man, that FF 2 after the perfume 221 is a mother to hit consistently . Am i doing something wrong? Also the 432 never fully hits. I only get 43 the 2 always wiffs
Thank you so much for this video!! I love that you added the notations on the top of the screen and the comment of how difficult they are at the bottom. Well done!
Also quck rant. I have seen so many combo videos doing combos with rage and counter hit on, no natations or sidestep information, or even doing the notations in super small singular segments. Thanks for being straight to the point and the only one using the hype mokujin wood overlay.
Props for these combos. I have never seen them. And i watched all the videos proclaiming „max damage“ „optimal“. Have not seen a 71 dmg combo for df2 , except in your video. The man delivers, like he did in t7. Are you planning one for lee?
For all of the time I’ve put into victor so far, literally all of his “unique combo routes that don’t work with other launchers” work on most counter hit launchers
Awesome video. Just a question, have you ever thought of repeating the combo in slow-mo or adding chapters? I need to replay these sometimes and it extends the amount of interaction with the video. Good luck, I am subscribing.
glad you enjoyed! adding replay of a combo might hurt the viewership of video, I am open to testing new ideas but I think replay and slowmo works best for short staple combo videos which I already have planned for future projects
This is well edited, but there's way simpler combos that do more damage than most of those "expert/master" combos. Victor basically can guarantee like 65-75 damage off of any punish or launcher.
It's funny because people either leave counter hit on or use higher damaging launcher to claim they do more damage, I'll need an example that does more than 73 damage from a simple df2. As the video says that's combo structure and can be used with other launchers.
@@TK_TheFURY I said 65-75 lol. df2 -> df4,2 -> lai stance 2 -> WS 1+2 -> Perfumer stance 2,2 -> lai stance 1,1,2. super easy, almost impossible to drop, 66dmg (there's other way to finish for more damage, but they're easier to drop).
Anyone else have problems with the dash into the gun i keep try it and if i hit with the gun i can't do the 112 but if i do a full dash i just miss them
So I'm trying to understand/ learn the combo at 1:30 but I keep getting stuck at the perfumer part what buttons do I press for it and aren't there multiple ones? I'm just new so like I'm getting stuck trying to do the combo 🙃 😩 thanks Edit: I figured the combo out but now there's just times I get him spinning in the air and the > > Y but it won't hit sometimes
At 1:25 - 1:33 everytime I get to the part where I need to do F,F,2 I always come up short, is there a specific timing I'm missing or a dash that I need to do? Any help would be appreciated.
most of the optmal combos were too hard for me, will not use them in real match. some of them were good, bnB combos. Wall combos and Mini combos were useful, thanks for the work
uf4 low crushes, df2 does not, uf4 does not have good range, df2 has really good range, uf4 can be done from full crouch while df2 can not. you are free to choose the option
Thanks for the video, really helpful! Only trying to get the combo at 1.26 but I’m having trouble at the second dash+2 it’s not counted as a combo. Is there anything specific to do ?
Seconding this, Is there a microdash or specific timing earlier in the combo required? The most i can figure is i'm just not inputting the ff2 in time after the 2-2-1 yet it just seems to whiff instead of happen after the opponent lands.
counter db4 rising 1 df42 2 df42 d2 this does 61 damage for everything before the last hit which leaves them in a grounded state, then the d2 does 19 - 33 damage depending on when you do the d2. if you do it right away it does 19 and if you wait as the opponent is getting up it'll do 33 damage so 80 - 94 damage I believe they can't roll out of it especially if you do the d2 right away, but I could be mistaken I'm a tekken noob. please let me know if this is a viable combo or if I have anything wrong
14 hits at max, 12th hit is the earliest you can hit Iai 1 and requires some angle adjustment. I'll do max damage combos after I'm finished with optimal staple series and try doing 15 hits but I doubt that its even possible
@@TK_TheFURY Maybe as an experiment you could use wall breaks, balcony breaks and floor breaks to see how far it can hit? Cuz at some point the sword wasn't even touching Raven and it hit him.
I am pretty sure Ryzingsol is just hauling ass on these which tbh is a good strat on launch. Get everyone while the hype is up and up and get some basic strings out there and something flashy at the end
Because people ask me about max damage and if I don't include it, you'll see comment section filled with people complaining about combos not being max damage. The title says optimal combos, so these are the optimal ones and yet I don't recommend doing these in real match.
Latest Version: ruclips.net/video/uqJTQwxf4Yc/видео.htmlsi=eK8OmTAd9nJSBtZn
man, that FF 2 after the perfume 221 is a mother to hit consistently . Am i doing something wrong? Also the 432 never fully hits. I only get 43 the 2 always wiffs
@@claudimerro 4,3,2 is not a recommended combo enter when 7+ hits are involved.
Ff2 needs a delay. Hold 2nd forward before pressing 2.
@@TK_TheFURY solved it...after FF2 u SSR and then it works
Love the notation style and the hype mokujin, never change that,
Same, the Mokujin is such a cute detail haha, I love it
Last combo of every combo
1:15 df2
1:26 ff2
1:58 uf4
2:16 ws1
2:37 ch db4
3:05 ch wr2
3:13 ch [Iai 4] 2
Your format makes for the most informative combo guides out there. This was excellent. 👊🏾
Thank you so much for this video!! I love that you added the notations on the top of the screen and the comment of how difficult they are at the bottom. Well done!
Also quck rant. I have seen so many combo videos doing combos with rage and counter hit on, no natations or sidestep information, or even doing the notations in super small singular segments. Thanks for being straight to the point and the only one using the hype mokujin wood overlay.
That was fire🔥 this is the best damage I have seen yet and not to mention the editing. You really make other youtubers look like newbies🤣
2:55 the transition is fire 🔥🔥🔥🔥🔥
Damn amazing combos dude! These are far better guides than any other YT’s posted
Another fire video, and on the character Im interested in the most. AWESOME!!
Needed that guaranteed follow up. Thanks
As usual great routes, great presentation and great explanations. Best Tekken combo guide channel ever.
big fan of the use of gun in your combos
excellent video, got exactly what i needed, no extra fluff just down to business. well done!
one of the best combo videos ive seen well done with the presentation. other channels can learn a lot from you
As a Victor Main I approve this video... & this banger track 😁
Sick combo! Straight to the point, i like that video alot.
I have been waiting for your video for so long😭😭
Victor is the first guy i learned actual combo's for in years . He qctually has the easiest and dopes t looking combo's
Thank you! I was hoping you would do this one :D
I plan on picking up victor just for fun and he gets crazy high damage with little to no effort
Great syntetic vidéos of Victor combo
Props for these combos. I have never seen them. And i watched all the videos proclaiming „max damage“ „optimal“. Have not seen a 71 dmg combo for df2 , except in your video. The man delivers, like he did in t7. Are you planning one for lee?
All characters
What a great video time to add better combos and more damage to my victor
66 damage route from df2 is the way to go for most of the combos
For all of the time I’ve put into victor so far, literally all of his “unique combo routes that don’t work with other launchers” work on most counter hit launchers
2:26 you don't need a dash you just need to slightly delay the 3 input after 4 at the end
according to my testing, in this specific combo you need a small dash
@@TK_TheFURY I haven't needed it, in fact it fucked up the combo for me
Appreciate you big dawg
Man some of these take a second to figure out.
Awesome video. Just a question, have you ever thought of repeating the combo in slow-mo or adding chapters? I need to replay these sometimes and it extends the amount of interaction with the video. Good luck, I am subscribing.
glad you enjoyed! adding replay of a combo might hurt the viewership of video, I am open to testing new ideas but I think replay and slowmo works best for short staple combo videos which I already have planned for future projects
subbed. liked. keep it up buddy.
he really looks fun to play
Ty, needed wall combos
Sensei teach me ur ways oh mighty one ▄█▀█●
we need more of those optimal combos! make more pg
This is well edited, but there's way simpler combos that do more damage than most of those "expert/master" combos. Victor basically can guarantee like 65-75 damage off of any punish or launcher.
It's funny because people either leave counter hit on or use higher damaging launcher to claim they do more damage, I'll need an example that does more than 73 damage from a simple df2. As the video says that's combo structure and can be used with other launchers.
@@TK_TheFURY I said 65-75 lol.
df2 -> df4,2 -> lai stance 2 -> WS 1+2 -> Perfumer stance 2,2 -> lai stance 1,1,2.
super easy, almost impossible to drop, 66dmg (there's other way to finish for more damage, but they're easier to drop).
anyone using b2? that blink is that any good?
Anyone else have problems with the dash into the gun i keep try it and if i hit with the gun i can't do the 112 but if i do a full dash i just miss them
So I'm trying to understand/ learn the combo at 1:30 but I keep getting stuck at the perfumer part what buttons do I press for it and aren't there multiple ones? I'm just new so like I'm getting stuck trying to do the combo 🙃 😩 thanks
Edit: I figured the combo out but now there's just times I get him spinning in the air and the > > Y but it won't hit sometimes
At 1:25 - 1:33 everytime I get to the part where I need to do F,F,2 I always come up short, is there a specific timing I'm missing or a dash that I need to do? Any help would be appreciated.
Hold 2nd forward for a few frames then press 2
did the 1.04 patch change any of these combos?
Nope
Will these combos work after recent patch 1.05 ?
did you do heat combos here? i keep searching maybe i'm blind lol. idk. sorry
most of the optmal combos were too hard for me, will not use them in real match. some of them were good, bnB combos. Wall combos and Mini combos were useful, thanks for the work
Very nice Video, helped me a lot. Just one question how to perform the micro dash?
It's a simple f,f but faster
ok thanks i will give it a try :)
1:01 combo does not work on kazuya and a few other characters don't bother with it.
Maza aagya
for the CH DB4 combo at 2:37 do you need to press up input? because it seems to work without it
Will you make an alisa one?
Yes
where the key for some of the notations
What’s the timing when it comes to doing the wall splat combos? I’m finding those difficult for some reason. Please help
which one?
when are you ment to use the UF4 combo over the DF2 combo?
uf4 low crushes, df2 does not, uf4 does not have good range, df2 has really good range, uf4 can be done from full crouch while df2 can not.
you are free to choose the option
@@TK_TheFURY what does low crushes mean?
Thanks for the video, really helpful!
Only trying to get the combo at 1.26 but I’m having trouble at the second dash+2 it’s not counted as a combo. Is there anything specific to do ?
Seconding this, Is there a microdash or specific timing earlier in the combo required? The most i can figure is i'm just not inputting the ff2 in time after the 2-2-1 yet it just seems to whiff instead of happen after the opponent lands.
counter db4 rising 1 df42 2 df42 d2
this does 61 damage for everything before the last hit which leaves them in a grounded state,
then the d2 does 19 - 33 damage depending on when you do the d2.
if you do it right away it does 19 and if you wait as the opponent is getting up it'll do 33 damage
so 80 - 94 damage
I believe they can't roll out of it especially if you do the d2 right away, but I could be mistaken
I'm a tekken noob. please let me know if this is a viable combo or if I have anything wrong
you can techroll on last hit
Does Iai 1,2,2 always hit regardless of how many hits in the combo?
14 hits at max, 12th hit is the earliest you can hit Iai 1 and requires some angle adjustment. I'll do max damage combos after I'm finished with optimal staple series and try doing 15 hits but I doubt that its even possible
@@TK_TheFURY Maybe as an experiment you could use wall breaks, balcony breaks and floor breaks to see how far it can hit? Cuz at some point the sword wasn't even touching Raven and it hit him.
Devil Jin Is Next Guide?
Its azucena then kazuya then devil jin
Why are some combos not recommoned to use in a real game?
Because of difficulty
what about combos that utilize heat and rage???
later in full combo guide
How did you get to make your notations like that, photoshop?
yes
Now do all for 32 fighters hehe
its gonna take 2 months in total but that's the plan
Better than RyzingSol
Ryzingsol isnt even uploading combo guides anymore smh
Well, not a lot of combo guide videos at least
@@worstperson2ask he started again with tekken 8 but yeah i prefer thefury videos
I am pretty sure Ryzingsol is just hauling ass on these which tbh is a good strat on launch. Get everyone while the hype is up and up and get some basic strings out there and something flashy at the end
Why even say that? They both do great work, certainly do more for the community than you ever will.
im struggling to his this combo at 2:07
I can't connect the while standing 4 to the db 1,1
small side step left might help
breh ff2 after perfumer 2,2,1 is cancer
it's not, all you need is hold 2nd forward for a few frames
@@TK_TheFURY Yeah the hardest part is the microdash qcf2
I’m hitting it now thanks. Micro dash qcf2 is not as bad as I thought originally
paul is easier than the victor
“Not recommended for ANY skill level” lmao then why show it?
Because people ask me about max damage and if I don't include it, you'll see comment section filled with people complaining about combos not being max damage. The title says optimal combos, so these are the optimal ones and yet I don't recommend doing these in real match.
Not even Knee would dare attempt these combos 😏
@@left_high_kick I can do most of these in real match, they just look hard
@@TK_TheFURY I'm just goofing man, it's a great video (I even liked/subscribed)