DotProduct = ToTarget:Dot(NPC.Head.CFrame.LookVector)
      if DotProduct > 1-(120/2 * 100/90)/100 then
      here I just raycasted the NPC'S hrt to the target (the player)'s hrt to see if nothing is obstructing